Vlad

Hearthstone Sottle Secrets Paladin Midrange LoE Deck

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Interesting take on Midrange Secret Paladin!

I have a question concerning Keeper of Uldaman: How often do you get into situations where you have to buff an enemy minion because your board has been cleared the turn before? Wouldn't it be safer to still include Piloted Shredder for those awkward Swipe/Consecration/Arcane Missile turns?

Some formal hints:

In the 4th paragraph you mention the synergy of Redemption and Piloted Shredder, which you cut in this special list.

In the 8th paragraph you mention the majority of minions with deathrattles and divine shield, but in fact those are only 7 minions out of 18. ;)

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Interesting take on Midrange Secret Paladin!

I have a question concerning Keeper of Uldaman: How often do you get into situations where you have to buff an enemy minion because your board has been cleared the turn before? Wouldn't it be safer to still include Piloted Shredder for those awkward Swipe/Consecration/Arcane Missile turns?

Some formal hints:

In the 4th paragraph you mention the synergy of Redemption and Piloted Shredder, which you cut in this special list.

In the 8th paragraph you mention the majority of minions with deathrattles and divine shield, but in fact those are only 7 minions out of 18. wink.png

 

If you opponents clear the board, he is usually playing control, and control decks don't run that many small minions. If your opponent plays aggro, you will be able to set up a board and have enough minions to get targeted. 

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Hey Sottle, thanks for all your contributions!  

My question is about Tirion and the Coghammers.  Unfortunately I'm missing those cards, so I've subbed in Kel'Thuzad and a pair of Truesilvers.  Are these appropriate stand-ins?  I'm also contemplating running a Sludge Belcher in place of Kel/Tirion.  

 

Thanks again!

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Hey Sottle, thanks for all your contributions!  

My question is about Tirion and the Coghammers.  Unfortunately I'm missing those cards, so I've subbed in Kel'Thuzad and a pair of Truesilvers.  Are these appropriate stand-ins?  I'm also contemplating running a Sludge Belcher in place of Kel/Tirion.  

 

Thanks again!

These swaps seem reasonable. If you want to add Sludge Belchers, use them in place of some anti-control cards, such as nerubian or abusives.

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Coghammer is much better than Truesilver in this deck. If you don't have the Coghammers and want to run Truesilver instead, you should go with the more standard Midrange Secret list.

 

Rag would also be a much better inclusion than KT, you're not too interested in trading by turn 8 a lot of the time, that's when you start making your big push, so an aggressive card is needed.

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Hi Sottle, this one is a very solid and smooth deck, thank you for bringing this up! I don't have the second Coghammer but I don't really want to replace it with Truesilver either. Is adding an additional secret (like Repentance) a considerable change, or should I go with something else?

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Hi Sottle, this one is a very solid and smooth deck, thank you for bringing this up! I don't have the second Coghammer but I don't really want to replace it with Truesilver either. Is adding an additional secret (like Repentance) a considerable change, or should I go with something else?

A repentance could be OK, especially in the current meta full of Renolocks. Another options would be Murloc Knight, Consecration (anti-aggro) or a Piloted Shredder. You could also try the usual midrange secret and just use something else in the place of the Truesilver.

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I don't have Dr. Boom. What should I use...??

Edited by Cadowyn

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I don't have Dr. Boom. What should I use...??

Generally a late-game threat. You can also include a second Nerubian Egg if you face mostly aggro. 

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I really think a more in depth guide should be posted for this deck. I think everyone will agree that its complexity warrants one, kind of like how patron warrior did.

Edited by batanete

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I really think a more in depth guide should be posted for this deck. I think everyone will agree that its complexity warrants one, kind of like how patron warrior did.

Are you being ironic? Hard to tell, cause Secret Pally isn't as simple as people portray it. However, as far as I know, your opinion on Secret Pally is rather negative. So, uhhh, are you?

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I really think a more in depth guide should be posted for this deck. I think everyone will agree that its complexity warrants one, kind of like how patron warrior did.

Are you being ironic? Hard to tell, cause Secret Pally isn't as simple as people portray it. However, as far as I know, your opinion on Secret Pally is rather negative. So, uhhh, are you?

 

Thought it was rather obvious. Secret Paladin is by far the easiest deck I have ever played. During the 3 or 4 days I played it, I got from rank 3 or 4 to legend with over 70% win rate, and I consider myself pretty average at the game. Literally all you have to do is play things on curve and not be a complete retard and you can run over anything. Granted, this was right after TGT came out and SP counters are all over the ladder these days, so that's a thing. But I still believe it takes the least decision making out of any competitive deck in hearthstone, and that's saying something.

 

I think it's time blizzard opens their eyes. When you have over 40%(this is the percentage I'm getting, many people have claimed to have over 60%) of ONE DECK across NINE CLASSES it might be time you realize the deck is not OK.

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Yeah, I completely agree with you, this deck is way too powerful for the amount of work you put into it. You can literally learn to play the deck 90% optimally in 30 minutes if you're decent at Hearthstone to begin with and hit Legend with it. It's pretty lame. Meanwhile skill intensive decks like Patron that 99% of players couldn't even perform well with or achieve good winrates with get the nerf bat.

For the record, my personal stats over the last 3 days show 59% Paladin. Over half the games i'm playing in a 9 class game are against one single class. Arena is the same. It's bizarre that Blizzard have not reacted to this yet.

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