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Thanks for your time looking at my post, I have recently started playing a Feral druid within a month back. Got to 110 two weeks ago and been constantly playing feral and at first with bad gears my DPS was sustaining around 250k when I was 850 ilvl geared in raids. But when I've gotten more time to gear up my druid and eventually my druid hit 878 ilvl and containing some of the BiS gears for feral for example the two trinkets. My DPS did not increase a huge amount of deal. Instead having an 28 ilvl upgrade + having the 3 golden trait, my Feral DPS only increased by 50k~60k in raids, this has started to take a toll with the lack of DPS that is needed to be pushing 7/7 M Emerald Nightmare. I've also asked many questions with our top server Feral Druid what I'm doing wrong and he is struggling to find any MAJOR point factors that why my DPS is extremely low with my ilvl.
My Artifact weapon is 25/34 currently, with Frost Relic 880 from H Guarm, Life Relic 880 from M Nythendra, Blood Relic from H Elerethe ~ Can't quite remember what ilvl it is.
I know my uptimes is low but when I've tested on target dummy my DPS is still around 310k~ even with 95% ~ 97% up time on my dots, so i'm completely clueless.
First post here, hello everyone! :)
Has anyone tried going high on mythic+ with affliction, it seems to be pretty baller when it comes to aoe down trash, was thinking of making affliction my offspec just for mythic+ and would love to know if it is worth the second set of gear for it?
Currently going demo impolsion on mythic+
Title. Wasn't sure if it changes how good crit is or if it's still mastery > crit
Say I walk into the Eye of Azshara and 6 NPCs are pulled, as a Shadow Priest, what exactly do I do? Do I tab through them all and DoT them all up, then Mind Sear them? Do I just dot 2 or 3 of them, followed by a Mind Sear. Do I even dot any of them and just Mind Sear?
I hope someone can give me a clear and concise explanation of how such AOE would be executed.
Would be helpful!
I've just started using the Agonizing Poison build and I'm enjoying it, but I'm of course still having the ever-annoying problem of not being able to do much AOE damage. I decided to try switching to deadly for trash (then back to AP for bosses ofc.), especially in aoe heavy dungeons and it seems to be giving me better results. I would assume this is due to getting more immediate effects from DP than AP on quick pulls.. Does this make sense? Or am I just imagining things?