Sign in to follow this  
Followers 0
Damien

[Archived] S20 Hearthstone Low Budget Warlock Murloc Deck

10 posts in this topic

In regards to swapping in the Ironbeak owls, what is the recommended cards to swap out?  I have tried swapping out the young priestess, with mixed results.  Do you want to bring 2 owls or just 1 owl? Any info will help thanks alot.

Share this post


Link to post
Share on other sites

In regards to swapping in the Ironbeak owls, what is the recommended cards to swap out?  I have tried swapping out the young priestess, with mixed results.  Do you want to bring 2 owls or just 1 owl? Any info will help thanks alot.

2 Owls, preferably instead of Mortal Coil or Priestess.

Share this post


Link to post
Share on other sites

Yeah, it is. The meta matters the most when you reach below Rank 7-8. Before that, you can play with premade decks without too many issues.

Share this post


Link to post
Share on other sites

deck is not worth the time more posse then wins its a 85 % loss to 15% win  and the cost of the deck is 3500 not low budget

Share this post


Link to post
Share on other sites

100% win rate! only play 1 game though

Share this post


Link to post
Share on other sites

Hi Sottle!

Love this deck, just wondering, what's your opinion on switching out Young Priestess for Blood Imp?
I know you repeatedly mention how it's a race for damage starting turn 1, but is 2 extra power on a 1 health minion really all that measurable compared to a stealth? Blood Imp can't be pinged by a Mage for example, but Priestess can, and it's susceptible to almost and 1 mana drop / removal.

What are your thoughts, Sottle? 

Share this post


Link to post
Share on other sites

This deck is good. I'm using it right now and have win 5 out of 7 duel. Currently, i dont have doomsguard and used arcane golem instead. Also running 1 owl coz i have only 1 warleader.

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By remav1c
      Hey all!
      Just a quick reminder, eSports Wall is hosting daily Hearthstone tournaments for free, starting today at 19:00 CET. If you want to join in for some fun and a chance to win HCT points, check this link: https://esportswall.com/tournament/3206146
      Woul be cool to see you all there to play for the victory!
      Cheers,
      Remav1c
    • By L0rinda

      The latest update, Patch 7.1, is live. This update includes changes to Arena, the long awaited balance changes, and the introduction of Un'Goro pre-purchase.
      The entire list for the notes can be seen at the bottom of this post, but here are the highlights.
      Balance and Ladder Changes
      As announced previously, Small-Time Buccaneer is now a 1/1 minion. Spirit Claws now costs 2 Mana. You will no longer be able to fall below certain Ranks on ladder. Those ranks are 15,10, and 5.
      Arena Changes
      Also now live are the announced Arena changes.
      Arena has seen a major overhaul, with the format being Standard only. Commons, and neutral Basic and Classic cards will be less frequent. Spells will be offered more often. If you have Golden cards in your collection, they will appear in your draft.
      Other Changes
      The keyword Poisonous has been added to replace "Destroy any minion damaged by this minion". This will apply to Pit Snake, Emperor Cobra, Maexxna, and Patient Assassin. From the pieces we have seen regarding Un'Goro, it will probably also apply to Plants in the new set, and possibly some other cards as well.
      There have been changes to the matchmaking system. Presumably in line with the discussion with Iksar last week. If so, these changes will mainly impact Legendary players.
      Blizzard
      Ranked Play Upon achieving certain milestones in Ranked Play, it will no longer be possible to lose ranks beyond those milestones for that season. The milestones are Rank 20, 15, 10, 5, and Legend. Arena Creating decks for the Arena will now feature Standard cards only. Arena runs that were started prior to the patch will still include Wild cards. Rares, Epics, and Legendaries will be offered more frequently during Arena deckbuilding. Spells will now show up with a higher frequency. Neutral Basic / Classic cards will appear less often. If you own a Golden version of a card, the first copy you draft will be Golden. If you own multiple Golden copies of a card, all copies you draft will be Golden. Balance Updates Small-time Buccaneer’s health reduced from 2 to 1. The mana cost of Spirit Claws increased from 1 to 2. GeneralNew keyword: Poisonous - Minions with Poisonous will destroy any minion they inflict damage to.  Pit Snake, Patient Assassin, Emperor Cobra, and Maexxna have been updated with the new keyword. Added some memory optimizations. Improved matchmaking for new players. We are testing an update to the account creation process for mobile players. This will minimize the overhead associated with creating a new Battle.net account, and will be available in limited release. Maximum in-game music volume has been capped in order to retain the best audio quality. [Android] We made some optimizations to Android distribution, allowing for a smaller install size and smoother patching in the future. Bug Fixes Resolved inconsistencies in the way that Small Time Buccaneer’s Attack interacts with effects such as those generated by Humility, Keeper of Uldaman, and Crazed Alchemist. Resolved an issue where a Kazakus potion spell cards could appear blank when copied by a minion or spell effect. Knuckles will now correctly use its effect when under the effects of Misdirection. Addressed an issue with the interaction of Wrath’s card draw timing in conjunction with Daring Reporter. Snipe will now correctly trigger after Potion of Polymorph. Djinni of Zephyrs will now correctly copy spells buffed by spell damage. Bouncing Blade will now correctly continue bouncing after clearing a Divine Shield. Resolved an issue where seasonal reward cards could take a while to show up in the Collection Manager. Searching the Collection Manager with a class name will now correctly display Tri-Class cards. Resolved issues that could slow or stop payment authentication when using the in-game Shop. Fixed many minor visual issues and some card text inconsistencies. (source)  
    • By Nightangel
      Hey I was wondering if I could get some help with my destro dps. Trying to start pulling better numbers. Let me know any field of improvement you see. Would love the help. Thanks 
      https://www.warcraftlogs.com/reports/MqLyf6aj3gKhZm1b/#view=analytical&type=damage-done&source=5&fight=47
      http://us.battle.net/wow/en/character/malygos/Nightangel/advanced
    • By L0rinda

      The next expansion will be Journey to Un'goro. 
      Blizzard have released a short video revealing that, as speculated, the next expansion will be Journey to Un'goro. Four cards from the next set were shown in the reveal video.
      The expansion will be released in early April, and will contain 135 cards. It is set in Un'Goro, an area filled with dinosaurs, with a volcano at the heart of the region. The launch of the set will trigger the start of The Year of the Mammoth.

      Volcano, adding to the flavour of the set, was the first card to be revealed. It is similar to Elemental Destruction, but not as reliable. While on the subject of Elementals, the word Elemental is going to be used as a tribal name. Many cards will be tagged as Elemental, which presumably will allow for cards that interact with them to be printed, along the same lines as Beast has currently.

      The image above only tells half of the story. After Pyros dies as a 6/6, it returns back to hand yet again as a 10/10 that costs 10! This mechanic might imply that there is a focus on value as opposed to tempo, although of course one card is a meaningless sample size! There could also be a Quest to play a certain number of Elemental cards in a game, although it seems unlikely that it would be a Mage Quest.

      Adapt is a new keyword, along the lines of discover. There are ten different powers to choose from. Taunt, Windfury, Divine Shield, Cannot be targeted, +3 Attack, Deathrattle: Summon two 1/1 Plants are the six shown in the video. We've also been warned that plants are not just plants, so we can only speculate on what a 1/1 Plant might do.

      One of the more interesting features of the new expansion is the Quest mechanic. Quests start in your opening hand and have a big reward for completion. It is displayed in the same place as Secrets, however both players can see the Quest, and how close it is to being completed.

      As you can see, the rewards are very powerful
      More reveals will be made on March 17th. Until then, we will just have to speculate as to what else lies in Un'Goro.
    • By molodirazz
      All applications will be reviewed and considered however if you are playing a class/spec combination we need then your chances of joining will be higher.
      A little bit of info about us:
      We are a group of friends and serious raiders on EU Twisting Nether looking to recruit skilled like-minded players into our roster for Mythic Legion raids. We will offer a sociable and fun raiding environment while maintaining a strong desire for progression. Our Discord is very active and we encourage all members to chat and play together not only for raids.
      We currently raid Wednesday, Sunday and Tuesday 19:00-22:00 server time. We run social/alt raids during off days in which all ranks of the guild are welcome to come to. Our members also play other games outside raid times together where anyone is also welcome to join(LoL, Dota, HotS, Overwatch etc.).
      Our loot system for Mythic is RC Loot Council.
      What we expect from you:
      - We are a raiding guild with a 3 days a week schedule that you are expected to attend. However we understand things can come up but please let us know.
      - Be able to speak and understand the English language and not be afraid to communicate with other members during raids.
      - Actively doing dungeons and world quests to gear in preparation for raids. This includes improving your artifact weapon.
      - Have a strong understanding of the current raid tier and be able to play your class to it's potential.
      - Always come to raids prepared (i.e. bringing food and potions, etc).
      - Come fully gemmed and enchanted with the correct stats for your class and spec.
      - Access to Discord and a working microphone.
      - Have a computer that can handle 20 man raiding.
      - Exorsus Raid Tools and RC Loot Council addons installed. We may ask you to install others.
      ____________________________________________________
      To join into our current main raids:
      - 885 ilvl.
      - 45+ traits.
      - 3 or more mythic boss kills in NH.
      You will receive a response within 3 days but probably within 1. The trial process will last 2 weeks, sometimes longer. During the trial period you will not have loot priority over raiders however you may of course still roll.
      If you have any further questions please contact us at battletags: Vims#21684 or go to our website http://asylum-tn.enjin.com/ .
      __________________________________________________________________________________
      We're currently looking for the classes below but may consider other classes as well.
      Druid: Balance.
      Hunter: BM/MM.
      Priest: Shadow.
      Warlock: Affli/Destro.
      Any and all applications be considered.