Jump to content
FORUMS
Sign in to follow this  
Starym

Season 17 Content Hub (Patch 2.6.5)

Recommended Posts

1do0Wsb.jpg

 

The new season is finally live on the PTR! We'll be taking a look at all the new features so we can all be prepared for mid-May when the live patch is scheduled to arrive. Our very own Stan will be diving into the PTR and sharing all the details for those of us that don't want to spoil ourselves on the massively increased legendary drop rate test realm, or for those that don't have time/just want to wait for the real thing.

Here are all the articles related to the new patch:

________________________________________________

And here are the full patch notes, in case you missed them before:
 

Blizzard Logo            (Source)

With Patch 2.6.4, we started a new process for testing content both internally and externally that worked well for our production schedule and helped ensure that we received focused, actionable player feedback. We’re going to continue using this process for Patch 2.6.5, with a one-week PTR to fully test Season 17.

On the docket are also highly-requested quality of life changes, item changes that should boost some fan-favorite playstyles, and an all-new Season 17 buff that'll help us bring the terror to the Season of Nightmares!

Table of Contents

Please note that this is a preview for PTR content, which is subject to change.

PTR Details 

We'll be conducting the Patch 2.6.5 PTR over the course of one week, starting Friday, April 5. During the course of the PTR, there may be periodic maintenances, outages, hotfixes, or minor patches.

There will be two buffs active to help you on your PTR journey: increased Legendary drop rate and double Blood Shard drops. This should allow everyone to acquire any class set items (or supplemental items) that they might need!

Feedback should be provided in the PTR Feedback forum while bug reports should be provided in the PTR Bug Report forum. Clearly separating these tracks allows our designers and quality assurance testers to hone in on the information they need most.

Return to Top

PTR Goals 

With another new game-impacting Seasonal buff and several beefy boosts to Legendary items, we know it will be very tempting to get your hands dirty with as much as you can! To help guide your focus, here are the priorities in terms of what we’d most like to see tested.

  • Players pushing Greater Rifts as high as possible with the new item changes listed below
  • Experimentation with the Legacy of Nightmares Seasonal buff, with emphasis on finding builds with unforeseen interactions or bugs

Return to Top

PTR Tips 

As with our previous 2.6.4 PTR, this testing period will have a short duration. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.

  • Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing.
    • For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you'd want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself.
  • Prior to the start of PTR, consider stocking up on items like Puzzle Rings and Bovine Bardiches. Having these available after you import your character can make any necessary PTR farming much faster!
  • Try to break things! Just tell us when you do so we can make sure that the 2.6.5 launch is as smooth as possible.
  • When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something "off" that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome but identifying the issues themselves is most important.

Return to Top

Patch Notes 

Last updated March 29 @ 10:00 p.m. PST.

Below you will find the patch notes for the most recent update for Diablo III, Patch 2.6.5.

Table of Contents

Note: All changes apply to all versions of Diablo III, including PS4, Xbox One, Switch, and PC unless otherwise indicated.

General 

  • Torment 14, 15, and 16 have been added to the game
  • Portals left behind by Treasure Goblins may occasionally lead somewhere udderly ridiculous
  • Using an Ancient or Primal Puzzle Ring in Kanai’s Cube will produce a new result
  • Party portraits now display if a player’s Cheat Death buff has been recently used (PC Only)
  • When a boss is killed in a Nephalem Rift, a permanent ping will mark the location of the boss’ death until the Rift is closed
  • The Boss Notification screen has received a rework (PC Only)
  • The Greater Rift Notification screen has received a rework (PC Only)
  • The Greater Rift Completion screen has received a rework (PC Only)
  • Matchmaking no longer prevents players from joining a game while a Greater Rift is already in progress
    • Players who join the game will still be unable to join a Greater Rift in progress
  • The progress bar for a Greater Rift is now visible to all players in the game, regardless of whether they are participating in the Rift or not

Return to Top

Quality of Life 

  • Additional stash space has been added for all players
    • PC: 5 additional stash tabs are now available
    • PS4/XB1/Switch: 140 additional stash spaces are now available
  • Search functionality has been added to Stash (PC Only)
  • All Crafters now have an Expand/Collapse All button for recipes (PC Only)
  • Most Bounty indicators are now displayed immediately after entering the Bounty area
  • Death's BreathDeath's Breath now drop in Horadric Caches

Developer Comment: With 2.6.5, we’re aiming to address some of the longest standing and most desired quality of life features the community has brought to us. We’ve hit a little bit of everything, from adding additional Torment levels, making Ancient/Primal Puzzle Rings feel rewarding, and rehauling stash space in both size and functionality. Other changes were made to help smooth out overall gameplay, such as making Bounties feel less of a chore and more rewarding and reworking a few of our notification screens.

Return to Top

Seasons 

  • The Season Journey Journal now displays all chapters, regardless of current progression
  • Added the buff for Season 17
    • Player’s damage dealt is increased by 750% and damage taken is reduced by 4% for every Ancient Item they have equipped while having no Set Bonuses Active

Developer’s Comment: The Season of Grandeur was by far our most popular Themed Season yet. In the wake of having a free Ring of Royal GrandeurRing of Royal Grandeur active, we saw a lot of requests to try the same thing with the Legacy of Nightmares set power. We had been toying with the same idea internally, and the community request really nudged us over the edge of giving it a go!

Items 

  • (NEW) Bottomless Potion of the Unfettered
    • Become immune to control-impairing effects for 5-7 seconds after drinking this potion
  • Akkhan's LeniencyAkkhan's Leniency
    • Each enemy hit by your Blessed Shield increases damage of your Blessed Shield by 15-20% 75-100% for 3 seconds
  • Bloodtide BladeBloodtide Blade
    • Death Nova deals 80-100% 300-400% increased damage for every enemy within 25 yards
  • Chantodo's WillChantodo's Will
    • Every second while in Archon form you expel a Wave of Destruction, dealing 1000% 4000% weapon damage to enemies within 30 yards. Every time you hit with an attack while not in Archon form, 1000% 4000% weapon damage is added to the Wave of Destruction, stacking up to 20 times
    • Wave of Destruction ticks now scale with attack speed
  • The Dagger of DartsThe Dagger of Darts
    • Your Poison Darts and your Fetishes’ Poison Darts now pierce and deal an additional [400-500%] damage.
  • Iron RoseIron Rose
    • Attacking with Siphon Blood has a 40-50% 100% chance to cast a free Blood Nova
  • JekangbordJekangbord
    • Blessed Shield ricochets to 6 additional enemies and has its damage increased by 225-300% 300-400%
  • Sage’s Set
    • Now doubles the amount of Death’s Breaths that drop
      • Previous: Increases Death’s Breath drops by 1

Developer’s Comment: With Patch 2.6.4, we focused on making a lot of changes to different class sets to open up build diversity and level out the comparable power between classes. With 2.6.5, we’re continuing that trend through adjustments to (mostly) Legendary powers we feel have a very strong, fun fantasy, but needed some damage bumps.

Bug Fixes 

  • Fixed and issue where Xbox One/PS4 Voice Chat within public games was failing to work (Xbox One and PS4 Only)
  • Fixed an issue where The Immortal King’s Set Dungeon objective numbers were incorrect
  • Fixed an issue where the player counter UI was incorrectly showing 0 players online
  • Fixed an issue where Greater Rift 70 first-time completion Primal drops were occurring for players even if they did not succeed at the 15-minute completion time
  • Fixed an issue where Bounties that required interacting with an object would not update the next objective immediately after completing one
  • Fixed an issue where a second Puzzle Ring tab would be shown in the Kanai’s Cube UI when a Puzzle Ring was equipped (Console Only)
  • Fixed an issue where Keywarden icons would not show up on the map in Torment level games (Switch Only)
  • Fixed an issue where some subtitles in the Taiwan localization would exceed the screen limit (Switch only)
  • Fixed an issue where the mouse cursor may be hidden when launching the client (Mac only)
  • Fixed an issue where players would not be blocked from entering Public Games with the Key Warden tag when Key Wardens have already been defeated

Return to Top

How to Participate 

To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.

Step 1: Create a PTR account. To create a PTR account, log in to Blizzard Battle.net Account Management and double-click on your Diablo III game license; this will bring you to the game management page. On this page, click "Create a PTR account.

If you've participated in any previous Diablo III PTR, the "Create PTR account" button may not appear. This is because you've already created a PTR account and can therefore skip this step.

Step 2: Once you have created a PTR account, installed the Blizzard Battle.net desktop, and logged in with your Blizzard Battle.net credentials, select "Diablo III" from the main menu on the left-hand side of the application.

Step 3: On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.

Step 4: You should now have the option to install and play the patch.

The PTR is available in all supported languages, and accounts from all regions are eligible to participate.

Return to Top

PTR Character Copy 

The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.

Step 1: Log into the live game and then log out.

Step 2: Log into PTR client and create a level 1 character. After you're done, return to the main character screen.

Step 3: Click on the "PTR Copy" button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)

Step 4: Select your region.

Step 5: Click "Copy." This will copy all characters on your account from the selected region.

Step 6: You will be disconnected from the PTR client.

Step 7: Log back in. Your copied characters will be available for play.

Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost. In addition, you can only copy characters over to your PTR account once every 24 hours. Attempting to copy characters before this cooldown is up will result in an error.

Return to Top

As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback.

*Header art is of an Enslaved Nightmare from the D3 Wiki.

Share this post


Link to post
Share on other sites

Free LoN sure is great for a handful of builds....

But what about WW Barb? You cannot play WW barb without the 2 piece bonus from the swords. And the 2 piece bonus from Endless Walk is darn near required as well. 

They have been ignoring a lot of very iconic builds for a long time and every season the same builds dominate.

HOTA & Charge have been the kinds of barb forever. WW and Leapquake ignored.. and god forbid you want anything else.

If LoN worked with 2 piece set bonuses, THEN we would have something interesting for more people.

Share this post


Link to post
Share on other sites
27 minutes ago, Cambios said:

Free LoN sure is great for a handful of builds....

But what about WW Barb? You cannot play WW barb without the 2 piece bonus from the swords. And the 2 piece bonus from Endless Walk is darn near required as well. 

They have been ignoring a lot of very iconic builds for a long time and every season the same builds dominate.

HOTA & Charge have been the kinds of barb forever. WW and Leapquake ignored.. and god forbid you want anything else.

If LoN worked with 2 piece set bonuses, THEN we would have something interesting for more people.

Sure you can. You just can't be "competitive" with it ?

Share this post


Link to post
Share on other sites
Guest
1 hour ago, Starym said:

Sure you can. You just can't be "competitive" with it ?

And there is absolutly harm in that IMO.

It's not like you miss parts of the game if you do not play a Tier 1 build.

It's not like there is a difficult raid like in WoW where you need the best items / strategy to finish it.

You can only play higher GR tiers.

But there is absolutly no difference if you play GR 50 or 75 or 100.

That's why I suggest Cambios that you just play the build you like best ?

Share this post


Link to post
Share on other sites
On 4/5/2019 at 4:20 PM, Starym said:

Sure you can. You just can't be "competitive" with it ?

 

22 hours ago, WedgeAntilles said:

And there is absolutly harm in that IMO.

?

Of course there is harm in it. Progress and constantly getting little upgrades is part of Diablo and always has been.

With whirlwind, that door get slammed shut in the 90s. For charge and hota, its 120+, and for zbarb its 150 in a group.

WW is not group viable at all on top of the fact it is about 30 GRs lower than the other solo builds.

That means your ability to progress is over weeks/months sooner in a season. That sucks.

Not only does it suck, but it is actually very easy to remedy. More build variety for meaningful gameplay and more progression are good things.

Telling people to "just enjoy sucking with your build" is not really a great suggestion. It also isn't good for the game.

Share this post


Link to post
Share on other sites

Also, this isn't just about whirlwind. There are tons of fun builds in many other classes that are also garbage and could easily NOT be garbage.

And unfortunately LoN is just going to widen the gap if they don't do some other things as well.

Allowing 2 piece set bonuses with LoN would actually be a big step in that direction.

Share this post


Link to post
Share on other sites

Personally I think the LoN is the worst set in the game. It relies on you having ancient legendaries and no other sets and lets face it, ancient legendaries have a very low drop rate. I can play for hours and never get one, so in the season it makes this buff useless. Clearly this is directed towards the elite players that spend all day farming rifts rather than the normal players. Focus and Restraint would have been a far better theme than LoN.

Share this post


Link to post
Share on other sites
Guest
20 hours ago, Cambios said:

Telling people to "just enjoy sucking with your build" is not really a great suggestion. It also isn't good for the game.
 

Oh yeah, playing what you like is REALLY very bad for the game...

If you want the greatest GR possible play this build for heavens sake.

If you want to play what you like do that - like I said no build excludes you from the game. You can kill any boss, you can do GR. Not GR 125 maybe but only GR 70 - there is no difference.

Seriously, I do not get your point. You can do whatever you want without having to forfeit anything in the game.

What are you whining about?

Share this post


Link to post
Share on other sites
19 hours ago, Nihilatos said:

Personally I think the LoN is the worst set in the game. It relies on you having ancient legendaries and no other sets and lets face it, ancient legendaries have a very low drop rate. I can play for hours and never get one, so in the season it makes this buff useless. Clearly this is directed towards the elite players that spend all day farming rifts rather than the normal players. Focus and Restraint would have been a far better theme than LoN.

I don't think it'll be that hard to get those ancients though. With three new torments and the Sage set dropping insane amounts of death's Breath now it will be a lot easier. Also what you're talking about is only relevant if you HAVE TO have the best LoN setup asap to push the absolute highest GRs possible, otherwise you can still play lower ones with whichever ancients you get.

Share this post


Link to post
Share on other sites
On 4/7/2019 at 7:14 AM, Nihilatos said:

Personally I think the LoN is the worst set in the game. It relies on you having ancient legendaries and no other sets and lets face it, ancient legendaries have a very low drop rate. I can play for hours and never get one, so in the season it makes this buff useless. Clearly this is directed towards the elite players that spend all day farming rifts rather than the normal players. Focus and Restraint would have been a far better theme than LoN.

I disagree. Im a VERY casual player and I managed to get a truckload of ancient and a handful of primal items without even really trying. The LoN mechanic is great because you gain a flat 750% damage boost from ANY ancient piece, not just the BiS item for the top tier build. LoN opens up endgame to many more gear combinations than simply the top tier class sets.

  • Haha 1

Share this post


Link to post
Share on other sites
On 4/7/2019 at 1:05 PM, WedgeAntilles said:

Oh yeah, playing what you like is REALLY very bad for the game...

If you want the greatest GR possible play this build for heavens sake.

If you want to play what you like do that - like I said no build excludes you from the game. You can kill any boss, you can do GR. Not GR 125 maybe but only GR 70 - there is no difference.

Seriously, I do not get your point. You can do whatever you want without having to forfeit anything in the game.

What are you whining about?

1) That's the problem. You *CANNOT* play what you like if you want to progress beyond the first 2 or 3 weeks. My ww barb was capped/maxed out in that time and no longer viable. There are many other fun builds with the same problem (multishot DH, etc).

2) Why should there be major, core, iconic builds with core sets designed around them that are 30+ GRs behind others? That makes no sense.

Given the choice between being awesome with more variety and being shitty with less variety, always choose awesome.

There is no upside to WW, multishot, and tons of other core builds being garbage.

 

 

Share this post


Link to post
Share on other sites
On 4/8/2019 at 9:11 PM, Acheronus said:

I disagree. Im a VERY casual player and I managed to get a truckload of ancient and a handful of primal items without even really trying. The LoN mechanic is great because you gain a flat 750% damage boost from ANY ancient piece, not just the BiS item for the top tier build. LoN opens up endgame to many more gear combinations than simply the top tier class sets.

Heh you're very lucky then. I get the occasional ancient but it's not very often. As for primals I've had the grand total of 3 and 2 of them weren't useful to me at all. I think my RNG quota is clicked to bad, it's the same for WoW ?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      The Diablo patch 2.7.0 PTR has been updated with changes to followers, items and some bug fixes, and you can check the all out below. If you want to see all of the 2.7.0 notes and not just the most recent update, head on over here. 
      Updated Patch Notes (source)
      Follower Updates
      Follower ability tooltips now display the current value of scaled abilities rather than the range. Vanish, Fate's Lapse, and Guardian now have a higher priority than player's cheat death skills. Vanish, Fate's Lapse, and Guardian now display a debuff icon while on cooldown. Fixed a bug to make Follower Relics that reduce the cooldown by 50% now affect Vanish, Fate's Lapse, and Guardian. Updated Vanish description to provide clarity. Developer's Note *Update: These updates should provide additional clarity into the benefits followers are providing to players.
       
      Scoundrel
      *Skill Rework - Vanish When you take fatal damage, the Scoundrel conceals you from enemies for 3 to 7 seconds based on the Scoundrel's Dexterity, and prevents your death allowing you to escape your death.
        Items
      Item Changes
      Bones of Rathma 2-Piece Set: Your minions reduce the cooldown of Army of the Dead by 1 0.25 second each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire. Bones of Rathma 6-Piece Set: Each active minion increases the damage of Army of the Dead and Bone Spirit by 1000% 500%, up to 8500%. Defiler Cuisses: Bone Spirit's damage is increased by 400% to 500% for every second it is active and will also freeze enemies on impact. Maximum of 5 seconds. New item* Bonds of C'Lena: Army of the Dead and Bone Spirit deals 300% to 400% increased damage. Bone Spirit deals an additional 2% increased damage for 5 seconds each time Army of the Dead hits an enemy. Bone Spirit deals 300% to 400% increased damage and deals an additional 2% increased damage for 10 seconds each time Army of the Dead hits an enemy. Maximum of 500 stacks Developer's Note: We recognize that the Bones of Rathma set plays similarly to other Necromancer builds. Our goal is to preserve the fantasy of the set while maintaining diversity among the Necromancer sets.
      Developer's Note *Update: Initially multiple legendary powers were left uncapped to see how players would utilize them, however we didn't anticipate for Army of the Dead to be able to cast as frequently as it was. This totally dominated how the set was played and also resulted in permanent invincibility. We're attempting to address this and we'd love for players to try out the new changes and provide additional feedback.
      Firebird's Finery 2-Piece Set: When you die, a meteor falls from the sky and revives you. Disintegrate Ignites enemies, causing them to take 3000% weapon damage per second until they die. Disintegrate Ignites enemies, causing them to take 7500% weapon damage per second until they die. When you die, a meteor falls from the sky and revives you. This effect has a 60-second cooldown. Firebird's Finery 4-Piece Set: You gain 80% damage reduction and 4000% increased damage while Ignite is applied to a target. Casting Disintegrate adds Combustion stacks that reduce the cooldown of Teleport by 2% per stack. Stacks up to 50 times. Casting Disintegrate adds Combustion stacks that reduce the cooldown of Teleport by 1% per stack. Stacks up to 100 times. You gain 80% damage reduction while maintaining Combustion stacks. Firebird's Finery 6-Piece Set: Hitting an Ignited enemy with a fire spell other than Disintegrate deals Ignite damage multiplied by Combustion stacks. You gain 4000% increased damage while Ignite is applied to a target. Hitting an Ignited enemy with a non-channeling fire spell deals Ignite damage multiplied by Combustion stacks. Developer's Note: Firebird’s Finery is due for a rebirth. We have overhauled the set to breathe new life into it while still allowing the player to incinerate the forces of Hell. 
      Developer's Note *Update: The original intent of this set redesign was not to use channeling abilities as the main source of damage so we adjusted the 2-piece and 6-piece bonuses. We increased the Combustion tick rate to make it easier to maintain stacks and to make the set less cumbersome to play. Additionally, we appreciate the community's catch of the unintended overlap between Tal Rasha's Elements and Firebird's Finery. It was fun while it lasted, but it has to go.
      Gears of Dreadlands 6-Piece Set: Hungering Arrow pierces a maximum of 2 times while wearing the Gears of Dreadlands. Your primary skills deal 15,000% increased damage.  The Ninth Cirri Satchel: Hungering Arrow is guaranteed to pierce and also deals 450% to 600% increased damage. Hungering Arrow can only pierce up to 3 times. Developer's Note: We toned down the number of pierces Hungering Arrow can perform while Gears of Dreadlands is equipped to address concerns when interacting with Missile Dampening.
      Developer's Note *Update: The initial change was targeted towards Gears of Dreadlands using Hungering Arrow, which severely nerfed its performance and also didn't fix the same issue across other sets. The new fix is now on the core legendary power that Hungering Arrow relies on, and Gears of Dreadlands' power has been adjusted to compensate and also encourage other primary abilities.
      Blackthorn's Jousting Mail: Replaced one primary minor property with a random elemental damage affix.  
      Bug Fixes
      General: Updated text on Blackthorne's Jousting Mail item descriptor Demon Hunter: Fixed a bug where Hungering Arrow - Shatter Shot pierced more than intended.  Wizard: Fixed bug where the Firebird's Finery 6-piece bonus was not interacting with Wave of Force - Heat Wave and the base Hydra's attacks. Wizard: Fixed a bug where the Deathwish damage bonus was not always applying correctly while Channeling. Leaderboard: Fixed a bug where players could be placed on the "No Six Piece Set" Leaderboard when having a Class Set equipped. Leaderboard: Fixed a bug that caused the bottom of the Leaderboard UI to be cut off.
    • By Staff
      Patch 2.7.0 will be deployed on the PTR on February 25. Blizzard completely revamped the Follower system. Read on for more information.
      Follower Revamp
      Your Follower can now be equipped with a total of 14 different item slots. A new mechanic called the "Emanate" has been added, which allows you to gain the intended effect of certain Legendary Powers and Set Bonuses when equipped on a hired Follower. Follower skills have been updated (see patch notes for details). Multiple Legendary Items have changed.
        (Source)
      Our two-week PTR testing period for the 2.7.0 update begins February 25 and we're asking for your help to quell the tides of surging demons. Take a look at the preliminary patch notes below and start theorycrafting how you'll make the most of the Follower system revamp, leaderboard changes, and Legendary item changes; Patch 2.7.0 will be arriving soon.
      Table of Contents
      PTR Focus Details PTR Tips Patch Notes Seasons Items Bug Fixes How to Participate in PTR PTR Character Copy Please note that this is a preview for PTR content, which is subject to change.
      PTR Focus & Details
      We’ll be conducting the Patch 2.7.0 PTR, and phasing in content updates over the course of two weeks, starting Thursday, February 25. During this time there may be periodic maintenances, outages, hotfixes, or minor patches.
      There will be three PTR-unique buffs active to help you on your journey: increased Legendary drop rate, increased experience gains, and double Blood Shard drops. You can also buy new gear for testing from the special PTR vendor, Djank Mi'em, who will exchange Blood Shards for class-specific bags full of Legendary items that we'd love for you to test! Class and Balance Changes: To ensure that the most significant class changes receive an ample amount of attention, we'd love for you to focus testing and feedback on the set changes to the Wizard's Firebird’s Finery set, the Necromancer's Bones of Rathma set, and the balance updates to the Demon Hunter’s Gears of Dreadlands set and Witch Doctor’s Gazing Demise. New Features Testing: We're looking to gather feedback on the solo player content with the Follower system revamp, and the Greater Rift solo leaderboard updates. So that we can efficiently review your posts, feedback should be provided in the PTR Feedback forum while bug reports should be provided in the PTR Bug Report forum.
      Return to Top
      PTR Testing Tips
      As with our previous PTRs, this testing period is short, so it's best to hit the ground running. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.
      Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing. For example, if you’re primarily a Wizard player, consider what changes impact the Wizard specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself. Prior to the start of PTR, consider stocking up on items like Puzzle Rings and Bovine Bardiches. Having these available after you import your character can make any necessary PTR farming much faster! Try to break things! Just tell us when you do so we can make sure that the patch launch is as smooth as possible. When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Was there something “off” that you noticed? Did something seem wrong or insufficient? Suggestions are always welcome but identifying the issues themselves is most important. Return to Top
      Patch Notes
      Below you will find the patch notes for the upcoming update for Diablo III, Patch 2.7.0.
      PATCH 2.7.0
      Table of Contents:
      Seasons Items Bug Fixes Note: All changes apply to all versions of Diablo III, including PS4, Xbox One, Switch, and PC unless otherwise indicated.
       
      Seasons
      Follower System Revamp: The Follower system for Diablo III has been revamped and will be made permanently available for Seasonal and Non-Seasonal play! Players can now equip Followers with a total of 14 different item slots which include the Follower Relic Item, Helm, Shoulders, Chest, Gloves, Bracers, Belt, 2 Rings, Neck, Pants, Boots, main-hand weapon, and off-hand. We're introducing a new Follower feature into Diablo III called Emanate, which allows the player to gain the intended effect of certain Legendary Powers and Set Bonuses when equipped on the hired Follower. The current list of items with Emanate capabilities are the following:
      Broken Crown Homing Pads Spaulders of Zakara Goldskin Custerian Wristguards Nemesis Bracers Gladiator Gauntlets Gloves of Worship Dovu Energy Trap Rakoff's Glass of Life Avarice Band Krede's Flame The Flavor of Time Sage's Journey (3-piece set bonus) Cain's Destiny (3-piece set bonus) Follower Skills Revamp: Follower skills have been reworked to showcase new and updated skills. Check out the skills change list below:
      Scoundrel
      Crippling Shot Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3 to 6 seconds based on the Scoundrel's Dexterity. Powered Shot Ranged attack that explodes on impact, dealing 120% weapon damage as Arcane to enemies within 10 yards and has a 100% chance to Stun enemies for 3 to 6 seconds based on the Scoundrel's Dexterity. Hysteria Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3 to 6 seconds based on the Scoundrel's Dexterity. Anatomy Increases Critical Hit Chance by 1.8% to 4% for you and the Scoundrel based on the Scoundrel's Dexterity. Multishot Passive Passive: The Scoundrel's special attacks have a 50% to 70% chance to fire 3 bolts based on the Scoundrel's Dexterity. *Skill Rework - Vanish When you take fatal damage, the Scoundrel conceals you from enemies for 3 to 7 seconds based on the Scoundrel's Dexterity and prevents your death. *New Skill - Night's Veil The Scoundrel launches a cloud that covers a 20-yard area and lasts 5 to10 seconds based on the Scoundrel’s Dexterity. All attacks against enemies that are inside the cloud will be critical hits. *New Skill - Piercing Shot Ranged attack that pierces and increases damage done to enemies by 10% for 3 to 6 seconds based on the Scoundrel's Dexterity. *Removed Skills - Dirty Fighting and Poison Bolts Templar
      Heal and Loyalty These skills now scale based on the Templar’s Strength. Intimidate Enemies that hit or are hit by the Templar are slowed by 80% for 3 to 6 seconds based on the Templar's Strength. Charge Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3 to 6 seconds based on the Templar's Strength. Intervene Taunt enemies within 10 yards of you for 3 to 6 seconds based on Templar's strength when you are hit. *Skill Rework - Onslaught Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3 to 6 seconds based on the Templar's Strength. *Skill Rework - Guardian When you take fatal damage, the Templar will rush to your aid, knocking back enemies within 15 yards, healing you for 15% to 25% life based on the Templar's Strength, and shielding you from all damage for 5 seconds. Enchantress
      Erosion Conjures a pool of energy that deals 330% weapon damage as Arcane over 5 to 7 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage. Focused Mind A 40-yard aura that increases attack speed for you and the Enchantress by 3% to 6% based on the Enchantress's Intelligence. *Skill Rework (Renamed from Powered Armor) - Powered Shield Reduces damage by 6% from ranged attacks, increases Armor by 3%, and slows melee attackers by 60% for 3 to 6 seconds for you and the Enchantress based on the Enchantress's Intelligence. *New Skill - Temporal Pulse The Enchantress casts a guided orb that deals 150% weapon damage and slows enemies by 80% for 3 to 6 seconds based on the Enchantress's Intelligence. *New Skill - Amplification Increases your highest static elemental bonus by 5% to 10% based on the Enchantress's Intelligence. *New Skill - Prophetic Harmony Reduce your skills’ Cooldowns by 5% to 10% based on the Enchantress's Intelligence. *New Skill - Fate's Lapse When you take fatal damage, the Enchantress empowers you to speed up your movement through time for 3 to 7 seconds to avoid death based on the Enchantress's Intelligence. *Removed Skills - Forceful Push, Mass Control, Disorient, and Missile Ward Developer's Note: By reworking and adding Follower skills, expanding the Follower’s equipment set, and introducing Emanate, we believe Followers will be more meaningful and provide greater utility to the single-player experience.
      Solo Leaderboards Update: Greater Rift solo leaderboards now contain additional filters to sort by. This update provides a total of 7 filters available per class.
      Class Sets No Class Set Overall (default filter) Developer's Note: In their current form, the Solo Leaderboards are great at showcasing the strongest builds for each class but tend to only highlight a small percentage of the wide variety of builds that players have available to them. We want to empower the community to play their favorite set and be represented on the leaderboard.
      Season Rewards: Two unique new rewards, a portrait frame, and a pet will be granted to players who complete the Season 23 Guardian Journey. Please note that the reward content will not be available during PTR 2.7.0.
      Return to Top
      Items
      Item Changes
      Bones of Rathma 2-Piece Set: Your minions reduce the cooldown of Army of the Dead by 1 second each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire. Bones of Rathma 4-Piece Set: Your minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Maximum of 75 stacks. Bones of Rathma 6-Piece Set: Each active minion increases the damage of Army of the Dead and Bone Spirit by 1000%. Defiler Cuisses: Bone Spirit's damage is increased by 400% to 500% for every second it is active and will also freeze enemies on impact. New item* Bonds of C'Lena: Army of the Dead and Bone Spirit deal 300% to 400% increased damage. Bone Spirit deals an additional 2% increased damage for 5 seconds each time Army of the Dead hits an enemy. Developer's Note: We recognize that the Bones of Rathma set plays similarly to other Necromancer builds. Our goal is to preserve the fantasy of the set while maintaining diversity among the Necromancer sets.
      Firebird's Finery 2-Piece Set: When you die, a meteor falls from the sky and revives you. Disintegrate Ignites enemies, causing them to take 3000% weapon damage per second until they die. Firebird's Finery 4-Piece Set: You gain 80% damage reduction and 4000% increased damage while Ignite is applied to a target. Casting Disintegrate adds Combustion stacks that reduce the cooldown of Teleport by 2% per stack. Stacks up to 50 times. Firebird's Finery 6-Piece Set: Hitting an Ignited enemy with a fire spell other than Disintegrate deals Ignite damage multiplied by Combustion stacks. Developer's Note: Firebird’s Finery is due for a rebirth. We have overhauled the set to breathe new life into it while still allowing the player to incinerate the forces of Hell.
      Gears of Dreadlands 6-Piece Set: Hungering Arrow pierces a maximum of 2 times while wearing the Gears of Dreadlands Developer's Note: We toned down the number of pierces Hungering Arrow can perform while Gears of Dreadlands is equipped to address concerns when interacting with Missile Dampening.
      Gazing Demise: The damage of Spirit Barrage is increased by 100% to 150%. Spirit Barrage gains the Phantasm rune that lasts twice as long, and the attack rate from Manitou spectres is increased. Developer's Note: Mundunugu’s Regalia is overperforming compared to other sets. This change to Gazing Demise should simplify the gameplay mechanic while reducing its damage output.
      Blackthorn's Jousting Mail: Replaced one primary property with a random elemental damage affix. Class Set Dungeon Update
      To account for the Necromancer redesign of the Bones of Rathma set, we have updated the objective to "Revive 100 Corpses" from the current "Raise 100 Skeletal Mages". Return to Top
      Bug Fixes
      Return to Top
      How to Participate
      To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.
      Step 1: Restart the Battle.net desktop app.
      Step 2: Navigate to the Diablo III tab on the left-hand menu.
      Step 3: On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.
      Step 4: Click Install to begin the installation process.
      Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.
      Return to Top
      PTR Character Copy
      The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.
      Step 1: Log into the live game and then log out.
      Step 2: Log into PTR client and create a level 1 character. After you're done, return to the main character screen.
      Step 3: Click on the "PTR Copy" button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)
      Step 4: Select your region.
      Step 5: Click "Copy." This will copy all characters on your account from the selected region.
      Step 6: You will be disconnected from the PTR client.
      Step 7: Log back in. Your copied characters will be available for play.
      Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost. In addition, you can only copy characters over to your PTR account once every 24 hours. Attempting to copy characters before this cooldown is up will result in an error.
      Return to Top
      As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback!
    • By Staff
      There's more loot to be had in Season 22, as Blizzard have just doubled (most of) trasure goblin spawns for the remainder of the season!
      Goblins (source)
      For the rest of Season 22, all Treasure Goblin spawns will be doubled. This means that each time you encounter a Treasure Goblin in the wild, they’ll be accompanied by an exact duplicate of themselves for two times the loot, chaos, and fun!
      There are a few important details to keep in mind with this effect:
      This does not affect goblins encountered via Bandit Shrines, Goblin “Rift” packs, or in the Realm of Greed. Duplicate Whimsydale portals created by the Rainbow Goblin will enter the same instance of Whimsydale. The Insufferable Miscreant is not affected by this buff; this is intended. Need a refresher on the various types of Treasure Goblins and what they do? Be sure to check out our Game Guide 43 for more information. We’ll otherwise see you in Sanctuary!
    • By Staff
      Diablo's anniversary event, the Darkening of Tristram ends January 31.
      (Source)
      Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
    • By Staff
      Diablo's anniversary is almost here and the Darkening of Tristam event returns January 3.
      (Source)
      Diablo’s anniversary is right around the corner, along with the Darkening of Tristram event! Whether you’re a series veteran craving nostalgia, or a newcomer hungry for your first taste of the franchise’s past, this annual loving homage to the earliest days of Diablo is for you.
      Read on for more, including a closer look at the anniversary dungeon and its unique rewards.

      Stop the Cultists
      Your journey begins on the trail of a group of mysterious cultists causing trouble in Sanctuary. As you hunt them down in Adventure Mode, you’ll uncover clues leading to a portal into Tristram’s past, and the terrifying darkness that took hold of the town so many years ago. . . .

      Explore the Cathedral
      Follow the clues and you’ll soon find yourself in a realm of glorious RetroVision™, where an all-too-familiar cathedral looms. Explore the depths and you’ll discover familiar enemies and iconic items, all brought to life in the Diablo III engine. Meanwhile, deep beneath the catacombs, the Dark Lord himself awaits any intrepid adventurer who dares to challenge him. . . .

      Discover Precious Loot
      What is a Diablo game without shiny new loot to call your own? Completing activities in the anniversary event yields unique transmogrification effects, achievements, portraits, pets, and more.
      While some rewards are easy to find, others may have you scouring every nook or unlocking every achievement before you can get your hands on them. Can you earn them all? There’s only one way to find out!

      Your Journey Begins…
      Exclusive rewards and challenging enemies await you, but they won’t last forever! The cultists will appear on December 31 at 4 p.m. PST, and the portal opens January 3 at the same hour. Both parts of the event end January 31 at 4 p.m. PST.
      Enter the dungeon, reap your rewards, and survive the evils within—or die in the process, never to be heard from again. . . .
×
×
  • Create New...