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Main Skill Tempest RushElectric Field
Sweeping wind Sweeping WindInner Storm To maintain spirit regen.
Sweeping WindCyclone is also viable, but it doesnt give you any spirit regen.
And More spirit regen... ( tempest rush takes 30 spirit every second so you really need it ) Mystic AllyAir Ally
Defensive skills EpiphanyDesert Shroud + SerenityAscension to avoid molten explosion + other 1 shot mechanics while you are rushing away ^^ OFC Mantra Mantra of SalvationAgility
Fleet Footed Chant of Resonance Exalted Soul Harmony
You get more movement speed, more spirit regen! and more def.
And NOW to the gear...
5 Set, because we are using -1 set from the Ring of Royal Grandeur in the cube ofc.
Mantle of Channeling, Good def and good attack boost.
Reaper's Wraps, Really good sustain of spirit with those globes.. must have imo. you could use Ancient Parthan Defenders OR Nemesis Bracers.
The Witching Hour or Kyoshiro's Soul witching hour is more dmg.. kyoshiro is for lazy ppl :P
Ice Climbers gives immunity to freez and other slows and hoolyyy are they annoying!
Balance must have. DMG skyrockets with this. Warstaff of General Quang is for speedruns you can use it if you want to or if you dont have Balance..
Convention of Elements + Wyrdward
Both are a must! Convention boosts lighting dmg so you can bursts those elites! and WYRDWARD is the key to this build, lighting dmg has a 35% chance to stun. Its important! Because we are using Cesar's Memento in the cube. Tempest Rush gets a huuuuuge dmg buff with this combo and tempest rush with the Electric Field rune stuns mobs really often so it always procs.
And ofc we are using Vengeful Wind for the last important piece in the cube. It buffs Sunwukos set bonus even more. up to 10x 1000% more Tempest Rush dmg. And 10x 1000% the decoy dmg, but thats not that important.
Mirinae, Teardrop of the Starweaver Weird i know, but it heals you and thats really good.. you could use Wreath of Lightning to get that ms boost, i consider that a speedrunner gem.
Bane of the Trapped Dmg DMG DMMMGGGGG
Esoteric Alteration DEF DEF DEEEFFF !!
And thats that, Let me know if you have any doubts about anything, questions... etc. etc.
I have done GR70 with this and it was easy.
This build cant do Big grs, i dont think.. but its fun and easy to play with^^
Hi and, first of all, thanks for your time.
I´m back to WoW after around 3 years, and I´m feeling quite confused yet. My main is a Hunter. I left it during WoD as a BM. Now I´m back, still with WoD expansion, and I feel the class has changed a LOT. No traps, quite a different composition, etc.
I´d like some help in order to set my talents and rotations. My intention atm, as lvl 100, is to finish questing Draenor (still quite a bit to do here) and then buy Legion and try to level up before the expansion comes. I like soloing (I guess BM should be my choice, but I´m here to hear your opinions!!) and I´ll try to avoid skipping content. I´m not in a hurry, just want to enjoy the whole lore-and-questing all the way up.
Thanks again for your help!!!!
As the title suggests - I think it's time that we discuss our Beacon(s) and their place in the current 'meta'.
Most of you will probably not agree with me but I feel like there's a very limited impact to beacon currently. When Legion was first announced I was thrilled at the prospect of tanks losing the 'I am a wall of iron....' and becoming more dependent on their healers again. And I say this despite playing a Guardian Druid for most of WoD with raiding Mythic throughout the expansion.
Once more it was going to be down to your healers to keep you level and you would focus primarily on smoothing out the damage intake while still picking up adds, tank swaps, controlling pace, positioning etc. (the list goes on and on obviously!). Healing yourself was no longer to be your responsibility!
Currently it feels like we've moved too far away from that again. Now this - of course, being an issue not only for paladins but an overall issue with the current state of tanking.
But I digress.... The reason why I feel Beacon needs to be reworked slightly is because currently beacon is having a very minor effective healing vs the overhealing it 'provides'. I've heard several arguments for this. Some feel that 'it is free overhealing so why should we care?' but I lean to the side of: What is the point of having a spell, which is undoubtedly one of our core abilities, that have such a low impact?
I feel like some tuning is in order for it. Maybe rework what it actually does? Tuning overall healing throughput of tanks?
Rework our mastery to be more interactive with throughput in relation to beacons?
I can't really offer any substantial solutions to the problem but I still feel that it is, in fact, a problem.
What are your thoughts on this? Has Blizzard dug themselves into a hole again with the current state of tanking or could a rework of the Beacon sort the issue so that it feels that Holy Paladins are once more the Go-To 'Tank Healer' with a more impactful kit?
first of all: Sorry, my English isn't very well.
Yesterday I played a little bit with my gear, legys and talents on raidbots and found out that my simulated dps should be a little bit higher by using Aspect of the Beast.
gear: 2x T19; 4x T2O; Qua*pla + Sephuz
sim: 1225k single target dps
By way of comparison my old build:
gear: 2x T19; 4x T2O; waist + Sephuz
sim: 122Ok single target dps
Using simcraft by my own with the same settings I get for my
old build: 1215k single target dps
and with Aspect of the Beast only: 1187k
In the past I simed allways a little bit higher with raidbots in comparison to simcraft, but the tendency was the same.
Any ideas why there are bigger discrepancies this time?
Hi, im new in here.
I decided to share this build i made. It fun to play also it's great to do the achievement seasonal [Legendary].
I want to hear some feedback if anyone can help to improve this build.
I know isn't the best but i don't care just want to play something fun and useful.
In a couple of hours i will be uploading a gameplay video.
Click here to see this build on diablofans site.
Actually i make this with all the stuff i get until now on season game so could there be a better legendary to use or a better skill combinations and that's why i came here i want to improve it.