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I would like to ask somethng about ice lance and other procs aswell.
To maximize dps, should you always try to get rid of Fingers of Frost procs with ice lances? And if you get flurry proc, do you want to get rid of ice lance procs before casting flurry + lance combo?
I am not sure how much icicles and maximizing their damage output before dumping them affects your damage.
A few questions on maximizing the gain from Flurry's Winter's Chill:
It is recommended that you when you cast Frostbolt/Ebonbolt, immediately use Flurry and then cast Ice Lance.
The travel time for Frostbolt/Ebonbolt is slower than Flurry, meaning your Flurry will hit the target before Frostbolt/Ebonbolt, letting Frostbolt/Ebonbolt benefit from Flurry's Winter's Chill.
My first question is:
1. Is there a minimum distance for this to work? ~15 yards?
There is also a instance where you can get 2 Ice Lances off from a Flurry when you have extreme haste stat.
You do the normal Flurry follow-up with Ice Lance, but you move towards the target after casting your Flurry and cast another Ice Lance, letting the 2nd Ice Lance to hit before the Winter's Chill expires. Moving towards your target will reduce the amount of travel time for your Ice Lance's to hit the target.
My second and third questions are:
2. Is there a minimum distance to the target and minimum distance you need to move towards your target for this to work?
3. What Haste % should you have for this to work?
I have kind of a hard question here. It's about the choice between the talent lvl45, and more importantly between Energizing Elixir and Power Strikes.
Now i know those two talents are pretty much worth. I tried them both, and both left me with different issues, for which i need some explanations.
For Energizing Elixir :
We all agree that to maximize it's effect, it's better to use it when you're out of Chi and Energy. The thing is, to be out of Chi AND Energy, you must've used all your spells, and so they are all on CD. So after using your Energizing Elixir, should you spam your Blackout Kick and loose the Combo stacks ? or use 1 Blackout Kick then 1 Tiger Palm to keep the stacks up even if you loose 1 Chi generation ? or just, what is the best thing to do after the Energizing Elixir ?
For Power Strikes :
For this i found something on the forum, but i don't know if it's worth. So, I sometimes had 2 chi and no Energy with Rising Sun Kick and Fists of Fury on CD, should i then use 2 Blackout Kicks and loose the combo stacks (coz' if i use only 1 kick i don't have enough Energy for a Tiger Palm after the GCD) ? or use 1 Blackout Kick and wait for the Energy for a Tiger Palm as i said before ? or (as i saw on the forum) use 1 Blackout Kick, tick once with the Crackling Thunder thing and Blackout again ?
There, i hope i made my point clear enough to understand and i'm sure others have the same "issue". It's more of a Theory Craft matter, but i think with the Mastery being so important and the stats increase with Legion coming, this may have an importance.
Hello everybody! I'm working on getting cards for the Shaman Legendary Malygos Combo deck here on Icy Veins (https://www.icy-veins.com/hearthstone/legendary-shaman-malygos-combo-brm-deck) and also the staple Midrange Shaman cards like Defender of Argus and Dr. Boom. However, I don't have a lot of dust to craft legendaries and I don't want to make two expensive decks because it would take forever. The Malygos deck looks very fun to play but loses a lot because it sucks on board the entire game. I'd like to make it more consistent by making it more board-oriented, and that means running cards like haunted creeper, nerubian egg, flametongue totem, fire elemental, etc.
One of the few advantages of this hybrid is that your opponent would think that you're running a standard Shaman deck but then when turn 10 comes around you just yolo and otk 30 damage in one turn and scare your opponent and make them piss their pants.
However, I'm not an expert like Sottle and I suck at deckbuilding, so I would like the community's help in putting together a consistent list that combines a standard Midrange Shaman deck with Malygos Shaman. I think this brew will be very interesting and fun to play, so I am looking forward to what you guys have to say. Thanks!