Sign in to follow this  
Followers 0
HappyBandit

Questions of 3 specs' rotation

3 posts in this topic

( excuse me for bad English speaking, not a native speaker)

Hello fellow rogues! I had played rogue in 5.4~6.1 and stopped playing wow for months. Now I come back for Legion and have been leveling my rogue for around a week. After learning from Icy Veins' rogue guide I think I am okay for all 3 specs' basic, but I have some questions about rotation which I can't find answer in guides and recent legion rogue posts.

I have questions in all 3 specs but I think that I will just make a post, 3 threads are too messy for the forum.

-----------------------------

Assassination

Q1. agonizing poison

In version 5.4~6.1 I know that it's important to pool high energy for 5cp envenom, so I can cast buffed mutilate as many as possible, utilizing the proc mechanism of poison. I assume that this is still important in legion when using deadly poison. My question is, when talanting agonizing poison how do I benefit from the same trick? Agonizing poison stacks and doesn't have a re-proc instant effect. Or I want to do this for maximum up-time and stacks for agonizing poison?

Outlaw

Q2. Cooldowns' efficiency

When rush or curse of the dreadblade is up, I know that some buffs have higher value than other in RtB, but making practical use of re-rolling for cooldown seems impractical. When curse-bursting I feel dry if I don't have rush or that energy recovery buff, and it feels suck being not able to pump out dat extra run throughs.

Sometimes I really feel that it's okay to hold my cooldowns and fishing for a while, but obviously this idea may have problems. If I am not in 2-buff-situation or certain buff when AR or CotD is off cooldown, do I just roll once, stick to whatever I have and start bursting?

Or, in normal rotation between bursting window I need to tactically re-roll and prepare the best situation for the next round of cooldowns' usage? RNGesus, it feels most difficult to excel outlaw compared to other 2.

Subtlety

3. Shadow Blades

How can I get the most out from this 15-second buff? As long as I am in melee range, the auto attack shadow damage seems like a constant part regardless of rotations. For the extra cp in cp generating skills, my instinct is to squeeze 2 dances into SB and repeatedly cast SS-SS-finisher combo. The finishers of subtlety hit really hard so I want to cast as many as I can, but since SB makes all cp generating skills equally get 1 extra cp, if I spam SS rather than backstab, I will span less GCDs in cp builders. I can cast 3 cp SS and get more finishers, or cast 2 cp BS for more cp generated from SB window. Both seems good in my eyes, but which one is the right idea?

4. Shadow Dance's 3 charges

The obvious idea is to save charges for important add/certain damage check/raid buffs/etc. My question is, how do I make the best use of this mechanism in single target fight without important raid mechanicams (training dummy for example)?. I just don't let it capped and that's it. Is it as easy as it looks or do I missed something? Maybe it should be spent in certain way for maximum master of subtlety buff? Or for good shadow blade synergy?

-------------------------------------

Thanks for reading, any feedback and thoughts would be appreciated:).

Share this post


Link to post
Share on other sites
1 hour ago, HappyBandit said:

In version 5.4~6.1 I know that it's important to pool high energy for 5cp envenom, so I can cast buffed mutilate as many as possible, utilizing the proc mechanism of poison. I assume that this is still important in legion when using deadly poison. My question is, when talanting agonizing poison how do I benefit from the same trick? Agonizing poison stacks and doesn't have a re-proc instant effect. Or I want to do this for maximum up-time and stacks for agonizing poison?

 

You do this more for Elaborate Planning, but yes it's still important to do. Agonizing Poison should stack up pretty quickly and stay on passively.

And just to be clear, it's 5-6CP, use the stronger one when you can.

1 hour ago, HappyBandit said:

When rush or curse of the dreadblade is up, I know that some buffs have higher value than other in RtB, but making practical use of re-rolling for cooldown seems impractical. When curse-bursting I feel dry if I don't have rush or that energy recovery buff, and it feels suck being not able to pump out dat extra run throughs.

Sometimes I really feel that it's okay to hold my cooldowns and fishing for a while, but obviously this idea may have problems. If I am not in 2-buff-situation or certain buff when AR or CotD is off cooldown, do I just roll once, stick to whatever I have and start bursting?

Or, in normal rotation between bursting window I need to tactically re-roll and prepare the best situation for the next round of cooldowns' usage? RNGesus, it feels most difficult to excel outlaw compared to other 2.

There is a post on the forums here about RtB use, you should give that a read

1 hour ago, HappyBandit said:

How can I get the most out from this 15-second buff? As long as I am in melee range, the auto attack shadow damage seems like a constant part regardless of rotations. For the extra cp in cp generating skills, my instinct is to squeeze 2 dances into SB and repeatedly cast SS-SS-finisher combo. The finishers of subtlety hit really hard so I want to cast as many as I can, but since SB makes all cp generating skills equally get 1 extra cp, if I spam SS rather than backstab, I will span less GCDs in cp builders. I can cast 3 cp SS and get more finishers, or cast 2 cp BS for more cp generated from SB window. Both seems good in my eyes, but which one is the right idea?

 

With Premeditation talent, SS generates 2CP. With SB on it generates 3. Using DS like you're supposed to results in SS > SS > Finisher for a full 6CP.

1 hour ago, HappyBandit said:

The obvious idea is to save charges for important add/certain damage check/raid buffs/etc. My question is, how do I make the best use of this mechanism in single target fight without important raid mechanicams (training dummy for example)?. I just don't let it capped and that's it. Is it as easy as it looks or do I missed something? Maybe it should be spent in certain way for maximum master of subtlety buff? Or for good shadow blade synergy?

It's strong for burst during SB yes, and otherwise yes you can make sure it doesn't cap

At the same time, yes you can use it on priority adds... Using your skills to properly benefit the raid group / do the fight mechanics is important.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By crescentrise7
      Hi guys,
      Long-time rogue here, first-time outlaw. Have been raiding more this expac but often feel like a liability to my semi-casual raiding guild. I took my first steps into heroic NH last night and feel like I'm not pulling my weight as an 893 outlaw. I've looked over my own logs and I think one of my major issues is that I have a tendency to be a little too frantic in terms of executing fight mechanics (for example, our raid group is very melee-heavy and I feel like I should be putting outlaw's mobility to use on Krosus to soak burning pitch, so I'm reflexively grappling to soak backline/kill adds, which reduces the time I spend actually DPSing). I am curious, though, if I'm missing anything major in terms of itemization, uptime, etc. - my ilvl is relatively low compared to my guildies, but my damage should not be this low. If anyone could take a look I'd really appreciate it.
      Armory: http://us.battle.net/wow/en/character/trollbane/Tangleheart/simple
      Logs: https://www.warcraftlogs.com/reports/f3jRYK4MNpwtnzDy
      Note: the deaths in this log are 10000% my fault and the result of first-time jitters/heroic mechanics adjusting. pls no laugh
    • By Eucelyptus
      Hey Icy Veins,
      I created an account to ask this question because it's something I've been toying with the past few nights. I'll preface and say that I'm no hardcore raider, but do want to get into heroics eventually. I'm currently playing Outlaw, and wish to continue so, however notice that no matter what I do with RtB (knowing the proper reroll rules), my DPS is garbage. I'm only 850 currently, so can't rely on specific pieces of endgame gear to improve this. It's just too sporadic, unpredictable. I also tend to PvP a lot, so the inconsistency is not helpful.
      So I tried Slice and Dice the other night and was actually very pleasantly surprised. Not only did I see an overall DPS *increase* on several minutes of rotation target dummies, but I found it played out much nicer too. I could spam things. I was getting Saber Slash procs more from spamming. More CP's = more fun, and apparently also more damage. So I started playing around a lot with my Talents.
      I'm wondering if anyone else is running Slice and Dice currently, and what talents they've chosen? I've currently tested that Vigor + Alacrity + Swordmaster gives me the most consistently high DPS in a mostly stationary fight. Deeper Stratagem was a close second, but it didn't change my DPS that much, more just how the spec felt. Harder hitting, less frequently.
    • By Kufru
      Hi !
      I'm asking help in finding what's wrong with my mate's rogue, rotation, or cd usage ?
      His toon is "Lecameleon"
      Here is the armory link : http://eu.battle.net/wow/en/character/medivh/Lecameleon/simple
      Logs : https://www.warcraftlogs.com/reports/AhZxqDzwt3aYQckd#fight=13&type=damage-done&view=analytical
       
      Comparing to other rogues logs, i see his "run through" are doing less damages, and he lacks burst phases, but i'm not playing rogue so i don't understand why, and can't help him much...
      Hope you'll find something usefull, thanks in advance :)
    • By Essix
      So I know the title sounds a bit silly, but hear me out. My problem with MfD is, quite simply, that it locks the upper body of your character into the /point animation and I hate how it looks. I hate it hate it hate it. I use MfD, then Run Through, and my rogue does this weird crouching lunge forward with her cutlass pointing up into the sky. It's so infuriating, and I can't just wait until the animation finishes because I'll lose DPS.
      So, how much does MfD outclass the other max level talents for Outlaw? I just want to know if it's even possible to take one of the other talents and have even somewhat competetive DPS.
    • By Psychedelicx
      Hey guys, I currently have alot of choice when it comes to what trinkets I should use. I ofcourse have been simming all the different options but because alot of these combinations include Nightblooming Frond, I take them with a grain of salt and am looking for other opinions. Just for FYI the highest SimDPS combo i am getting is Nightblooming Frond + Hunger of the Pack which is at 754 112 SimDPS. With all options I am between 897 and 898 iLvL. These are my choices
      895 - Heroic Warforged - Nightblooming Frond
      890 - Heroic - Entwined Elemental Foci
      885 - Heroic - Arcanogolem Digit
      885 - Titanforged - Unstable Arcanocrystal (+930 to all secondary stats)
      880 - Mythic - Bloodthirsty Instinct
      880 - Mythic 14 - Hunger of the Pack
      940 - Legendary - Kil'Jaeden's Burning WIsh (This basically is not an option however due to me having Greenskin's Wrists and Insignia of Ravenholdt Ring)
      Cheers for all your help, If you would like anymore information just ask.
      http://us.battle.net/wow/en/character/frostmourne/Psychedelicx/simple