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The Advanced Logging feature was improved to better track World Buffs! We also recently heard one of the original WoW designers talk about the intention behind World Buffs, and you can check that out here.
June 4 (source)
When using Advanced Combat Logging, the presence of various world buffs (e.g. Rallying Cry of the Dragonslayer) will now be consistently recorded when starting a raid encounter.
It seems DesMephisto isn't the only one speeding to max level, as a Classic record has been broken! TommySalami has managed to get from level 1 to 60, completely on his own, unaided, in almost exactly 2 days (48 hours, 17 minutes, to be exact)! He has the entire journey chronicled in a video series on his twitch page, with a combination of solo dungeons and open world mobs, and a whole lot of AoE, with the below final ding coming in the 15th installment of the series.
As you can see, he finished off his run in the "secret" and hard to get to Shatterspear troll village, for a higher mob density and a lot more privacy than other zones. He actually beat his previous best (which is still listed as the fastest over on Spedrunners), by a whopping 25 hours, which is quite a lot of progress in one go.
In any case, congratulations to TommySalami!
The mono-class raids are back in full swing it seems, after yesterday's (almost) all mage Ny'alotha, except this time it's on Classic (and there's not that 1 Demon Hunter a lot of the other "mono" raids tend to use, which would be somewhat difficult to pull of in Classic anyway). Хасу (Hasu), GM of <Нам Везёт Мы Играем> took 39 more shamans into Ragnaros' lair and came out victorious!
The full clear took them around 3 hours, with the DPS consisting of mostly elemental specs, the tank obviously being enhancement, and the fights starting at 8 restos and ending at 12 at Majordomo and Rag.
Here's the full Ragnaros run, and you can check out the rest of the raid by skipping through the VoD. Enjoy the FULL RP section, in Russian, because I'm feeling cranky!
And here are some comments from one of the raiders, from before the run took place:
And here's another shaman art piece by Peter Lee, because Tauren shaman > all! And also because I couldn't find the author (D.H.) of the header image to source it.
Blizzard has enabled a second layer for Herod and Whitemane in the North American region.
Over the next few minutes, we’re enabling a second layer for the Herod and Whitemane realms. This is a step we’re taking very carefully to make it so that players can enjoy playing on those realms during peak hours.
It has been a very high priority for us to understand why, after we de-layered ten realms on May 14, these two realms reversed course and experienced this, while the others did not. We will continue to pay very close attention to this situation and make adjustments to the game service as necessary.
As before, Herod and Whitemane remain restricted from the Character Transfer service.
We have some crazy pulls today as both a mage and a paladin have been doing some massive mob gatherings over in Sunken Temple, downing almost all the dungeon's mobs in 1 pull (with around 100 elites for the mage and 72 for the paladin. First off we have Taiwaneseninja using the mage's frost spells to control the pull and get pretty much all the dragonkin and trolls in the temple to 1 location, while using the many ledges/glitch spots to better bunch the mobs up (and manage to use a bandage or two).
But that wasn't quite enough for the mage, as he decided to get some nature resist gear and head back in for a faster clear time:
Then we have the same principle, but a paladin has to be a bit less enthusiastic, since he can "only" manage all of the dragonkin at once, and also has to rely on some engineering bombs to get the job done (he also explains how to get some non-engineer bombs in the video/description as well).
Both of the players have been optimizing this for boosting purposes, with 1-3 other players just sitting at the entrance and getting quite a bit of XP.