Jump to content
FORUMS
Stan

Battle for Azeroth Alpha Build 26476 Talent Changes

Recommended Posts

35788-battle-for-azeroth-alpha-build-259

A new Alpha Build went live yesterday and we have a bunch of Monk changes. Windwalkers gained some Brewmaster talents, there's a new single-target VivifyVivify for both specializations, and Soothing MistSoothing Mist can no longer be cast while moving.

We also updated our Battle for Azeroth Class Changes to correspond with all changes listed below. We looked at two new Allied Races, racial nerfs and new Azerite traits earlier today!

Druid

Balance

Level Talent 1 Talent 2 Talent 3
15 StarlordStarlord Warrior of EluneWarrior of Elune Force of NatureForce of Nature
30 Tiger DashTiger Dash RenewalRenewal Wild ChargeWild Charge
45 Feral AffinityFeral Affinity Guardian AffinityGuardian Affinity Restoration AffinityRestoration Affinity
60 Mighty BashMighty Bash Mass EntanglementMass Entanglement TyphoonTyphoon
75 Soul of the ForestSoul of the Forest Stellar FlareStellar Flare Incarnation: Chosen of EluneIncarnation: Chosen of Elune
90 Shooting StarsShooting Stars Blessing of the AncientsBlessing of the Ancients New MoonNew Moon *new*
100 Nature's BalanceNature's Balance Stellar DriftStellar Drift Fury of EluneFury of Elune

Feral

Level Talent 1 Talent 2 Talent 3
15 Blood ScentBlood Scent PredatorPredator Lunar InspirationLunar Inspiration
30 Tiger DashTiger Dash RenewalRenewal Wild ChargeWild Charge
45 Balance AffinityBalance Affinity Guardian AffinityGuardian Affinity Restoration AffinityRestoration Affinity
60 Mighty BashMighty Bash Mass EntanglementMass Entanglement TyphoonTyphoon
75 Soul of the ForestSoul of the Forest Jagged WoundsJagged Wounds Incarnation: King of the JungleIncarnation: King of the Jungle
90 SabertoothSabertooth Brutal SlashBrutal Slash Savage RoarSavage Roar
100 Moment of ClarityMoment of Clarity BloodtalonsBloodtalons Feral FrenzyFeral Frenzy *new*

Restoration

Level Talent 1 Talent 2 Talent 3
15 AbundanceAbundance ProsperityProsperity Cenarion WardCenarion Ward
30 Tiger DashTiger Dash RenewalRenewal Wild ChargeWild Charge
45 Balance AffinityBalance Affinity Feral AffinityFeral Affinity Guardian AffinityGuardian Affinity
60 Mighty BashMighty Bash Mass EntanglementMass Entanglement TyphoonTyphoon
75 Soul of the ForestSoul of the Forest CultivationCultivation Incarnation: Tree of LifeIncarnation: Tree of Life
90 Inner PeaceInner Peace StonebarkStonebark Spring BlossomsSpring Blossoms
100 PhotosynthesisPhotosynthesis *new* GerminationGermination FlourishFlourish

Hunter

Marksmanship

Level Talent 1 Talent 2 Talent 3
15 Master MarksmanMaster Marksman Serpent StingSerpent Sting *new* A Murder of CrowsA Murder of Crows
30 Careful AimCareful Aim *new* VolleyVolley *new* Explosive ShotExplosive Shot
45 TrailblazerTrailblazer Natural MendingNatural Mending *new* CamouflageCamouflage
60 Steady FocusSteady Focus StreamlineStreamline *new* Hunter's MarkHunter's Mark *new*
75 Born To Be WildBorn To Be Wild *new* PosthastePosthaste Binding ShotBinding Shot
90 BombardierLethal Shots *new* BarrageBarrage Double TapDouble Tap *new*
100 Calling the ShotsCalling the Shots *new* Lock and LoadLock and Load Piercing ShotPiercing Shot

Monk

Brewmaster

  • Brewmasters now have access to VivifyVivify (Single-target heal).
  • Tiger's LustTiger's Lust is now a level 75 talent (down from 30).
  • Mystic VitalityMystic Vitality is now a level 30 talent (up from 75).
Level Talent 1 Talent 2 Talent 3
15 Eye of the TigerEye of the Tiger Chi WaveChi Wave Chi BurstChi Burst
30 CelerityCelerity Mystic VitalityMystic Vitality Chi TorpedoChi Torpedo
45 Light BrewingLight Brewing Gift of the MistsGift of the Mists Black Ox BrewBlack Ox Brew
60 Leg Sweep [TBD]Tiger Tail Sweep *new* Summon Black Ox StatueSummon Black Ox Statue Ring of PeaceRing of Peace
75 Healing ElixirHealing Elixir Tiger's LustTiger's Lust Dampen HarmDampen Harm
90 Special DeliverySpecial Delivery Rushing Jade WindRushing Jade Wind Invoke Niuzao, the Black OxInvoke Niuzao, the Black Ox
100 High ToleranceHigh Tolerance Elusive DanceElusive Dance Blackout ComboBlackout Combo

Mistweaver

Level Talent 1 Talent 2 Talent 3
15 Mist WrapMist Wrap Chi WaveChi Wave Chi BurstChi Burst
30 CelerityCelerity Diffuse MagicDiffuse Magic Chi TorpedoChi Torpedo
45 LifecyclesLifecycles Spirit of the CraneSpirit of the Crane Mana TeaMana Tea
60 Leg Sweep [TBD]Tiger Tail Sweep *new* Song of Chi-JiSong of Chi-Ji Ring of PeaceRing of Peace
75 Healing ElixirHealing Elixir Tiger's LustTiger's Lust Dampen HarmDampen Harm
90 Summon Jade Serpent StatueSummon Jade Serpent Statue Refreshing Jade WindRefreshing Jade Wind Invoke Chi-Ji, the Red CraneInvoke Chi-Ji, the Red Crane
100 Essence WellEssence Well *new* Focused ThunderFocused Thunder Rising MistRising Mist *new*

Windwalker

Level Talent 1 Talent 2 Talent 3
15 Eye of the TigerEye of the Tiger Chi WaveChi Wave Chi BurstChi Burst
30 CelerityCelerity Diffuse MagicDiffuse Magic Chi TorpedoChi Torpedo
45 AscensionAscension Fist of the White TigerFist of the White Tiger *new* Energizing ElixirEnergizing Elixir
60 Tiger Tail SweepTiger Tail Sweep *new* Summon Black Ox StatueSummon Black Ox Statue *new*

Ring of PeaceRing of Peace *new*

75 Inner StrengthInner Strength *new* Tiger's LustTiger's Lust Dampen HarmDampen Harm *new*
90 Hit ComboHit Combo Rushing Jade WindRushing Jade Wind *new* Invoke Xuen, the White TigerInvoke Xuen, the White Tiger
100 Power StrikesPower Strikes Whirling Dragon PunchWhirling Dragon Punch SerenitySerenity

Priest

Shadow

Level Talent 1 Talent 2 Talent 3
15 Fortress of the MindFortress of the Mind Shadowy InsightShadowy Insight Shadow Word: VoidShadow Word: Void
30 ManiaMania Body and SoulBody and Soul San'laynSan'layn
45 Twist of FateTwist of Fate MiseryMisery Dark VoidDark Void *new*
60 Last WordLast Word *new* Mind BombMind Bomb Psychic HorrorPsychic Horror
75 Auspicious SpiritsAuspicious Spirits Shadow Word: DeathShadow Word: Death Shadow CrashShadow Crash
90 Lingering InsanityLingering Insanity MindbenderMindbender Coming Soon!Coming Soon!
100 Legacy of the VoidLegacy of the Void Void TorrentVoid Torrent *new* Surrender to MadnessSurrender to Madness

Rogue

Assassination

  • Dispatch (level 15 talent) has been renamed to DispatchBlindside.
Level Talent 1 Talent 2 Talent 3
15 Master PoisonerMaster Poisoner Elaborate PlanningElaborate Planning DispatchBlindside
30 NightstalkerNightstalker SubterfugeSubterfuge Master AssassinMaster Assassin *new*
45 VigorVigor Deeper StratagemDeeper Stratagem Marked for DeathMarked for Death
60 Leeching PoisonLeeching Poison ElusivenessElusiveness Cheat DeathCheat Death
75 Internal BleedingInternal Bleeding Iron WireIron Wire Prey on the WeakPrey on the Weak
90 Venom RushVenom Rush Toxic BladeToxic Blade ExsanguinateExsanguinate
100 Poison BombPoison Bomb *new* Hidden BladesHidden Blades *new* Crimson TempestCrimson Tempest

Previous Talent Changes

We're covering talent changes every Battle for Azeroth Alpha Build. Here's a history of our previews so far:

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Stan said:

, and Mistweavers lost a talent that allowed them to cast Soothing MistSoothing Mist while moving.

For those that haven't read the dev comment on this, Soothing Mist's "cast while moving" is now baseline. This means that Soothing Mist's channel will not be interrupted from moving by default instead of requiring a talent for it. So this is a buff, not a nerf as this message may imply.

Edited by Yridaa

Share this post


Link to post
Share on other sites
27 minutes ago, Yridaa said:

For those that haven't read the dev comment on this, Soothing Mist's "cast while moving" is now baseline. This means that Soothing Mist's channel will not be interrupted from moving by default instead of requiring a talent for it. So this is a buff, not a nerf as this message may imply.

I don't know if it's a bug, but

  • SM can't be cast while moving.
  • Movement interrupts SM's channel.

I just tried this out.There was a bug in the previous build that did not allow you to cast Vivify or EM while moving (during the SM channel), so there's that.

WoWScrnShot_042018_194740.jpg

Share this post


Link to post
Share on other sites
2 hours ago, Stan said:

I don't know if it's a bug, but

  • SM can't be cast while moving.
  • Movement interrupts SM's channel.

That's very strange, I'm sure I could do that about a week ago. I don't have my PC with me where I am atm so I can't test it myself. I guess it's either bugged or reverted?

Share this post


Link to post
Share on other sites
11 hours ago, Stan said:

I don't know if it's a bug, but

  • SM can't be cast while moving.
  • Movement interrupts SM's channel.

I just tried this out.There was a bug in the previous build that did not allow you to cast Vivify or EM while moving (during the SM channel), so there's that.

WoWScrnShot_042018_194740.jpg

Hey @Stan, I see you changed the article a little bit on the top (Used to say the talent was removed, later you replaced the text with can't cast while moving), is this change due to a more formal answer on Blizzard's side? I'm still trying to figure out if it's intentional or not that it isn't baseline anymore...

 

Purely out of curiosity of course, it's not like I'm in a hurry ;)

Share this post


Link to post
Share on other sites

Somebody knows if the Druid Balance will still have that awesome wolf ghost shot that procs with starsurge in BfA? 

Edited by Terragon

Share this post


Link to post
Share on other sites
7 hours ago, Yridaa said:

Hey @Stan, I see you changed the article a little bit on the top (Used to say the talent was removed, later you replaced the text with can't cast while moving), is this change due to a more formal answer on Blizzard's side? I'm still trying to figure out if it's intentional or not that it isn't baseline anymore...

 

Purely out of curiosity of course, it's not like I'm in a hurry ;)

Here's a blue post explaining Soothing Mist. I think the talent's functionality has been baked into SM this week (was instant Vivify & EM on a target affected with SM + SM castable while moving the previous build if I'm not mistaken). Both are now baseline, but SM can't be cast on the run.

Blizzard LogoBlizzard (Source)

1) Just to say it, sorry about the confusion where we said we were going fix a bug with mobile Soothing Mist and then wound up removing it this build. We made the latter decision a few days later. Briefly--with Soothing Mist changing so much between Legion and BFA, the impact of mobile Soothing would have gone from "a small filler heal can be cast while moving" to "all 5 of your core heals can now be cast while moving." The latter is something we avoid on healers.

2) Any details on ReM overwriting itself would be good. It should not be trying to jump unless there is an injured target that doesn't already have your Renewing Mist on them.
  • Thanks 1

Share this post


Link to post
Share on other sites
16 hours ago, Stan said:

Here's a blue post explaining Soothing Mist. I think the talent's functionality has been baked into SM this week (was instant Vivify & EM on a target affected with SM + SM castable while moving the previous build if I'm not mistaken). Both are now baseline, but SM can't be cast on the run.

Thank you! At least that clears up my confusion.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      A big batch has arrived today with fixes to the Auction House, Azerite Powers and Corruption effects, increases to rare spawns, a nerf to the Defragmentation Punchcard in PvP, Vulpera and Mechagnome issue fixes and the usual large amount of quest tweaks and fixes.
      January 17 (source)
      Achievements
      Fixed an issue where a dead player's Damage Over Time effect could cause the raid to fail The Best of Us . Auction House
      Bids now display properly in the sell tab for caged pets. Fixed a bug causing the quantity field to be empty when selling a non-commodity. The “Uncollected” filter now filters owned battle pets as expected. The “Upgrades Only” filter now correctly applies to wands and shields. The "Usable" filter now filters profession-restricted items and owned toys as intended. Purchasing an entire listing now displays the item count in the seller's auction list. Players can now buyout an auction for which they are already the high bidder. Fixed a bug that caused some mail from the Auction House to exclude expected attached gold. Creatures and NPCs
      The Gaze of N'Zoth can now only be faction tapped while in War Mode. Onyx Warserpent’s Lightning Pool no longer hits players harder than intended. Taijing the Cyclone now resets properly. The spawn frequency of several Rare enemies in Uldum and Vale of Eternal Blossoms Assault areas has been increased. Items
      Azerite Essences Fixed an issue that caused Breath of the Dying’s minor damage effect at Rank 1 or 2 to benefit from the Rank 3 increased proc chance against low health targets. Corruption Effects Fixed an issue preventing Twilight Devastation from triggering on ranged attacks. Infinite Stars damage reduced by 25% at all Corruption levels. Player versus Player
      The red punchcard Subroutine: Defragmentation now heals for 50% in PvP situations. Fixed an issue causing Breath of the Dying to have an incorrectly-lowered cooldown when used against player pets in PvP. Races
      The Vulpera Holy Relic Trick now heals for the correct amount. Fixed a bug preventing Mechagnomes and Vulpera from using ghost flying mounts when dead in appropriate areas. Fixed an expected sound effect on the voices of Pandaren Death Knights. Quests
      Vulpera can once again proceed during the Tirisfal Glades quest, "A Scarlet Letter ". Players who are outside of the Vision while their party defeats Ysedra the Darkener now receive quest credit for “Deeper Into the Darkness ”. Fixed a bug that could prevent Magni Bronzebeard from spawning as expected in “The Halls of Origination ”. It is again possible to turn in “Ancient Crypt Key ”. Titan Artifacts should now appear for the quest “Unearthed Artifacts ” regardless of the completion status of the Assault bar-fill objective. Assault daily quests such as “The Sun King's Chosen ” or “The Strongest Among Them ” now require 3 Rare kills (was 4). Rare kills now provide more credit for Assaults. User Interface
      Guild and community setting dropdowns no longer appear when they are grayed out. Visions
      Players should now find their Sanity draining more quickly after an extended period within Vision of the Twisting Sands and Vale of Eternal Twilight. Fixed an issue that was preventing an iLvl 430 item from dropping when you had completed two objectives and the boss in a Horrific Vision. This item will be awarded to players on their next run if they satisfy these conditions.
    • By Starym
      Blizzard have clarified what keystone you need to complete this week in order to get the +15 next week and the answer is a +19. The wording on the exact decrease in keys for Season 4 next week has been a little unclear, but it's now clarified that the decrease will in fact be 4.
      M+ Season 4 Decrease (source)
      If you want a +15 next week, you will want to do a +19 this week. Happy dungeon-ing this weekend all! ?
    • By Starym
      Blizzard have posted some additional details on the rewards structure for Horrific Visions, from the relation of item level vs. how much you cleared and gathered inside each vision, the weekly tier rewards and the fact that the rewards in general are not RNG but dependent on the milestones you clear.
      You can read more on Horrific Visions in general in our in-depth guide here.
      Horrific Vision Rewards Clarifications (source)
      We’d like to clarify some details about rewards from Horrific Visions. Items are awarded from Horrific Visions at the following milestones:
      Objective Reward iLvl Vision Boss Only 420 Vision Boss + 2 Bonus Objectives 430 Full Clear No Masks 445 Full Clear + 1 Mask 450 Full Clear + 2 Masks 455 Full Clear + 3 Masks 460 Full Clear + 4 Masks 465 Full Clear + 5 Masks 470 Each week, you can obtain each tier of rewards once, with a 100% chance to obtain the best reward that the you were eligible for on any given Horrific Vision.
      For example, if on your first run of the week you clear 2 bonus objectives and defeat the Vision boss, you’ll get an iLvl 430 item. If you then repeat that run, you’ll get the iLvl 420 item that you were eligible for (because you’re no longer eligible for an iLvl 430 item until the weekly reset). If you then perform a full clear, you’ll get the iLvl 445 piece.
      Please note: the presence or absence of other players in Horrific Visions does not influence the chance for an item to be rewarded. All loot tracking is personal, and a character must be alive and sane at the start of an encounter in order to receive credit.
    • By Starym
      We have an incoming hotfix for the Infinite Stars trait, with a significant nerf to its damage at all corruption levels, as well as some more issues with the revamped Auction House.
      Corruption Effect (source)
      We’re working on a hotfix that will adjust the Infinite Stars Corruption Effect:
      Items
      Corruption Effects
      Infinite Stars damage at all Corruption levels has been reduced by 25%. This hotfix should go live in the next few hours, and will appear in our next hotfixes update tomorrow.
       
      Auction House Issues (source)
      Here are some additional issues that we have identified and are actively investigating:
      When items are returned in the mail from the Auction House, it can incorrectly contain more stacks than the displayed maximum of 16. This makes it look like some items are not being delivered. You will know if you are experiencing this if a mail appears empty but can’t be deleted. To retrieve the missing items in this scenario, take out all 16 of the displayed stacks, then close and reopen the mailbox to see the rest (you may need to repeat this several times). If a character buys commodities in high quantities, they may not be able to access their mail. The favorites list is not saving properly. We have resolved some of the issues causing the “Internal Auction Error” to pop up, but it is still occurring and we are continuing to look into it.
    • By Starym
      We'll once again have two competing Mythic raid race events in the new patch, as we've already heard about Method's, but now we also found out Limit (who were also recently added to the Complexity esports org) will be hosting their own!
      A raid ago, in the Eternal Paalce, we saw Red Bull going up against Method's event, with the two having split ways after previously working together on two events (Uldir and Dazar'alor), and Limit were among the guilds headlining the Red Bull event. With the larger org to back Limit up they've now decided to take Method's route and go it alone, with several guilds also joining them, namely Pieces, Big Dumb Guild, Fat Shark Yes, and Club Camel, with the live broadcast for the event held at Complexity’s GameStop Performance Center in Frisco, Texas. 
      The real winners here are the viewers following the race for World First, with the Eternal Palace having been an amazing experience with so many different perspectives to check out and some great commentators on both sides, driving viewership of the race through the roof (with over 200,000 concurrent twitch viewers at one point). It also seems the split in the events here is EU vs. US, which seems fitting as that's always been a division in the raid race - and a pretty intense one at that.
      When it comes to the race itself, this one's going to be pretty damn awesome, as Eternal Palace was one of the best races in WoW history, with Limit getting extremely close to toppling Method, after they basically threw away a win back in Uldir over one wrong non-resetting call. With 12 bosses the final raid/race of the expansion should last a bit longer than usual, which also makes the Asia server guilds a competitor, despite their 2 day-disadvantage over US and 1 over EU, so we might see an even crazyer race - and we get to watch it all live! As always we'll also be covering the race with daily summaries of the action, in case you prefer to catch up with the events instead of follow them live.
       

      World First race related articles
      Method's Race to World First: Ny'alotha Announced
      The Raid History World First Timeline
      The Eternal Palace Mythic Race Summaries Hub
      Method Down Queen Azshara Mythic World First + Video, Raid Comp
      Mythic Jaina World First by Method!
      Ragnaros Classic Down World First by APES
      Method and the Future of the World First Race Coverage
      Red Bull Announce Their Own Eternal Palace Race Event
      Method to Livestream Uldir Mythic Progress for First Time in History
×
×
  • Create New...