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Iksar has confirmed that the Matchmaking in Legend Ranks has been changed.
As stated in our previous article, Legendary players have been noticing that in the last few days that they have been matched with players much closer to their own rank than usual. There was some confusion regarding this, as Iksar had not been made aware of the changes, but he has now confirmed that there are definitely changes in place.
It is hard to precisely evaluate community feeling on the the new system, especially as I personally think they're a step in the right direction, but there are some players who are not keen on the changes. RayC and Xzirez have been the two highest profile players so far to disagree with the change. The issues that people against it have can be summarised as follows: Counter-Queuing: Many top Legends do not like counter-queuing, which is where you change your deck to try to counter your opponent. With the new system meaning you can often play the same person several times in a row, counter-queuing will become an important part of the game.
Early Legend Advantage: People opposed to the changes claim that it overly favours the players who reach Legend early on. The older system made it easier to catch up at the end of the season.
Win Trading: Due to the increased chance of playing against the same opponent, it is now easier to cover your tracks if you lose to a friend many times in a row to boost their ranking.
There does seem to be a majority of players who support the new system however. The ladder system has been a cause of much debate for a long time now, and these changes, alongside the recent addition of ladder floors, seem to show that at the very least, ladder is currently a high priority for Blizzard to get right.
Who are we?
[Onyxias Rejects] is a newer Horde guild on Mok’Nathal/Silvermoon whose core banded together to create a guild with a welcoming and enjoyable environment for raiding. Our motto is to have fun.
Our goal is to be a known, organized, and skilled group of individuals who excel in working as a team to overcome the hardest this game has to offer while it is still current and have a good time doing it.
Raiding Schedule and Participation:
We are a raiding guild, but with an easier schedule for players balancing real life with play time.
Tuesday: 5PM-7PM PST
Wednesday: 5PM-7PM PST
We are more interested in your ability as a player than your gear; we are willing to help you gear up if you can demonstrate your willingness and ability to be a contributing raider.
Prior raid experience isn’t required. Recent raid experience is highly desirable, but not required.
What do we do outside of raid?
The guild will begin to regularly partake in high Mythic+ keys, Nightbane, and other group activities.
Occasional BG and Arena groups regularly pop up as well.
Some of our members are known to kick it in Overwatch, Heroes, and several other games while the rest of us just hang out in Discord.
We use Discord for all guild related content. We prefer you to have a working mic but it is not a requirement, as long as you can listen and respond promptly. We encourage people to be active in strategy discussions before and after raid.
We use Loot Council with the assistance of add-ons to help distribute the loot. Details on how we use this system are posted on our website.
3/3H Trial of Valor
7/7H Emerald Nightmare
Current Recruitment Needs:
Paladin, Monk, Druid
Druid, Mage, Priest, Warlock, Shaman
Paladin, Death Knight, Monk
Druid - Low
Package deals are welcome, but please let us know about the situation ahead of time.
Please don’t hesitate to contact us either through BattleNet or in-game
Thaosin-Mok’Nathal (Thanos#1394) - GM
The Hearthstone Championship Tour continues this weekend, with the focus shifting to the Asia-Pacific region. In this article I have introduced some of the players, and listed their deck archetypes.
The APAC region is often regarded as the weakest region, and with some justification. However, although the region lacks a little in depth, the best players are definitely world class. Not only that, but the rest of the pack is rapidly improving, and it would be very negligent to ignore the region in 2017. Staz, from The Philippines recently won the $150,000 first prize at a stacked WESG, which marked the first major tournament won by the region. The top players will be looking to keep the rest of the world on notice, with some high quality play this weekend.
Below I have listed a few of the key players, along with notes and deck archetypes.
CaraCute: Tempo Mage, Aggro Rogue, Aggro Shaman, Pirate Warrior
CaraCute has been touted by both NeilYo and Staz as having a good chance, and since those comments were made, she has come through the Tavern Hero Qualifier to take her place in the main Swiss. She learned her trade at Guildhouse Fireside gatherings, the same Fireside gatherings where caster Jia Dee also rose through the ranks.
Che0nsu: Jade Druid, Miracle Rogue, Mid Shaman, Pirate Warrior
Che0nsu made his name by first winning the Last Call qualifier, and then building on that to finish top four in the World Championship at BlizzCon.
ChongGEr: Reno Mage, Aggro Shaman, Reno Warlock, Reno Warrior
ChongGer is one of the most consistent performers in the South-East Asia scene. He came fourth in the Singapore Major, third in the Thai Major, and second in the Malaysia Major, where he lost two matches in the final to a player he had already beaten in the upper bracket! He also placed consistently high in the preliminaries last year.
GundamFlame: Tempo Mage, Aggro Rogue, Aggro Shaman, Pirate Warrior
GundanFlame impressed observers in the Japan Summer Championship with his understanding of aggressive play. His understanding of when to ease off the pedal, and when to go all-in, won him the national title. It is no surprise that his lineup for the Playoffs is an aggressive one.
HandomeGuy (pictured above): Aggro Rogue, Aggro Shaman, Reno Warlock, Pirate Warrior
HandsomeGuy is regarded as the man to beat whenever he steps foot in an APAC tournament. He finished in second place in the APAC Winter Championship, and that proved to be his worst result, as he went on to win both the Spring and Summer Championships.
Kranich: Reno Mage, Aggro Shaman (shown below), Reno Warlock, Dragon Warrior
Kranich played in both the 2014, and 2015 World Championships, finishing top four and top eight respectively. Due to this, and the fact that he was a member of Team Dignitas before they withdrew from Hearthstone, he is one of the best known APAC players in the West. He is not scared to put his own stamp on decks, his RenoLock contains Doomguard and Krul the Unshackled, while his Shaman deck is slower than most Aggro Shamans, and leans towards midrange.
NaviOOT: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
NaviOOT has built a strong reputation on the back of relentless top 100 finishes, and a consistently popular stream. In recent months he has turned his attention more and more to the tournament scene, making the trip to the Malaysia Open, in which he placed top 8. He has also stated that he will be travelling to DreamHack Austin, which is coming up soon. He managed top four at last Winter's APAC Championship, and is a genuine contender in 2017.
Pinpingho: Tempo Mage, Mid Shaman, Reno Warlock, Water Warrior
Pinpingho finished top eight in the 2015 World Championship. He was known for being one of the strongest Shaman players, back before Shaman was regarded as a playable class, so it will be interesting to see how a does now! He qualified for two APAC Championship events in 2016, and so is no stranger to these events.
Surrender: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
Although he is yet to have a big win, Surrender is highly regarded in the community and has numerous good results. He already had Xixo as a playtest partner, and has recently joined Counter Logic Gaming, along with Xixo and Hoej. He will be as well prepared as anyone for this event.
Tom60229: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
One of the most accomplished players in the field, Tom60229 has shown consistent results since the dawn of Hearthstone. His most recent tournament win was the Malaysia Major, but also had good success on the 2015 ONOG Tour. His worldwide tournament experience will stand him in good stead in this event.
The event begins at 3am CET on Saturday 25 February, and coverage will be on the official PlayHearthstone Twitch channel.
For the past few days, top players have been discussing the pros and cons of the new MMR change at Legend Ranks. The only problem being, that Game Designer, Iksar, isn't aware of a change.
There are far fewer Legendary players than usual this season, and as such things might feel a little different to the players, but the sample size across many streams and thousands of games of Hearthstone seems to point to the changing of the matchmaking system. It has been accepted by most that the system has changed so that you only play opponents in a very narrow band, rather than the previous system where you could be matched with someone with a wildly different Legend Rank.
That alone might not have been enough evidence, but players are also queuing into the same opponent multiple times, to the point that they are having to play mind games on which deck to queue.
Hoej independently witnessed the same thing, and went to Twitter to check that he was not alone. Several Legendary players agreed that the system has been changed, and people began to discuss what they thought of the changes.
Placeholder for tweet 834430686325067776 The majority of players like the new matchmaking, although several did voice concerns that the new system heavily favours the players who reach Legend Rank early in the season. Just as the debate was getting interesting, Iksar dropped his bombshell:
At this point there are several options, and all seem unlikely. Either the entire community is suffering from some kind of huge matchmaking fluctuation, Blizzard have made a major change without informing Iksar, or there is a bug which most people preferred to the actual game. Whatever happens, the reply when Iksar has investigated is sure to be interesting!
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