Stan

Rexxar & Tassadar Build Guides Updated

Sign in to follow this  

1 post in this topic

Xeo55Ma.jpg

Valeera's patch brought a talent overhaul to both Rexxar and Tassadar. Respective Hero guides have been updated to reflect those changes.

Below is a list of changes taken from the latest patch notes.

Blizzard LogoPatch Notes (January 24)

Rexxar

Divider_Hero_Rexxar_Cropped.png

General

  • Misha
    • Movement Speed has been increased from 100% to 115% when Misha has been issued an order to attack targets or when she is by Rexxar’s side.

Abilities

  • Misha, Attack! (D) / Misha, Follow! (D)
    • Removed
  • Misha, Focus! (1)
    • Moved to the Trait button (Default Hotkey: D)
    • Self-casting Misha, Focus! now calls Misha to Rexxar.  Once she reaches Rexxar, she will go to her neutral state.

Talents

  • Level 1
    • Survivalist Training (Passive)
      • Removed
    • Grizzled Bear (Passive)
      • Moved to Level 4
      • Renamed to Grizzled Fortitude
      • Added functionality:
        • Block charge gain rate increased from 5 to 7 seconds
        • Added functionality:
          • Rexxar now gains the Block charges in addition to Misha
    • Hunter-Gatherer (Passive)
      • Moved to Level 4
      • Regeneration Globes required to complete the quest decreased from 30 to 20
      • Rexxar's Health Regeneration amount increased from 1 to 1.25 per second
      • New Functionality:
        • Upon Quest completion, Rexxar and Misha now gain 10 Armor
    • Flare (Active)
      • Cooldown increased from 20 to 30 seconds
      • Reveal duration increased from 5 seconds to 20 seconds
    • Bird of Prey (Q)
      • Bonus damage reduced from 200% to 150%
      • Now only does bonus damage to enemy Minions
  • Level 4
    • Easy Prey (Passive)
      • Moved to Level 1
    • Crippling Talons (Q)
      • Slow amount increased from 40 to 50%
    • Taking Flight (Q)
      • Added functionality:
        • If Spirit Swoop hits an enemy Hero, the cooldown is also reduced by 2 seconds
    • New Talent: Animal Husbandry (Passive)
      • Rexxar and Misha gain 2 Maximum Health every second Rexxar remains alive. These bonuses are lost on Rexxar's death.
  • Level 7
    • Blood of the Rhino (E)
      • Removed
    • Bird of Prey (Q)
      • Moved to Level 1
  • Level 13
    • Bear Necessities (W)
      • Removed
    • Barkskin (W)
      • Removed
    • Aspect of the Hawk (Q)
      • Added functionality:
        • Misha Basic Attacks now increase the duration of the Attack Speed buff by 0.5 seconds
    • New Talent: Dire Beast (W)
      • Rexxar and Misha's Basic Attacks increase the damage of the next Misha, Charge! by 40%, stacking up to 400% bonus.
  • Level 16
    • Critical Care (E)
      • Removed
Developer Comments:  Our goals for Misha Rexxar were twofold: to streamline his control scheme as much as we could and to give his talents some love. All of Misha’s controls should now be centralized on the D button, which should make it easier overall to play the hero. While this does result in a tiny loss of control (Rexxar no longer has the ability to recall Misha to his side and to keep her in a passive state), we felt that overall this functionality was not that huge of a loss for Rexxar and was worth the gain of making his controls centered around one button instead of two. We also made Misha’s Movement Speeds during her various states more consistent so that she feels better when being commanded by Rexxar, and we’ve added some talents that should help better sell the fantasy of Rexxar and Misha working together to take down their prey. We’ve had a blast playing with the new and improved Rexxar, and hope that you enjoy it as much as we have!
LEVEL (TIER)   REXXAR TALENTS    
1 (1) Easy Prey (Passive) Bird of Prey (Q) Flare (Active)  
4 (2) Hungry Bear (Passive) (!) Hunter-Gatherer (Passive) Grizzled Fortitude (Passive) Animal Husbandry (Passive)
7 (3) Aspect of the Beast (W) Crippling Talons (Q) Taking Flight (Q)  
10 (4) Bestial Wrath Unleash the Boars
13 (5) Wildfire Bear (Passive) Aspect of the Hawk (Q) Dire Beast (W)  
16 (6) Thrill of the Hunt (Passive) Primal Intimidation (Active) Feign Death (Active)  
20 (7) Spirit Bond (R) Kill Command (R) Frenzy of Kalimdor (Passive) Hardened Skin (Active)

(!) indicates a Questing Talent.

Italic text indicates a NEW Talent.

Bold text indicates a MOVED Talent.

Tassadar

Divider_Hero_Tassadar_Crop.png

Stats

  • Basic Attack
    • Damage reduced from 69 to 10
    • Attack speed increased by 400%
    • Tether range has been slightly increased
    • Added Functionality:
      • Your basic attacks are channeled and slow the target’s Movement Speed by 20%

Abilities

  • Oracle (Trait)
    • No longer costs Mana
    • Cooldown reduced from 40 to 30 seconds
    • Radius decreased by roughly 16%
  • Plasma Shield (Q)
    • Cooldown increased from 5 to 8 seconds
    • Duration increased from 5 to 8 seconds
    • Mana cost increased from 40 to 50
    • Shield amount increased from 342 to 550
    • Removed Functionality:
      • No longer gains 50% strength on allied Heroes
    • Added Functionality:
      • Now grants the target 20% Life Steal on Basic Attacks (while Shielded)
  • Psionic Storm (W)
    • Damage decreased from 55 to 44
    • Added Functionality:
      • Damage increases by 12% for each consecutive instance of damage
  • Dimensional Shift (E)
    • Cooldown increased from 20 to 30 seconds
    • Duration increased from 1.5 to 2 seconds
    • Added Functionality:
      • Now grants 25% Movement Speed for the duration
    • You can now cancel out of Dimensional Shift early by re-activating the hotkey (Default: E)
  • Archon (R)
    • Attack Damage increased from 111 to 175
    • Duration decreased from 12 to 10 seconds
    • Added Functionality:
      • Your Basic Attacks slow enemies by 40% for 1 second
    • Added Functionality:
      • Passively refreshes the cooldown of Dimensional Shift on activation
    • Removed Functionality:
      • No longer grants a generic Shield on activation
    • Added Functionality:
      • Now grants Tassadar a Plasma Shield on activation
  • Force Wall (R)
    • Range increased from 8 to 10
    • Added Functionality:
      • Passively increases the slow amount of Tassadar’s Basic Attacks from 20 to 30%

Talents

  • Level 1
    • Conjurer’s Pursuit (Passive)
      • Removed
    • Reinforce Structure (Q)
      • Removed
    • Overload (W)
      • Removed
    • Psi-Infusion (W)
      • New functionality:
        • Quest: Restores 1 Mana for every non-Structure enemy damaged by Psionic Storm
        • Quest Reward: After restoring 500 Mana, increase the area of Psionic Storm by 20%
        • Quest Reward: After restoring 1000 Mana, increase the damage of your Psionic Storm by 20%
    • New Talent: Templar’s Will (Passive)
      • Quest: Attacking enemy Heroes restores 4 Mana per second
      • Quest Reward: After slowing Heroes for 30 seconds, increase your Basic Attack range by 20%
      • Quest Reward: After slowing Heroes for 60 seconds, increase your Basic Attack range by an additional 20%
    • New Talent: Khaydarin Resonance (Passive)
      • Quest: Regeneration Globes grant an additional 50% Mana
      • Quest Reward: After collecting 20 Regeneration Globes, 50% of your Plasma Shield’s value remains after expiration
      • Quest Reward: After collecting 40 Regeneration Globes, your Plasma Shield’s no longer have a duration
  • Level 4
    • Leeching Plasma (Q)
      • Removed
    • Healing Ward (Active)
      • Removed
    • Promote (Active)
      • Removed
    • Mental Acuity (Trait)
      • Moved to Level 7
      • New functionality:
        • Quest: Each takedown lowers the cooldown of Oracle by 3 seconds, to a max of 15 seconds
        • Quest Reward: Upon reaching 15 seconds of cooldown reduction, increase the sight range of Oracle by 50%
    • New Talent: Khala's Embrace (Q)
      • Increases the Life Steal of your Plasma Shield by an additional 20%
    • New Talent: Khala’s Light(Q)
      • Upon the expiration or breaking of Plasma Shield, grant the target 25 Armor for 3 seconds
    • New Talent: Khala’s Celerity (Q)
      • Plasma Shield grants 25% Movement Speed for 5 seconds
  • Level 7
    • Khala’s Embrace (Q)
      • Removed
    • Static Charge (W)
      • Removed
    • Calldown: MULE (Active)
      • Removed
    • Deep Shift (E)
      • Moved to Tier 5
      • New functionality:
        • Dimensional Shift’s Movement Speed and duration are increased by 50%
    • New Talent: Psionic Projection (Q, W)
      • Increases the range of your Plasma Shield and Psionic Storm abilities by 40%
  • Level 13
    • Distortion Beam (Passive)
      • Removed
    • Prescience (E)
      • Removed
    • Scryer (Trait)
      • Removed
    • Shrink Ray (Active)
      • Removed
    • New Talent: Nullification (Active)
      • Activate to reduce target Hero's damage by 75% for 3 seconds
    • New Talent: Adun's Wisdom (Trait)
      • While Oracle is active, your Basic Abilities cooldown 50% faster
  • Level 16
    • Evasive Shielding (Q)
      • Removed
    • Dimensional Warp (E)
      • Removed
    • Resonation (W)
      • Moved to Level 7
      • New functionality:
        • Distortion Beam’s slow amount is increased to 40% while attacking an enemy affected by Psionic Storm
    • Second Strike (W)
      • Renamed to Psionic Echo
      • The window to cast the second Psionic Storm has been reduced from 3 to 1.5 seconds
    • New Talent: Phase Disruption (W)
      • Enemies affected by Psionic Storm have their Physical Armor reduced by 25
    • New Talent: Focused Beam (Trait)
      • While Oracle is active, your Basic Attacks deal an additional 1% of an enemy Heroes maximum Health
  • Level 20
    • Storm Shield (Active)
      • Removed
    • Rewind (Active)
      • Removed
    • Twilight Archon (R)
      • New functionality:
        • Basic Attacks while in Archon refresh the duration of Archon
    • Force Barrier (R)
      • New functionality:
        • Decreases the cooldown by 50% and increases the range by 100%
    • New Talent: Shield Battery (Active)
      • Activate to grant all nearby allies a base version Plasma Shield
    • New Talent: Prismatic Link (Passive)
      • Basic Attacks can now bounce to two nearby enemy targets for 50% damage
Developer Comments:  We absolutely love releasing reworks and this one was a long-time-coming, as Tassadar has had a bit of an identity crisis from the moment he stepped foot into the Nexus. We knew that the design direction and changes were going to need to be a bit more expansive in scope compared to most of our other reworks, but we did our best to keep him as true to his High Templar heritage as possible. Our goals were to embrace him as a true utility-based support mage. The new "Distortion Beam" Basic Attack should allow you to help peel for your allies as well as secure kills that would be otherwise unobtainable. Plasma Shield has gained baseline utility that will continue to empower Basic Attackers, while also offering more diverse talents in order to better react to enemy and ally compositions. Archon has been surgically buffed and given a passive reset for Dimensional Shift which should be great news for our old-school fans as we fully expect to see a resurgence of back-line infiltration play. Overall, we hope the changes reinvigorate our steadfast Tassadar players while integrating many new ones into the Khala. En Taro Tassadar.
LEVEL (TIER)   TASSADAR TALENTS    
1 (1) (!)Psi-Infusion (W) (!)The Templar's Will (Passive) (!)Khaydarin Resonance (Q)  
4 (2) Khala's Momentum (Q) Khala's Cradle (Q) Khala's Touch (Q)  
7 (3) Psionic Projection (Q, W) Resonation (Passive) (!)Mental Acuity (Trait)  
10 (4) Archon Force Wall
13 (5) Adun's Wisdom (Trait) Deep Shift (E) Nullification (Active)  
16 (6) Phase Disruption (W) Psionic Echo (W) Focused Beam (Trait)  
20 (7) Twilight Archon (R) Force Barrier (R) Shield Battery (Active) Prismatic Link (Passive)

(!) indicates a Questing Talent.

Italic text indicates a NEW Talent.

Bold text indicates a MOVED Talent.

 

 

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      The latest patch is now live with Orphea, visual updates to Dragon Shire, and new Hero bundles!
      Highlights
      Orphea received additional tweaks today in the live version of the patch. The new Hero is available to all BlizzCon attendees and Virtual Ticket holders free of charge. Don't forget to check out our Orphea build guide (will be up soon). Alextrasza’s Life-Binder (R) and Rehgar’s Ancestral Healing (R) abilities are no longer cancelled under any conditions other than enemy abilities that remove the target from play. Stimpacks are now called Boosts and the 360 Day Boost is available at a 33% reduced price for the next two weeks along with new Hero Bundles. Blizzard released a new digital comic about Orphea yesterday. Blizzard (Source)
      Our newest patch, featuring Orphea, is now live! Read on for a detailed breakdown of what’s new in the Nexus. 
      NOTE: Orange text indicates a change between the PTR and Live notes.
      General
      Boost What was once called a Stimpack is now a Boost, and in addition to buffing your own experience and Gold gains at the end of a match, all players will receive 5% bump in experience for each player in their match who had an active Boost. That mean players can receive up to a 45% XP bonus if all 10 players in game have a Boost active! In addition to stacking Boost XP buffs, you’ll now be able to retroactively Boost your Gold and XP gains at the end of a match by applying a Boost from the Score Screen. Design
      Channeled Healing Abilities Alextrasza’s Life-Binder (R) and Rehgar’s Ancestral Healing (R) abilities are no longer cancelled under any conditions other than enemy abilities that remove the target from play (Devouring Maw, Gorge, Cocoon.) Spell Power Modifiers The following abilities and talents have been updated to have any percentage-based spell power modifiers stack additively when calculating damage: (This is the default behavior for all other abilities and talents unless otherwise stated in the tooltip) Zul’jin’s Buzzsaw (R) talent Hanzo’s Dragonstrike (R) center damage effect Gul’dan’s Rampant Hellfire (Q) talent The following abilities have had their tooltips updated to reflect that percentage-based spell power modifiers will stack multiplicatively when calculating damage: Kael’thas’ Phoenix (R) ability Nazeebo’s Vile Infection (Passive) talent Li Li’s Lightning Serpent (W) talent Li-Ming’s Arcane Orbit (W) talent Battlegrounds
      Experience gains from Mercenary Camp captures have been unified. All Mercenary Camps now grant all Experience on capture. Dragon Shire: Dragon Shire has received updated Battleground art (including an updated Dragon Knight) New Hero: Orphea (Assassin)
      Rejecting the dark power her father had begun to consort with, Orphea tried to run away from the Raven Lord's influence. But after witnessing King's Crest fall to his machinations, she was convinced she needed to stand and fight. She now vows to protect the innocent – as a Hero of the Nexus.
      Trait
      Overflowing Chaos (Trait) Hitting an enemy Hero with a Basic Ability grants 1 Chaos. Chaos can stack up to 3 times. While Orphea has Chaos, her Basic Attacks against Heroes consumes all Chaos, dealing 50% increased damage per stack, and healing for 100% of the damage dealt. Basic Abilities
      Shadow Waltz (Q) After 0.5 seconds, deal 150 damage to enemies in a line. Hitting a Hero with Shadow Waltz sets its cooldown to 2 seconds and causes Orphea to dash a short distance upon moving. Chomp (W) After 0.6 seconds, deal 285 damage to nearby enemies in front of Orphea. Dread (E) Release a wave of dread that deals 85 damage to enemies hit. Dread erupts 0.75 seconds after reaching the end of its path, dealing 175 damage and Slowing enemies in the area by 25% for 2 seconds. Heroic Abilities
      Eternal Feast (R) After 1.5 seconds, deal 210 damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero. Crushing Jaws (R) After 1.25 seconds, pulls enemies in an area towards the center, dealing 275 damage and Stunning them for 0.75 seconds. User Interface
      Additional space for Heroes has been added to the Hero select screen. Battlegrounds with mechanics that add additional (default hotkey: F) buttons (Warhead Junction, Snow Brawl, etc.) have had the appearances of their panels unified. A new “Bundles” page has been added to the Collection tab. Heroes
      Assassin

      Gul'dan
      Talents Level 16 Rampant Hellfire (Q) Damage bonus increased from 8 to 10%
      Orphea
      Stats
      Maximum Base Health reduced from 1750 to 1662 Health Regen reduced from 4.09 to 3.46 Abilities
      Shadow Waltz (Q) Base cooldown increased from 5 to 6 seconds Mana cost increased from 25 to 40 Mana refund on hit increased from 25 to 40 Talents
      Level 7 Ravenous Hunger (W) Damage per Minion kill reduced from 3 to 2 Damage per Hero kill reduced from 60 to 40 Level 20 Eldritch Conduit (Trait) Spell Power per stack reduced from 5 to 3% Spell power max stack bonus reduced from 50 to 30%
      Collection
      NOTE: Many of the new items announced at BlizzCon 2018 will not be immediately available with this patch but will be added to the game in the coming weeks. New Bundles
      The following new bundles are only available for a limited time! Orphea Heroic Bundle The following bundles have been added to the collection: Welcome to the Nexus Bundle Heroic Reinforcement Bundle New Announcers
      Orphea Ka Neithis New Mount
      Raven Runner Haunted Raven Runner Bloodmoon Raven Runner New Skins
      Orphea Hallowed Orphea Verdant Orphea Slacker Orphea RCHS Slacker Orphea Spoiled Slacker Orphea New Portraits, Sprays, and Emojis
      Several new emoji packs, sprays, and portraits have also been added to the game.  Bug Fixes
      General
      Fixed an issue that caused some Shielding and Healing values to track improperly on the score/stats screen. Fixed an issue allowing some summoned units to grant vision of Heroes inside brush if placed at the edge of the brush. Fixed an issue causing new item counts to appear over the wrong category. Art
      Fixed an issue causing some spell effects associated with taunt animations to appear after the animation was canceled. Whitemane: Fixed an issue causing Witch Whitemane’s custom mount animation to cease playing after she died once in a match. User Interface
      Fixed a number of tooltip issues and inaccuracies across the game. Fixed an issue with the Boost button being one pixel lower than the adjacent end-of-match buttons. We gathered the team, pooled resources, and after a lot of squinting at our monitors and a brief search for a magnifying glass, we’ve located the issue and boosted up the boost button to be in line with its neighbors. Thanks for paying such close attention! Heroes, Abilities, and Talents
      Kerrigan: Fixed an issue that disabled Health and Mana regeneration during Chrysalis. Stukov: Fixed an issue preventing Lurking Arm from revealing damaged targets if they were at the edge of its area of effect. Tyrande: Fixed an issue preventing Elune's Chosen from healing allies if damage was dealt to Shielded/Protected targets. Heir of the Raven Court is ready to descend upon the Nexus! Check out the official patch notes and our Orphea build guide to learn more.
    • By positiv2
      This thread is for comments about our Orphea guide for Heroes of the Storm.
    • By Stan
      Cho'gall and Jaina are on sale this week and for the next two weeks, the 360 Day Boost will be available for a massive discount along with new Hero bundles!
      Blizzard (Source)
      Our latest round of Heroic Deals offers 50% off select Heroes, and brings a fresh set of skins and mounts into the featured item rotation. Check out the Hero sales and featured items listed below, and then head in-game to add them to your collection before this offer expires on November 20.
      Half-Price Heroes
      HEROES DISCOUNT PRICE Cho'gall 750 375 Gems Jaina 500 250 Gems Featured Skins and Mounts
      The skins and mounts that we’ve added to the featured item rotation are available for gem purchase for a limited time. Don’t worry if you miss out, you’ll still be able to forge these items using shards after they leave the featured rotation.
      SKINS MOUNTS Corruptor Cho'gall Abyssal Dreadlord Jaina Magical Star Chariot Star Queen Li-Ming Chaos AzGul'dan Vespene Ghost Speeder Stormgarde Prince Arthas Nameless Roadraider Raynor   Special Promotions
      For the next two weeks (November 13 – 27*) the 360 Day Boost will be available for a massive discount! Find out more about Boosts in our Gameplay Update Blog Here!
           *These dates may very slightly by region.
      We’re also adding the following new Hero bundle promotions to fill out your Hero rosters at a massive discount!
      WELCOME TO THE NEXUS BUNDLE Muradin Johanna Dehaka Thrall Lucio Tyrande Valla Raynor Jaina Xul HEROIC REINFORCEMENT BUNDLE Anub'arak Tyrael Blaze Garrosh Diablo Sonya Varian Rexxar Artanis Malthael Whitemane Rehgar Deckard Lt. Morales Uther Abathur The Lost Vikings Medivh Tassadar Zarya The Butcher Kerrigan Maiev Valeera Gazlowe Falstad Li-Ming Kael'thas Nova Hanzo We hope you enjoy your new Heroes, skins, and mounts as you conquer your next challenge in the Nexus! Be sure to head to the Heroes of the Storm website every week to check out our latest round of Heroic Deals.
    • By Stan
      The fourth Heroes of the Storm comic coincides with the release of Orphea, Heir of the Raven Court.
      Issue #4
      We find out that Orphea's mother abandonded them when she was a child. The Raven Lord told Orphea that only he can contain the Dark Nexus, but she has her doubts.
      "Why build a prison when no one is to be freed?"
      Orphea
      Orphea always tries to solve problems in a destructive manner, but she's told to try thinking like her mother for once. She confronts her father who calls her an ungrateful brat.
      "Just like your mother you fail to recognize that sacrifices must be made to save this impermanent world."
      The Raven Lord
      Orphea defeats the Raven Lord at the end of the comic, but she knows it's not over yet.
      If you missed any previous Heroes of the Storm comics, you can check them out below.
      Rise of the Raven Lord Comic (Issue #1) Secrets of the Storm Comic (Issue #2) The Fall of King's Crest Comic (Issue #3) Orphea (Issue #4)

    • By Oxygen
      Our Meta Tier List has been updated for the latest patch!
      Welcome to Icy Veins's once-again-belated Meta Tier List for the October 16 patch, which also takes the latest October 31 patch into account. The goal of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame). Although tier listings are generally the product of balance, many factors come into play when discussing the relative perceived strengths of heroes, including player regions, maps, play style, skill level, and, of course, personal perception. As such, any tier list—including this very one—should never be interpreted as gospel, but rather, as a guide to better grasp what to expect with regards to typical drafting experiences. One useful application of such lists is to allow you know which heroes to look out for in terms of practice and counterplay, ultimately improving your knowledge of the game.
      Using the list
       
      Current ranked mode map rotation
       
      Meta picks
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer Mal'Ganis (new) (ban) — — Genji (ban) — — — Tyrande (ban)  
      High-tier generalists
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer Diablo+ (ban) Sonya Varian(ban) Zeratul↑ Cassia Jaina — Ana Garrosh (ban)       Fenix (ban) Kael'thas-   Malfurion         Raynor↓ (ban)     Whitemane  
      Mid-tier generalists
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer Anub'arak+ Artanis Alarak Tracer (ban) Greymane  Azmodan↓↓ Abathur Alexstrasza Arthas↓ Dehaka↓ (ban) Kerrigan↑*   Hanzo (ban) Gul'dan Zarya** Auriel Blaze Yrel Maiev   Lunara Junkrat   Brightwing↑ E.T.C. (ban)   Malthael   Sgt.Hammer (ban) Kel'Thuzad    Deckard  Johanna↓   Ragnaros   Tychus Li-Ming   Kharazim Muradin↓   Thrall   Zul'jin Mephisto   Li Li↓ Stitches (ban)   Varian     Nazeebo↓   Rehgar↓ Varian         Orphea***   Stukov           Sylvanas               Zagara     *Moved from situational to generalist.
      **Moved from Fighter to Support
      ***Pure conjecture
      Low-tier generalists
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer — Chen Gazlowe Valeera Falstad Chromie Medivh (ban)+ Lt. Morales   D.Va Murky   Valla Probius   Lúcio+     The Butcher            
      Situational picks (map, team composition, or counterpick)
      Tank Bruiser Fighter Stalker Marksman Mage Support Healer Cho'gall (ban) Leoric Illidan Nova — Cho'gall (ban) Tassadar Uther (ban) Tyrael Rexxar Xul Samuro     The Lost Vikings (ban)*   *Moved from Marksman to Support
       
      Meta heroes define the metagame. They are very often banned or picked right away, as they generally dictate the pace of most drafts and matches.
      Generalists form the core of your team and are generally picked after Meta picks have been distributed. They tend to work on most maps, and as part of and against most team compositions. Since this group includes most heroes, I elected to split it into three tiers. High-tier rankings are a result of performance (i.e. win rates) and popularity (i.e. pick and ban rates). This means that heroes with high win rates can be set in low tier; the opposite may also be true.
      Situational picks shine on specific maps or as part of specific team compositions.
      Our twenty-fourth Heroes of the Storm Meta Tier list for the month of November is here!