Sign in to follow this  
Followers 0
Deyaru

Bone Shield's 2sec 'Grace Period'

9 posts in this topic

Greetings fellow Death Knights,

I came upon some Questions while improving my knowledge about Blood Shield with the skeletal shattering golden trait.

Since I first believed Bone Shield would be consumed without an internal cd but got corrected by the guide " All damage sources consume Bone Shield Icon Bone Shield stacks, although there is an internal cooldown of 2 seconds for Bone Shield charges being consumed. " I am now curious about how the itigation of attacks is taking place.

The attack triggering Bone Shield is not the issue, rather i'm interested in the following hits. I sincerely hope every hit within the internal cooldown will be reduced as well.

 Now the question is in what intensity: Considering skeletal shattering's chance to reduce the dmg taken by 8 more percent is this chance calculated for every hit or dictated by the bone shield triggering one?

 

I'm sorry should this already been answered, I thank you in advance for helping understand my choosen class better.

Suffer well

Edited by Deyaru

Share this post


Link to post
Share on other sites
23 hours ago, Deyaru said:

Greetings fellow Death Knights,

I came upon some Questions while improving my knowledge about Blood Shield with the skeletal shattering golden trait.

Since I first believed Bone Shield would be consumed without an internal cd but got corrected by the guide " All damage sources consume Bone Shield Icon Bone Shield stacks, although there is an internal cooldown of 2 seconds for Bone Shield charges being consumed. " I am now curious about how the itigation of attacks is taking place.

The attack triggering Bone Shield is not the issue, rather i'm interested in the following hits. I sincerely hope every hit within the internal cooldown will be reduced as well.

 Now the question is in what intensity: Considering skeletal shattering's chance to reduce the dmg taken by 8 more percent is this chance calculated for every hit or dictated by the bone shield triggering one?

 

I'm sorry should this already been answered, I thank you in advance for helping understand my choosen class better.

Suffer well

So you are trying to nail down if bone shield's stack reduction per hit internal cooldown affects whether bone shield mitigates properly with SS?

Its my assumption that so long as bone shield (of any stack amount) is active, all (non-parried) hits will be mitigated as well as the chance to reduce 8% more.  Whether the hit is the one that triggers a reduction in BS or not.

Honestly if there was no internal cooldown the class would be broken.  Holy Moly. Imagine a trash pull that wipes a 10 stack of bone shield in 4-5 secs...

So, in other words, i don't think there is any reason to suspect the the internal cooldown is linked to mitigation.  

 

Share this post


Link to post
Share on other sites
1 hour ago, Sniz said:

Its my assumption that so long as bone shield (of any stack amount) is active, all (non-parried) hits will be mitigated as well as the chance to reduce 8% more.  Whether the hit is the one that triggers a reduction in BS or not.

Honestly if there was no internal cooldown the class would be broken.  Holy Moly. Imagine a trash pull that wipes a 10 stack of bone shield in 4-5 secs...

So, in other words, i don't think there is any reason to suspect the the internal cooldown is linked to mitigation.  

 

First of all, yes we would be jelly in no time :) - i pretty much didn't think far enough on that point.

So basicaly you would say every hit has a chance to active skeletal but just for itself.

I think the same, still there are people beliving the more mobs are tanked the better gets DK based upon some Bone shield mechanic. I'm just trying to understand if their point is valid or not. 

After giving it some more thought, there are backdropps as well to all possible ways the mechanic could work making my post nothing more than a silly question asking the obvious.

Thank you for the reply!

Share this post


Link to post
Share on other sites
3 hours ago, Deyaru said:

First of all, yes we would be jelly in no time :) - i pretty much didn't think far enough on that point.

So basicaly you would say every hit has a chance to active skeletal but just for itself.

I think the same, still there are people beliving the more mobs are tanked the better gets DK based upon some Bone shield mechanic. I'm just trying to understand if their point is valid or not. 

After giving it some more thought, there are backdropps as well to all possible ways the mechanic could work making my post nothing more than a silly question asking the obvious.

Thank you for the reply!

Could they be talking about Bone Storm? The talent?

Share this post


Link to post
Share on other sites
On 11/5/2016 at 5:17 PM, Sniz said:

Could they be talking about Bone Storm? The talent?

Yeah I imagine that's the case, bonestorm is ideal for aoe situations because the more people you hit the more healing you get and bone shield has no hidden mechanic or anything that should make pulling huge groups more desirable, if anything its a worse idea because depending on your adds they'll chew through your shields quickly. 

Share this post


Link to post
Share on other sites

As far as I know Boneshield has a 1sec ICD. Thus you can not loos Boneshield stacks faster than 1 a second. Each charge only mitigate damage from one sourse (ignoring low damaging auras/ AOEs). And for the critt absorb I beleve they calculate that when damage trigger Boneshiled. So Boneshield is realy terrible when tanking lotts of adds because all those attacks cant be mitigated. For exampel:

You take 3 melee hitts per secound, one will trigger the Boneshield and be mitigetet, the other two will hitt you for full damage.

I might be wrong thou an if some one knows how it actualy works pleas feel free  to correkt me^^

Btw. Bonestorm and VB in AOE is god-mode.

Share this post


Link to post
Share on other sites
19 hours ago, Oro said:

...

You take 3 melee hitts per secound, one will trigger the Boneshield and be mitigetet, the other two will hitt you for full damage.

I might be wrong thou an if some one knows how it actualy works pleas feel free  to correkt me^^

...

If that would be true, boneshield would be terrible.

The ICD of Boneshield just means that Boneshield does not loose stack faster than the ICD.

All damage you receive is reduced by Boneshield as long you have at least one stack left.

 

 

Share this post


Link to post
Share on other sites

Yes @Benhoof you ar probably right. Did som reding at the tool tips and it looks like you ar right. From the tool tip on Skeletal Shattering it seems like the extra DR is calculated per hit.

"Each time Bone Shield absorbs damage, it has a chance equal to your Critical Strike chance to absorb an additional 8% of the damage."

Thus having nothing to do with the damage that removed the stack of Bone Shield.

Share this post


Link to post
Share on other sites
On 11/7/2016 at 6:39 AM, demonardvark said:

Yeah I imagine that's the case, bonestorm is ideal for aoe situations because the more people you hit the more healing you get and bone shield has no hidden mechanic or anything that should make pulling huge groups more desirable, if anything its a worse idea because depending on your adds they'll chew through your shields quickly. 

I certainly hope so, otherwise, considering how much time ive invested in my blood DK, I'd seriously have to reconsider my life choices.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By p1xel8ted
      Hey guys, I have all 6 tier items (heroic, some WF). My hands are 895, but got a 905 item from mythic chrono.
      Using
      ( Pawn: v1: "Blood": Class=DeathKnight, Spec=Blood, CritRating=4.57, HasteRating=7.57, MasteryRating=3.07, Versatility=6.07, Strength=9.07, Stamina=12.07 )
      (Bad I know, got the numbers from Noxxic, but just swapped mastery and crit around. Matches the balanced priority, been working for me so far lol). Not a bleeding edge raider.
      Current setup

      Proposed setup

       
      Did multiple AMR sims with both setups, and averaged it, and each time 4pc comes out a little ahead. Using Krosus as setup. 

      I'm thinking it;s the versatility on the tier hands that is making the difference, not so much the 25% chance at a rune?
      Thoughts, opinions, Thanks!
    • By Crokxe
      You can download from here
      https://wago.io/NyKyPWbZf
      >Frost<
       
      >Unholy<
       
      >Blood<
        

      >>Rune Tracker not included you should import from here<<
      Without Timer : https://wago.io/VJOscZ-ZM
      With Timer : https://wago.io/VyVVRi0tz
      Frost Chromatic Anomaly Mythic :https://www.youtube.com/watch?v=sMqHQ_GOVNQ
      v2.1 Video: https://youtu.be/RNRjKJKwcbQ
       
      --IMPORTANT FOR VISUAL--
      --if you using Elvui with Addonskins thick this option :https://puu.sh/um8uZ/e34b14337d.png
      --Recommended icon Pack (Clean icon-thin)  :http://www.wowinterface.com/downloads/info19844-CleanIcons-Thin.html
      --Recommended Addon for font and texture :https://mods.curse.com/addons/wow/sharedmedia?comment=1
      *if anyone have idea or problem feel free to ask*
       
    • By Zeliel
      Hi, ill make it simple, i want to be the strongest tank posible, i want my hp to never drop below 60%, im doing heroic content fairly well, for example at krosus more than 12 stacks its very very hard but i want more, i want to hold more, be stronger. Ive been very luky and i have 5 legendarys, lana'thel lament, prydaz, sephuz, shackles of bryndaor and rattlegore bone legplates, i think prydaz is a very safe bet for raid but for the second legendary which should i use? shackles truly gives sooo much healing? lanathels has the perfect stats pls 5% buff...
      Here is my info http://us.battle.net/wow/en/character/ragnaros/Zeliel/advanced
      Thank you for your time.

      PD: what abount trinkets? i like the life trinket any other trinket worth looking for?
    • By artisthefool
      I love mogging. To my knowledge, these are all original. I'm sharing cause I love finding cool mogs to spark my imagination and push the boundaries of what I've made. You'll notice I have favorite pieces of gear that I re-use in a number of these. As far as I know these are all blood elf death knight obtainable. I have completed almost every set you see here. I'm currently digging frost...

      I have one of every class so I'll eventually have a video up for them all. I won't be sharing what each piece is. You are of course welcome to remake them yourself, I've just found that discovering the pieces and trying to see which ones fit really help devolop mog sense. If that's what you're looking for, this video should be fun!
    • By p1xel8ted
      Hi Guys,
      Just after a gear health check. Cleared H EN, and currently 2/3 H TOV.
      http://us.battle.net/wow/en/character/khazgoroth/Stiix/advanced
      Crit - 19%
      Haste - 29% (42% max stacks)
      Mastery - 33%
      Parry - 22%
      Vers - 6% (14% with Icor)
      I've mainly being going for Crit/Haste gear. 33 ranks in wep.
      1 Legendary, Shackles.
      Any input/advice would be appreciated!