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Lucio Patch Notes: February 14

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A new Hero is entering the Nexus and the patch also contains balance updates and several bugfixes. Don't forget the "For Azeroth" promotion goes live with Lucio's patch!

Blizzard LogoBlizzard Entertainment (Source)

General

“For Azeroth!” – Play Warcraft Heroes, Get Rewards!

  • Quest
    • Complete 15 Heroes of the Storm matches with a friend, while playing as Warcraft Heroes, before the event concludes.
    • Players who select Warcraft Heroes will still earn quest credit if their friends play using Heroes from other Blizzard universes. However, only the players who select Warcraft Heroes will earn quest credit.
    • Players do not need to complete all 15 matches with the same friend in order to complete the quest.
  • Rewards
    • World of Warcraft: Primal Flamesaber Mount
    • Heroes of the Storm: 10 day Stimpack
    • Heroes of the Storm: Flames of Judgement Charger Mount

Heroes Brawl

  • The reward requirements for the following Brawls have been reduced from 3 to 2 games:
    • Heroes of the Stars
    • Bloodlust Brawl
    • Mage Wars

New Hero: Lúcio

From the streets of Rio to the clubs on King’s Row, Lúcio’s beats bring the party to life, and drive the people to action. Now he’s on tour in the Nexus, ready to Break it down, and to continue fighting for what’s right.

Trait

  • Wall Ride (D)
    • When moving alongside impassable battleground terrain and Structures, Lúcio can walk through other units, and his Movement Speed is increased by 20%. This effect stacks with other Movement Speed bonuses.

Basic Abilities

  • Soundwave (Q)
    • Deal damage to enemies in a cone-shaped area and knock them back.
  • Crossfade (W)
    • Play one of two tracks that passively provide allied Heroes with either a Speed Boost or a Healing Boost in a large radius around you. Activate Crossfade to swap tracks.
      • Healing Boost: Restore a small amount of Health every second to Lúcio and nearby allied Heroes.
      • Speed Boost: Increase the Movement Speed of Lúcio and nearby allied Heroes by 15%.
  • Amp It Up (E)
    • Raise Lúcio’s Crossfade track volume for 3 seconds, amping Speed Boost to 45% increased Movement Speed, and significantly increasing the Healing rate of Healing Boost.

Heroic Abilities

  • Sound Barrier (R)
    • After 1 second, Lúcio and nearby allied Heroes gain a massive Shield that rapidly decays over the next 6 seconds.
  • Reverse Amp (R)
    • Blast Lúcio’s Crossfade track at enemy Heroes for 4 seconds, causing Healing Boost to inflict damage every second, and Speed Boost to Slow Movement Speed by 45%.
    • Passive: Increase Amp It Up’s duration to 4 seconds.

Art

Heroes, Abilities, and Talents

  • Murky has received updated icon art and visual effects that coincide with his rework.
  • The following Heroes, Abilities, and Talents have received updated visual effects:
    • Dream Genie Chromie: Time Trap (E) – The lamp spout on Time Trap’s model will now always spawn facing West.
    • Grunty Murky: Pufferfish (W) – Visual effects tweaks have been made in order to better distinguish between Pufferfishes and Tufferfishes.
    • Thrall: Earthquake (R) – The outer edge of Earthquake’s area of effect has been made more visually apparent. 

Shop

Bundles

  • New Bundles
    • Ribbit Lúcio Bundle – Available until February 28, 2017
    • 2017 Love is in the Air Bundle – Available until February 28, 2017
  • Returning Bundles
    • Classic Love is in the Air Bundle – Available until February 28, 2017
  • Removed Bundles
    • 2017 Lunar Festival Bundle
    • 2016 Lunar Festival Bundle

New Hero

  • Lúcio has been added to the in-game Shop

Mounts

  • New Mounts
    • Heart Stone – Available by purchasing the 2017 Love is in the Air Bundle
    • Flames of Judgement Charger – Awarded for completing the “For Azeroth!” event quest.
  • Returning Mounts
    • Amani War Bear
    • Cyber Ram
  • Removed Mounts
    • Magic Carpet
    • Marshal’s Outrider

New Skins

  • Ribbit Lúcio
  • Master Lúcio
  • Love Goddess Tyrande

Price Reduction

  • Kharazim's prices will be reduced to 7,000 Gold and $8.49 USD.

Design

Minions

  • Minion leash range decreased from 10 to 9.

Heroes

Assassin

The Butcher

Divider_Hero_Butcher_crop.png

Abilities

  • Butcher's Brand (W)
    • Casting animation has been sped up by roughly 33%. This should reduce instances of canceling this ability by rapidly issuing other commands.

Falstad

Divider_Hero_Lunara_crop.png

Abilities

  • Hinterland Blast (R)
    • Added functionality:
      • Cooldown is reduced by 25 seconds for every enemy Hero hit

Greymane

Divider_Hero_Lunara_crop.png

Abilities

  • Marked for the Kill (R)
    • Renamed to Cursed Bullet
      • New Functionality:
        • Fires a bullet that hits the first Hero in its path, dealing 35% of their current Health as damage. Cannot hit Vehicles.
        • 30 second cooldown, costs 50 Mana.

Talents

  • Level 20
    • Gilnean Roulette (R)
      • New Functionality:
        • Causes Cursed Bullet to hit all enemies in its path, and reduces its cooldown by 5 seconds per Hero hit

Ragnaros

Divider_Hero_Lunara_crop.png

Talents

  • Level 13
    • Resilient Flame (Passive)
      • Now has a 10 second cooldown between activations
      • A button has been added to the hotbar so the cooldown can be tracked

Thrall

Divider_Hero_Lunara_crop.png

Abilities

  • Earthquake (R)
    • Earthquake will go off even if Thrall is interrupted during his cast animation
  • Sunder (R)
    • Sunder will go off even if Thrall is interrupted during his cast animation
Developer Comment:  Thrall’s two Heroics are overly sensitive to being interrupted, something that has been on our radar to fix for quite some time.

Valeera

Divider_Hero_Valeera_crop.png

Stats

  • Basic Attack damage increased from 75 to 79
  • Health increased from 1950 to 2047
  • Health Regeneration reduced from 4.54 to 4.26

Abilities

  • Ambush (Q)
    • Energy cost reduced from 20 to 10
  • Cheap Shot (W)
    • Stun duration reduced from 1.5 to 1.25 seconds
  • Garrote (E)
    • Silence duration increased from 2 to 2.25 seconds
    • Impact damage reduced from 75 to 20
    • Damage over time reduced from 175 to 140
  • Cloak of Shadows (R)
    • Cooldown reduced from 18 to 15
    • Duration increased from 1 to 1.5 seconds

Talents

  • Level 1
    • Crippling Poison (Active)
      • Duration increased from 3 to 5 seconds
  • Level 4
    • Wound Poison (Active)
      • Duration increased from 4 to 5 seconds
  • Level 7
    • Assassinate (Q)
      • Distance between enemy Heroes reduced from 5 to 4 range
  • Level 13
    • Death From Above (Q)
      • Teleport range increased from 5 to 7
  • Level 16
    • Rupture (E)
      • Added functionality: Basic Attacks against Garroted enemies also increases the damage over time effect by 5%, stacking up to 30%
Developer Comments:   We feel that Valeera needs a small increase in power to help her overall win rate, but are hoping to do so without adding much more burst damage or disabling effects. The changes to her Health and Basic Attack damage should give her a boost, while the changes to Talents, Ambush, and Garrote should create harder decision making for the Rogue. While we were looking at her Health Regeneration, we noticed that it was actually higher than intended (most Heroes take 480 seconds to regenerate their entire Health pool), which is why we reduced it slightly. We’ve increased the duration on Cloak of Shadows so that predicting Abilities is easier to accomplish. We want it to be a rewarding, high skill-cap ability, but with the old tuning it struggled to compete with Smoke Bomb.

Zul'jin

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Talents

  • Level 4
    • Headhunter (Active)
      • Will no longer dismount Zul'jin when it is activated while mounted

Multi-class

Varian

Divider_Hero_Varian_crop.png

Talents

  • Level 13
    • Banner of Stormwind (Active)
      • Moved to level 16
    • Banner of Ironforge (Active)
      • Moved to level 16
    • Banner of Dalaran (Active)
      • Moved to level 16
  • Level 16
    • Juggernaut (E)
      • Moved to level 13
    • Mortal Strike (Trait)
      • Moved to level 13
    • Shattering Throw (Active)
      • Moved to level 13
Developer Comments:  We like that Mortal Strike and Shattering Throw are great counter options for certain team compositions, but thought they came just a little too late to draft Varian specifically for them.

Specialist

Abathur

Divider_Hero_Varian_crop.png

Abilities

  • Stab (Q)
    • Damage increased from 113 to 119
  • Spike Burst (W)
    • Damage increased from 111 to 116
  • Carapace (E)
    • Shield amount increased from 150 to 157

Murky

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Stats

  • Base Maximum Health increased from 635 to 761

Abilities

  • Spawn Egg (D)
    • Resurrect time while Murky's Egg is active increased from 5 to 8 seconds
  • Slime (Q)
    • Slow amount increased from 20 to 25%
  • Pufferfish (W)
    • Now deals 50% damage to Structures
    • Pufferfish can now be targeted by Structures
    • Pufferfish now has 225 Health and takes damage from Abilities
    • Explosion radius increased by 50%
    • Now scales at 5.5% additional health per level, instead of the standard 4%
  • March of the Murlocs (R)
    • Cooldown reduced from 100 to 80 seconds
    • Increased the Movement Speed of the tiny murlocs by 30%

Talents

  • Level 1
    • Fish Tank (Passive)
      • Moved to level 13
      • Redesigned: Basic Attacks against enemy Heroes grant Murky 75 Basic Attack Armor for 2 seconds
    • Bubble Breeze (E)
      • Renamed to Slippery When Wet
      • Moved to level 7
      • Increased the Movement Speed bonus from 20% to 35%
      • Now also allows Murky to pass through enemies while Safety Bubble is active
    • Assault Egg (D)
      • Renamed to Fish Eye
      • Bonus Health reduced from 150% to 100%
      • Sight Radius bonus increased from 150% to 200%
      • Now reveals Stealthed enemies
      • Now increases Murky's Mounted Movement Speed to 45% for 5 seconds after spawning
    • Bribe (Active)
      • Removed
    • New Talent: Egg Hunt (Active)
      • Activate to place a fake Egg.  If the fake Egg dies, it casts Slime.  Maximum 3 fake Eggs.  6 second cooldown
      • Upon spawning from an Egg, Murky is Stealthed for 5 seconds
    • New Talent: A Fishy Deal (Active)
      • Killing an enemy Minion with Pufferfish grants 1 stack of Bribe.  Use 5 Bribe stacks to capture a single Mercenary. Maximum of 20 stacks
        • Stacks required to gain a charge of Bribe increased from 5 to 7
        • Maximum charge count increased from 20 to 30
  • Level 4
    • Bigger Slime (Q)
      • Moved to level 7
      • Renamed to Black Lagoon
    • Tufferfish (W)
      • Redesigned:  Now causes Pufferfish to deal 35% more damage to Slimed targets, and it gains 50 Spell Armor
    • Envenom (Active)
      • Removed
    • Living The Dream (Passive)
      • No longer passively grants Ability Power
      • Instead of granting 1% Ability Power every 5 seconds, now grants 5% Ability Power every 15 seconds. Max 15% bonus Ability Power.
    • New Talent: Slime Time (Q)
      • Quest: Slime enemy Heroes that are already Slimed
      • Reward: After Sliming 15 Slimed Heroes, increase Slime's bonus damage by 125. This damage does not scale with level.
      • Reward: After Sliming 30 Slimed Heroes, increase Slime's slow amount to 35%
  • Level 7
    • Slime Advantage (Q)
      • Removed
    • Hindering Slime (Q)
      • Removed
    • Compressed Air (W)
      • Removed
    • Clairvoyance (Active)
      • Removed
    • New Talent: Time to Krill (Passive)
      • Basic Attacks against Heroes deal an additional 8 damage per second and Slow the target’s Movement Speed by 10% for 5 seconds. This effect can stack up to 5 times
        • Damage per second reduced from 8 to 7
        • Duration reduced from 5 to 4 seconds
        • Slow amount reduced from 10% to 8% per stack
  • Level 13
    • Continuous Slime (Q)
      • Renamed to Making Inky
      • Moved to level 20
      • Cooldown reduction increased from 1 to 2 seconds
    • Wrath of Cod (W)
      • Moved to level 16
      • New Functionality:
        • Pufferfish deals bonus damage to Heroes equal to 10% of their maximum Health over 5 seconds
    • Bubble Machine (E)
      • Removed
    • Hidden Assault (D)
      • Removed
    • New Talent: Egg Shell (D)
      • Respawning from an Egg grants Murky a Shield equal to 100% of his maximum Health. This Shield lasts indefinitely
  • Level 16
    • Slimy End (Q)
      • Removed
    • Rejuvenating Bubble (E)
      • Moved to level 13
    • Blood for Blood (Active)
      • Removed
    • New Talent: Toxic Buildup (Q)
      • Attacking an enemy Hero 3 times causes a Slime to cast from their position
    • Slimy Pufferfish (W)
      • Renamed to Fish Oil
  • Level 20
    • Rewind (Active)
      • Removed
    • Bolt of the Storm (Active)
      • Removed
    • Never-Ending Murlocs (R)
      • Redesigned:  March of the Murlocs can now be channeled indefinitely
    • New Talent: Big Tuna Kahuna (Trait)
      • Murky's maximum Health and Egg respawn times are doubled.
Developer Comment:  : Mrrgrgrlgrl! Rise my brother murlocs! Mrrrgrgrlrlgrl! Vengeance will be ours! In examining Murky, his original health and egg timers are vestiges of a different time, created before even Jaina entered the Nexus. We wanted to give him more base health to make him a little harder to burst down, but traded it for a little longer time to respawn from his Egg. This has the added bonus of allowing a bit more counter-play to hunting our fishy friend. We also wanted to adjust Pufferfish, as an increasingly high amount of the roster could immediately explode it. Finally, his talent tree has been updated to come in line with our new philosophies. We’ve not only found this Murky much more fun to play as, with some exciting talents in each tier, but also more fair to fight against! Mrrgrgrlgrl!
LEVEL (TIER)   MURKY TALENTS    
1 (1) Fish Eye (Trait) Egg Hunt (Active) A Fishy Deal (Active)  
4 (2) (!)Slime Time (Q) Tufferfish (W) (!)Living the Dream (Passive)  
7 (3) Black Lagoon (Q) Slippery When Wet (E) Time to Krill (Passive)  
10 (4) March of the Murlocs (R) Octo-Grab (R)
13 (5) Rejuvenating Bubble (E) Fish Tank (Passive) Egg Shell (Trait)  
16 (6) Toxic Buildup (Q) Fish Oil (W) Wrath of Cod (W)  
20 (7) Never-Ending Murlocs (R) ...And a Shark Too! (R) Big Tuna Kahuna (Trait) Making Inky (Q))
  • (!) indicates a Questing Talent.
  • Italic text indicates a NEW Talent.
  • Bold text indicates a MOVED Talent.

Nazeebo

Divider_Hero_Varian_crop.png

Abilities

  • Plague of Toads (E)
    • The targeting indicator now more accurately reflects the Toads’ travel path

Talents

  • Level 7
    • Dead Rush (W)
      • Cancelling Zombie Wall will now also provide up to 5 uprooted Zombies

Support

Lúcio

Divider_Hero_Lucio.png

Stats
  • Basic Attack damage increased from 23 to 24

Abilities

  • Sound Barrier (R)
    • Cooldown increased from 70 to 80 seconds
  • Reverse Amp (R)
    • Cooldown reduced from 50 to 40 seconds
    • Damage increased from 12.5 to 14

Lt. Morales

Divider_Hero_LiLi_Crop.png

Abilities

  • Displacement Grenade (E)
    • Will now reveal a small area around the grenade as it travels

Tassadar

Divider_Hero_Tassadar_Crop.png

Stats
  • Basic Attack range increased from 5.5 to 6.5

Abilities

  • Psionic Storm (W)
    • Ramp to maximum damage reduced from 8 to 5 stacks
  • Archon (R)
    • Basic Attack slow reduced from 40 to 30%
  • Force Wall (R)
    • Cooldown reduced from 12 to 10 seconds
    • Mana cost reduced from 35 to 30
    • Duration of Force Wall reduced from 2.5 to 2 seconds

Talents

  • Level 1
    • Templar’s Will (Passive)
      • Mana returned from attacking Heroes increased from 4 to 8 per second
      • New Functionality:
        • Reward for first quest unlock changed from +1 Basic Attack range to +150% Distortion Beam damage.
  • Level 4
    • Khala’s Light (Q)
      • Armor on expiration reduced from 25 to 15
  • Level 7
    • Resonation (W)
      • Slow amount increased from 40 to 50%
  • Level 13
    • Nullification (Active)
      • Duration increased from 3 to 4 seconds
  • Level 16
    • Psionic Echo (W)
      • Window between casts increased from 1.5 to 2 seconds
  • Level 20
    • Twilight Archon (R)
      • The cooldown for Archon will no longer tick down while the Archon effect is active
    • Force Barrier (R)
      • Cooldown reduction on Force Wall reduced from 6 to 5 seconds

Warrior

Muradin

Divider_Hero_Rexxar_Cropped.png

Talents

  • Level 4
    • Crowd Control (W)
      • Now has a 7 second cooldown reduction maximum
  • Level 13
    • Thunder Strike (W)
      • Icon color swapped to blue
    • Healing Static (W)
      • Icon color swapped to green

Rexxar

Divider_Hero_Rexxar_Cropped.png

Talents

  • Level 1
    • Flare (Active)
      • Cooldown reduced from 30 to 25 seconds
  • Level 4
    • Hungry Bear (Passive)
      • Heal amount increased from 4 to 4.5% of Misha’s Maximum Health
  • Level 7
    • Aspect of the Beast (W)
      • Cooldown reduction decreased from 1.5 to 1.25 seconds
  • Level 13
    • Aspect of the Hawk (Q)
      • Duration is now refreshed if Rexxar hits an enemy Hero with Spirit Swoop while the Aspect of the Hawk effect is active
      • Rexxar attack speed bonus increased from 100 to 125%
      • Misha Bonus attack duration increased from .5 to .75 seconds

Zarya

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Talents

  • Level 1
    • Feel the Heat (Passive)
      • Basic Attacks that deal bonus damage in Melee range will now show a Crit indicator

Bug Fixes

General

  • Mac: Launching the Heroes client on a Mac will no longer automatically increase mouse acceleration.
  • Corrected the scaling damage caps for several Talents that deal damage based on a percentage of the target’s maximum Health, including:
    • Gall: Giant Scorcher
    • Rehgar: Hunger of the Wolf
    • Ragnaros: Giant Scorcher
    • Tracer: Quantum Spike
    • Xul: Backlash, Giant’s Curse
  • A number of typos and tooltip errors have been corrected across several aspects of the game.

Art

  • Nova: Nova’s status bar will no longer pop above her head while running.
  • Samuro: Monkey King Samuro will now correctly play his victory animation after destroying the enemy Core.
  • Tracer: Hologram visual effects will now correctly display on Master Tracer’s model while using Recall.
  • Sky Temple: Fixed an issue in which Temple attacks could briefly appear to fire beyond the Core.

Battlegrounds

  • Braxis Holdout: Fixed an issue that could cause Zerg units to become stuck in the walls of their pens.

Heroes, Abilities, and Talents

  • Anub'arak: Chitinous Plating will now correctly reduce the cooldown for Harden Carapace.
  • Chromie: After completing Deep Breathing’s quest, its buff bar tooltip will now display the correct number of Heroes hit.
  • E.T.C.: If Stage Dive’s landing location is blocked, E.T.C. will now land as close as possible to the intended area rather than returning to his original casting location.
  • Medivh: Will now properly benefit from Regeneration Globes while transforming into Raven Form.
  • Ragnaros: Will now properly benefit from Hand of Sulfuras when Empower Sulfuras scores a killing blow after striking multiple enemy Heroes.
  • Ragnaros: Lava Wave's cooldown will now be paused during Zeratul’s Void Prison.
  • Rehgar: Will no longer be pulled out of Ghost Wolf form upon dealing damage via an allied Ragnaros’s Blast Wave.
  • Rexxar: Spirit Swoop will now correctly deal damage to Monsters.
  • Samuro: Fixed an issue that could refresh the duration of Advancing Strikes after landing a critical strike.
  • Samuro: Shift-queueing Hearthstone will no longer break Stealth until Hearthstone begins casting.
  • Samuro: Burning Blade area of effect damage will now properly benefit from bonus damage granted by Way of Illusion.
  • Samuro: Bladestorm will no longer occasionally fail to activate after casting Mirror Images and Bladestorm in rapid succession.
  • Samuro: Fixed an issue in which the Score Screen could display an incorrect number of Gems for Samuro if he collected them while Mirror Images were active on Tomb of the Spider Queen.
  • Thrall: Fixed an issue in which Feral Spirit could fail to trigger Follow Through after earning Seasoned Marksman stacks.
  • Valeera:  Rupture and Hemorrhage no longer benefit from another Valeera’s Garrote.
  • Valla: Killing enemy Heroes who have post-death states, like Tyrael and Leoric, after learning Death Dealer will now correctly refresh Vault’s cooldown.
  • Zul'jin: Fixed an issue causing Zul’jin to have a slightly higher Health Regeneration rate than intended.

Sound

  • Illidan: The Hunt voiceover will no longer play slightly early.
  • Zarya: Graviton Surge and Expulsion Zone voiceover will no longer play slightly early.

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I have my doubts about the Valeera buffs to her damage and the extension of the silence component on Garrote. After being around in WoW for the many... many... many stun lock / mez chain seasons, I feel my disappointment of so many buffs aimed at a hero that is very close to the point of balance - with a very high skill cap mind you - is justified. They threaten to turn her into the next hero that suffers from Illidan syndrome, where they are either a) incredibly painful to deal with if the player can play them well or b) a mascot liability, incapable of doing anything useful except for the rare opportunities they get to draft into a comp built around them. 

On the upside, the Murky rework looks interesting!

Edited by Plergoth

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On 17. 2. 2017 at 5:25 PM, Valhalen said:

I'm curious to see the Lucio Guide.

And here we go, the guide has just been published! We hope you'll find the guide useful, and as always, if you have any questions or remarks, you can share them with us in the guide thread.

  • Like 1

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      Gul’dan: Has received updated visual effects to make his Abilities easier to spot during battle. User Inteface
      Draft Mode
      Hero portraits in Draft Lobbies will now use 2D Base Hero art rather than animated 3D Hero Skin models in order to help make Hero picks easier to differentiate from one another at a glance. For example: It should now be easier to tell whether a teammate has selected Falstad or Muradin during a draft. Design
      Quests
      Skillshots, as well as other Abilities and Talents that search for targets, will now pass through Invulnerable targets without granting quest progress. Heroes
      Assassin

      Cassia
      Talents
      Level 7 Surge of Light (Active) Now has a 0.25 second cooldown between uses.
      Fenix
      Talents
      Level 1 Mobile Offense (Passive) Now grants its Basic Attack damage bonus after any movement, rather than only after unmounted movement.
      Genji
      PTR Note: Shortly before releasing today’s patch we discovered a bug affecting Genji’s Shuriken (Q). This will likely result in difficult gameplay experiences for those attempting to test Genji’s changes in the PTR. We are working to resolve the issue before this patch is released to the live version of Heroes of the Storm next week. We apologize for any inconvenience this may cause. Stats
      Health increased from 1550 to 1620. Health Regen increased from 3.2304 to 3.3750. Basic Attack damage increased from 42 to 44. Abilities
      Cyber Agility (Trait) (D) Cooldown increased from 10 to 12 seconds. Swift Strike (E) Range reduced from 14 to 12. Dragonblade (R) Damage increased from 220 to 240. Removed functionality: Killing an enemy Hero who was recently hit by Dragonblade no longer resets Swift Strike’s cooldown. Talents
      Level 1 Agile Dismount (Trait) Cooldown reduction increased from 5 to 7 seconds. Level 13 Double Jump (Trait) No longer increases Cyber Agility’s cooldown. Level 20 The Dragon Becomes Me (R) Additional Functionality: Now also resets Swift Strike’s cooldown if an enemy Hero dies within 2 seconds after being hit by Dragonblade. Specialist

      Sylvanas
      Abilities
      Shadow Dagger (W) Shadow Dagger now briefly reveals enemies upon spreading to them.
      Zagara
      Abilities
      Nydus Network (R) The player can now exit Nydus Worms in a direction of their choosing by right-clicking. Warrior

      Blaze
      Abilities
      Bunker Drop (R) Players can now exit Blaze's Bunker in the direction of their choosing by right-clicking. The Bunker’s hitbox has been adjusted to more closely match its model. This should reduce situations in which players could unintentionally enter Blaze’s bunker when clicking nearby. Collection
      New Bundles
      The following new bundles are available for a limited time! Be sure to check out the latest In-Development blog for more details. Deckard Heroic Bundle Nephalem Bundle New Announcers
      Deckard Raven Lord Grave Keeper New Skins
      Deckard Afflicted Deckard Angelic Deckard Wastewalker Deckard Diesel Wastewalker Deckard Scourged Wastewalker Deckard Cassia Soaring Cassia Johanna Nephalem Johanna Kharazim Nephalem Kharazim Northern Kharazim Li-Ming Nephalem Li-Ming Malthael Sinuous Grave Warden Malthael Nazeebo Nephalem Nazeebo Ceremonial Nazeebo Rain Nazeebo Sunrise Nazeebo Sonya Nephalem Sonya The Butcher Petrified Butcher Valla Nephalem Valla New Mounts
      Road Chariot Exalted Road Chariot Hoarfrost Road Chariot Mount Removal
      Lucky Piggy Bank The Lucky Piggy Bank Mount, which can only be purchased using gold, will be removed from the Collection when this patch is released to the live version of Heroes next week. New Portraits and Sprays
      We've once again teamed up with Carbot Animations to add even more HeroStorm-themed portraits and sprays in their signature art style! Catch a preview in the latest In-Development blog. Bug Fixes
      General
      Fixed a number of typo and tooltip errors across several aspects of the game. A.I.
      Hanzo: Fixed an issue that could cause A.I. Hanzo to repeatedly Channel and cancel Storm Bow. Art
      Blaze: Icon art has been swapped for the Adhesive Petroleum and Oil Dispersal Talents. Lunar Sylvanas: Fixed an issue causing Lunar Sylvanas to play an incorrect animation on the Most Played screen. Battlegrounds
      Checkpoint: Hanamura (Brawl): The Brawl Info tooltip now correctly states that Health Packs restore 35% Health and Mana. Tomb of the Spider Queen: The left-side team’s bottom Fort can no longer attack enemy Heroes who are just beyond the Gate. Try Mode: Tychus’ Dash Talent now correctly grants its Movement Speed reward after using the Complete Quests button. Try Mode: Uther’s Silver Touch Talent now correctly grants its second Mana cost reduction reward to Holy Light after using the Complete Quests button. Heroes, Abilities, and Talents
      Abathur: The number of Minions Absorbed stacks no longer appear inconsistent in the Buff bar after Abathur dies while a Monstrosity is active. Abathur: Fixed an issue causing Spike Burst’s visual effects to appear much larger than intended when cast while targeting a Mercenary with Symbiote. Alarak: Free Lightning Surge casts granted by the Lightning Barrage Talent now correctly display its cast range indicator. Ana: Nano Boost’s duration bar now appears next to, rather than replaces, any existing Ability duration bars for the targeted Ally, like Sonya’s Whirlwind. Brightwing: Can now correctly cast Blink Heal on Turrets and Biotic Emitters that were placed by Brightwing herself. Cho: Entering a Stasis effect, like Zeratul’s Void Prison, while Surging Fist is charging no longer places Surging Fist on full cooldown. Fog of War: Hitting an enemy with certain targeted, ranged Abilities, like Sylvanas’ Shadow Dagger, just before the target enters Fog of War or a Line of Sight Blocker now correctly reveal that enemy. Fog of War: Fixed an issue in which attempting to cast a targeted Ability through the Fog of War on a snapshot of a unit that no longer exists could cause the Hero to path into the terrain and become stuck. Greymane: Partial progress earned toward the Wizened Duelist Talent’s next attack damage bonus will no longer persist after dying. Hanzo: Natural Agility now activates correctly after being hit by Phase Prism near a tower. Illidan: Can now correctly cast Dive on Ragnaros in Molten Core form. Kel’Thuzad: Phylactery can no longer be activated before its animation completes. Li-Ming: Spell Armor granted by the Force Armor Talent is now correctly consumed when hit by Ability damage from non-Heroic sources. Rexxar: The tooltip for Misha, Focus! no longer lists a cooldown. Rexxar: Switching seats in a Triglav Protector no longer causes Rexxar to become unresponsive. The Lost Vikings: Stealth granted by the Spy Games Talent is now correctly applied for 3 seconds after Erik moves. Thrall: Killing Minions who were hit by Chain Lightning now correctly causes Echo of the Elements quest progress visual effects to appear near Thrall, rather than allies. Uther: Fixed an issue in which Uther could briefly use activated Talents after death, but prior to entering Eternal Vanguard form. Uther: The Silver Touch Talent’s quest rewards no longer incorrectly benefit Flash of Light. Zagara: The Infest Talent now correctly boosts nearby Ranged Minion damage by 100%. Zeratul: After death, Zeratul’s body will no longer teleport to the location of his last Vorpal Blade target. Sound
      Gul’dan: The voiceover line that plays while idling on Gul’dan’s Hero page in the Collection no longer ends early. User Interface
      Pings: Fixed an issue in which muting a player would not prevent icons related to that player’s pings from appearing. Hotkeys: Fixed an issue that could occasionally cause Heroes to ignore Force Move commands.
    • By Stan

      A preview of new mounts, skins and various carbot portraits and sprays that will be added to the game along with Deckard Cain next week!
      The latest content patch is available for playtesting until April 23! Full patch notes can be found here.
      Blizzard (Source)
      Grab a Tome of Town Portal, as many potions as you can carry, and prepare to explore the mysteries of the Nexus with our newest Support, Deckard Cain! Alongside his arrival in our next patch, we’re adding new bundles, skins, mounts, and more! Read on to check out everything that’s headed your way with our patch during the week of April 24.
      New Hero: Deckard
      Deckard Cain, The Last Horadrim, dedicated his time in Sanctuary to the pursuit of knowledge, hunting for ancient artifacts, and helping to protect the realm from the demonic. Now, he finds himself in the Nexus, where untold new wonders are waiting to be uncovered. As a Support, Deckard harnesses his vast experience to assist and guide his allies through every perilous encounter. Level up your lore mastery by adding Deckard to your collection with next week’s patch. You can also pick up his Wastewalker skins and the Road Chariot Mount with the Deckard Heroic Bundle, which is available until May 7. Be sure to stop by Deckard's Hero Page to learn more about his abilities and playstyle.
      Deckard Heroic Bundle
      HERO SKINS MOUNTS Deckard Wastewalker Deckard Road Chariot   Diesel Wastewalker Deckard Exalted Road Chariot   Scourged Wastewalker Deckard Hoarfrost Road Chariot Wastewalker Deckard Skins (Rare)

      Additional Deckard Skins (Rare)

      Deckard Portrait and Emojis

       
      New Skins and Mounts
      Road Chariot Mount (Legendary)
      Nephalem Skins (Rare)

      Additional Skins (Rare)

       
      New Bundle
      With the Worldstone’s destruction, a new generation of Nephalem arose. They were descended from both angels and demons, yet stronger than both. Harness the Nephalems' incredible power with a bundle of new skins for some of your favorite Heroes from the Diablo game universe. Act quickly, adventurer, because this bundle will only be available until May 7!
      Nephalem Bundle
      HEROES SKINS Johanna Nephalem Johanna Kharazim Nephalem Kharazim Li-Ming Nephalem Li-Ming Nazeebo Nephalem Nazeebo Sonya Nephalem Sonya Valla Nephalem Valla New Portraits and Sprays
      We've teamed up with our friends at Carbot Animations again to bring you more of their signature HeroStorm-themed portraits and sprays! Take a look at everything coming your way below, and be sure to check out episodes of HeroStorm on the Carbot Animations YouTube channel for a few laughs.
      Carbot Portraits

      Carbot Sprays

       
      We hope your games with Deckard go down in the history books as some of your favorites! Until next time, we’ll see you in the Nexus!