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The Bloodborn is currently a Heroic raiding guild that is trying to break into Mythic progression raiding. We have a talented core and are very enthusiastic about raiding, but unfortunately we lack the numbers to attempt Mythic. We are a mostly adult guild ages 25-35 and would prefer like-aged people.
A little history: The Bloodborn is a guild that has been around since The Burning Crusade. We started on the Lethon server and transferred to Illidan at the start of Warlords in an effort to find more players on a high-pop server.
We have earned AoTC during every raid tier this expansion (and before!). We are a close-knit guild who help boost keys weekly, PvP, achievement hunt, and much more.
We are willing to help people gear up for their tier. Voice is optional, but we use Discord and will require you at a minimum to listen.
DPS (Death Knight, Shadow Priest) are in high demand.
Healers (Priest, Paladin, Shaman) are in high demand.
Accepting applications from all specs/classes.
Monday - Tuesday - Wednesday 9:30pm-12:30am(pst) 11:30pm-2:30am(server-time)
Battle Tag-Vengente#11907 (Guild Leader)
Battle Tag-Berd#11168 (Guild Officer)
Battle Tag-Khrispy#1471 (Guild Officer)
Battle Tag-Papawoot#1446 (Veteran Raider)
[H][Stormreaver]<Skunkworks> 8/11M, Tues/Thurs 10PM-2AM EST 7PM to 11PM PST - NEED RANGE DPS - All Exceptional PlayersBy Casdon
[US] Stormreaver — Skunkworks
Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
3/3M Trial of Valor
7/7M Emerald Nightmare
Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
Past Raiding Achievements
#US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
How to Apply
Apply with Google Forms
All applications are kept private.
Please include at least the following.
Prominent links to relevant armory pages ]A guild history with reasons for departure
The reason(s) you have chosen to apply to this guild
UI screenshots or fraps/Stream footage
Aerivore (Recruitment Officers)
Real ID: Aerivore#1581
Real ID: Sov#1192
Good time, everyone. New set-bonus requires to do some rotation and now i mostly use binding heal + prayer of healing, but in case of running in Antorus - could surge of light from legendary be a good option? And maybe some other talent changes as well.
As the title suggests - I think it's time that we discuss our Beacon(s) and their place in the current 'meta'.
Most of you will probably not agree with me but I feel like there's a very limited impact to beacon currently. When Legion was first announced I was thrilled at the prospect of tanks losing the 'I am a wall of iron....' and becoming more dependent on their healers again. And I say this despite playing a Guardian Druid for most of WoD with raiding Mythic throughout the expansion.
Once more it was going to be down to your healers to keep you level and you would focus primarily on smoothing out the damage intake while still picking up adds, tank swaps, controlling pace, positioning etc. (the list goes on and on obviously!). Healing yourself was no longer to be your responsibility!
Currently it feels like we've moved too far away from that again. Now this - of course, being an issue not only for paladins but an overall issue with the current state of tanking.
But I digress.... The reason why I feel Beacon needs to be reworked slightly is because currently beacon is having a very minor effective healing vs the overhealing it 'provides'. I've heard several arguments for this. Some feel that 'it is free overhealing so why should we care?' but I lean to the side of: What is the point of having a spell, which is undoubtedly one of our core abilities, that have such a low impact?
I feel like some tuning is in order for it. Maybe rework what it actually does? Tuning overall healing throughput of tanks?
Rework our mastery to be more interactive with throughput in relation to beacons?
I can't really offer any substantial solutions to the problem but I still feel that it is, in fact, a problem.
What are your thoughts on this? Has Blizzard dug themselves into a hole again with the current state of tanking or could a rework of the Beacon sort the issue so that it feels that Holy Paladins are once more the Go-To 'Tank Healer' with a more impactful kit?
<Turkeyism> is a (7/7M EN) (2/3M ToV) (3/10M NH) weekend raiding guild on Stormrage US. Our guild was originally formed in early 2013 as a 10man Heroic raid team with the goal to have fun and get as far as possible. After having defeated Heroic Garrosh in Siege of Ogrimmar and ending the Mists of Pandaria expansion ranked 19th on Stormrage, our team decided to push forward into Warlords of Draenor. With the introduction of Mythic in 6.0, our team set out to expand our roster, overcome new challenges, and defeat the final boss on Mythic, all while maintaining a fun atmosphere to raid in. We finished Warlords of Draenor ranking 14th on Stormrage and managed to get 27 of our raiders the Felsteel Annihilator mount from Mythic Archimonde. We are now currently raiding Mythic Nighthold and looking for additional players (870 ilvl+) who seek a challenge and want to have fun.
Friday: 7:30pm – 11:30pm EST
Saturday: 7:30pm – 11:30pm EST
<Turkeyism> is a weekend raiding guild that raids two nights a week from 7:30 – 11:30pm EST on Friday and Saturdays.
In Demand Classes:
(We prefer the classes listed above but all exceptional applicants will be considered.)
So as a guild there are a few things we expect our raiders and recruits to do/know.
First, we expect our raiders/recruits to know their class fairly well. They should also have a good grasp of the encounters by either having first-hand experience, or by watching tutorials and kill videos online. Knowledge is power as the saying goes.
Second, we expect players who wish to be part of the core raid team to understand that attendance and showing up on time to raid is important to the success of the guild. We understand when real life issues come up, however it isn’t fair to the other 19 players who showed up if you continuously miss raid because of “reasons”. This is why we want to make sure that our raiders/recruits understand that by joining our raid team, you are making a commitment to the rest of the group to show up every week. Ultimately, we are all individuals working together towards a common goal and our success or failure as a group depends upon people committing to the team.
Third, we expect our raiders/recruits to be able to take criticism from others. If we notice that you could improve in any manner, we won’t hesitate to point it out. We won't ever attack others for making mistakes, but we will politely let them know of their blunders and how they could improve.
Fourth, raiders/recruits should be willing to sit out for certain encounters. We know it isn’t the most fun thing to have to sit out on a boss fight, especially if there is loot or if you’ve worked hard getting to that encounter. However, not all fights are created equal and sometimes we have to ask players to sit out in order to have the best group composition to complete the encounter. Your willingness to sit out won’t be forgotten and we try to make sure that everyone gets a chance to kill the boss and get loot.
Fifth, all recruits are expected to present WarcraftLogs in their applications. This will give us an idea of how you handle mechanics and how well you performed. We understand that your time is valuable and so is ours. By looking at your WarcraftLogs we can get an idea if you can perform within the required range were looking for before bringing you in to raid with us.
Finally, our guild is made up of players in their early 20’s/mid-30’s and our chat can sometimes get spicy and very adult oriented. We can sometimes talk about off the wall stuff, some of which can get very “Rated R” very fast.
Where to Apply:
(All guild policies can be found in the website under the section: Forums>Guild Discussion>Turkey Recruits.)
Thanks for reading and we hope to hear from you soon!