L0rinda

Community Reaction to the Announcement of the Standard Format in Hearthstone

Sign in to follow this  

4 posts in this topic

15787-community-reaction-to-the-announce

There has been a mixed reaction to the recent announcement that Hearthstone will be split into two formats. Pro players have generally welcomed the move, while casual players seem to be divided on the matter.


On Reddit, the main source of complaints is from people who were hoping their GvG cards would last for a longer time. While the Blizzard argument is that players can play those cards in Wild, it is natural that people will want to play Standard, as it is the format that will decide who is this year's World Champion.

One thing that seems to have been generally accepted is that the changes will lower the barrier for entry to new players. They will not have to make up as much ground as if they had to get cards from multiple sets, and the creation of Standard is clearly helpful to them. The topic of most heated debate is how badly this will impact free to play players. Those players argue that they will now have to get cards each new set just to keep up with the meta, and that their old cards will be obsolete. My problem with this argument is that was going to happen anyway, it is just better defined now.
 

vMscGGW.jpg


At the other end of the spectrum, two players who have spent over $6,000 each on Hearthstone weighed in. They both have huge golden collections. Max posted on the Battle.net forums that: "This change utterly destroyed my appetite to further spend any money on the game". His opinion is that Wild is not a format he wants to play, and that his money has been wasted. Against that, Matt Cauthron posted on Reddit that "I think this change is not only great but also necessary for the long term health of the game".

The same split of sentiments can be seen here on Icy Veins. It seems that the debate will continue until the new set is released.

My own views are that the introduction of Standard is good for the game. I do however have a lot of sympathy for people that have recently made investments of gold or dust into GvG and Naxxramas cards to be competitive on ladder. Those players are definitely getting the worst deal from the changes. It will be of no consolation to those people that I believe that after a few months this will all be forgotten, and the game will be in a better state.
  • Like 3

Share this post


Link to post
Share on other sites

"spent over $6,000 each on Hearthstone"

 

On the one hand, I shouldn't criticize how anyone chooses to spend their money.  However: you spent $6,000 on a card game?  This is definitely a first world problem.

 

I get the disappointment felt that the game you payed for is being altered in some way: but it's untenable to have a consistently fair game that expands continually over time without a fix of some kind.  Either the cards you invested in will become obsolete (due to power creep) or the game will stop existing (because the barrier to entry becomes too high). 

 

Imagine if chess had a new piece added to it once a month.  That's stupid, right?  At some point the board would need to be expanded.  Or some pieces would be shelved.  "But I just spent $6,000 on those diamond-coated pawns!"

 

These changes are just the reality of a collectible card game format.  Welcome, one and all, to reality.  Try not to over-spend.

  • Like 1

Share this post


Link to post
Share on other sites

^^ My thoughts exactly.

 

If you're going to spend 6, 000 dollars on a card game, that is your own fault - Things change - That isn't the fault of the devs, either.

  • Like 1

Share this post


Link to post
Share on other sites

You need 30 cards in a deck. Not more, not less. This means that the barrier for entry does not have to change, unless blizzard makes broken legendary/epic cards (looking at you, Boom/MC). CW has been here forever and he costs a ton of dust. On the other side of age, you have new-ish Secret Pally that can be built with a third of the CW's cost.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco
      A new Hearthside Chat video gave us a sneak peek of Puzzle Labs in action.
       
      Today's Hearthside Chat shed some light on Puzzle Labs, the new single player content for The Boomsday Project releasing on August 21st. We already knew that Lethal, Mirror, Board Clear, and Survival were going to be the 4 puzzle types, but developers Giovanni Scarpati and Max Ma helped reveal the Puzzle Lab menus and UI, as well as some of the backstory on how Puzlle Labs came to be. Watch the video below to get a sneak peek of Puzzle Labs in action:
       
       
    • By Damien
      This thread is for comments about our Control Warrior Guide.
    • By Stan
      After 9 years, Production Director Yong Woo left Blizzard entertainment to join Ben Brode's new game company called Second Dinner.
      Production Director Yong Woo joined Brode's indie company according to his latest tweet.
      Placeholder for tweet 1029786314365796352 There's also a video of Brode welcoming both on board. According to Hearthpwn, there are now 5 ex-Hearthstone developers working at Second Dinner.
      (Source)
    • By positiv2
      This thread is for comments about our Spell Damage Mage deck.
    • By Zadina
      The latest Hearthstone community contribution allows you to train the skills needed to master Combo Priest: quick thinking, fast mouse movements, strategic decisions and on-the-spot calculations. What's more to ask?!
      Combo or OTK or APM Priest is a reiteration of Combo and Vivid Nightmare Priest that was born with The Boomsday Project thanks to two cards: Topsy Turvy and Test Subject. Dog is credited as the creator and true master of the deck:
      Many have subsequently tried and failed to pilot the deck, which can require almost 100 moves during the 75 seconds of a single turn. Pro players like Trump and Thijs have hilariously failed, while others like Disguised Toast and Kolento kept trying until they got the hang of it.
      Right now, you might be dreading that you don't have the IQ to play this deck. Fear no more: everything can be practiced and Patashu has made the tool for it! Combo Priest Simulator allows you to practice the OTK combo on your browser, while also timing you. You can change the parameters of the starting gamestate, too.
      In all seriousness, the deck's winrate is below average and it's honestly too much trouble for too little gain. Then again, slamming your opponent's face for 100+ damage is quite satisfactory. It would be awesome if someone was brave enough to bring this deck at a tournament: it would be the casters' nightmare!
      Apart from Combo Priest Simulator, we have a guide for Topsy Turvy OTK Priest here on Icy Veins; the guide breaks down the necessary steps of the combo in a useful priority list. Alternatively, you can listen to Aleco trying to explain how the deck works to Patrick (and actually succeeding) in the latest Icy Veins Podcast!