Jump to content
FORUMS
Vlad

Heroes of the Storm Cassia

Recommended Posts

So what is generally the safest/most successful option for quick match? We all know how important it is to wreck opponents in those wacky QM games ;-P

Share this post


Link to post
Share on other sites
Guest Icipher

Valkyre is far better than Ball lighting. Pretty useful to repostion enemy heroes or to catch fleeing ones. Well played it is always a sure kill.

Share this post


Link to post
Share on other sites
8 hours ago, Guest Icipher said:

Valkyre is far better than Ball lighting. Pretty useful to repostion enemy heroes or to catch fleeing ones. Well played it is always a sure kill.

The meantime between casting the spell and the spell taking effect can sometimes be too long if your opponent has quick reflexes and is able to keep their cool-headedness. In lower leagues where players aren't that good, or when you face a team full of channel abilities, Valkyrie can be quite useful, but since you also get advantage of people not splitting with Ball Lightning in the former case, and the latter case is very rare, you want to go for Ball Lightning, as it gives you much higher damage output.

Share this post


Link to post
Share on other sites
19 hours ago, FriskyBear said:

What tier is Cassia in? Will she be competitive in ranked?

I haven't seen her that much yet to be able to fit her into a tier with precision, and a lot of players still need to get used to her, but she seems to be underperforming quite a bit. I would put her into one of the lower tiers, probably tier 5 out of 6. 

Share this post


Link to post
Share on other sites
22 hours ago, FriskyBear said:

What tier is Cassia in? Will she be competitive in ranked?

According to our tier list descriptions, she belongs in Niche tier. She can be very useful in (and against) the correct comps. However, she is not first pick material at this time.

On 4/8/2017 at 4:59 AM, Skyewalker said:

So what is generally the safest/most successful option for quick match? We all know how important it is to wreck opponents in those wacky QM games ;-P

It will really depend on what team compositions look like, as well as the map you get. If you are playing on a map that has two lanes and you are in the 4 player lane, Charged Strikes will get a lot of value. If your team needs poke, Lightning Fury is a good bet. If the enemy team lacks interrupts and you can get in close, the Fend Build can perform very well. If you aren't sure, I would recommend the Charged Strikes build. It is fairly useful in most situations. Be sure to try them all! This way, you can get a feel for what each of them can and cannot accomplish.

 

Share this post


Link to post
Share on other sites
18 hours ago, Straften said:

 

It will really depend on what team compositions look like, as well as the map you get. If you are playing on a map that has two lanes and you are in the 4 player lane, Charged Strikes will get a lot of value. If your team needs poke, Lightning Fury is a good bet. If the enemy team lacks interrupts and you can get in close, the Fend Build can perform very well. If you aren't sure, I would recommend the Charged Strikes build. It is fairly useful in most situations. Be sure to try them all! This way, you can get a feel for what each of them can and cannot accomplish.

Thanks!

Share this post


Link to post
Share on other sites

What is really taking me a long time to get used to is Cassia's basic attack range. A lot of times I end up overextending a bit because I'm already used to the "default" long range.

I really like the Lightning Fury build, it feels so much like the Javazon build in D2. I think the Charged Strikes build tends to perform better overall, but Lightning Fury build is definitely useful when the enemy team doesn't have many Auto Attackers, so you keep poking around.

But as said in the guide, she is really a niche Assassin, and will underperform if there are no additional sources for blinds in the team, sadly, specially given the limited number of heroes that can blind (Li Li, Johanna are the only ones that can inflict blind by default, where the rest require specific talents, such as Artanis' Supressing Pulse and Auriel's Blinding Flash). Let's hope Blizzard adds more Heroes that can blind in the future.

She is still one of the most amusing Assassins to play, though.

  • Like 1

Share this post


Link to post
Share on other sites

Cassia was my last purchase for the currently complete set. Played with her a bit more and after a guy I played with gave me some suggestions, I agree that the Fend build is the best with his slight modification of Thrunderstroke at level 1. Fend is opportunistic but also nihilistic, while Thrunderstroke offers much needed poke to create those openings. Ball lightning is definitely the better choice. Especially when you get a map location that creates a small walled in stretch where fleeing or attacking enemies simply cannot separate. Cast your ball and then stay away and poke until they're down to lower in health then wipe them all with fend. Pretty fun to play. Not sure why encouraging basic attack at such a short range is a suggestion to be honest. She has enough problems surviving just using Fend. Fend, don't Feed! :p

Share this post


Link to post
Share on other sites

Charged strikes does not apply to structures anymore, so is all this guide useless, now? I see it mentioned everywhere like it's all that makes her good.

Edited by SpiderZeal

Share this post


Link to post
Share on other sites
18 hours ago, SpiderZeal said:

Charged strikes does not apply to structures anymore, so is all this guide useless, now? I see it mentioned everywhere like it's all that makes her good.

Lightning Fury is the first recommended build; it does not include Charged Strikes. However, there were some obsolete mentions of Charged Strikes in her list of Strengths and in the discussion about maps. I will remove those; thank you so much for the feedback! 

More updates to come soon.

  • Like 1

Share this post


Link to post
Share on other sites
Guest Zujola

Build not complete. It is out of date. Please reupdate. ?

Share this post


Link to post
Share on other sites
Guest Razhag

Just a small thing. The guide says autoattack + Lightning Fury will reset/cancel our Avoidance. That's not true.

You should autoattack first and cancel animation with Q, then move a bit and auto attack again. This gives you 2 very fast auto attacks, as you cancel the animation of both autos (the auto after Q flies out with no animation). And Avoidance will not be cancelled if this is done correctly.

Share this post


Link to post
Share on other sites
Guest Grounding Rod

In lightning fury build Grounding Rod should be considered as a situational alternative to surge of light. You sacrifice that dmg, yes, but that slow combined with Power Strike simply wrecks certain team compositions by making it easier for your teammates. If enemy has certain heroes who rely on hitting and running away or a tank like Garrosh or a healer like Li Li it certainly is worth considering to take it.

Share this post


Link to post
Share on other sites
Guest Fend Cassia simp

So I think it's worthwhile saying that, while it doesn't appear here, Cassia's fend build is very much viable depending on the situation. It sits in an odd spot of having the highest winrate in the most populated brackets for ranked*, but a far lower pickrate. Don't get me wrong, this guide's builds are more consistent, both in their number of games played, and with damage in game - but they lack options for making impact through plays that will decide the outcome of the game. Basic attack, and poke build Cassia damage the enemies; but Fend Cassia kills the enemies.

If you can go fend, you should go fend.

If they can't punish or knock you out of a protected fend, then there's no reason to give them the option to disengage by going a different build. There are so few heroes that can finish kills without relying on teammates to set you up; there are so few assassins who can self sustain as well as fend Cassia. She is a quintessential soloq powerhouse when she takes advantage of fend; rather than just being another one in the roster of "top dmg/3 kills/lose game" copes.

*50.6% wr for Silver, Gold, Plat over 16.2% pr; versus the 49% and 47% wr's of this guide's builds. Even more so ! - If you look at brackets individually, fend's winrate goes from almost even at plat, then higher at gold, and even higher at silver. Yeah the players are worse, but so is the reliability that allies will synergise to impair escapes long enough for Cassia to matter.
Bonus: It's also the highest wr, lowest pr in Diamond.

Share this post


Link to post
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Heroes Developer Blizz_DWarner wrote a personal post on Reddit, thanking the community for the amazing time they've had designing the game over the 8 or so years.
      (Source)
      Hi everyone!
      Just wanted to pop in and give a proper personal thank you and goodbye to all the lovelies that have kept the community alive and thriving over the years.
      I’m gonna get mushy for a bit, but I feel I can’t even begin to express how much this game and its community means to me. Anyone who has worked on any artistic or creative endeavor knows that some portion of ‘you’ goes into your work and becomes inextricably written into your soul. It's painful to look back and see those freshly separated fragments of 'you' suspended in time, but that's life eh?
      I started on this project some 8 or so years ago as an assistant technical designer, originally tasked with simple data implementations of the first sets of maps and heroes. Since then, I’ve touched probably every map, dozens of reworks, several core hero designs and of course several thousand bugs. This work was not spawned out of some special DWarner pocket dimension though, it occurred here, in the real (digital) world, with my hundreds of (very talented and handsome) coworkers and most importantly, you.
      Despite what community consensus might state, designers are usually present in forum discussions, watching popular streams (special shoutout to FollowGrubby, CCL, and the crew of Into The Nexus) and of course sharing dank memes. All of your participation and energy helped us trudge through our difficult days (it’s still a job after all), guide our decision making, and just generally help us feel like we’re part of something more than just data fields and debug maps. We couldn’t have done it without you, so thanks, really.
      If you made it this far, raise a glass of whatever and say cheers to all! Cheers to the passionate, cheers to the haters, cheers to the memers, cheers to the contrarians! Cheers to the goof leaguers, wood leaguers and the most sparkling diamonds! Cheers to the quickmatchers, cheers to the Vs AI’rs, cheers to the ppl that play every night, or only twice a year! Cheers to Spazzo and Notbelial and all the lurkers too! Cheers to CCL, the 323r’s, the 6.5r’s! Cheers to the whole damn lot of you ❤️
      Steaming hot regards,
      Blizz_DWarner
      P.S. I'll see you all in Diablo 4 ?
    • By Stan
      Blizzard made some changes to the free Hero rotation that resets each Tuesday in the latest patch, changing this week's rotation.
      The free Hero rotation won't reset weekly. Instead, it will reset every 1st, 8th, 15th, and 22nd of every month. As a result, the free Hero rotation posted on June 12 changed with the patch.
      The following Heroes are free to play until July 15, 2022:
      Ana Dehaka Garrosh Gazlowe Johanna Malfurion Mal'Ganis Nova Tassadar Thrall Tracer Valla Zeratul Zul'jin Source: The Nexus Compendium
    • By Stan
      A new Ranked Play Season started with the latest Heroes of the Storm update.
      The second Ranked Play Season of 2022 is currently set to end in 2 months. Datamining hints at an October 1-2 end date.

      Blizzard this week released a minor patch for Heroes of the Storm and a Development Update, informing the community about the game being put in maintenance mode with no new content planned in the future.
    • By Stan
      A new spectral skin for the Butcher is now available for purchase in Heroes of the Storm!
      The skin was released with the latest patch and costs 525 Shards or 5,000 Gold.
      Flavor Text
      An unrelenting hacking echoed off the walls of the Cathedral and as Prince Aidan made his way through its depths, the sound only grew louder. There were no screams; just that dreadful sound... over and over.

    • By Stan
      The latest minor Heroes of the Storm patch added a new Login reward -- the Epic Arcane Chaos Lizard mount. In this post, we preview it in more detail.
      The mount is rewarded by simply logging in to Heroes of the Storm.

      Flavor Text
      Adorned in heavy armor and brimming with the power of the Nexus, the mere sight of an epic chaos lizard and its rider can be enough to turn the tide of battle.

      The mount has 3 tints according to the Nexus Compendium, but only the Arcane one is  available to players. The following variations cannnot be obtained. Images courtesy of the Nexus Compendium.


       
×
×
  • Create New...