Pepega 1 Report post Posted April 25, 2023 On 4/7/2023 at 6:50 PM, rickster said: according to maxroll, The Flurry's explosion is currently bugged in combination with Patterns of Justice set and only receives a x151 damage multiplier from the (6) Bonus. 'cause if so, then that's a big bummer no? so maybe electric field would be better, however the whole point of the huge tempest rush dmg is by freezing, blinding, ...? I wouldn't say im the most reliable source on such question, but when i tested it myself even if the bug is present - azurewrath combined with flurry still outperforms electric field by a noticeable amount 1 Quote Share this post Link to post Share on other sites
Guest rickster Report post Posted May 1, 2023 Trying to watch and time CoE cycles for cold is a pain, and I'm not an "expert", but; Azurewrath + ORoZ or Stone of Jordan (and max out cold dmg on everything, for high Cold and overALL elemental dmg boost) Or Pigsticker + Stone of Jordan (and max our lightning dmg on everything for an even higher overALL elemental dmg boost) can push a bit higher, -but ONLY when GR's are mostly human/beast monsters. I find both, using "Flurry", are giving me roughly the same avg amount of GR pushing times, but yes, after testing on 10 GR's, "Electric Field", looks like high dmg on paper, but because it doesn't chill/freeze it's not as good as Flurry -which helps proc Cesar's Memento, ... anyway, thanks for the re-assertion. Quote Share this post Link to post Share on other sites
rickster 12 Report post Posted May 1, 2023 (edited) On 4/25/2023 at 5:29 AM, Pepega said: I wouldn't say im the most reliable source on such question, but when i tested it myself even if the bug is present - azurewrath combined with flurry still outperforms electric field by a noticeable amount Trying to watch and time CoE cycles for cold is a pain, and I'm not an "expert", but, (based on the same PoJ Tempest Rush build here): Azurewrath + ORoZ or Stone of Jordan, (and max out cold dmg on everything, for high Cold, or overALL elemental dmg boost) Or Pigsticker + Stone of Jordan (and max our lightning dmg on everything for an even slightly higher overALL elemental dmg boost) can push a bit higher, -but ONLY when GR's are mostly human/beast monsters. I find both, using "Flurry", are giving me roughly the same avg amount of GR pushing times, but yes, after testing on 10 GR's, "Electric Field", looks like high dmg on paper, but because it doesn't chill/freeze it's not as good as "Flurry" -which obviously helps proc Cesar's Memento, ... anyway, thanks for the re-assertion. Edited May 1, 2023 by rickster Quote Share this post Link to post Share on other sites
EvyP 0 Report post Posted May 9, 2023 I find that wearing the full PoJ set, plus the Guardian's Case & Guardian's Aversion (waist/bracers) give me almost 2x the DPS/toughness over the Crimson set pieces. Quote Share this post Link to post Share on other sites
Guest Rae Report post Posted April 12, 2024 I want to point out that your's suggestion on season 31 (unlimited cube) cubed items is actually very inaccurate. Cubing your weapon (Won Khim Lau) allows us to equip Shenglong's Set. That is a huge dmg multiplier (x4,5) you're missing here, Quote Share this post Link to post Share on other sites
Guest Seize the Initiative Report post Posted November 26, 2024 Can someone explain why this passive is important for this build? Is tempest rush damage affected by attack speed? I feel like I’d rather have Exalted Soul, Fleet Footed, or Near Death Experience if it’s not. Quote Share this post Link to post Share on other sites
Guest Elissen Report post Posted July 19, 2025 Potion recommendation is listed as Kulle-aide, though if I understand correctly the usefulness is negated by Altar Passability. I don't know enough to propose a good alternate at the moment, but I've been sticking to more defensive/toughness focused potions for now. Quote Share this post Link to post Share on other sites
Guest Ryan Report post Posted yesterday at 07:27 AM hey guys, big fan of this build. Tried it years ago, surprised how good the flurry explosion is, loved it, died, hc. Just started another up. I rolled a bunch of fists, upgrade rare. Got my modifier. Was thrilled I got an ancient Rabid Strike. Which also, works. Why wouldn't it be in here if it works. When in epiphany it works, seemingly only for the explosion, little dude appears, nukes and bounces. It's early, I should wait to ask. But I'll be a few days so I figured I would. Way better than Azurewrath when we have blind, other freeze options. I breezed up to T 13, 16 worthy likely. Not a tonne of crit yet, too easy, etc. So I may not notice if it isn't working properly, but I swear it is. Is my clone appearing, doing a tiny hit and leaving? Or my big explosion x5 from the Rabid Strike modifier? Could it be LoD related, since I have no set yet, just an early LoD for now? Or updated? Or no one noticed cause he's tough to see? It feels like my dmg is way too high for my current LoD. I'm kinda dumb, mindlessly did a mini build up and let go while back tracking, targeting no one, not even paying attention, spacing out, and the dude popped up behind me and nuked a scraggler clear as day. Then I spotted him several times. I thought maybe he didn't like this skill, as he was always around with other runes in the skill I think, or other spenders in other builds at least. Is he back or am I crazy? It's not even a part of the talk of options for a meh second choice. Quote Share this post Link to post Share on other sites