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Patch 7.3.2 Hotfixes: Oct 24

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A new round of hotfixes is here with buffs to Vengeance Demon Hunters, Protection Paladins and nerfs to the Seat of the Triumvirate dungeon.

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Classes

  • Demon Hunter
    • Vengeance
  • Paladin
    • Protection
      • Passive stamina bonus increased to 40% (was 30%).
  • Priest
  • Warrior

Dungeons and Raids

  • Seat of the Triumvirate
    • Common enemies
      • Arcing Void damage reduced by 20% in Mythic difficulty.
      • Collapse cast time increased to 5 seconds in Heroic and Mythic difficulties (was 4 seconds).
      • Consume Essence damage reduced by 20% in Mythic difficulty.
      • Dark Withering damage reduced by 33% and damage taken debuff lowered to 10% per stack (was 20%) in Mythic difficulty.
      • Negating Brand damage reduced by 25% in Heroic and Mythic difficulties.
      • Unstable Dark Matter base health reduced 20% in all difficulties.
    • Zuraal the Ascended
      • Decimate damage reduced 40% in Mythic difficulty.
    • Saprish
      • Void Trap stun duration reduced to 4 seconds (was 5 seconds) and can be dispelled.
      • Dread Screech cast time increased to 3 seconds (was 2.5 seconds).
    • Viceroy Nezhar
      • The number of summoned Umbral Tentacles reduced to 3 with each summoning (was 4).
      • Void Lashing cast time increased to 2.5 seconds (was 2 seconds) and duration reduced to 5 seconds (was 6 seconds) in all difficulties.
      • Void Lashing healing reduction reduced to 2.5% (was 5%) per stack, max stacks increased to 40 (was 20), and duration reduced to 8 seconds (was 15 seconds) in Mythic difficulty.
    • L'ura
      • Naaru's Lament damage reduced by 20% in Mythic difficulty.
      • Umbral Cadence damage reduced by 15% in all difficulties.

Player vs Player

  • Fierce CombatantFierce Combatant achievement is once again visible in the Player vs Player achievement category.
  • Recurrent Arena and Rated Battleground titles such as Duelist and Gladiator are now correctly available to players who earned their respective achievements in Season 4.
  • Temple of Kotmogu
    • Orbs of Power are no longer dropped when you attempt to summon a mount. Successfully summoning a mount will still drop the Orb.

Quests

Toys

Previous Patch 7.3 Hotfixes

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Okay, just 1.5 month needed to nerf that horrible dungeon. Really look at that nerf and I think with this minus ~20% still will be the hardest one.. Anyway at least I can upgrade my +16 for more M+ score. 

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11 hours ago, Hypersonic said:

Okay, just 1.5 month needed to nerf that horrible dungeon. Really look at that nerf and I think with this minus ~20% still will be the hardest one.. Anyway at least I can upgrade my +16 for more M+ score. 

They probably have some weird reason for keeping it hard :p

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Just now, Blainie said:

They probably have some weird reason for keeping it hard :p

And I don't know why, since no one wants to run this dungeon (or CoEN lol).

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8 hours ago, Syktris said:

And I don't know why, since no one wants to run this dungeon (or CoEN lol).

Nah, CoEN is a really fast and cool dungeon. I never understand most people why hate it so much

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6 hours ago, Hypersonic said:

Nah, CoEN is a really fast and cool dungeon. I never understand most people why hate it so much

CoEN at least gets some attention in the group finder - I barely see any runs for Trium. 

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