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Hearthstone Card Reveals: Wisps of the Old Gods and Soggoth the Slitherer

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The rate of reveals has slowed down slightly over the last few days, and these two cards bring us right up to date with every card so far. Wisps of the Old Gods and Soggoth the Slitherer bring the total number of cards revealed to fifty seven.


Often in spoiler seasons, there is a mass reveal of leftover cards a week or so from release. As it seems likely that the release will be on April 26, the slowdown in card reveals might indicate that the entire set will be spoiled soon.
 

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Soggoth the Slitherer is a real nuisance to deal with, but at 9 mana it seems likely that there will be options that have more influence on the game. If he were to find a home, it would probably be in a control deck alongside something that helped put him into play cheaply, or in a deck that gets a lot of mana really quickly. As always, I'm loathe to write off a card too early due to potential synergies that might make it better, but on raw value he doesn't seem quite good enough for Standard play.
 

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Wisps of the Old Gods is unimpressive in the context of the current meta. We do however know that Druid is going to be changed significantly from Druid as we know it, so giving all minions +2/+2 permanently might be something worthwhile when we know exactly what the state of play is. 


Links to other recently revealed cards:

Cho'Gall and Possessed Villager Here.
Yogg-Saron and Spreading Madness, plus lore Here.
Blood Warriors and Call of the Wild Here.
Hammer of Twilight, Mire Keeper, Blood of The Ancient One Here.
Thing From Below, Master of Evolution, and Vilefin Inquisitor Here.
The Entourage of Y'Shaarj: Here.
Steward of Darkshire, Cabalist's Tome, and Skeram Cultist: Here.

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Soggoth is nice way to what what Blizzard is trying to show. They will slow the game cause we will have TGT with Inspire mechanic and Explorrers League to use. It will fit perfectly into Naga deck (all cards cost 5), allowing it to be played on turn 6 if player is lucky, Same synergy with Varian Wrynn and having Taunt with spell immune can turn the tide of a game. Secondly it will bring to life old legendaries like Dark Knight, since his battlecry is the only thing that can efficiently remove Soggoth.

Whisps are  really strange, and the only way I see it right now is a potential counter to Flamestrike, so thet creatures will endure it. As a potential trading tool it is possible to ube but the cost is too high.

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I must admit, I had Varian in mind when I said not to write him off too soon. Will depend just how much the game has slowed down before we know I think.

One thing I've liked about the set so far is that nearly every card seems like we'll need to at least try it out.

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Arcane explosion vs wisps!

Who's gonna play arcane explosion anyway? Swipe, Flamestrike/Blizzard, Consecration or even Unleash the Hounds are more probable.

I mean, it's wisp/dummy meta right now and nobody's playing Arcane Explosion. I guess it's too expensive at rank 24

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Arcane explosion vs wisps!

Who's gonna play arcane explosion anyway? Swipe, Flamestrike/Blizzard, Consecration or even Unleash the Hounds are more probable.

I mean, it's wisp/dummy meta right now and nobody's playing Arcane Explosion. I guess it's too expensive at rank 24

 

I know; it would just be amusing. 

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