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The Fortune Teller Teaser for Year of the Dragon Expansions

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We have a teaser for the first 2019 Hearthstone expansion with the Fortune Teller from Whispers of the Old Gods returning with a cryptic message.

This is the first time we get a teaser video, before the announcement of an expansion and its release video. Here it is:

We've had our theories on the nature of the first Year of the Dragon expansion, but this teaser is quite perplexing. The fact that the Fortune Teller was present in the video for Whispers of the Old Gods may indicate that the first expansion may be Void related. However, she lifts up a card that depicts an eye, a clear hint towards the Kirin Tor, one of the most popular theories so far.

The Fortune Teller talks about assembling a team of bad guys and this has made people assume that perhaps all the new Legendary cards will feature well-known villains from the Warcraft universe. In the end of the teaser, we see a card depicting a scale; its one side (the one the scale is leaning to) contains candles, while the other is filled with gold. Whether it's a message about Kobolds & Catacombs or something completely unrelated, it is something really hard to decipher.

Lastly, some people have theorised that Scry may be a new upcoming Keyword, since it is mentioned in the trailer. The Scry keyword in Magic: The Gathering allows the player to look at the top card(s) of his/her deck, then place it/them on either the top or bottom of the deck.

What are your thoughts on this teaser?

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I doubt it's old gods stuff again, we already have several cthuns, nzoth etc in game.    Void maybe but we don't have any "Wow" lore on them yet aside from the basic vague descriptions.    Once we get to fighting the Void Lords (and learn their names and individual motives and whatnot) in WoW then a hearthstone expansion might be much more likely.

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Hey, here's a theory, what if this expension was faction themed ? (not exactly as in MSoG, but with very specific keywords).

For exemple rogues, druids and hunters could be "spies" (the fortuneteller speaks about "scry" and "spy"). Mecanics would be about seeing a card in the enemy hand or the top card of one's deck, with some secrets shenanigans.

Another faction would be "spellcasters"( because of the Dalaran and candles), gathering Mage, Demonist and Shaman (that would synergise with their spell related cards from RR). A rune mecanic would be awesome (could be a spell token, or would sit next to secrets and quests, giving next spell some extra effect).

That would leave Paladin, War and Priest in a "dragon" faction (since the whole year should be more or less dragon oriented). A mecanic could be about draconic flights.

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Uncommon Patron

Eye (obviously Kirin-Tor) + Fortune Teller from WotG (possible connection to void) + 'assemble a team of bad guys'..

Guys, it seems we're getting Assault on Violet Hold, Ocean's 11 style.

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10 hours ago, Westplague said:

Hey, here's a theory, what if this expension was faction themed ? (not exactly as in MSoG, but with very specific keywords).

For exemple rogues, druids and hunters could be "spies" (the fortuneteller speaks about "scry" and "spy"). Mecanics would be about seeing a card in the enemy hand or the top card of one's deck, with some secrets shenanigans.

Another faction would be "spellcasters"( because of the Dalaran and candles), gathering Mage, Demonist and Shaman (that would synergise with their spell related cards from RR). A rune mecanic would be awesome (could be a spell token, or would sit next to secrets and quests, giving next spell some extra effect).

That would leave Paladin, War and Priest in a "dragon" faction (since the whole year should be more or less dragon oriented). A mecanic could be about draconic flights.

That still sounds pretty much the same as MSoG, you just changed the classes per faction and different mechanics per faction. So I doubt they'll repeat exactly that again. Could be more towards 2 factions available to all classes where each faction has their own keyword(s) and synergise well with all other cards of the same faction, but the cards have a negative/negated effect when played with cards from the opposite faction (to avoid having cards of both factions in a single deck). That way all classes can choose between one of the two factions and build a deck around that faction's speciality.

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15 hours ago, Pandabuffel said:

That still sounds pretty much the same as MSoG, you just changed the classes per faction and different mechanics per faction. So I doubt they'll repeat exactly that again. Could be more towards 2 factions available to all classes where each faction has their own keyword(s) and synergise well with all other cards of the same faction, but the cards have a negative/negated effect when played with cards from the opposite faction (to avoid having cards of both factions in a single deck). That way all classes can choose between one of the two factions and build a deck around that faction's speciality.

Super cool idea, that would be awesome. I just hope it doesn't become the new Baku/Greymane omnipresent mechanic.

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