Jump to content
FORUMS
Sign in to follow this  
Aleco

Hallow's End Hits Hearthstone With Free Rewards and Multi-Class Arena

Recommended Posts

7slgMx9.jpg

The Hallow's End event is live! Log in today to receive two free packs and a free run at the new multi-class Arena mode.

Let the Hallow's End festivities begin! Blizzard's Halloween event has officially hit Hearthstone, and with it has come a number of excellent tricks and treats for players to enjoy.

The treats? All player's will receive two free Wisps of the Old Gods packs and one free Arena run for logging in to Hearthstone between now and 10:00 PM PST on October 30th.  After a quick update players will also receive two Knights of the Frozen Throne packs and another free Arena run for logging in during the second half of the festival, between 12:01 AM PST on October 31st and 10:00 PM on November 5th.

The tricks? All of the in-game hero portraits have been dressed up in Hallow's End costumes, while the Arena has received an update which lets players use two classes at the same time! As you would probably expect from a Blizzard holiday event, the themed costumes add a welcome touch of light-hearted holiday cheer, while the new Arena mode is amazingly fun and chaotic in the best way possible.

44G7kdY.jpgGrO3uBR.jpgcLgcr4T.jpg


A few of my favorite hero portraits.
 

The Hallow's End Arena is a must-play experience for all Hearthstone fans. Throughout the duration of the Hallow's End festival players will select two classes for their Arena runs, the first will set your hero portrait and determine the outcome effects such as Swashburglar, while the second will set your Hero Power. Cards from both classes will appear during the draft, allowing players to create some devastating cross-class combos. Allowing two classes to mix their cards together in the same deck elevates the power level of the average Arena deck and leads to some incredibly fun and unpredictable gameplay.

The increased number of choices and overall power level of the multi-class Arena corresponds with an higher degree of difficulty in the multi-class Arena. Not only are the in-game choices more challenging, but the class selection and draft process have become more complicated as well. Here are my top tips for the new multi-class Arena:

  1. Typically speaking, you want to select a class with high overall card quality as your primary class and a class with a strong Hero Power as your secondary class. The classes with the highest overall card quality in Arena are Paladin, Priest, Rogue, and Druid, while the classes with the best Hero Powers are Warlock, Mage, and Priest.
  2. Selecting classes with complimentary characteristics can give you a huge advantage. For example, Warrior has some excellent aggressive cards but a poor Hero Power for pressuring the opponent. Pairing a primary Warrior with a Hero Power that deals damage (such as Hunter, Rogue, Mage, or Druid) could allow you to draft a powerful aggro deck. Players looking to draft a control deck should attempt to pair two classes with strong late-game together, such as Warlock, Paladin, and Priest.
  3. The Lightforge has already updated their Arena tier list to reflect the multi-class changes. Check out their tier list here to get some help with the drafting process.
  4. The elevated power level of the Arena means there are plenty of powerful minions running around, placing an even higher premium on removal and board clears. Try to prioritize cards in the draft which can kill your opponent's threats.
  5. Games seem to snowball out of control in the early game less frequently than they did in the normal Arena format. It's much harder to out-tempo opponents in the early game due to the increased flexibility of the decks, meaning that games are much more likely to be won in the late game due to card advantage. Since aggressive decks aren't very popular right now, it seems like a good idea to draft greedy decks with a higher than normal average mana cost (so long as you're able to draft a healthy amount of removal and board clear to keep you alive in the early to mid game).

Please feel free to tell us in the comment section which strategies and class combinations have been working best for you in the new Arena, and have a happy Hallow's End!

  • Like 2

Share this post


Link to post
Share on other sites
Guest

Thx for your thoughts about the new arena-mode!

And thx for the UltimateInfestationOnTurn1 video *g*

Share this post


Link to post
Share on other sites

I picked hunter (I had a quest) and warlock (hero power)

I got some discard synergy going on with Malchezar's Imp, Darkshire Librarian, Doomguard and Soulfire

I had a beast from warlock to couple with Houndmaster on turn 3-4.

Overall it was a fun deck to play and had a 8-3 result which is my best so far.

Share this post


Link to post
Share on other sites

A question, I don't have enough time and concentration for arena atm will I lose the free arena tickets when the hallow'S end evend end or will I keep them?

Share this post


Link to post
Share on other sites
1 hour ago, Caldyrvan said:

A question, I don't have enough time and concentration for arena atm will I lose the free arena tickets when the hallow'S end evend end or will I keep them?

I don't think this has been confirmed anywhere - it's a guessing game right now, but I would assume you'll lose it because it's for the "special" dual class arena ATM.

Share this post


Link to post
Share on other sites
Guest
1 hour ago, Caldyrvan said:

A question, I don't have enough time and concentration for arena atm will I lose the free arena tickets when the hallow'S end evend end or will I keep them?

To be on the safe side: Just start an arena run. If you don't play a game and it gets shut down next week you will receive the reward for 0 wins. Which is a pack (and a little dust / gold) - that isn't bad at all!

And if you don't take time in your draft (if you know for 100% that you won't be able to play with the deck anyway) that won't take longer then 2 minutes.

Share this post


Link to post
Share on other sites
25 minutes ago, WedgeAntilles said:

To be on the safe side: Just start an arena run. If you don't play a game and it gets shut down next week you will receive the reward for 0 wins. Which is a pack (and a little dust / gold) - that isn't bad at all!

And if you don't take time in your draft (if you know for 100% that you won't be able to play with the deck anyway) that won't take longer then 2 minutes.

He's going to get a 5-legendary draft now. Perfect synergy.

  • Like 1
  • Haha 2

Share this post


Link to post
Share on other sites

I got a bit time for it now, 2 wins 1 defeat so far, better than nothing if I have no more time and mood for it  :)

Edited by Caldyrvan
  • Like 1

Share this post


Link to post
Share on other sites
14 hours ago, Caldyrvan said:

I got a bit time for it now, 2 wins 1 defeat so far, better than nothing if I have no more time and mood for it  :)

Exactly! At least you got a bit done! :D

  • Thanks 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...