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So almost every raid, I compare myself to the other DK in group, and cannot figure out why there is always a decent difference in DPS between us.
First...my Logs link: https://www.warcraftlogs.com/character/us/whisperwind/imnotdedyet
I know I am doing decent DPS, but never quite the same as him. We have same talents that matter, legos are comparable I think...I do have the lego helm, just swapped it for the bracers. The only main difference I can find is that he has higher base stats than me. So does the base stats make that big of a difference? Is it merely a RNG hates me issue?
First, I thank you for this great page and guides for Frost DKs.
Second, sorry about my bad english. Its not my native language, and the weather is too hot to handle, and I'm lasy to fix my errors :) I promise, I'll make as few as I can...
And on topic:
Yesterday, I found my...7th legendary, the Seal of Necrofantasia (ignore the wowhead ilevel, it does not matter in my perspective). I used the good old Koltira's Newfound Will +Toravon's Whiteout Bindings combo to get things done. Also, I have a Consort's Cold Core as a dustcatcher in my bank. Also I have a necklance (the shield giving one) and a boot (that every melee can wear), I placed them in my bank, for memories, they are not as usefull. I do not have the new ring yet, nor the trinkets.
Here is my noob DK's armory link: https://worldofwarcraft.com/en-gb/character/arathor/vulpius
My question is, what legendary combination should I use? As a cookie-cutter, I dont realy feel fancy to swap items in that short time when I have time to play :)
I'm a medicore Frost DK player, not the best but not the worst... also, we are doing ToS normal, and next week, or in two weeks, we will start ToS HC. I wont play in every day in every raid, but still, I want to do more damage/fun :)
I use BoS build as written here on Icy-veins. Also I understand that the Seal will be the best legendary, but... what would be my second?
Thank you for reading this, and thanks in advance.
EDIT: armory does not look like to be updated...
I've read through several guides on leveling up and didn't find a clear list of common tips everyone should use. Regardless of the character you're playing or the types of runs you like, there are a couple of tips you should try. I've done this a couple of times and find my leveling from first spawn to Level 70 Paragon 120+ in this new Season 10 went much quicker. In fact, I often advance 2 and sometimes 3 levels on each bounty quest or rift run.
First, before anyone complains about wrong numbers, I admit they are not specifically precise. I am trying to explain a concept here.
1. The Leoric's Crown legendary buff is "Increase the effect of any gem socketed intro this item by 94%". This is usually picked up early in the game. As soon as I get this I insert the highest level Ruby gem I can for the increased experience percentage. Up to level 70 a Flawless Royal Ruby gives an additional 41% experience. That’s 41% x 94% = 79.5%. If you can’t start with the highest gem, start lower and replace it as you can. At level 70 it drops to 4.1%.Until then I keep this regardless of other options. I may not have the strongest, best helm, but I get a tremendous experience boost.
2. Yellow pools give a constant 25% bonus, not for a given time, but for a given number of points. In fact, the experience tracking line(thin line above the skills bar) will show you how many extra experience points you'll receive, what they will take you to until it's expired, and change the line to yellow instead of the normal blue through multiple runs. Only if you get killed before it ends does it stop working.
3. Massacres grant a bonus experience based on how many enemy you kill AFTER you reach 15 killed. The more you kill, the higher the bonus. At 15 killed it’s 1x or 100% bonus. At 140 it's up to about 4x or 400% (please, don't hold me to this. I've done it a couple of times and it's based on failing memory). Along with this, try to have at least one ranged weapon you can shoot from a distance. It can keep your total running.
So, let me give you a scenario. Do your run, and run past all smaller groups regardless of the kind or level of them. A single yellow boss is bad. It takes lots of time and gives very little for the effort. When you run into minions (love the little spiders) in a greater horde, stop and kill as many as you can. I like to run just a little past and see if there are more lurking nearby. When you get a good number, stop, backtrack a little, and begin your killing spree. As you get to the last few enemies, begin using your range weapon to shoot intermittently and from a further distance as you try to move toward more enemy nearby. Rack up as many kills as you can. Only engage the enemy when it’s worth the time to do so.
Here’s how the results work out. Look for close horde pack of 20+ with lots of surrounding enemies. Begin killing and stretch it out near the last enemy so you can move to increase the number with nearby enemies. End up with 80 kills and a base of 10,000 points (fictitious number for calculations only). Add massacre bonus of 2.75 (275%), add the yellow pool bonus of 25%, add the Leoric’s Crown bonus of 79.5%, and you end up with 379.5% minimal increase for a grand total of 37,950 + 10,000 = 47,950 experience points.
On any basic run you should be able to find 3 or 4 of these without much difficulty. With a little personal experience you’ll begin to recognize quickly when the setting is right. So a single bounty run can easily net you an extra 200,000 which isn’t bad at lower levels. But, wait, there’s more! These are percentage increases so they increase with your level increases.
Grinding out these runs can actually be more fun! Try it.