Jump to content
Sign in to follow this  

Theories on the Year of the Dragon Expansions

Recommended Posts


The teaser image for the three Year of the Dragon expansions is out and we've gathered the best theories from the Internet, as well as our own educated guesses!

Before we begin, it's important to point out a useful piece of information from a PC Gamer article. The Year of the Dragon’s three expansions will form a complete narrative cycle, rather than each expansion being thematically self-contained. Even though seperately the expansions may bring a lot of different things in mind, our theories need to form a complete story.

Without further ado, let's examine the image teasing the three 2019 expansions:


The first one seems relatively easy to deduct: it looks like a Dalaran and/or Kirin Tor themed expansion. Perhaps, we'll have an escape from the Violet Hold scenario or we'll have to assist the Mages of the Violet Citadel in cleaning up the sewers. The card pack for this expansion was also teased in an image detailing the new features of the first solo Adventure content:


The triangle symbol is slightly mysterious, as the symbol of the Kirin Tor is the All-Seeing Eye. The purple colour of the card pack could point towards something Void related. So, perhaps it's not the obvious Kirin Tor scenario, but something more sinister: the Cult of the Damned and the return of the Old Gods. Whispers of the old Gods was also the first expansion of its respective year and it may return with a twist.

It's a bit harder to tell what the other two expansions are about. The most prominent theory about the second one is something related to Algalon or Ulduar, given that the artwork is quite reminiscent of constellations and Titans. The runes at the bottom of the image, along with the yellow background, remind me of the Halls of Origination, a Titan facility in the sandy region of Uldum. Other possible candidates are Pandaria or a Naga expansion.


The loading screen for Ulduar in World of Warcraft.

A lot of people think that the third expansion is related to the Iron Horde, because of the brown theme with the nail and the two fire lines tearing through on the top. I would like to focus on the yellow globule in the middle - bright yellow isn't a colour I would associate with the palette of the Iron Horde. To me, it's closer to the Mantid, the insectoid race of Pandaria. The Bronze Dragonflight is a really good fit for the third expansion as well.

Good as these theories may be, but they are not at all connected to each other. Since it is the Year of the Dragon, the presence of Dragons is expected both gameplay and story-wise. Perhaps the first expansion is related to the Twilight Dragonflight, Elegon might make an appearance in the second expansion or we just go underwater to meet the Naga and the third expansion can be related to the Bronze Dragonflight and/or Deathwing. All three elements - Twilight/Cult of the Damned, Naga and Deathwing - have also clear ties to Old Gods.


Is the third expansion of the Year of the Dragon related to the Bronze Dragonflight?

According to Blizzard's article, the first solo Adventure will feature a mysterious (yet familiar) Mage character. Perhaps Toki the Time-Tinker will mess up with the timeline in the first expansion of the year (she is a Mage, so she fits the Dalaran theme) and the Bronze Dragonflight will correct her mistake in the end of the Year of the Dragon.

An honourable mention should be made to theories involving Pandaria. Mean Streets of Gadgetzan featured the races of the Pandaria, but it was in no way a Pandaria expansion and we still haven't had one. There are a lot of places in World of Warcraft with strong dragon presence, however, the continent that mostly comes to mind is Pandaria due to the obvious association with Eastern Asian culture and the prominence of dragons in it. There's also the fact that it could fit nicely for the second or the third (see Mantid theory) expansion.

Let us know what your theories are about the upcoming expansions!

  • Like 1

Share this post

Link to post
Share on other sites
3 minutes ago, Cntrl said:

To add onto the minion card in the green circle if you zoom in it’s more like a robe rather then a weapon 

Found a better quality of the image and it does look like a robe after all, nice catch!

  • Like 1

Share this post

Link to post
Share on other sites
1 hour ago, Zadina said:

Found a better quality of the image and it does look like a robe after all, nice catch!

Now , looking closer to the images you can see in the character selection the first one is a panda for warrior , settike for shaman and kaparian for rogue I have a theory that yes the first one will revolve around dalaran tryint to get between the horde and alliance fight as “ neutral” as they could be , second to expansion will do with alliance because it looks like a frost rune symbol and then the third will be horde cause it’s filled with fire and has a tusk at the bottom aka all of orgrimmar horde cap . If this will be like a year of story telling . This is my theory the only thing I’m trying to think is WHO WEARS A ROBE LIKE THAT in Dalaran...

  • Confused 1

Share this post

Link to post
Share on other sites

I agree, the second one looks related to the titans but the style looks more egiptian, likely could be a pyramids/desert expansion. Related to Uldum or to Vol'dun and the Vulpera, there is a Vulpera Rogue hero in one of the captures

Edited by kruull7

Share this post

Link to post
Share on other sites

Last one seriously looks like connected to iron horde or just horde. Even yellow/gold globule got sense when you remind yourself that bronze dragon helped Garrosh and all that stuff

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      In Chapter 3 of the Dalaran Heist, the League of E.V.I.L sows chaos in the Streets of Dalaran.
      You can purchase this new chapter as part of the $19.99 complete Dalaran Heist bundle. You can also grab Streets of Dalaran, or other individual chapters, for $6.99 or 700 Gold by purchasing them in the in-game shop.
      Chapter 3 Details

      The twist for this chapter is called Crowded Streets. Three untargetable minions will be present on each player's side of the board, restricting the number of minions that can be in play. You can therefore only have 4 minions up at a time.
      The Heroes
      The Streets of Dalaran chapter introduces two new Heroes: the Priest and the Rogue.
      Kriziki is the Priest hero. Here are its potential Hero Powers and starting decks:

      Hero Powers
      Lesser Heal (2 mana) – Restore 2 Health. Disort (2 mana) – Swap a minion’s Attack and Health. Soothe (1 mana) – Give a minion -2 Attack until next turn. Starting Decks
      Disciplined – A typical Priest deck with Divine Spirit and Inner Fire, as well as healing spells Shadows – Shadow-themed cards Visions – Deathrattle minions + 0 mana spells The Rogue hero is Captain Eudora, one of the few World of Warcraft characters in the Dalaran Heist. Here are her Hero Powers and starting decks:

      Hero Powers
      Dagger Mastery (2 mana) – Equip a 1/2 Dagger. Yoink (2 mana) – Add a random card to your hand (from another class). Cut-less (2 mana) – Deal 2 damage to an undamaged minion. Starting Decks
      Skulker – Tempo deck with some Stealth cards Dead Man’s Tale – Deathrattle + Thief cards Kobold’s Desire –  Bouncing and shuffling cards into your deck Rewards
      For now, by beating five bosses in Chapter 3 you will receive three Rise of Shadows card packs. If you have beaten five bosses in each of the previous two chapters, you will now have a total of nine packs. More rewards will follow in the next wings.

      Don't forget to check out our guide for everything you need to know about the Dalaran Heist. We'll be sure to update with the bosses for Chapter 3.
    • By Zadina
      Also known as Cuvestone, this Tavern Brawl returns for a fourth time overall and a second time with the Standard-only restriction.
      The rules for this Brawl are that you get dealt a one cost card from your deck on turn one, a two cost card on turn two, and so on until turn ten. If there is a turn where there is no card of the appropriate cost in your deck, you will get a random card from your deck.
      Mech decks seem to be extremely oppressive in this format. Hunter is a decent pick, either with a Mech deck or a Spells & Beasts only deck. Lastly, Big Paladin with Alarm-o-Bot and Prismatic Lens is also a decent troll pick.
      As always, the reward for winning in this Tavern Brawl is a Classic pack.
    • By Zadina
      Time for the meta to shift, as the nerfs targeting three key Rogue cards as well as Archivist Elysiana are now live.
      Patch 14.2.2. has been released and nerfs to the following cards have been applied: EVIL Miscreant's health dropped to 4 (down from 5), Raiding Party costs 4 mana (up from 3), Preparation will reduce the cost of the next spell you cast this turn by 2 (down from 3) and Archivist Elysiana costs 9 mana (up from 8).
      With Rogue losing quite a bit of its power, the meta is definitely going to be affected with Warrior and Mage probably gaining even more of an edge (and they are already doing really well):
      Blizzard Entertainment
      After evaluating game data and working through internal and external feedback on the most popular decks currently in the meta, we’re looking to address the power level and overall pervasiveness of Rogue decks, alongside a specific interaction with Archivist Elysiana.
      Card Changes:
      Rogue EVIL Miscreant - Now has 4 Health. (Down from 5) Raiding party - Now costs 4 mana. (Up from 3) Preparation - Now read: The next spell you cast this turn costs (2) less. Neutral: Archivist Elysian - Now costs 9 mana. (Up from 8 ) As with previous card changes, once these changes are live, players will be able to disenchant the updated cards for their full Arcane Dust value for two weeks. 
      (Source: Battle.net App )
    • By Starym
      There's some unprecedented changes coming to Hearthstone with the Rise of the Mech update on June 3rd, and we're getting the first card buffs ever to happen in the game! There's also a free legendary for logging in during the event, but the big news are the buffs to 18 cards from the Boomsday Project, 2 from each class.

      Most of these weren't really played, and with the buffs it seems Pogo-Hopper and Security Rover look worrisome, maybe too good. Dr. Boom Mad Genius was already a card people were complaining about being OP, and it's going to be even better now with all these buffs.
      But let's take a look at the exact details:
      Behold the Rise of the Mech (source)
      Blastmaster Boom is headed back to the drawing board to upgrade his arsenal and perfect some of his pet projects. Check out what’s coming to the Tavern during the Rise of the Mech event, including a brand new Legendary Mech, SN1P-SN4P!

      Behold Your New Mechanical Overlord!
      Log in to the Rise of the Mech event by anytime between June 3 and July 1 and earn a golden copy of the new neutral Legendary Mech, SN1P-SN4P! Crash this clawed clunker into another Mech to build a behemoth of a bot, then do it again!

      Missed the event? You can craft a normal SN1P-SN4P for the usual cost of 1600 Dust.
      Important Note: SN1P-SN4P will be considered part of the The Boomsday Project and will rotate with that set. Note, however that SN1P-SN4P will not drop from The Boomsday Project card packs. Golden SN1P-SN4P will only be obtainable as part of the Rise of the Mech event, and the normal SN1P-SN4P can only be crafted with dust.  

      Card Changes:
      The twisted tinkerer Blastmaster Boom has been busy in the lab cooking up buffs to cards from every class! These changes are permanent, and the cards will keep their updated stats after The Boomsday Project rotates out of Standard next year. For some context and insight into why we’re updating these cards, here’s a comment from the design team:
      For this update, we decided to take two cards from The Boomsday Project from each class and give them a slight power boost. We think all the cards we chose can lead to fun and interesting experiences, and our aim for these changes is to encourage you to think differently about how you’re currently building decks. We’re hoping that some of these cards will see consistent play in the current rotation, and even inspire completely new decks without having a lasting negative impact on their respective classes. If the goal of a balance update is to address metagame outliers, then the goal of something like the Rise of the Mech update is to inspire some fun, new ideas. We look forward to hearing your feedback!
      Gloop Sprayer to (7) Mana. (Down from ?
      Mulchmuncher to (9) Mana. (Down from 10)
      Necromechanic to (4) Mana. (Down from 5)
      Flark's Boom-Zooka to (7) Mana. (Down from ?
      Unexpected Results to (3) Mana. (Down from 4)
      Luna’s Pocket Galaxy to (5) Mana. (Down from 7)
      Crystology to (1) Mana. (Down from 2)
      Glowstone Technician to (5) Mana. (Down from 6)
      Extra Arms to (2) Mana. (Down from 3)
      Cloning Device to (1) Mana. (Down from 2)
      Pogo-Hopper to (1) Mana. (Down from 2)
      Violet Haze to (2) Mana. (Down from 3)
      The Storm Bringer to (6) Mana. (Down from 7)
      Thunderhead to 3/6/ (Up from 3/5)
      Spirit Bomb to (1) Mana. (Down from 2)
      Dr. Morrigan to (6) Mana. (Down from ?
      Security Rover to 2/6 stats. (Up from 2/5)
      Beryllium Nullifier to 4/8 stats. (Up from 3/8)
      Want to see these cards in action? Be sure to tune in to the Mech-vitational event being held June 3-4.

      Our Next Arena Season will be Electrifying!
      Blastmaster Boom needs more test subjects, and what better place to find them than the Arena? Starting with the Rise of the Mech update on June 3, the available cards in Arena drafts will be rotating to the following explosively exciting sets:
      Classic Basic Goblins vs. Gnomes The Grand Tournament Karazhan The Boomsday Project Rise of Shadows There's unprecedented buffs coming to 18 Boomsday Project cards!
    • By Zadina
      Fully updated each week after the release of each chapter!
      With the Adventure having launched last week with two chapters available and the third chapter to be released this week, we figured it's the right time to showcase our brand new Dalaran Heist guide.
      With the Adventure not being released fully, the guide is obviously a work-in-progress. For now, you can see some pretty solid information on the first two chapters, as well as general info on the Dalaran Heist itself.
      For example, you can find which bosses you can face at each level and a full list of all available treasures and card buckets per class.
      We'll keep updating our guide and we'll be sure to let you know when it's complete.
  • Create New...