Glycerine

When do I break from my Mastery/Multistrike stacked gear?

4 posts in this topic

Hi,

I boosted a Blood DK and gathered this gear together in about a week and a half.  Now I'm helping my guild progress through HFC N. I don't think I need any gear from N, apart from a few things that might be better if they are WF. I am getting questions as to why I don't want any of the gear and I answer with, "Wrong stats." At which point should I start accepting the fact that not everything has M/M and equip gear with less than nominal stats in order to increase my ilvl?  Is there a Multistrike number I should reach and be "ok" with leaving it there when I do put on other stats.  Mr. Robot's advice on BiS had me losing tons of Multistrike and lots of Mastery.  Do I simply have the wrong idea about all of it?   Thank you for any help given.

 

http://us.battle.net/wow/en/character/draenor/Glycerine/simple

Share this post


Link to post
Share on other sites

I've main tanked as Blood DK through Normal and Heroic HFC -- haven't touched the Mythics yet -- so I'll just give you my advice from those two tiers of content.

 

Essentially, what you have will carry you well into the Heroic tier of content if your guild is going that far. There are pieces in Heroic tier that will start to replace some of what you have based on item level alone. They'll be Mastery/Multistrike itemization, so they'll be no-brainer upgrades. If your guild is pretty much planning to top out in Normal mode, then you are more or less sitting on what you could consider to be BiS items, aside from your trinkets, neck, and 1 ring.

 

You should consider a few things moving forward:

 

1) See if you can get the hang of Breath of Sindragosa. With that much Multistrike odds are you'll be able to keep BoS up for a fairly significant amount of time, which when used properly can be both a hefty boost to your damage, as well as a significant defensive CD to use in encounters with heavy magic attacks, such as Xhul'horac. Once you get used to it, you can trivialize a lot of damage as well as dish out a lot of damage at the same time. If you feel like you really need Defile as a survival cool down, consider whether or not you are using Rune Tap or Anti-Magic Shell properly, or if you are not leaving yourself a Death Strike to throw out when your health starts to dip.

 

2) This plays into #1 as well, but replace your Glyph of Vampiric Blood with Glyph of Regenerative Magic. Having your Anti-Magic Shell available more often will be a bigger bonus to you moving forward than 10% extra healing from Vampiric Blood, particularly when that same glyph eliminates VB's boost to your health. But having more AMS availability will also help the aforementioned Breath of Sindragosa usage. Play your cards right and you potentially stand to get off 2-3 AMS's during a Breath, which will often refill your Runic Power bar to full.

3) If you have no interest in learning Breath of Sindragosa, that's fine. It's not everyone's cup of tea. One thing I would suggest is start trying to get your hands on some DPS trinkets. According to your Armory profile you're only just getting into the second tier of HFC, so you won't be seeing these right away, but I imagine it won't be too long. Items such as Discordant Chorus from Fel Lord Zakuun, Unending Hunger from Gorefiend, and later the Empty Drinking Horn from Mannoroth are what I mean specifically. At first glance using these trinkets will seem counter-intuitive, but your Blood Presence 15% damage bonus works on Empty Drinking Horn and Discordant Chorus, making them exceptionally nice boosts to your damage/threat.

If you want to mix and match these with something like Anzu's Cursed Plume until you and your raid are a bit more secure in their gearing that won't hurt anything. But at your gear level with that level of MS/Mastery, you should be close to the point where the only reason you are dying is if you make a mistake while tanking, or your raid is wiping already, so when opening shipyard treasure raid loot chests or those from timewalking dungeons or weekly mythic dungeon events, I'd recommend swapping your loot spec to Unholy or Frost in hopes of picking some of these up.

 

4) Don't worry about your set bonuses at all. At most, run the Shoulders and Chest for the 2 piece. In the grand scheme of things, the set bonuses are meh, and the set piece itemization is crap for Blood.

 

5) This will sound far more judging and/or preaching than I want it to, but I'd suggest you really start understanding the flow of the encounters you are tanking, as well as where certain defensive CDs fit into those fights. The proper use of a CD like Rune Tap can do more for you than 30 item levels of gear. You've got one of the most elaborate suites of abilities in the Blood DK, with more or less a trick for every eventuality that occurs. Once you really get a feel for things like timing Rune Taps/AMS/Death Strikes properly, the itemization of your gear will be more or less an afterthought. This is where DBM timers are a godsend, as they allow you time to prepare a defense for an upcoming attack. And with the abilities at your disposal, anything a boss throws at you you can pretty much negate with a proper CD + Death Strike.

1 person likes this

Share this post


Link to post
Share on other sites

Thank you very much for your reply.  That is a huge help and more than I could have ever expected.  I am implementing the changes you suggested for testing.  Thank you. 

Share this post


Link to post
Share on other sites

Happy to be of help, Glycerine. If you have any questions about anything listed above, or anything that comes up that isn't represented in the above never hesitate to ask. Here to help.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Euphey
      Hi everyone! I am slightly suck on what gear i should be trying to go for right now, and itemization for what i have, and should be wearing, my armory is here :http://us.battle.net/wow/en/character/stormrage/Bãttousai/simple. My issue is that i have the legendary cloak and legendary pants so far and according to the guide those are both of the slots for the best tier pieces, is it worth wearing the tier pants over Valeeras Will? i dont have any logs at the moment, but i usually parse around 60% on fights with not much movement, but drops down to 30% on fights with movement and i feel like that is because my gear is not optimized compared to others of my item level, i have been playing rogue for a long time and i fully understand the rotation and am confident that i am doing everything correctly. How much of an item level drop should i allow to get better optimized stats? Thanks! Edit - The gems and weapon ilvl on the armory link is bogus, my weapons are 896 not 925, other than that everything is correct.
    • By ALdoman
      Hi, I am a main deeeeeeps in a semi-hardcore guild that is currently 2/10M, I have 3 core legendaries: ring, belt and cloak, I am currently wearing the ring but I am uncertain of what the cloak can add to my dps. I have a 880 stat stick trinket, heroic 890 EEF, 895 draught of souls, i also have a 895 haste verst chest from Spellblade. with socket. also have the mythic skorpy neck and a 900 crit haste one with 1.8k crit.
      My question is, what is my optimal setup for single target and what is my optimal set up for cleave/M+? I do around 650K dps for single target fights and want to push my limit as I have max traits. and furthermore what trinkets/items i should be hunting for?  
      my armory:http://us.battle.net/wow/en/character/frostmourne/Evànescen/simple
      I also have 4 piece set with 875 shoulders and 880 hands, didnt use them due to the massive ilvl difference and I dont think 4 set is that good anyway.
      Any comment is greatly appreciated! Please share some experiences playing around with these stats. with the stat stick and the high crit neck I can hit around 33% crit unbuffed and 20% haste.
       
    • By Xantrias
      Hello everyone
      My guild and I raided EN last sunday and cleared normal mode easy enough and because we still had time, we started a heroic run aswell. For HC, I started a log that includes the boss kills Nythendra, Il'gynoth and Dragons of Nightmare.
      I am able to extract quite a bit of information for healers and DDs, but it seems that I don't really know what to look for, when trying to determine MY performance as a Blood DK (Yovana). I'm sure the information is there, but when it comes to Tanks in general, I'm struggling a little bit.
      In general, I think I'm doing ok because I don't get complaints from the healers and I don't really die, but if someone could point out obvious mistakes or inefficiencies, that would be very helpful.
      What catches my eye is the rather high amount of overheal of DS with 40%. I know that this is not really good, but then again, if I'm not taking any substantial amount of dmg, I'm not gonna sit on my runes and instead deal dmg with DS. So that explains the overheal a bit.
      Note that we had to top off our group with random players (1 random healer and several random DDs).
      Log: https://www.warcraftlogs.com/reports/K6pPWQz2jGCrX9aM#boss=-2&difficulty=0&type=summary
      Thank you all for any help in this matter and have a nice day
      Xantrias
    • By p1xel8ted
      Hi Guys,
      Just after a gear health check. Cleared H EN, and currently 2/3 H TOV.
      http://us.battle.net/wow/en/character/khazgoroth/Stiix/advanced
      Crit - 19%
      Haste - 29% (42% max stacks)
      Mastery - 33%
      Parry - 22%
      Vers - 6% (14% with Icor)
      I've mainly being going for Crit/Haste gear. 33 ranks in wep.
      1 Legendary, Shackles.
      Any input/advice would be appreciated!
    • By Cabony
      Our guild <Do it For Practice> is looking for a possible merge. We have been clearing content since release but hit a roadblock lately. We easily have the capacity to clear hard content, but we are just lacking a serious amount of players. This leads to other players leaving because of lack of players and the vicious cycle continues.
      The people in our guild are all extremely friendly and willing to help each other out. This is what kept our guild alive for this long, the base core is really strong. Having to pug players for mythic raids has just become a real big issue because it leads to a lot of time lost while all we want to do is just progress through hard content.
      Currently we are basically in need of a big amount of dps players, could make room for a tank and some healers if necessary.  The people we do have are all extremely geared. The average item level of our raiders is 880.
      The only way I see this problem solved is by simply merging with another guild that is experiencing the same kind of issues.
      We are an 18+ guild, most of us are 20+.
      We are open to many ideas, just talk to me about it.
      Prefer if you add me on real id, Matthijs #2267 or otherwise in-game, Cabony.
      Thank you for reading.