Balance Update: Dec 6

Sign in to follow this  

1 post in this topic


Patch week has hit the Nexus. Test servers received a new patch that will go live on December 13 and live servers are getting a balance update tomorrow.

In addition to this week's PTR Patch, a balance update will be released on December 6. The last balance update was included in Varian's patch.

Blizzard LogoBlizzard Entertainment


Falstad Varian Brightwing Nazeebo Anub'arak
Gul'dan   Kharazim   Diablo
Li-Ming       Stitches
Samuro       Tyrael





  • Flight (Z)
    • Cooldown increased from 45 to 55 seconds


  • Level 20
    • Epic Mount (Z)
      • Now reduces Flight cooldown to 30 seconds 
Developer Comments:  We are looking at bringing down the power of global talents. We like what they bring to the game and their draft implications per map but feel that they are currently available a bit too often.




  • Rain of Destruction (R)
    • Cast range increased by roughly 10%




  • Level 7
    • Calamity (E)
      • Now only deals damage to Heroic targets
Developer Comments:  Li-Ming’s Calamity is being used just as much as a minion-clearing tool as a Hero-killing tool, which was never the intention in her original design. By limiting this to Heroes only, it helps highlight one of her intended weaknesses which was low wave-clear potential.




  • Wind Walk (E)
    • Cooldown increased from 12 to 13 seconds
  • Bladestorm (R)
    • Damage per second reduced from 250 to 235


  • Level 1
    • Way of the Blade (W)
      • Critical Strike bonus damage reduced from 25 to 20%
  • Level 4
    • Mirage (Q)
      • Spell Block mitigation amount reduced from 50 to 40% per charge
Developer Comments:  Samuro has fallen into a much better spot since our last changes but still has a handful of over-performing talents. We feel that these changes are much lighter than the last round of nerfs and should bring Samuro even closer to the coveted 50% win-rate. 




  • Level 1
    • Shadow Hunter (E)
      • Cooldown reduction upon quest completion increased from .75 to 1 second
  • Level 4
    • Grim Task (Passive)
      • Ability Power stack bonus increased from 4 to 5%
      • Maximum Ability Power bonus increased from 40 to 50%
  • Level 13
    • Mending Strikes (Passive)
      • Healing reduced from 40 to 35%
  • Level 16
    • Void Slash (Q)
      • Damage bonus increased from 40 to 50%
Developer Comments:  We’re happy overall with how Zeratul came out with his talent revamp, and are making some adjustments to make his talent pick and win rates more competitive.





  • Lion's Fang (Q)
    • Mana cost reduced from 60 to 50
    • Slow amount increased from 30 to 35%
  • Parry (W)
    • Cooldown reduced from 10 to 8 seconds
  • Heroic Strike (Trait)
    • Bonus damage changed from Physical to Spell
    • No longer heals from Second Wind, and now benefits from Ability Power
  • Taunt (R)
    • Health bonus increased from 50 to 60%
    • Mana cost reduced from 40 to 20


  • Level 1
    • Lion's Maw (Q)
      • Slow increased from 40 to 50%
  • Level 4
    • Warbringer (E)
      • Cooldown reduction decreased from 10 to 8 seconds
  • Level 7
    • Live by the Sword (W)
      • Duration bonus increased from 20 to 40%
      • Cooldown reduction decreased from 3 to 2 seconds
  • Level 20
    • Vigilance (R)
      • Cooldown reduction increased from .75 to 1 second per Heroic Basic Attack
Developer Comments:  Varian has had a solid release into the Nexus. We think one of the most important things about our first multi-class character is that all 6 "builds" are close in power level, and right now Twin Blades and Warbringer are a little higher than the rest. These changes are designed to nerf Warbringer's point and click stun frequency, increase the power of Shield Wall by reducing the cooldown of Parry, greatly increase the statistical bonuses of Taunt, and reduce some of the synergy between Second Wind and Twin Blades of Fury that was creating so many problems for teams without a good counter to Basic Attacks. We've done a mix of baseline buffs and Talent nerfs to hopefully keep Varian's overall balance close to where we intended.





  • Corpse Spiders (Q)
    • Missile speed increased by roughly 20%


  • Level 7
    • Toads of Hugeness (E)
      • Bonus per hop increased from 15 to 20%
      • Maximum bonus increased from 60 to 80%
  • Level 16
    • Soul Harvest (Active)
      • Ability Power and Health bonus increased from 4 to 5% for each enemy hit
      • Maximum bonus increased from 20 to 25%
    Developer Comments:  These changes are designed to increase the accuracy of Corpse Spiders, since landing it precisely on isolated targets is so important. We’re also increasing the effectiveness of Toads of Hugeness and Soul Harvest, as the Talents weren’t competitive enough against the other options. Together, these changes should make the Spider and Toad builds more enticing.





    • Phase Shift (Z)
      • Cooldown from 45 to 55 seconds
    Developer Comments:  We are looking at bringing down the power of global talents. We like what they bring to the game and their draft implications per map but feel that they are currently available a bit too often. 




    • Breath of Heaven (W)
      • Increased the Movement Speed bonus from 10 to 15%


    • Level 1
      • Iron Fists (Trait)
        • Damage bonus reduced from 125 to 110%
    • Level 4
      • Earth Ally (Active)
        • Cooldown increased from 30 to 45 seconds
    • Level 7
      • Heavenly Zeal (W)
        • Movement Speed bonus increased from 25 to 30%
      Developer Comments:  We're glad to see that Iron Fists Kharazim is a very viable melee Assassin/Support hybrid! We think that we can reduce the damage slightly on it, since Kharazim was able to throughput strong damage and healing with the Talent. While the damage potential of that build is stronger than we want, overall Kharazim is close to balanced, so we've provided a small Movement Speed increase to Breath of Heaven to offset the loss.





      • Base Health increased from 2120 to 2226
      • Health Regeneration increased from 4.4 to 4.6 per second
      Developer Comments:  Anub’arak has taken a bit of a hit since we removed his Invulnerability from Burrow Charge. This additional Health buff is to help compensate him so that he can be a better front-line Warrior. 




      • Diablo's Basic Attack has received responsiveness improvements




      Level 13

      • Flea Bag (Passive)
        • Cooldown reduction increased from 3 to 6 seconds




      • Sanctification (R)
        • Cooldown increased from 80 to 100 seconds
        Developer Comments:  Tyrael’s Sanctification has been a dominating force in professional play for a long time. While we like the huge playmaking aspect that it provides, it currently has a shorter cooldown than many other Heroics that it can negate. This cooldown increase puts it on par with other Heroics that have a similar impact on the outcome of a teamfight.

        BUG FIXES

        Heroes and Talents

        • Kharazim: Fixed an issue that caused Kharazim's final hit during Way of the Hundred Fists to deal more damage than intended.


        Share this post

        Link to post
        Share on other sites

        Create an account or sign in to comment

        You need to be a member in order to leave a comment

        Create an account

        Sign up for a new account in our community. It's easy!

        Register a new account

        Sign in

        Already have an account? Sign in here.

        Sign In Now
        Sign in to follow this  

        • Recently Browsing   0 members

          No registered users viewing this page.

        • Similar Content

          • By Stan
            A new Heroes of the Storm patch arrived on live servers today with plenty of Hero changes. Check out the official patch notes for details.
            Blizzard (Source)

            Level 7 Curse of Exhaustion (E) Movement Speed Slow increased from 25 to 35% Level 13 Harvest Life (W) Healing increased from 50 to 75% Dark Bargain (Passive) Health bonus increased from 25 to 30% Illidan

            Metamorphosis (R) Bonus Health increased from 200 to 220 Talents
            Level 16 Fiery Brand (Passive) Damage bonus increased from 6 to 7% Maximum Health Jaina

            Frostbolt (Q) Damage reduced from 190 to 184 Cone of Cold (E) Damage reduced from 230 to 220 Talents
            Level 7 Ice Floes (E) Cooldown reduction increased from 2 to 3 seconds Icefury Wand (Passive) Damage bonus increased from 75 to 100% Cooldown reduction increased from 1 to 1.5 seconds Level 16 Northern Exposure (E) Armor reduction decreased from 25 to 20 Junkrat

            Rocket Ride (R) Cooldown reduced from 100 to 75 seconds Talents
            Level 20 Puckish Scamp (R) Cooldown reduction reduced from 70 to 45 seconds Additional functionality:  Now also increases the damage off Rocket Ride by 15% BOOM POW (W) Cooldown reduction increased from 10 to 12 seconds Kerrigan

            Level 1 Assimilation Mastery (Trait) Shield amount increased from 40 to 45 Level 13 Psionic Barrier (E) Spell Armor increased from 15 to 20

            Level 1 Aether Walker (E) Damage taken time requirement for bonuses reduced from 4 to 3 seconds Level 13 Diamond Skin (E) Shield increased from 20 to 25% Maiev

            Level 4 Pin Down (Q) First Reward damage bonus increased from 15 to 25% Level 7 Bonds of Corruption (W) Armor reduction duration increased from 3 to 4 seconds Level 13 Shadow Armor (E) Duration increased from 3 to 3.5 seconds   Mephisto

            Lightning Nova (W) Mana cost reduced from 55 to 50 Shade of Mephisto (E) Mana cost reduced from 40 to 35 Durance of Hate (R) Cooldown reduced from 60 to 50 seconds Mana cost reduced from 60 to 50 Nova

            Level 1 Covert Ops (W) Stealth requirement reduced from 5 to 4 seconds Level 4 Rapid Projection (E) Cooldown and Mana cost reduction increased from 40% to 50% Holo Stability (E) Duration bonus increased from 100% to 120% Level 16 Explosive Round (Q) Damage bonus Increased from 80 to 90% Ragnaros

            Level 1 Shifting Meteor (W) Damage bonus increased from 3 to 5% Zeratul

            Level 16 Void Slash (Q) Damage bonus reduced from 50 to 40% Level 20 Shadow Mending (Passive) Healing reduced from 75 to 60% Specialist

            Grav-O-Bomb 3000 (R) Cooldown reduced from 110 to 90 seconds Mana cost reduced from 100 to 80 Talents
            Level 20 It's Raining Scrap (Active) Cooldown reduced from 60 to 30 seconds The Lost Vikings

            Level 4 It's a Sabotage!  (Passive) Damage increased from 35 to 50 Damage is now dealt over 5 seconds instead of 10 seconds Level 7 Norse Force! (Q) Shield amount for 1 Viking increased from 110 to 130 Shield amount for 2 Vikings increased from 165 to 195 Shield amount for 3 Vikings increased from 220 to 260 Level 13 Nordic Attack Squad (W) Cooldown reduced from 30 to 20 seconds Damage increased from 1% to 1.25% Murky

            Spawn Egg (Trait) Cast time reduced from 2 to 1.5 seconds Talents
            Level 4 Living the Dream (Trait) Maximum stacks increased from 15 to 20%

            Level 7 Bile Drop (E) New Functionality: Increase the impact radius of Infested Drop by 20%.  Quest: After hitting 15 enemy Heroes with Infested Drop, an additional Roach is spawned. Support

            Abundance (W) Cooldown reduced from 16 to 14 seconds Life-Binder (R) Mana cost reduced from 80 to 60 Talents
            Level 13 Dragon Scales (Passive) Armor amount increased from 30 to 40

            Healing Potion (Q) Healing increased from 240 to 255 Talents
            Level 1 Scroll of Identify (E) Quest requirement reduced from 20 to 16 Field Study (E) Duration increased from 14 to 16 seconds Level 13 Super Healing Potion (Q) Healing increased from 100 to 120% Potion of Revival (Q) Healing increased from 45 to 50%

            Divine Palm (R) Healing increased from 1084 to 1200
            Li Li

            Cloud Serpent (W) Cooldown increased from 10 to 11 seconds Talents
            Level 1 Eager Adventurer (Trait) Fast Feet duration bonus increased from 100 to 125% Level 4 Safety Sprint (Trait) Cooldown reduced from 30 to 25 seconds
            Lt. Morales

            Safeguard (W) Cooldown increased from 10 to 11 seconds

            Level 4 Strangling Vines (E) Healing reduction increased from 30% to 40% Deep Roots (E) Duration bonus increased from 25% to 40% Vengeful Roots (E) Treant damage reduced from 65 to 58 Warrior


            Basic Attack damage reduced from 91 to 85 Abilities
            Impale (Q) Damage reduced from 100 to 95 Talents
            Level 1 Legion of Beetles (Trait) Moved from Level 4 Additional Functionality:  Now also increases the Spell Armor of Beetles by 40 Resilient Scarabs (Trait) Removed

            Phase Prism (E) Cooldown reduced from 14 to 12 seconds Mana cost reduced from 60 to 50 Talents
            Level 1 Reactive Parry (W) Armor amount increased from 50 to 75 Level 13 Graviton Vortex (E) Mana cost reduction decreased from 30 to 25

            Level 16 Juggernaut Plating (Active) Cooldown reduced from 40 to 30 seconds

            Basic Attack damage increased from 84 to 90 Abilities
            Flying Kick (Q) Damage increased from 112 to 120 Fortifying Brew (Trait) Shield amount reduced from 106 to 98 Talents
            Level 1 Accumulating Flame (E) Armor bonus upon quest completion increased from 15 to 20 Level 7 Purifying Brew (Trait) Cooldown reduced from 15 to 12 seconds Level 13 Withering Flames (E) Spell Power reduction increased from 25 to 30%

            Level 1 Body Check (Active) Minimum Movement Speed Slow increased from 30 to 40%.  Maximum Movement Speed Slow remains at 60% Level 13 Bloodcraze (W) Healing increased from 10% to 15% maximum Health Double Up (Active) Cooldown reduced from 40 to 30 seconds

            Angelic Armaments (R) Cooldown increased from 60 to 70 seconds Mana cost increased from 60 to 70 Talents
            Level 1 Burn the Impure (W) Now works with all Valorous Brand marks Damage bonus decreased from 3 to 2.5% Level 4 Bulwark of Flame (W) Physical Armor increased from 60 to 70 Level 7 Flash of Anger (Q) Damage increased from 160 to 180 Level 13 Heat of Battle (E) Healing bonus increased from 25% to 35% Level 20 Valorous Pursuit (Active) Cooldown reduced from 15 to 12 seconds Now also provides 25 Armor for 3 seconds

            Falling Sword (R) Damage increased from 183 to 210 Cooldown reduced from 60 to 50 seconds Mana cost reduced from 90 to 60 Talents
            Level 1 Reinforce (Passive) Maximum stacks increased from 2 to 3 Hold Your Ground (Trait) Shield bonus increased from 30% to 50% Level 4 Eternal Retaliation (W) Mana refund increased from 2.5 to 3 Level 7 Zealous Glare (E) Blind duration bonus increased from .5 to .75 seconds

            Level 1 Fealty Unto Death (Trait) Health restoration increased from 1 to 1.25% maximum Health Mana restoration increased from 5 to 6 Level 13 Hardened Bones (E) Armor bonus increased from 20 to 40 Bonus Armor duration decreased from 3 to 2 seconds Level 20 Shroud of the Dead King (Active) Cooldown reduced from 75 to 60 seconds

            Level 13 Aspect of the Hawk Attack (Q) Attack Speed bonus duration increased from 3 to 4 seconds

            Gorge (R) Cooldown reduced from 70 to 65 seconds Talents
            Level 1 Savor the Flavor (E) Health regeneration per stack increased from 1 to 1.5 Level 7 Cannibalize (Passive) Healing increased from 1.75 to 2% Level 13 Digestive Juices (E) Additional functionality: Devour deals 40% more damage to Heroes Bug Fixes
            Fixed a number of tooltip issues across the game. Heroes
            Imperius: Fixed an issue that could cause projectiles to appear disjointed when targeting Imperius during Celestial Charge. Imperius: Fixed an issue that could cause Heroes to appear at the wrong height after being affected by Celestial Charge. Imperius: Fixed an issue causing Valorous Pursuit to occasionally teleport Imperius to an incorrect location. Collection
            Imperius: The “Silence!” line now correctly appears in the collection.
          • By Stan
            A new week is about to begin in the Nexus and here's the weekly rotation to go with it.
            Free-to-Play Hero Rotation: January 22, 2019
            Raynor Muradin Sonya Nazeebo Uther Jaina Lúcio Tychus Alexstrasza Leoric Arthas (Slot unlocked at Player Level 5) Mal'Ganis (Slot unlocked at Player Level 10) Alarak (Slot unlocked at Player Level 15) Tracer (Slot unlocked at Player Level 20) (Source)
          • By Stan
            Harvest the terror's seeds or watch them grow to become your ruin in this week's brawl!
            The weekly brawl is a best-of-three-Arena match with shuffle pick and the objective is to collect 100 seeds to win a round. All players start at level 10 and will be asked to pick a Heroic ability. No other talents are available. There's a small chance of all players being the same Hero. Complete three matches to earn a Loot Chest.
            Blizzard (Source)
            This week's Heroes Brawl mode is Garden Arena: a best-of-three Arena match featuring the Garden Terror and its Shamblers. Gather seeds and overrun the enemies’ core with the power of nature!

            Choose from one of three randomly selected Heroes before entering the Arena. Be quick about it though, you only have 30 seconds to choose! Everyone will begin the round at level 10 and will be asked to choose a Heroic Ability. No other talents will be available. During each round, slay the enemy team’s Heroes and capture Seeds from the Garden Terror and its Shamblers. The first team to gather 100 Seeds wins the round! The first team to win two rounds will claim victory! Rewards:
            Complete two matches of Garden Arena to earn a Fall of King's Crest Chest! Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for this exciting new game mode.
          • By Stan
            Heroic deals for the week of January 22 include Garrosh and Gul'dan.
            Blizzard (Source)
            Heroic Deals: January 22 - 29, 2019
            Our next set of Heroic Deals will begin on Tuesday, January 22! Check out the list of upcoming featured items and Hero discounts below.
            Upcoming Hero Sales
            Garrosh — Sale Price: 375 gems
            Gul’dan— Sale Price: 312 gems
            The following skins and mounts will be added to the featured item rotation and will become purchasable with gems until this round of Heroic Deals comes to an end:
            Upcoming Featured Skins
            Mad Axe Garrosh Eldritch Dark Nexus Gul’dan Spirit Healer Auriel Infested Tychus Lo’Gosh Varian Upcoming Featured Mounts
            Road Boar Royal Armored War Steed
          • By Oxygen
            Our twenty-fourth Heroes of the Storm Meta Tier list for the month of January is here!
            Welcome to Icy Veins's most belated Meta Tier List for the January 8 patch. The goal of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame).
            Using the list
            Current ranked mode map rotation
            Meta picks
            Tank Bruiser Fighter Stalker Marksman Mage Support Healer Anub'arak↑↑ — — — — — — — Diablo (ban)↑               Garrosh (ban)↑                
            High-tier generalists
            Tank Bruiser Fighter Stalker Marksman Mage Support Healer E.T.C. (ban) Artanis↑ Varian(ban) Genji (ban)↓ Raynor (ban) Jaina — Ana Mal'Ganis (ban)↓     Zeratul   Kael'thas   Malfurion               Tyrande↓  
            Mid-tier generalists
            Tank Bruiser Fighter Stalker Marksman Mage Support Healer Arthas Dehaka (ban) Alarak Tracer (ban) Cassia↓  Azmodan Abathur Alexstrasza Blaze Imperius (new) Kerrigan   Falstad↑ Gul'dan Zarya Auriel Johanna Sonya↓ Maiev   Fenix↓ Junkrat   Brightwing Muradin Yrel Malthael   Greymane Kel'Thuzad    Kharazim Stitches (ban)   Ragnaros   Hanzo (ban) Li-Ming-   Li Li Varian   Thrall   Lunara Mephisto   Lt. Morales↑     Varian   Sgt.Hammer (ban) Nazeebo   Lúcio↑         Tychus Orphea (ban)   Rehgar         Zul'jin Sylvanas   Stukov           Zagara   Whitemane↓  
            Low-tier generalists
            Tank Bruiser Fighter Stalker Marksman Mage Support Healer — Chen Gazlowe Valeera Valla Chromie Medivh (ban) Deckard↓    D.Va Murky     Probius         The Butcher            
            Situational picks (map, team composition, or counterpick)
            Tank Bruiser Fighter Stalker Marksman Mage Support Healer Cho'gall (ban) Leoric Illidan Nova — Cho'gall (ban) Tassadar Uther (ban) Tyrael Rexxar Xul Samuro     The Lost Vikings (ban)    
            Meta heroes define the metagame. They are very often banned or picked right away, as they generally dictate the pace of most drafts and matches.
            Generalists form the core of your team and are generally picked after Meta picks have been distributed. They tend to work on most maps, and as part of and against most team compositions. Since this group includes most heroes, I elected to split it into three tiers. High-tier rankings are a result of performance (i.e. win rates) and popularity (i.e. pick and ban rates). This means that heroes with high win rates can be set in low tier; the opposite may also be true.
            Situational picks shine on specific maps or as part of specific team compositions.
            Our Meta Tier List has been updated for the January patch!