Zadina

Hotfix for Anduin Animation Speed

Sign in to follow this  

1 post in this topic

VwAGRY0.jpg

Shadowreaper Anduin can machinegun his enemies down at a proper speed.

Patch 9.2, which went live yesterday, broke poor Shadowreaper Anduin, causing a huge delay when refreshing his Hero Power. This bug was quickly fixed today with a hotfix that can be donwloaded to your Hearthstone client:

Blizzard Logomdonais

We are currently deploying a Hotfix to fix the speed of Shadowreaper Anduin's hero power.

It slowed down in the patch yesterday. I don't know exactly why since I am not one of the engineers that fixed it but it sounds like it is a side effects of the unity upgrade we did. We have to rebuild a some things when we do a unity upgrade.

Thanks!

Mike. (source)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      Two new 2-mana 2/2s (that's a lot of 2s) were revealed for Warlock and Priest respectively.
      The two EVIL cards were revealed on an Instagram story by @PlayHearthstone. Apart from the obvious similarities they share, they are completely different: their wording is inconsistent and one of them looks better than the other!

      Destroy your own minion(s) to gain a bonus effect hasn't been that good for Zoolock, apart from Grim Rally which does buff the rest of your board. It also remains to be seen how good Lackeys are going to be and if Lackey support cards will be printed. The Genius is probably meant to target Lackeys on the board (they are expendable, after all) to produce other Lackeys.

      I like this EVIL guy slightly better, since Priest has historically suffered when it comes to the 2-mana slot. However, I am not sure how good Lackeys are going to be in a class that has always thrived on Control. It still a bit unclear to what direction Priest is heading to in Rise of Shadows, since all 3 of its cards that have been revealed so far hearken to pretty standard mechanics/archetypes for Priest (Deathrattle, stealing, Forbidden).
      Card images are a courtesy of u/xcrouton.
    • By Zadina
      Rastakhan's Rumble didn't feature a Paladin Secret, but now we have a new one in Rise of Shadows!
      No Surrender was unveiled by CarryPotter on YouTube. The video is in Spanish and contains gameplay of the new card.

      Image by u/czhihong
      A lot of people seem to think this card is really powerful, since it can compliment well an Aggro/Secret Paladin deck, it synergises with Bellringer Sentry and it keeps stuff like Secretkeeper alive. Personally, I am not too sold on it, since Aggro Paladin's cheap and small minions or your dudes will still die from most board clears even after the +2 health buff applies.
      What do you, guys and gals, think?
    • By Zadina
      The younger Windrunner sister joins Hearthstone and she's obviously a Legendary Hunter minion!
      The card was revealed by RegisKillbin on Twitch. He had to solve an intricate puzzle box by Blizzard to get the card.

      And here is the legendary bow, Thori'dal:

      That's a pretty unusual effect for Hunter to get. It definitely requires more support, the stats are mediocre and it is incredibly slow. The class doesn't exactly lack the face damage spells and Spell Hunter is a thing obviously, but it was never really about the damaging spells but more about the Secrets and creating minions via spells. Hunter also lacks a decent board clear. Things have considerably slowed down for Hunter in the past expansions and judging by the other Hunter card, Unleash the Beast, revealed earlier today, they might slow down even more. So, who knows? Maybe Vereesa will actually be good at some point.
    • By Zadina
      Two new cards from Rise of Shadows were revealed earlier today!
      Unleash the Beast was revealed by Chinese streamer Mr. Wuco on Twitch.

      The Wyvern is a Beast. This makes for an excellent Arena card, while it also works well with Zul'jin.
      Keeper Stalladris was revealed by Eurogamer. The article also contains gameplay of the card.

      According to the Eurogamer article, to support Stalladris' release, Blizzard has also gone back and added new art to older Choose One cards, as both choices sometimes used the same design. The card is comparable to Fandral Staghelm and it can go well into Token and Hand Druid. In Wild, things may get a bit out of hand with Jade Idol.
    • By Zadina
      The community card reveals begin with a Paladin card with Twinspell.
      Lightforged Blessing was revealed in a video with a catchy song by Japanese site Dekki.

      Every recent expansion has a card printed for Heal Paladin and Rise of Shadows is no exception. While it may not seem exciting at first glance, Lightforged Blessing can work really well with Wild Pyromancer and Immortal Prelate. Obviously this card isn't made to be used early, since Heal and Control Paladin don't really have early board presence, and one copy of it should be enough, since it has Twinspell. The other issue is that no matter how much support Heal Paladin keeps getting and even though its concept is well made, it never really took off as an archetype.