Jump to content
FORUMS
Stan

Crucible of Storms Boss Previews

Recommended Posts

FgY5zZp.jpg

Crucible of Storms opens next week and it's time to look at the encounters in more detail. In this post, we're combining Dungeon Journal entries with video previews by FatbossTV.

Bosses

gkTW5Jd.png

The Restless Cabal

F5KDaP1.png

Uu'nat, the Harbinger of the Void 

The Restless Cabal

Called from the depths to retrieve three relics of ancient power, the Restless Cabal is bound to serve N'Zoth and attent to his will. Zaxasj speaks of promises and power while Fa'thuul crushes their opposition with brute force.

Overview

Zaxasj the Speaker assails targets from range while Fa'thuul the Feared strikes his main target with powerful melee blows. 

Whenever one of the members of The Restless Cabal loses 25% of their maximum health, they empower and activate the nearest Relic of Power.

Empowering a Relic of Power unleashes its full magic and also activates Visage from Beyond Visage from Beyond or Eldritch Revelation Eldritch Revelation.

In LFR difficulty, Zaxasj and Fa'thuul ignore the Relics of Power they have already activated.

iJc8x9S.png Tanks

  • Swap tanking Fa'thuul the Feared to ensure that Shear Mind Shear Mind does not stack too high.
  • Position enemies within Custody of the Deep Custody of the Deep when the Trident of Deep Ocean is activated to deplete the shield.
  • Ensure Fa'thuul the Feared is nearest to a Relic of Power he has not yet activated when his health nears 75%, 50%, or 25%.

fHrA7Z2.png Damage Dealers

nACJhxi.png Healers

Relics of Power

Whenever Zaxasj or Fa'thuul reaches 75%, 50%, or 25% health remaining, they activate the powers of the Relic nearest to their location.

  • Void Stone
    • Embrace of the Void Embrace of the Void (Healer Alert) - Void energy snakes out to all players, reducing healing received by 100%.
    • Umbral Shell Umbral Shell (Damage Dealer Alert) - Darkness enshrouds the caster, absorbing the next 850 damage taken. Embrace of the Void only ends when this shell is broken.
    • Void Attunement Void Attunement - Utilizing the Void Stone increases the caster's damage done by 10%.
    • Void Essence Void Essence (Mythic Difficulty) - Upon activation, begins to create Void Essence for 10 sec every 40 sec. Void Essence draws in all players towards the center. This effect increases each time Void Essence is created and resets when the corresponding relic is next activated.
  • Trident of Deep Ocean
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse (Deadly) - When Custody of the Deep expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Oceanic Essence Oceanic Essence (Mythic Difficulty) - Upon activation, begins to emit Oceanic Essence every 6 sec. Essences last until their relic is next activated. Coming into contact with an Oceanic Essence stuns the player for 8 sec.
  • Tempest Caller
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 8 Nature damage to all players every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target instantly dies.
    • Storm Essence Storm Essence (Mythic Difficulty) - Upon activation, begins to emit Storm Essence every 20 sec. Essences last until their relic is next activated. Storm Essence inflicts 4 Nature damage to the nearest player every 2 sec, increasing in damage by 10% per strike. Causes Annihilate if it strikes a target below 25% health.
  • Power Overwhelming Power Overwhelming (Deadly) - Utilizing a specific relic more than once per caster causes unknowable power to flow through that caster, increasing damage done by 300%.

Pact of the Restless Pact of the Restless

Zaxasj and Fa'thuul are bound to N'Zoth and unable to perish. Upon reaching 1 health, they attempt to restore 20% of their maximum health. This pact is undone if both members are brought to 1 health simultaneously.

Zaxasj the Speaker

  • Aphotic Blast Aphotic Blast (Important) - Launches a bolt of void energy at a player, inflicting 75 Shadow damage within 5 yds of the target and increasing threat generation by 150% for 30 sec. This bolt inflicts less damage the further away the target is. Upon expiration, transforms the target into an Agent of Demise.
    • Agent of Demise Agent of Demise (Deadly) - Transforms the target into an Agent of Demise, making them hostile to all allies and reducing their healing received by 50%.
  • Cerebral Assault Cerebral Assault - Blasts players in a cone, inflicting 25 Shadow damage and scrambling their brains, making them hostile to allies for 6 sec.
  • Dark Herald Dark Herald - A targeted player becomes a Dark Herald, offering Promises of Power to all players within 5 yds every 5 sec for 10 sec.
    • Promises of Power Promises of Power (Magic Effect) - Promises power to a target, increasing their damage done by 10% and reducing their maximum health by 10%. This effect increases over time.
    • Wrack Wrack - When Promises of Power is dispelled, it inflicts 30 Shadow damage to the dispeller.
  • Visage from Beyond Visage from Beyond (Important) - Upon activating a Relic of Power, the caster calls forth a Visage from Beyond for 3 min.
    • Visage from Beyond - An ephemeral image that regenerates its own health upon death.
      • Terrifying Echo Terrifying Echo - Inflicts 35 Shadow damage and causes all players to run in fear for 6 sec. Bringing the Visage to 1 hp will interrupt this spell.
      • Coalesce Void Coalesce Void - Draws in nearby shadows, healing for 1% of maximum health every 2 sec. This healing increases over time.

Fa'thuul the Feared

  • Shear Mind Shear Mind (Tank Alert) - Slices off a fragment of a target's mind, inflicting 150 Physical damage and reducing all stats by 10% for 20 sec. This effect stacks.
  • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
  • Crushing Doubt Crushing Doubt (Deadly) - Reduces movement speed by 25% and inflicts 10 Shadow damage every 2 sec for 12 sec. The damage increases every 2 sec. Upon expiration, strikes all players, inflicting up to 50 Shadow damage. This damage is reduced the further away players are from the blast.
  • Eldritch Revelation Eldritch Revelation (Important) - Upon activating a Relic of Power, the caster calls forth Eldritch Abominations to reveal the end of all things.
    • Eldritch Abomination (Important) - A ghastly being from the void that grants visions of annihilation.
      • Witness the End Witness the End (Interruptible) - Destroys the Eldritch Abomination, inflicting 50 Shadow damage to all players.
      • Incomplete Form Incomplete Form (Mythic Difficulty) - Eldritch Abominations are only vulnerable to interrupts for 2 min after being formed.

Enveloping Darkness Enveloping Darkness (Important)

Leaving the central platform causes darkness to enshroud the player, inflicting 40 Shadow damage and reducing healing and damage done by 99% for 30 sec.

Uu'nat, Harbinger of the Void

When she struck her bargain with N'Zoth ten thousand years ago, Queen Azshara offered one of her most devoted followers into the Old God's service. Now Uu'nat and the crawling masses he commands herald the coming of their master, as foretold by the stars.

Overview

Uu'nat battles his enemies using the gift of N'Zoth, offering power and corruption. Only with the three Relics of Power do the forces of Azeroth stand a chance at survival. 

In stage one, Uu'nat calls upon the many eyes of N'Zoth to blast and confuse players.

In stage two, Uu'nat is assisted by waves of N'Zoth's minions who seek to overwhelm their enemies.

In stage three, Uu'nat uses the sheer power of N'Zoth's mighty gaze to wither and crush players.

fHrA7Z2.png Damage Dealers

  • Damage dealers can use Storm of Annihilation Storm of Annihilation from the Tempest Caller to annihilate Undying Guardians.
  • Interrupt Primordial Mindbenders when they cast Consume Essence Consume Essence to prevent them from healing.

nACJhxi.png Healers

iJc8x9S.png Tanks

Relics of Power

Players are able to harness the Relics of Power while they are fully charged.

  • Void Stone (Healer Alert) - Healers can pick up and utilize the Void Stone.
    • Umbral Shell Umbral Shell - Applies Embrace of the Void to all creatures and players and additionally protects the caster, absorbing the next 150 damage taken. Embrace of the Void is removed if this shell is broken.
    • Embrace of the Void Embrace of the Void (Important) - Void energy snakes out to all creatures and players, reducing healing received by 100%.
    • Feedback: Void Feedback: Void - Void energy overwhelms the caster, making them unable to pick up the Void Stone for the duration.
  • Trident of Deep Ocean (Tank Alert) - Tanks are able to pick up and utilize the Trident of Deep Ocean.
    • Custody of the Deep Custody of the Deep - The ocean's guardianship creates a protective bubble for the caster and its allies, redirecting 75% of damage taken to the bubble.
    • Abyssal Collapse Abyssal Collapse - When Embrace of the Void expires, the bubble erupts and inflicts Frost damage based on the absorb remaining.
    • Feedback: Ocean Feedback: Ocean - Water magic overwhelms the caster, making them unable to pick up the Trident of Deep Ocean for the duration.
  • Tempest Caller (Damage Dealer Alert) - Damage dealers are able to pick up and use the Tempest Caller.
    • Storm of Annihilation Storm of Annihilation - Releases a decimating tempest for 15 sec, inflicting 12 Nature damage to players and lesser minions of N'Zoth every 1 sec. This causes targets to inflict 50% less damage for 3 sec.
    • Annihilate Annihilate (Deadly) - If Storm of Annihilation strikes a target below 25% health, that target is instantly destroyed. Creatures destroyed in this manner do not trigger their death effects.
    • Feedback: Storm Feedback: Storm - Lightning magic overwhelms the caster, making them unable to pick up the Tempest Caller for the duration.

Unstable Resonance Unstable Resonance (Mythic Difficulty + Deadly)

Marks players with Storm, Ocean, and Void for 15 sec. Touching the corresponding relic with this mark funnels the power safely into the relic. After 15 sec the Unstable Resonance explodes, inflicting 120 Shadow damage to all players within 10 yds. Coming into contact with another player of a different Resonance also causes this explosion.

Stage One: His All-Seeing Eyes

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Void Crash Void Crash - Launches a mass of void energy at a location, inflicting 100 Shadow damage to players within 10 yds. If no players are struck, the mass bounces again, reducing in size and damage. This reduction can only occur up to 2 times.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Maddening Eyes of N'Zoth Maddening Eyes of N'Zoth - A multitude of eyes open, blasting a straight line of void energy and inflicting 45 Shadow damage. Players struck have their minds scrambled and are hostile to allies for 8 sec.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Obscurity Gift of N'Zoth: Obscurity (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Obscurity then creates an encroaching ring of void that inflicts 35 Shadow damage every 0.5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Two: His Dutiful Servants

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Gift of N'Zoth: Hysteria Gift of N'Zoth: Hysteria (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Hysteria causes all minions of N'Zoth to heal for 50% health and permanently gain 50% haste and movement speed.
  • Primordial Mindbender (Damage Dealer Alert) - Upon death, the Primordial Mindbender's remains spew forth a multitude of Swarming Voidspawns.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Consume Essence Consume Essence (Interruptible) - The Primordial Mindbender tears a fragment from the minds of all players, inflicting 40 Shadow damage to them and restoring 100% health to the caster.
    • Swarming Voidspawn
      • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
      • Voidstep Voidstep (Mythic Difficulty) - Vanishes into the void, reappearing at another player's location within 60 yds.
      • Void Eruption Void Eruption - Upon death, erupts and inflicts 15 Shadow damage to players within 100 yds.
  • Unknowable Terror
    • Unknowable Terror Unknowable Terror (Magic Effect) - An Unknowable Terror is drawn from the void, inflicting 55 Shadow damage to players within 80 yds. This causes them to run in fear for 6 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.

Stage Three: His Unwavering Gaze

  • Uu'nat, Harbinger of the Void
    • Touch of the End Touch of the End (Tank Alert) - Blasts a frontal cone for 75 Shadow damage, marking the current target for 24 sec while inflicting 10 Shadow damage every 3 sec. All Undying Guardians are unnaturally drawn to this mark to feed.
    • Oblivion Tear Oblivion Tear (Important) - Opens a tear to the void. Players coming into contact with this cause it to rupture and inflict 30 Shadow damage. A fragment of their essence is drawn to the caster, healing it for 1% of its maximum health.
    • Insatiable Torment Insatiable Torment (Important) - Marks a player for an all-consuming hunger, reducing healing received by 100%. That target suffers 7 Shadow damage every 1 sec and triggers a Feed on the Unworthy every 2 sec.
      • Feed on the Unworthy Feed on the Unworthy - Feed on the life essence of allies within 5 yds, stealing 10 health. This ignores the healing reduction from Insatiable Torment.
    • Eyes of N'Zoth Eyes of N'Zoth - Calls upon the many eyes of N'Zoth.
      • Piercing Gaze of N'Zoth Piercing Gaze of N'Zoth - The gaze of N'Zoth sweeps across the field, inflicting 20 Shadow damage and causing targets struck to suffer 15 additional damage every 1 sec for 4 sec. This effect stacks in damage and duration.
    • Gift of N'Zoth: Lunacy Gift of N'Zoth: Lunacy (Deadly) - Upon reaching full energy, Uu'nat blasts the ground inflicting 55 Shadow damage to all players. Gift of N'Zoth: Lunacy causes all players to become hostile to allies for 5 sec.
  • Undying Guardian
    • Sightless Bond Sightless Bond (Tank Alert + Important) - Undying Guardians form a permanent bond with their creator and reduce damage Uu'nat takes by 99% as long as they are within 10 yds of him.
    • Hunger for the End Hunger for the End (Mythic Difficulty) - Periodically increases the caster's movement speed and damage done by 10%. This effect stacks. At 15 stacks, the caster becomes immune to crowd controlling and interrupting effects.
    • Shroud of Whispers Shroud of Whispers - N'Zoth's whispers prevent the caster from being brought below 1 hp. In addition, damage done is increased the higher health the caster has.
    • Feed Feed (Mythic Difficulty) - Upon reaching full energy, feeds upon the flesh of a target, inflicting 150% weapon damage and healing the caster for 40% of their maximum health.
    • Unnatural Regeneration Unnatural Regeneration - Upon reaching 1 health, the caster begins to heal for 1% of maximum health every 1 sec. This healing increases over time and ceases upon reaching full health.
  • Like 1

Share this post


Link to post
Share on other sites
22 hours ago, DaltonIsPanda said:

Wonder if there's gonna be an optimal class for the ranged dps tank to be...

 

10 hours ago, Seksi said:

Anything with large HP pool and survivability works!

Did somebody say "Warlock"?

 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      This week's bonus event is Burning Crusade Timewalking! Complete 5 Timewalking dungeons for the weekly quest to receive a piece of gear from Normal difficulty Ny'alotha, the Waking City.
      Timewalking dungeons drop item level 425 loot. You can get item level 445 loot from Black Temple Timewalking. You can obtain Arsenal: The Warglaives of Azzinoth on your Demon Hunter if you earned the Warglaives of Azzinoth prior. Reins of the Infinite Timereaver has a small chance to drop from all Timewalking bosses as Personal Loot. Blizzard (Source)
      ILLIDAN AWAITS
      Head to Outland to face Illidan and his cohorts once more in The Black Temple!
      The Black Temple raid is available throughout the Burning Crusade Timewalking event. The difficulty is set to Normal and, like any Normal level raid, will not be available through Raid Finder. To take on this challenge, you’ll need to get your guild or a group of friends together, or head to Group Finder > Premade Groups. The raid scales for your group size (between 10 — 30 players) and your level and gear will be scaled back to match the raid’s challenges.
      Want to relive the time you first defeated Teron Gorefiend? Face (face, face) the Reliquary of Souls once more? Witness the showdown between Maiev and Illidan before the final fight? Now’s your chance. Inside you can earn transmog sets, the pets you need for Raiding With Leashes III, a Music Roll: The Burning Legion, and gear drops. And for Demon Hunters, there’s the enticing possibility of obtaining the legendary Warglaives of Azzinoth. Are you, this time, prepared?
      DUNGEONS IN THE BURNING CRUSADE TIMEWALKING
      All week, open Group Finder (default hotkey: i) and then select Dungeon Finder and Timewalking in the Type dropdown. When you hit ‘Find Group’, you’ll be matched up with other players and sent to one of the following Heroic dungeons:
      The Arcatraz The Black Morass Magister’s Terrace Mana-Tombs Shattered Halls The Slave Pens Your character and items will be scaled down to a power level fitting for the challenge at hand, but bosses will yield loot appropriate for your natural level. Timewalking dungeons also have a chance to drop items that usually drop when you run them on Heroic, and you’ll earn reputation with a faction that is interested in the dungeon. For example, when you Timewalk through The Slave Pens, you’ll earn reputation with the Cenarion Expedition, which could open access to purchasing the Cenarion War Hippogryph mount.
      Look for the following all week long:
      Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you has a quest for you. Or, if you forget to pick it up there, you can start it from within the Adventure Journal. Quest requirement: Complete 5 Timewalking dungeons. Rewards: Artifact Power and one loot box containing a piece of gear from Normal difficulty Ny'alotha, the Waking City. EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
    • By Starym
      We have another short batch, featuring the N'Zoth and Jaina mounts finally dropping in pairs with resets after some issues last week, as well as Rajani and Uldum Accord paragon caches being turn-inable once more, and a quest fix and Classic getting a tweak that improves performance of a mod.
      February 18 (source)
      Items and Rewards
      Fixed an issue that prevented Lady Jaina Proudmoore and N’Zoth the Corruptor from dropping mounts when defeated on Mythic difficulty. Developers’ note: Last week we made a change to increase the mount rewards from defeating these bosses from 1 to 2. However, the hotfix caused an issue that prevented any mounts from dropping, so we’ve reverted it back to the previous iteration as a temporary fix (1 mount rewarded). These bosses will drop 2 mounts with restarts in each region. Quests
      Eligible players can again turn in “Supplies from the Rajani ” or “Supplies from the Uldum Accord ” for Paragon Cache rewards. WoW Classic
      Fixed a performance issue resulting from communications initiated by the Real Mob Health add-on. Please uninstall the current version of this add-on.
      Previous Hotfixes
      February 14th February 13th February 12th
    • By Stan
      To prevent players from quickly killing world bosses, Blizzard recently added spawn protection for Nalak and Rukhmar, meaning the bosses will be immune to damage for a few seconds after they are attacked so that more players can tag them.
      Similar to Sha of Anger (Reins of the Heavenly Onyx Cloud Serpent) and Galleon (Son of Galleon's Saddle), spawn protection has been enabled for Nalak and Rukhmar.
      Nalak can be found in Isle of Thunder (Pandaria) and has a chance to drop Reins of the Thundering Cobalt Cloud Serpent.
      "This is a descendant of the irascible Nalak. Lightning erupts from its scales and arcs over the saddle. Dare you sit?"

      Rukhmar can be found in Spires of Arak (Draenor) and has a small chance to drop Solar Spirehawk.
      "Looking into the eyes of this mystical beast is like peering into the heart of the sun. Goggles are recommended when you're riding."

      Source: Reddit
    • By Stan
      Lady Jaina Proudmoore was not dropping any Glacial Tidestorms on Mythic difficulty after they buffed the drop rate to two mounts per run. As a result, she has been reverted to only drop 1 mount until the underlying issue gets fixed.
      Blizzard is currently investigating a bug that affects Mythic Jaina in the Battle of Dazar'alor raid and she now only drops one Glacial Tidestorm until further notice.
      Customer Support won't be granting additional mounts while the drop rate is reverted, according to the official support page.
      Blizzard (Source)
      We should have received two mounts after today's hotfix, however after we kill Jaina we receive no mount at all.
      We identified an issue were Lady Jaina Proudmoore was not dropping any Glacial Tidestorm mounts on Mythic difficulty. She has been reverted to now drop only 1 mount again while the underlying issue is investigated.

      Customer Support will not be granting additional mounts while the drop rate is reverted.
      In the latest round of hotfixes, Blizzard buffed the drop rate of Glacial Tidestorm and Ny'alotha Allseer to two per run, because it took up to 20 weeks for a full Mythic group to get the mounts for each member. You can find more details here.
      Source: Reddit
    • By Stan
      Head to Dalaran and talk to the Archaeology Trainer to receive the The Right Path quest where you are sent to Thunder Totem in Highmountain to collect Bone Fragment of Eche'ro for the Spirit of Eche'ro mount. Note that the quest is available only once every six months, so don't forget to complete it before it's gone!
      Download MapCoords or some other addons that displays coordinates on the world map. Teleport to Azsuna from the Stormwind/Orgrimmar Portal Room or use your Dalaran Hearthstone to reach Dalaran. Go to 41,26 find Dariness the Learned and learn Archaeology if you already haven't. Accept The Right Path quest from the Archaeology Trainer and fly to Thunder Totem in Highmountain. Talk to Lessah Moonwater to accept Laying to Rest. For the quest, you must collect 600 Bone Fragment of Eche'ro from four digsites in Highmountain. Digsite: Darkfeather Valley (50, 44) Digsite: Dragon's Falls (58, 72) Digsite: Path of Huin (44, 72) Digsite: Whitewater Wash (39, 65) Spirit of Eche'ro
      "The spirit of Huln Highmountain's pet moose."

      Hurry up! You only have until February 26 to get the mount!
      (Source)
×
×
  • Create New...