Damien

[Archived] S8 Hearthstone Mid Budget Mage Antonidas Aggro Deck

23 posts in this topic

I had build an Antonidas deck using the previous mid-cost mage deck that was here as a template. My current mage deck looks like this: 

 

Mage
2x Mirror Image
2x Arcane Missiles
2x Ice Lance
2x Frostbolt
2x Sorcerer's Apprentice
2x Arcane Intellect
2x Ice Barrier
2x Ice Block
2x Water Elemental
2x Blizzard
2x Pyroblast 
1x Archmage Antonidas
 
Neutral
2x Loot Hoarder 
2x Novice Engineer
2x Azure Drake
1x Gadgetzan Auctioneer 
 
What are your thoughts? And if i wanted to build the one you have posted here using the cards I have available to me currently which replaces would you recommend as i seem to be short about 3-4 cards one of them being legendary. 
 
Mage Specific: 
2x Ice Lance
2x Mana Wyrm
2x Sorcerer's Apprentice
2x Ice Barrier
2x Ice Block
2x Cone of Cold
2x Blizzard
1x Archmage Antonidas
2x Pyroblast
 
Neutral
2x Abusive Sergeant
2x Argent Squire
1x Hungry Crab
2x Leper Gnome
1x Lightwarden
2x Murloc Tidecaller
2x Amani Berserker
2x Ancient Watcher
1x Doomsayer
2x Faerie Dragon
2x Ironbeak Owl
2x Knife Juggler
2x Loot Hoarder
1x Mad Bomber
2x Sunfury Protector
2x Wild Pyromancer
2x Acolyte of Pain
2x Arcane Golem
1x Big Game Hunter
2x Coldlight Oracle
2x Coldlight Seer
2x Earthen Ring Farseer
2x Harvest Golem
2x Imp Master
2x Injured Blademaster
2x Murloc Warleader
2x Scarlet Crusader
2x Dark Iron Dwarf
2x Defender of Argus
1x Leeroy Jenkins
2x Spellbreaker
2x Twilight Drake
2x Azure Drake
1x Faceless Manipulator
2x Fen Creeper
1x Gadgetzan Auctioneer
2x Argent Commander
1x Sylvanas Windrunner
2x Molten Giant
Edited by Akaitsuki

Share this post


Link to post
Share on other sites
Hey, Akaitsuki

 

I've made a general response to your multiple posts, you can find it here.

 

Let us know if it helps, 

Regards,

Poyo

Share this post


Link to post
Share on other sites

What is the reasoning behind including counterspell in this deck? It seems to me hit-and-miss at best, and I don't think it's worth two slots. I would use two ice barriers if I were throwing in secrets. Please explain the reasoning here. :)

Share this post


Link to post
Share on other sites

What is the reasoning behind including counterspell in this deck? It seems to me hit-and-miss at best, and I don't think it's worth two slots. I would use two ice barriers if I were throwing in secrets. Please explain the reasoning here. smile.png

Ice Barriers can be great when playing against aggressive decks as they will help you get past the early stages of the match, however Counterspell will have much greater impact on the match in late stages. 

Also... there is nothing more annoying for your opponent than playing Anotnidas + Counterspell.

Share this post


Link to post
Share on other sites

Hi, Poyo.

 

Looks like a great deck as the combinations seems to work well. I found this deck since i got one antonidas and want to find any deck building around him. I'm very new to this game, so couple of questions want to ask.

 

1. What would be the best starting card in your opinion (Like mirror image, frost bolt)?

 

2. When i collect the secret card, should i put it onto board as long as i have additional crystal or should i keep it to protect antonidas? 

 

3. Can you give a simple strategy when battling with any other classes, especially fast decks?

 

Thanks a lot~

 

Fay

 

 

Share this post


Link to post
Share on other sites

I sort of tweaked this deck into a pretty legendary heavy deck that seems to work very well. 

 

 

Mage Specific

 

Arcane Missles x2 

Mirror Image x2 

Mana wyrm x2 

Frostbolt X2

Sorcerer's Apprentice x1

Arcane Intellect x2

Counterspell x2

Fireball x2

Polymorph x2

Water Elemental x2

Flamestike x2 

Pyroblast x1

Archmage Antondias x1

 

Neutral

 

Nat pagle x1

Bloodmage Thalnos x1

Harcvest Golem x2

Azure Drake x2

Cairne Bloodhoof x1

The Black Knight x1

Share this post


Link to post
Share on other sites

Can't get a single win with this deck

What do you feel is killing you?

Share this post


Link to post
Share on other sites

Hey guys. Long time reader I'm new to hearthstone was wondering if you guys had any tips for grinding out dust I guess to create a legendary. 11000 plus dust seems like it would take months to gather. Any advice for the newbie trying to build a Mage deck. Love mages.

Share this post


Link to post
Share on other sites

Can't get a single win with this deck

 

 

same here.

I'd like to make a suggestion :D

Take out Nat Pagle, 2x Counterspell, 1x Archmage and replace them with 2x Sunfury Protector and 2x Defender of Argus. It will make the deck a bit more mid-range aggressive. The deck works, however getting Archmage to roll is often hard and I know that some players may destroy their game trying to force an Archmage kill. 

 

Share this post


Link to post
Share on other sites

is there any aggro deck that works on this meta?

 

Share this post


Link to post
Share on other sites

is there any aggro deck that works on this meta?

Yes.

Share this post


Link to post
Share on other sites

Poyo can u make 1 good mage with Secret's deck? 1 version of aggro and 1 of Control.. 

 

 

(the current Legendarys i got is Antonidas & Leeroy Jekins)

Share this post


Link to post
Share on other sites

These decks don't work good anymore ... they need urgently an update please.

Share this post


Link to post
Share on other sites

I've won plenty with this deck. It's not the best deck, of course, but it's very fun to play! The best is when you have double sorc apprentice and Archmage on the board. 3-5 fireballs in 1 turn always feels good. I didn't have nat pagle so I used a sunfury to help with cheesy decks. Replaced one Azure with a Gadgetzan, and the second counterspell with a blizzard.

Share this post


Link to post
Share on other sites

Hi Poyo,

Hi all,

 

My first contribution to this forum is:

 

Tauren Warrior or Ragen Worgen, for a 3 mana replace of Harvest Golem ?

 

I like the idea of activating the enrage of either with Fireblast, but do you feel that is truly viable? Do any even survive one round to be able to pull that off?

 

For this deck, since it's an agressive deck, I would think the Worgen would be a better fit. 

 

But can you think of other good cards to trade for Harvest Golem for the noobs like me that haven't got one yet in a booster? :)

Share this post


Link to post
Share on other sites

Hi Poyo,

Hi all,

 

My first contribution to this forum is:

 

Tauren Warrior or Ragen Worgen, for a 3 mana replace of Harvest Golem ?

 

I like the idea of activating the enrage of either with Fireblast, but do you feel that is truly viable? Do any even survive one round to be able to pull that off?

 

For this deck, since it's an agressive deck, I would think the Worgen would be a better fit. 

 

But can you think of other good cards to trade for Harvest Golem for the noobs like me that haven't got one yet in a booster? smile.png

Hey, WurmD!

I know Enrage minions might be appealing, but you need to consider the impact they will have on the board. Tauren Warrior is absolutely horrible and you should not consider it in any constructed deck - it is simply too expensive and Amani Berserker will always make a much better alternative - it would, however, make your deck heavy on 2 mana drops.

Raging Worgen could work, however you need to understand that it will get taken out by a single spell and you will rarely get to enrage it. Check the new deck list, you might like it a lot with Kirin Tor Mage, can be a really nasty play :)

 

 

Share this post


Link to post
Share on other sites

This deck seriously need some tweaking. I can only reach rank 17-16 with this deck -.- last season i reached rank 10 with a bit weaker deck

Share this post


Link to post
Share on other sites

Agreed with above poster. Got to rank 14 with my own, bad aggro deck (mage) that is minion heavy. Drew the Archmage and started using this, but I just keep losing almost every game. It feels like this deck loses to nearly all aggro decks (who have far more minions), as well as any shaman control deck.

Nearly all my few victories have been against players who have had weak early or if I had miraculously good early with perfect starting hand and draws. I don't know if it's me doing something really wrong or if thr deck isn't working as intended.

Share this post


Link to post
Share on other sites

This deck got me down to about rank 14...  then promptly kicked back up to 18 or so, because not everyone is retarded. It's just not an aggro deck with the Secrets and Archmage synergy. Trying to roll a Counterspell with an Archmage, and hoping for an Antonidas by turn 7?

Share this post


Link to post
Share on other sites

Can't get beyond Rank 13...still a nice deck, but i will switch back to my own secret mage

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By L0rinda

      The Hearthstone Championship Tour continues this weekend, with the focus shifting to the Asia-Pacific region. In this article I have introduced some of the players, and listed their deck archetypes.
      The APAC region is often regarded as the weakest region, and with some justification. However, although the region lacks a little in depth, the best players are definitely world class. Not only that, but the rest of the pack is rapidly improving, and it would be very negligent to ignore the region in 2017. Staz, from The Philippines recently won the $150,000 first prize at a stacked WESG, which marked the first major tournament won by the region. The top players will be looking to keep the rest of the world on notice, with some high quality play this weekend.
      Below I have listed a few of the key players, along with notes and deck archetypes.
        CaraCute: Tempo Mage, Aggro Rogue, Aggro Shaman, Pirate Warrior
      CaraCute has been touted by both NeilYo and Staz as having a good chance, and since those comments were made, she has come through the Tavern Hero Qualifier to take her place in the main Swiss. She learned her trade at Guildhouse Fireside gatherings, the same Fireside gatherings where caster Jia Dee also rose through the ranks.
        Che0nsu: Jade Druid, Miracle Rogue, Mid Shaman, Pirate Warrior
      Che0nsu made his name by first winning the Last Call qualifier, and then building on that to finish top four in the World Championship at BlizzCon. 
        ChongGEr: Reno Mage, Aggro Shaman, Reno Warlock, Reno Warrior
      ChongGer is one of the most consistent performers in the South-East Asia scene. He came fourth in the Singapore Major, third in the Thai Major, and second in the Malaysia Major, where he lost two matches in the final to a player he had already beaten in the upper bracket! He also placed consistently high in the preliminaries last year. 
         GundamFlame: Tempo Mage, Aggro Rogue, Aggro Shaman, Pirate Warrior
      GundanFlame impressed observers in the Japan Summer Championship with his understanding of aggressive play. His understanding of when to ease off the pedal, and when to go all-in, won him the national title. It is no surprise that his lineup for the Playoffs is an aggressive one.

        HandomeGuy (pictured above): Aggro Rogue, Aggro Shaman, Reno Warlock, Pirate Warrior
      HandsomeGuy is regarded as the man to beat whenever he steps foot in an APAC tournament. He finished in second place in the APAC Winter Championship, and that proved to be his worst result, as he went on to win both the Spring and Summer Championships.
        Kranich: Reno Mage, Aggro Shaman (shown below), Reno Warlock, Dragon Warrior
      Kranich played in both the 2014, and 2015 World Championships, finishing top four and top eight respectively. Due to this, and the fact that he was a member of Team Dignitas before they withdrew from Hearthstone, he is one of the best known APAC players in the West. He is not scared to put his own stamp on decks, his RenoLock contains Doomguard and Krul the Unshackled, while his Shaman deck is slower than most Aggro Shamans, and leans towards midrange.

        NaviOOT: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
      NaviOOT has built a strong reputation on the back of relentless top 100 finishes, and a consistently popular stream. In recent months he has turned his attention more and more to the tournament scene, making the trip to the Malaysia Open, in which he placed top 8. He has also stated that he will be travelling to DreamHack Austin, which is coming up soon. He managed top four at last Winter's APAC Championship, and is a genuine contender in 2017.
       Pinpingho: Tempo Mage, Mid Shaman, Reno Warlock, Water Warrior
      Pinpingho finished top eight in the 2015 World Championship. He was known for being one of the strongest Shaman players, back before Shaman was regarded as a playable class, so it will be interesting to see how a does now! He qualified for two APAC Championship events in 2016, and so is no stranger to these events.
        Surrender: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
      Although he is yet to have a big win, Surrender is highly regarded in the community and has numerous good results. He already had Xixo as a playtest partner, and has recently joined Counter Logic Gaming, along with Xixo and Hoej. He will be as well prepared as anyone for this event.
        Tom60229: Reno Mage, Aggro Shaman, Reno Warlock, Pirate Warrior
      One of the most accomplished players in the field, Tom60229 has shown consistent results since the dawn of Hearthstone. His most recent tournament win was the Malaysia Major, but also had good success on the 2015 ONOG Tour. His worldwide tournament experience will stand him in good stead in this event.
       
      The event begins at 3am CET on Saturday 25 February, and coverage will be on the official PlayHearthstone Twitch channel.
    • By L0rinda

      For the past few days, top players have been discussing the pros and cons of the new MMR change at Legend Ranks. The only problem being, that Game Designer, Iksar, isn't aware of a change.
      There are far fewer Legendary players than usual this season, and as such things might feel a little different to the players, but the sample size across many streams and thousands of games of Hearthstone seems to point to the changing of the matchmaking system. It has been accepted by most that the system has changed so that you only play opponents in a very narrow band, rather than the previous system where you could be matched with someone with a wildly different Legend Rank.
      That alone might not have been enough evidence, but players are also queuing into the same opponent multiple times, to the point that they are having to play mind games on which deck to queue.

      Hoej independently witnessed the same thing, and went to Twitter to check that he was not alone. Several Legendary players agreed that the system has been changed, and people began to discuss what they thought of the changes.
      Placeholder for tweet 834430686325067776 The majority of players like the new matchmaking, although several did voice concerns that the new system heavily favours the players who reach Legend Rank early in the season. Just as the debate was getting interesting, Iksar dropped his bombshell:
        At this point there are several options, and all seem unlikely. Either the entire community is suffering from some kind of huge matchmaking fluctuation, Blizzard have made a major change without informing Iksar, or there is a bug which most people preferred to the actual game. Whatever happens, the reply when Iksar has investigated is sure to be interesting!
    • By L0rinda

      Blizzard have announced that the next update will contain big changes to the way Arena works.
      The newly announced changes will come into force at the same time as the nerfs to Small-Time Buccaneer and Spirit Claws, which we discussed previously.
      The most important change will be that Arena will change from Wild format to Standard. This will help to keep Arena feeling fresh, as well as make sure that card synergies can be drafted more easily.
      Changes have also been made to the distribution of cards. Common and Basic cards will show up less often, and the frequency of spells and class cards being offered has been raised. The full discussion can be found in the announcement link above, but the main reasoning is to allow players to have more opportunities to outdraft and outplay their opponents, rather than just playing the game on curve.
      This philosophy will have some implications in Standard too. If Blizzard are actively trying to reduce the impact of playing on curve in Arena, this could mean that they will carry over the same thoughts into constructed play. I feel that moving away from the style, unaffectionately known as Curvestone, would be good for the game. The changes will almost certainly be welcomed in the Arena community, and it is good to see Blizzard making them now, rather than waiting for the next set to launch.
    • By FreezedIce
      Im making a telegram bot that can send you new decks and news from https://www.icy-veins.com/hearthstone.
      It already can send some decks and filter them by class and deck format.
      Im going to open bot for all users in next few weeks. 
      Any suggestions?
      Pic1 Pic2 Pic3 Pic4


    • By Damien
      This thread is for comments about our Kazakus Zoo Warlock Gadgetzan Standard deck.