Jump to content
FORUMS
Sign in to follow this  
Stan

What's Changing in Season 3

Recommended Posts

18Ny09A.jpg

In this article, we're taking a closer look at what's changing in Season 3 and how the transition will be handled.

Season 3 Changes

Game Director Ion Hazzikostas confirmed on Twitter that the latest seasonal transition will be handled the same way as Season 1, so we adjusted this post by 30 item levels to give you an idea on what to expect.

Blizzard LogoBlizzard

Loot

General

  • The maximum possible item level will go up by 30 item levels to 455.

World Quests

  • Emissary weapon and armor rewards will scape up to 415 (based on a player's own item level).
  • The loot from Kul Tiras and Zandalar world bosses remains at 355.

Dungeons

  • The item level of rewards from max-level Normal, heroic, and Mythic dungeons will go up by 30. Baseline rewards will be 370 from Normal, 385 from Heroic, and 400 from non-Keystone Mythic.
  • The new Operation: Mechagon dungeon offers rewards with a base item level of 415.
  • Difficulty of Heroic and Mythic dungeons should go up by roughly 30%; Normal dungeons should remain unchanged (needs confirmation).
  • Mythic Keystones will go down by an additional 3 levels when the season transition occurs, to account for this difficulty increase. So if you do an 11 this week, instead of getting a Level 10 keystone when Season 3 starts, expect a 7.
  • Mythic+ rewards will also go up by 30 item levels; however, during the first week of Season 3, rewards from end-of-run chests will be capped at Mythic 6 quality (item level 415), and the chest you open next week will contain Season 2 rewards if you do a Mythic+ run this week.
  • The weekly cache that becomes available in the second week of the season will not be affected by this cap, so if a player does a Mythic 10 dungeon during the first week of Season 3, they will get a Mythic 10 reward (item level 440+) from their cache the following week.
  • Baseline rewards will be 395 from Timewalking dungeons, and 415 from Timewalking raids. Wrath Timewalking will be available the week of July 16th.

PvP

  • Season 3 rewards from rated PvP sources are 30 item levels higher than they were in Season 2, including Conquest rewards and the weekly chest.
  • End-of-match rewards will be capped at 415 during the first week of the season, to maintain parity with other endgame systems until Mythic Eternal palace becomes available.

Azerite Armor

Thaumaturge Vashreen will be selling new wares starting Tuesday. Check out Azerite Armor Prices & Titan Residuum in Season 3 for further details.

  • Titan Residuum is not reset or capped between seasons.
  • The Residuum vendor will offer item level 415, 430, and 445 pieces for sale in Season 3.
    • A random item-level 415 token costs 1,725 (as it does today)
    • A random 430 costs 9,000
    • A random 445 costs 47,500
    • A specific item-level 445 armor piece costs 200,000.

Mythic Season 3 (End-of-Dungeon & Weekly Loot) Details

To sum up:

  • The first week of Season 3, rewards are capped at item level 415 (Mythic 6) until July 16th.
  • Your weekly cache will contain Season 2 rewards the week of July 9th when Season 3 goes live.

Starting with Season 3, the rewards found in the end-of-dungeon chests and the weekly chest are as follows:

Keystone Level End of Dungeon Loot Weekly Chest Loot
Mythic 2 405 410
Mythic 3 405 415
Mythic 4 410 420
Mythic 5 415 420
Mythic 6 415 425
Mythic 7 420 430
Mythic 8 425 430
Mythic 9 425 435
Mythic 10 430 440

Mythic+ Essences

There are three Essences gated behind Mythic Season 3 in Rise of Azshara.

They all share the same unlock requirements:

Read our Heart of Azeroth Essence Guide for more information about Essences! You can find a complete list of Season 3 Essences in this post.

Mythic Season 3 Affix

Reaping is retiring and all Keystone 10+ runs will now come with a new Nazjatar-themed affix called Beguiling. There are three types of handmaiden with different abilities present in each dungeons and their configurations will vary each week.

RoA_WoW_MythicAffix_1920x1080.jpg

PvP

PvP is getting the same treatment as PvE content, meaning loot is going up by 30 item levels as well. Here's a table of rewards you can expect based on your rating from all sources:

Tier Rating End of Match Item Level Weekly Cache Item Level Weekly Azerite Item Level
Unranked 0 - 1399 400 415 415
Combatant 1,400 - 1,599 410 425 415
Challenger 1,600 - 1,799 420 430 430
Rival 1,800 - 2,099 425 435 430
Duelist 2,100 - 2,399 430 440 445
Gladiator 2,400+ 435 445 445

PvP Essences

Conflict and Strife allows you to use a predetermined Honor Talent in PvE and it's gated behind Rated PvP Season 3. The following steps are required to get it:

  • Rank 1: Claim a weekly PvP War Chest.
  • Rank 2: Reach 1,000+ rating then claim your next weekly PvP War Chest.
  • Rank 3: Collect 15 Burgeoning Battlefield Furor Burgeoning Battlefield Furor from your weekly PvP War Chest.
  • Rank 4: Reach the rank of Elite in the week then claim your next weekly PvP War Chest.

You can find a complete list of Season 3 Essences in this post.

Share this post


Link to post
Share on other sites
1 hour ago, Stan said:

Mythic+ rewards will also go up by 30 item levels; however, during the first week of Season 3, rewards from end-of-run chests will be capped at Mythic 6 quality (item level 415), and the chest you open next week will contain Season 2 rewards if you do a Mythic+ run this week

Is the ending a typo? Because the following statement says if we do a +10 it won’t be capped but 440 ilvl

Share this post


Link to post
Share on other sites
42 minutes ago, Cntrl said:

Is the ending a typo? Because the following statement says if we do a +10 it won’t be capped but 440 ilvl

The first week of Season 3 is July 9th. If you've done a Mythic dungeon the previous week, the chest on the 9th when Season 3 goes live will still contain Season 2 rewards. Items from Mythic+ runs and other sources will be capped at ilvl 415 until July 16th. The chest that you loot the second week of Season 3 when Mythic Eternal Palace opens won't be affected by the cap, going all the way up to 440, if you've completed a Mythic+10 the week of July 9th.

I'm assuming each week starts with the weekly reset on Tuesday, which makes sense, because you're still able to complete your weekly Mythic Keystone run before that.

Share this post


Link to post
Share on other sites

Eternal palace opens on the ninth... You will be able to get 430 starting the ninth for mythic 10s and heroic EP. This article makes it sound like you can only get 415 gear for the first week of s3

Share this post


Link to post
Share on other sites
2 hours ago, dasByte said:

You will be able to get 430 starting the ninth for mythic 10s

That is incorrect:

Quote

Mythic+ rewards will also go up by 30 item levels; however, during the first week of Season 3, rewards from end-of-run chests will be capped at Mythic 6 quality (item level 415),

 

Share this post


Link to post
Share on other sites

Does anyone already know how the essences from M+ will be handled? Will I receive the Rank 1 essence item at then end of the week depending on my Spec Role at that moment (opening the chest), or do I get all the Rank 1 essence items available for my class?

And If I do a M+7 in my first week do I get both the Rank 1 & 2 items? 

Share this post


Link to post
Share on other sites
On 7/7/2019 at 7:23 PM, Stan said:

rewards from end-of-run chests will be capped at Mythic 6 quality (item level 415)

does that mean the items cant war- or titanforge higher then 415 ?

  • Thanks 1

Share this post


Link to post
Share on other sites
On 7/9/2019 at 9:47 AM, Yllana said:

Does anyone already know how the essences from M+ will be handled? Will I receive the Rank 1 essence item at then end of the week depending on my Spec Role at that moment (opening the chest), or do I get all the Rank 1 essence items available for my class?

And If I do a M+7 in my first week do I get both the Rank 1 & 2 items? 

Having done a 7 just now, I can confirm you get the Rank 2 item for your loot spec, which you can slot directly in to the forge - you don't need to have already gained the Rank 1.

Edited by Radek
Clarifying number of items and type.

Share this post


Link to post
Share on other sites
19 hours ago, Radek said:

Having done a 7 just now, I can confirm you get the Rank 2 item for your loot spec, which you can slot directly in to the forge - you don't need to have already gained the Rank 1.

Thanks for the information 👍 Good to know you get the item at the end of the dungeon, I read the original post as if you'd get it from the weekly chest

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      It's time for Cataclysm Timewalking this week and players level 86 and above are eligible to enter the Firelands Timewalking raid for the very first time.
      Firelands, the new Timewalking raid, has been added to the game in Patch 8.2.5, and this week, it's the first time players can enter it and defeat the seven bosses for loot.
      You can find item level 395 loot in Timewalking dungeons and item level 415 loot dropping in the new raid. Completing 5 Timewalking dungeons for the weekly quest rewards Cache of Palace Treasures, a chest with one piece of gear from Normal difficulty The Eternal Palace.
      Don't forget that Reins of the Infinite Timereaver has a chance to drop from any Timewalking dungeon boss as Personal Loot and save up your Timewarped Badges for expensive mounts like Beastlord's Irontusk, Beastlord's Warwolf, Bridle of the Ironbound Wraithcharger, Yu'lei, Daughter of Jade, and more.
      Blizzard (Source)
      Gather your staunchest allies and head into the Firelands raid dungeon to take on the elemental lord Ragnaros and his cohorts—and take on six dungeons from Deathwing’s era— during Cataclysm Timewalking, running December 10–17.
      The Firelands is the molten domain forged by the titans to house Ragnaros and his wayward minions. Following Deathwing’s emergence into Azeroth, Ragnaros and his servants surged onto the slopes of Mount Hyjal before being driven back by the sacred mountain’s valiant defenders. Now Ragnaros is rallying his loyalists to defend the Firelands from Azeroth’s champions.
      When: The Firelands raid is available throughout the Cataclysm Timewalking event.
      Difficulty: The difficulty is set to Normal and, like any Normal level raid, will not be available through Raid Finder.
      Minimum Level: Players level 86 and above are eligible to participate.
      Bosses: (7) Beth’tilac, Lord Rhyolith, Alysrazor, Shannox, Baleroc, the Gatekeeper, Majordomo Staghelm, Ragnaros
      During Cataclysm Timewalking, you can assemble a raid group of between 1 and 30 players to step into the molten domain of Ragnaros. Don’t have a regular group? The Group Finder (I) can help. Create your own group in the Premade Groups section or search for like-minded adventurers.
      DUNGEONS IN CATACLYSM TIMEWALKING
      Grim Batol
      Don’t be fooled by Grim Batol’s humble exterior; many of this mountain fortress’s desecrated chambers are buried deep in the Twilight Highlands. Once the stronghold of the Wildhammer dwarves, and later seized by orcs as a prison for Alexstrasza, the city is now in the clutches of the Twilight’s Hammer cult.
      The Stonecore
      Within the Temple of Earth, locked in the heart of Deepholm, lies the Stonecore. It was inside these caverns that the Twilight’s Hammer toiled over Deathwing, hammering elementium plates to the Dragon Aspect’s body in an attempt to hold his tormented form together. With his renewal complete, Deathwing ascended into Azeroth, shattering the World Pillar and destabilizing the region of Deepholm.
      Lost City of theTol’vir
      The Lost City of the Tol’vir is the stronghold of the Neferset, a faction of the cat-like tol’vir who swore fealty to Deathwing in exchange for a cure to the curse of flesh, which had turned their rocky hides to soft skin. With the affliction expunged, the tol’vir have rebelled against the benefactor, although they remain irrevocably twisted and hostile due to the dark pact they made.
      The Vortex Pinnacle
      The Vortex Pinnacle exists within the elemental plane of Skywall. Its elegant structures, crowned with bronze and gold, sit atop platforms bridged by pure air. Yet behind its exterior beauty, the pinnacle harbors Neferset tol’vir, as well as Al’Akir the Windlord’s merciless elemental legions. As long as the barrier between Skywall and Azeroth remains open, terror will rain down on Uldum from the skies.
      Throne of the Tides
      Deep within the Abyssal Maw’s fathomless expanses lies the Throne of the Tides. From here, the great elemental lord Neptulon the Tidehunter has surveyed and protected his aquatic domain for ages. He now faces his greatest challenge as a force of serpentine naga and malefic faceless ones threaten to depose him, leaving his realm and its secrets ripe for the plundering.
      End Time
      One of an infinite number of potential outcomes, this timeway depicts the desolate future of Azeroth should Deathwing fail to be stopped. Nozdormu has identified a powerful anomaly that exists in this moment and bars access to the past—and hope of retrieving the Demon Soul. The powerful creature from out of time lives alone amidst the time-twisted echoes of the past.
      JUST THE FACTS
      Your character and items will be scaled down to a power level fitting for the challenge at hand, but bosses will yield loot appropriate for your regular level. Timewalking dungeons also have a chance to drop items that usually drop when you run them on Heroic, and you’ll earn reputation with a faction that is interested in the dungeon. For example, when you Timewalk through The Stonecore, Slabhide could drop the Reins of the Vitreous Stone Drake mount for you.
      Look for the following all week long:
      Chronicler Shoopa in Zuldazar and Chronicler Toopa in Boralus have a quest for you. You can also start the quest from within the Adventure Guide (Shift- J).
      Quest Requirement: Complete 5 Timewalking dungeons.
      Rewards: Artifact Power and one loot box containing a piece of gear from Normal difficulty The Eternal Palace.
      EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
    • By Stan
      Goblin and Worgen players will be able to embark on a new quest line for their Heritage Armor in Visions of N'Zoth.
      Requirements
      If you want to unlock new Heritage Armor in Patch 8.3, you must have a maximum-level goblin or worgen character and be Exalted with Bilgewater Carter or Gilneas to begin the quest line when the patch hits live servers.
      The Goblin set is comprised of the following items:
      X-52 Bomber Jacket X-52 Extreme Handgrips X-52 Fireproof Stompers X-52 Insulated Headgear X-52 Minesweeper Wristwraps X-52 Precision Goggles X-52 Reinforced Legguards X-52 Sapper's Shoulderguards X-52 Utility Belt The Worgen set includes the following:
      Greyguard Buckle Greyguard Ceremonial Shoulderguards Greyguard Dueling Gloves Greyguard Formal Overcoat Greyguard Formal Robe Greyguard Formal Trousers Greyguard Stompers Greyguard Tophat Greyguard Wristbands Blizzard (Source)
      Celebrate your legacy with two new Heritage Armor sets—one for goblins and one for worgen—coming in the release of the Visions of N’Zoth content update.
      Players with a maximum-level (120) goblin or worgen who are Exalted with their faction (Bilgewater Cartel or Gilneas respectively) will be able to embark on a new quest line for each race to learn more about their history. Once you complete your quest, you’ll gain a new Heritage Armor transmogrification set unique to your race and be able to show off your pride.

      Crafted by the finest madmen and women, this explosive look is the glow up you need. Or, that could be a lit fuse—careful!
      Show off your noble roots by sporting this tailored velvety black and gold-trimmed attire complete with a dapper top hat. Snooty airs not required.
      Begin your journey by visiting the embassy in Orgrimmar or Stormwind once Visions of N’Zoth goes live.
    • By Starym
      The remasters and upscales keep on coming, as we have the Burning Crusade's intro cinematic in up to 8K resolution now!
      While BC is my favorite expansion ever, I was never a fan of the cinematic, as it's just a collection of various clips that don't have much of anything to do with Illidan's narration, until the very end. Obviously the two new races deserved screen time, but we didn't even get to see the Dranei's ship(s) in there, and then it's straight on to random battle clips. It obviously takes its cue from the Vanilla cinematic, as far as the clips go, but where it worked for Vanilla, which was simply setting the stage for the world itself, it falls a little flat here. But at least it does end on a high note, with the green horned one making a proper appearance.
       
      Related articles:
      Upscale AI remasters
      Wrath of the Lich King Intro
      Vanilla WoW Intro
      Diablo 2 Intro
      Diablo 2 E3 Teaser and Lord of Destruction Intro
      IKedit remakes
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
    • By Starym
      We have more Ivan Kuzkin goodness for you today, as he's put together a highlight reel of his 2019 Arena cinematic footage!
      We'll also be taking a look at his previous PvP videos, including a really old one from 4 years ago which is particularly impressive (and longer). Here's "The Rhythm of Chaos":
      And here's two earlier video trailers for the 2019 spring and fall seasons:
       
      Impressive stuff as always. Which cinematic would you wish IKedit would remaster next? Or should he go back to his earlier class series or other original machinimas?
       

      Related articles:
      Extinction Machinima - Sargeras' Sword Vs. Azeroth
      Fall of the Lich King
      The Wrathgate
      Fury of the Sunwell
      The Black Temple
      The Gods of Zul'Aman
      Demon Hunters Machinima
      Class Series Machinima: Druid
    • By Stan
      Even though the Mighty Caravan Brutosaur is going away in Shadowlands, Blizzard has no intent to remove the Auction House vendor from this mount and they removed the Mystic Birdhat's Reforging from the Grand Expedition Yak only because Reforging was removed from the game.
      Mighty Caravan Brutosaur will be limited to the Black Market Auction House in Shadowlands and Blizzard today dispelled rumors about the removal of the AH vendor from the mount.
      Blizzard (Source)
      Trying to figure out where these people keep getting this idea that the AH vendor is being removed from the mount because that has been said nowhere and yet people are acting like this is common knowledge.
      We want to be perfectly clear on this – we do not intend to remove the AH vendor from this mount, especially when some players put in a great deal of effort to acquire this mount specifically for that functionality. Of course, we remember that we removed the Mystic Birdhat’s Reforging from the Reins of the Grand Expedition Yak, but that was because we removed Reforging from the game.
      The Mighty Caravan Brutosaur is something that fundamentally alters players’ flow around the world, and it’s a unique convenience, but it’s certainly not essential. We’ve seen how luxury mounts like the Reins of the Traveler's Tundra Mammoth started out as something special and rare: a repair vendor wherever you are! They were originally ultra-exclusive and mostly purchased by guild banks for convenient raid use, but then became increasingly commonplace due to gold inflation over time.
      We think that a moderate amount of gold inflation is healthy. It ensures that new or returning players can catch up and participate in server economies without having to put in a herculean effort to avoid being priced out of essential goods. In this case, we want to ensure that in the long run, years from now, we don’t find ourselves looking around and seeing AH mounts that are as common as repair mounts are today.
×
×
  • Create New...