Jump to content
FORUMS
Sign in to follow this  
Vlad

Secret Hunter

Recommended Posts

Guest Navor Van Bostitch

This deck sadly doesn't stand a chance vs most meta decks. Biggest issue is not having cards i guess ;-)

Share this post


Link to post
Share on other sites
6 hours ago, Guest Navor Van Bostitch said:

This deck sadly doesn't stand a chance vs most meta decks. Biggest issue is not having cards i guess ;-)

I found myself winning quite a lot with this deck, though only on a somewhat small sample of around 30 games. However, if this deck does not suit you, you should try making some changes mentioned in the Variations section. 

Hunter does not really have any solid card draw, so running out of cards is something you will need to get used to if you use your resources suboptimally. Gaining more experience with the deck will help a lot.

Share this post


Link to post
Share on other sites
Guest hearthstone noobie
On 1.6.2017 at 4:10 PM, positiv2 said:

k, though only on a somewhat small sample of around 30 games. However, if this deck does not suit you, you should try making some changes mentioned in the Variations section. 

Hunter does not really have any solid card draw, so r

unfortunatly i never win a game with this deck. i wonder how you could do. and i wonder, why its listed as a top deck.... its just a waste of dust. 

Share this post


Link to post
Share on other sites
Guest meh

Was excited to try this deck but it disappointed me badly. I have given it quite a bit time to understand how to play it but i rarely win with this deck.

Share this post


Link to post
Share on other sites
34 minutes ago, positiv2 said:

Which deck are you referring to?

I mentioned that before, it may seem more practical but it's confusing to pack all decks of the same type into one comment topic.

People are viewing a specific deck, clicking there on "comments" and just assume it is about the deck they are currently viewing.

Or they assume other ppl who read their post know which deck they are referring to :)

  • Like 1

Share this post


Link to post
Share on other sites
1 minute ago, Caldyrvan said:

I mentioned that before, it may seem more practical but it's confusing to pack all decks of the same type into one comment topic.

People are viewing a specific deck, clicking there on "comments" and just assume it is about the deck they are currently viewing.

Or they assume other ppl who read their post know which deck they are referring to :)

Usually it is clear what deck they are referring to, especially since most of the time there is more info provided than just "this deck sucks" - looking at the post history, this seems to be the average comment from the user though. I remember only two prior cases where I had to ask (could definitely be more, though), which is, at least for me, good enough(TM)

Currently the system is simply awful when it comes to creating threads, so it was decided to go for the system we are using now until we switch to the upcoming content management system, which should happen sometime early 2018 if I recall correctly. Once the system takes places, managing threads should be easier. If it is not, I guess I will have to revert anyway.

Share this post


Link to post
Share on other sites

I remember someone, Damien maybe I'm not sure, mentioned an overhaul of the site. :)

And I didn't want to say it's terrible just sometimes not very practical :)

  • Like 1

Share this post


Link to post
Share on other sites
Guest Jabab
On 12/12/2017 at 4:05 PM, Caldyrvan said:

I mentioned that before, it may seem more practical but it's confusing to pack all decks of the same type into one comment topic.

People are viewing a specific deck, clicking there on "comments" and just assume it is about the deck they are currently viewing.

Or they assume other ppl who read their post know which deck they are referring to :)

It appears to me that when I click on the 'comments' of a deck it continues the previous thread from an older deck. By this I mean I don't think a new thread is created for each deck that is created on the website by admin. It looks like it's retaining the comments from the previous comments sections used from prior versions of decks.

 

It is rather confusing and especially when new cards are introduced makes me actually have to work out if the comment was pre/post new cards aha or even related to the deck currently displayed ...

Share this post


Link to post
Share on other sites
4 hours ago, Guest Jabab said:

It appears to me that when I click on the 'comments' of a deck it continues the previous thread from an older deck. By this I mean I don't think a new thread is created for each deck that is created on the website by admin. It looks like it's retaining the comments from the previous comments sections used from prior versions of decks.

 

It is rather confusing and especially when new cards are introduced makes me actually have to work out if the comment was pre/post new cards aha or even related to the deck currently displayed ...

Wiping threads after each update would actually be detrimental (not to mention the time-consuming nature of it). So, we keep all comments. Since there are post dates, there shouldn't be a major problem with differentiating between what has been posted in the current set/patch, and what had been posted in the previous expansions.

Share this post


Link to post
Share on other sites

I've been using this deck lately, and I have to say it is very enjoyable (my only change was to replace the contemptible Bittertide Hydra with Professor Putricide)... EXCEPT against anything with stamina, mostly priests.

Granted that Big Priest is currently king of the meta, so I understand getting whomped by it... but even some crabbed together hybrid priest decks are kickin' this thing's butt... and the reasons are twofold:

1) Touched on earlier, no legit card draw in Hunter. Comes with the turf, have to work around it... but, brings to point 2

2) No real late game winners. This deck is an early, aggressive, beatdown stick. Priests especially have the ability to draw the game out to the point where they can use the large, late game tools Priests have to swing the game in their favor.

However, this deck has to conserve resources to provide for a big hit for a finish. It will rarely be able to trade spell for spell, card for card, and maintain advantage, due to the aforementioned lack of replenishment.

 

Share this post


Link to post
Share on other sites
Guest ObeyGiant

I know most of these posts are old, but I have no idea what people are talking about. This deck is quite good. I am extremely new to HS in it's current iteration post a billion expansions it seems since I last played, and I have managed to get to Rank 7 relatively easily(and still going - plan to get legend with it eventually) with a near 60% win rate with a variation of this deck. Like every deck Secret Hunter has it's strengths and weaknesses.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Lemon1
      Hunter's latest additions are two massive creepy-crawlies with powerful effects.
       
       
      Two new Saviors of Uldum cards have been revealed via the PlayHearthstone Instagram story. This time, it's a pair of massive creepy-crawlies for Hunter: Wild Bloodstinger and Scarlet Webweaver.

      Wild Bloodstinger is slightly over-statted as a 6 Mana 6/9, but it will have to do battle with a Minion from your opponent's hand before you get to use those stats. This kind of effect has been seen occasionally before in Hearthstone: Dirty Rat was a much-loved (and much-hated) combo disruption card that denied many a Raza the Chained before they rotated to Wild together. Unseen Saboteur is a similar option in the current Standard card pool, but can be wildly inconsistent.
      Scarlet Webweaver is pretty much a Dreampetal Florist for Beasts. You could play King Krush for 4 Mana and do some big damage. You could also play Tundra Rhino for 0 Mana and do some big damage. The possibilities are endless.
      Taken together, these cards suggest Hunter might be playing with some bigger beasts than usual in Saviors of Uldum. This could be a nice change of pace after six months of messing around with Springpaw and various other 1/1s.
      Check out our Saviors of Uldum hub for all the latest info on the new expansion, including every card revealed so far.
    • By Lemon1
      A new Druid Spell has been revealed on Firebat's Youtube channel - and it looks to have a lot of untapped potential.
       
      Firebat has shared his exclusive Saviors of Uldum card reveal on Youtube: Hidden Oasis!

      The card has huge synergy with the new Druid quest, Untapped Potential, and makes it look potentially very strong - the card can be played on turn 6 with both of its Choose One effects combined every time if you're willing to be patient.

      That's all of today's scheduled card reveals - the next one is slated for Sunday at 6.00 AM BST, although it's always possible that we get some surprise reveals in the interim. See you then!
      Check out our Saviors of Uldum hub for the latest info on the new expansion, including new Quests and every card revealed so far.
    • By Lemon1
      The Legendary Quest card for Paladin in Saviors of Uldum has been revealed by Spanish Youtuber Atlas (alongside an adorable 1-drop that will help you complete it).
       
      The Legendary Quest card for Paladin in Saviors of Uldum has been revealed by Spanish Youtuber Atlas (alongside an adorable 1-drop that will help you complete it).
      It's all about playing minions with Reborn, the new expansion keyword. Reborn Minions come back with 1 Health the first time they die, making them especially tough to get rid of (and great to copy with Emperor Wraps, the Quest reward.)
      Alongside Making Mummies we also got Murmy, a new 1 Mana 1/1 Murloc with Reborn.

       
      Seems like Paladin's identity in Saviors of Uldum is beginning to take shape: it's playing a lot of dudes with 1 Health, whether drawing them with Salhet's Pride, generating them with Sandwasp Queen, or resurrecting them with the Reborn keyword.
      Murmy has actually been teased already during a Reddit developer AMA. Asked if there were any cute cards forthcoming in Saviors of Uldum, designer Alec Dawson said:
      Alec Dawson (/u/HS_Alec)
      There are definitely a few in this expansion, especially if you like mummies! So there you have it. Murmy. Cute. In an undead, fish monster sort of way.
      (Also quite probably a terror in Murloc Shaman.)
      Watch the full reveal video below:
      Check out our Saviors of Uldum hub for more information, including details on the new Reborn mechanic and every new card revealed so far.
    • By Lemon1
      A new Warlock card has been revealed by the Chinese streamer 瓦莉拉 (Valeera). It's the first of 51 Saviors of Uldum cards to be revealed at scheduled times by community figures and content creators.
       
      A new Warlock card has been revealed by the Chinese streamer 瓦莉拉 (Valeera). It's the first of 51 Saviors of Uldum cards to be revealed at scheduled times by community figures and content creators.
      It's a new 2 Mana 2/1 Rare for Warlock. Here's Expired Merchant:

      This kind of targeted discard effect has been seen before on Shriek and Reckless Diretroll - it's a nice way of mitigating the randomness of the discard mechanic. In this case it can be used to duplicate one of your power cards. That could mean an extra copy of Mountain Giant, endless chains of Soulwardens and more.
      Pour one out for the Wild players though - one Bloodreaver Gul'dan was bad enough.
      Check out our Saviors of Uldum hub for more info on the new expansion and every card revealed so far.
    • By Lemon1
      Introducing Elise the Enlightened, Dinotamer Brann, Reno the Relicologist, and Sir Finley of the Sands.
       
      The Saviors of Uldum have arrived. We knew that we could expect to see new Legendary cards for Reno Jackson, Brann Bronzebeard, Elise Starseeker and Sir Finley Mrrgglton in the new expansion, but not what kind of effects they might have. Thankfully, the wait is over. All four were revealed today following a San Diego Comic-Con panel with Hearthstone game designer Dave Kosak and three League of Explorers voice actors: Terrence Stone (Sir Finley), Amy Walker (Elise Starseeker), and Carlos Larkin (Brann Bronzebeard).
      Introducing:
      Elise the Enlightened

       
      Dinotamer Brann

       
      Reno the Relicologist

       
      Sir Finley of the Sands

       
      These are the first "No Duplicates" synergy cards to be printed since Kazakus and his Kabal colleagues back in the Mean Streats of Gadgetzan in 2016, and are obviously inspired by the very first: Reno Jackson himself. They certainly pack some powerful effects, but will they be worth the deck-building condition? Only time will tell!
      Check out our Saviors of Uldum hub for more info on the next expansion, plus all the latest card reveals.
×
×
  • Create New...