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All applications will be reviewed and considered however if you are playing a class/spec combination we need then your chances of joining will be higher.
A little bit of info about us:
We are a group of friends and serious raiders on EU Twisting Nether looking to recruit skilled like-minded players into our roster for Mythic Legion raids and onwards. We will offer a sociable and fun raiding environment while maintaining a strong desire for progression. Our Discord is very active and we encourage all members to chat and play together not only for raids. The guild formed late March 2016 and fully cleared 13/13 Mythic Hellfire Citadel pre nerf shortly after. We've since been improving our world ranking every tier.
We currently raid 3 days per week on Mythic: Wednesday, Sunday and Tuesday 19:15-22:15 server time. While it is not a lot we try to make the most out of our time. We run optional heroic/normal/alt/previous tier raids during off days in which raiders are welcome to come to. Our members also play other games outside raid times together where anyone is welcome to join(LoL, PUBG, HotS, Overwatch etc.).
Our loot system for Mythic is RC Loot Council.
What we expect from you:
- We are a raiding guild with only a 9 hour per week schedule so you are expected to attend and be ON TIME! However we understand things can come up sometimes but please let us know.
- Be able to speak and understand the English language and not be afraid to communicate with other members during raids.
- Actively doing dungeons/world quests to improve your gear and artifact weapon.
- Have a strong understanding of the current raid tier and be able to play your class to it's potential.
- Always come to raids prepared(i.e. bringing food and potions, etc).
- Come fully gemmed and enchanted with the correct stats for your class and spec.
- Access to Discord and a working microphone.
- Have a computer that can handle 20 man raiding and a good, stable internet connection.
- Exorsus Raid Tools, Weakauras2 and RC Loot Council addons installed. We may ask you to install others.
If you have any further questions please contact us at battletags:
Stjern#2802 or Azkey#21565
To apply please visit our guild website: http://asylum-tn.enjin.com/recruitment
Requirements to be considered into current main raids:
- 930~ ilvl
- 72+ traits.
- 8/9 in ToS.
- Exceptions to the requirements may be made.
We're currently looking for the classes below but may consider other classes as well.
Death Knight: Blood.
Priest: Holy/disc - Mainly Holy
Any and all applications will be considered.
As the title suggests - I think it's time that we discuss our Beacon(s) and their place in the current 'meta'.
Most of you will probably not agree with me but I feel like there's a very limited impact to beacon currently. When Legion was first announced I was thrilled at the prospect of tanks losing the 'I am a wall of iron....' and becoming more dependent on their healers again. And I say this despite playing a Guardian Druid for most of WoD with raiding Mythic throughout the expansion.
Once more it was going to be down to your healers to keep you level and you would focus primarily on smoothing out the damage intake while still picking up adds, tank swaps, controlling pace, positioning etc. (the list goes on and on obviously!). Healing yourself was no longer to be your responsibility!
Currently it feels like we've moved too far away from that again. Now this - of course, being an issue not only for paladins but an overall issue with the current state of tanking.
But I digress.... The reason why I feel Beacon needs to be reworked slightly is because currently beacon is having a very minor effective healing vs the overhealing it 'provides'. I've heard several arguments for this. Some feel that 'it is free overhealing so why should we care?' but I lean to the side of: What is the point of having a spell, which is undoubtedly one of our core abilities, that have such a low impact?
I feel like some tuning is in order for it. Maybe rework what it actually does? Tuning overall healing throughput of tanks?
Rework our mastery to be more interactive with throughput in relation to beacons?
I can't really offer any substantial solutions to the problem but I still feel that it is, in fact, a problem.
What are your thoughts on this? Has Blizzard dug themselves into a hole again with the current state of tanking or could a rework of the Beacon sort the issue so that it feels that Holy Paladins are once more the Go-To 'Tank Healer' with a more impactful kit?
<Turkeyism> is a (7/7M EN) (2/3M ToV) (3/10M NH) weekend raiding guild on Stormrage US. Our guild was originally formed in early 2013 as a 10man Heroic raid team with the goal to have fun and get as far as possible. After having defeated Heroic Garrosh in Siege of Ogrimmar and ending the Mists of Pandaria expansion ranked 19th on Stormrage, our team decided to push forward into Warlords of Draenor. With the introduction of Mythic in 6.0, our team set out to expand our roster, overcome new challenges, and defeat the final boss on Mythic, all while maintaining a fun atmosphere to raid in. We finished Warlords of Draenor ranking 14th on Stormrage and managed to get 27 of our raiders the Felsteel Annihilator mount from Mythic Archimonde. We are now currently raiding Mythic Nighthold and looking for additional players (870 ilvl+) who seek a challenge and want to have fun.
Friday: 7:30pm – 11:30pm EST
Saturday: 7:30pm – 11:30pm EST
<Turkeyism> is a weekend raiding guild that raids two nights a week from 7:30 – 11:30pm EST on Friday and Saturdays.
In Demand Classes:
(We prefer the classes listed above but all exceptional applicants will be considered.)
So as a guild there are a few things we expect our raiders and recruits to do/know.
First, we expect our raiders/recruits to know their class fairly well. They should also have a good grasp of the encounters by either having first-hand experience, or by watching tutorials and kill videos online. Knowledge is power as the saying goes.
Second, we expect players who wish to be part of the core raid team to understand that attendance and showing up on time to raid is important to the success of the guild. We understand when real life issues come up, however it isn’t fair to the other 19 players who showed up if you continuously miss raid because of “reasons”. This is why we want to make sure that our raiders/recruits understand that by joining our raid team, you are making a commitment to the rest of the group to show up every week. Ultimately, we are all individuals working together towards a common goal and our success or failure as a group depends upon people committing to the team.
Third, we expect our raiders/recruits to be able to take criticism from others. If we notice that you could improve in any manner, we won’t hesitate to point it out. We won't ever attack others for making mistakes, but we will politely let them know of their blunders and how they could improve.
Fourth, raiders/recruits should be willing to sit out for certain encounters. We know it isn’t the most fun thing to have to sit out on a boss fight, especially if there is loot or if you’ve worked hard getting to that encounter. However, not all fights are created equal and sometimes we have to ask players to sit out in order to have the best group composition to complete the encounter. Your willingness to sit out won’t be forgotten and we try to make sure that everyone gets a chance to kill the boss and get loot.
Fifth, all recruits are expected to present WarcraftLogs in their applications. This will give us an idea of how you handle mechanics and how well you performed. We understand that your time is valuable and so is ours. By looking at your WarcraftLogs we can get an idea if you can perform within the required range were looking for before bringing you in to raid with us.
Finally, our guild is made up of players in their early 20’s/mid-30’s and our chat can sometimes get spicy and very adult oriented. We can sometimes talk about off the wall stuff, some of which can get very “Rated R” very fast.
Where to Apply:
(All guild policies can be found in the website under the section: Forums>Guild Discussion>Turkey Recruits.)
Thanks for reading and we hope to hear from you soon!
I noticed the Icy Veins guide on Holy Pala does not include why we don't care about sudden stats, being new to the spec here's my question:
Do we not care about haste at all, or is there actually a certain amount of haste you want to have?
If anyone can help it would be appreciated (:
I have been doing a lot more raid healing lately as a H Pally and was wondering if there were any tips or tricks that anyone could give to help increase my healing. There is a resto druid that has been beating me on most fights and I don't like it at all!!!
Some fights I seem to do decent on the logs while others I have a tendency to struggle. The main talents I seem to change a lot are the 5th tier which are Divine Purpose, Holy Avenger, and Holy Prism. I'm not sure which I prefer the most or which will increase my healing output the most. I know I don't take Rule of Law and probably should but might need some insight as to when to be using it.
The following are links to my logs as well as my armory. Any help whether it is gear, talents, rotations would be extremely helpful.