Damien

[Archived] S8 Hearthstone Mid Budget Mage Antonidas Aggro Deck

23 posts in this topic

This thread is for comments about our Mid Budget Mage Antonidas Aggro Deck.

Share this post


Link to post
Share on other sites

I had build an Antonidas deck using the previous mid-cost mage deck that was here as a template. My current mage deck looks like this: 

 

Mage
2x Mirror Image
2x Arcane Missiles
2x Ice Lance
2x Frostbolt
2x Sorcerer's Apprentice
2x Arcane Intellect
2x Ice Barrier
2x Ice Block
2x Water Elemental
2x Blizzard
2x Pyroblast 
1x Archmage Antonidas
 
Neutral
2x Loot Hoarder 
2x Novice Engineer
2x Azure Drake
1x Gadgetzan Auctioneer 
 
What are your thoughts? And if i wanted to build the one you have posted here using the cards I have available to me currently which replaces would you recommend as i seem to be short about 3-4 cards one of them being legendary. 
 
Mage Specific: 
2x Ice Lance
2x Mana Wyrm
2x Sorcerer's Apprentice
2x Ice Barrier
2x Ice Block
2x Cone of Cold
2x Blizzard
1x Archmage Antonidas
2x Pyroblast
 
Neutral
2x Abusive Sergeant
2x Argent Squire
1x Hungry Crab
2x Leper Gnome
1x Lightwarden
2x Murloc Tidecaller
2x Amani Berserker
2x Ancient Watcher
1x Doomsayer
2x Faerie Dragon
2x Ironbeak Owl
2x Knife Juggler
2x Loot Hoarder
1x Mad Bomber
2x Sunfury Protector
2x Wild Pyromancer
2x Acolyte of Pain
2x Arcane Golem
1x Big Game Hunter
2x Coldlight Oracle
2x Coldlight Seer
2x Earthen Ring Farseer
2x Harvest Golem
2x Imp Master
2x Injured Blademaster
2x Murloc Warleader
2x Scarlet Crusader
2x Dark Iron Dwarf
2x Defender of Argus
1x Leeroy Jenkins
2x Spellbreaker
2x Twilight Drake
2x Azure Drake
1x Faceless Manipulator
2x Fen Creeper
1x Gadgetzan Auctioneer
2x Argent Commander
1x Sylvanas Windrunner
2x Molten Giant
Edited by Akaitsuki

Share this post


Link to post
Share on other sites
Hey, Akaitsuki

 

I've made a general response to your multiple posts, you can find it here.

 

Let us know if it helps, 

Regards,

Poyo

Share this post


Link to post
Share on other sites

What is the reasoning behind including counterspell in this deck? It seems to me hit-and-miss at best, and I don't think it's worth two slots. I would use two ice barriers if I were throwing in secrets. Please explain the reasoning here. :)

Share this post


Link to post
Share on other sites

What is the reasoning behind including counterspell in this deck? It seems to me hit-and-miss at best, and I don't think it's worth two slots. I would use two ice barriers if I were throwing in secrets. Please explain the reasoning here. smile.png

Ice Barriers can be great when playing against aggressive decks as they will help you get past the early stages of the match, however Counterspell will have much greater impact on the match in late stages. 

Also... there is nothing more annoying for your opponent than playing Anotnidas + Counterspell.

Share this post


Link to post
Share on other sites

Hi, Poyo.

 

Looks like a great deck as the combinations seems to work well. I found this deck since i got one antonidas and want to find any deck building around him. I'm very new to this game, so couple of questions want to ask.

 

1. What would be the best starting card in your opinion (Like mirror image, frost bolt)?

 

2. When i collect the secret card, should i put it onto board as long as i have additional crystal or should i keep it to protect antonidas? 

 

3. Can you give a simple strategy when battling with any other classes, especially fast decks?

 

Thanks a lot~

 

Fay

 

 

Share this post


Link to post
Share on other sites

I sort of tweaked this deck into a pretty legendary heavy deck that seems to work very well. 

 

 

Mage Specific

 

Arcane Missles x2 

Mirror Image x2 

Mana wyrm x2 

Frostbolt X2

Sorcerer's Apprentice x1

Arcane Intellect x2

Counterspell x2

Fireball x2

Polymorph x2

Water Elemental x2

Flamestike x2 

Pyroblast x1

Archmage Antondias x1

 

Neutral

 

Nat pagle x1

Bloodmage Thalnos x1

Harcvest Golem x2

Azure Drake x2

Cairne Bloodhoof x1

The Black Knight x1

Share this post


Link to post
Share on other sites

Can't get a single win with this deck

What do you feel is killing you?

Share this post


Link to post
Share on other sites

Hey guys. Long time reader I'm new to hearthstone was wondering if you guys had any tips for grinding out dust I guess to create a legendary. 11000 plus dust seems like it would take months to gather. Any advice for the newbie trying to build a Mage deck. Love mages.

Share this post


Link to post
Share on other sites

Can't get a single win with this deck

 

 

same here.

I'd like to make a suggestion :D

Take out Nat Pagle, 2x Counterspell, 1x Archmage and replace them with 2x Sunfury Protector and 2x Defender of Argus. It will make the deck a bit more mid-range aggressive. The deck works, however getting Archmage to roll is often hard and I know that some players may destroy their game trying to force an Archmage kill. 

 

Share this post


Link to post
Share on other sites

is there any aggro deck that works on this meta?

Yes.

Share this post


Link to post
Share on other sites

Poyo can u make 1 good mage with Secret's deck? 1 version of aggro and 1 of Control.. 

 

 

(the current Legendarys i got is Antonidas & Leeroy Jekins)

Share this post


Link to post
Share on other sites

I've won plenty with this deck. It's not the best deck, of course, but it's very fun to play! The best is when you have double sorc apprentice and Archmage on the board. 3-5 fireballs in 1 turn always feels good. I didn't have nat pagle so I used a sunfury to help with cheesy decks. Replaced one Azure with a Gadgetzan, and the second counterspell with a blizzard.

Share this post


Link to post
Share on other sites

Hi Poyo,

Hi all,

 

My first contribution to this forum is:

 

Tauren Warrior or Ragen Worgen, for a 3 mana replace of Harvest Golem ?

 

I like the idea of activating the enrage of either with Fireblast, but do you feel that is truly viable? Do any even survive one round to be able to pull that off?

 

For this deck, since it's an agressive deck, I would think the Worgen would be a better fit. 

 

But can you think of other good cards to trade for Harvest Golem for the noobs like me that haven't got one yet in a booster? :)

Share this post


Link to post
Share on other sites

Hi Poyo,

Hi all,

 

My first contribution to this forum is:

 

Tauren Warrior or Ragen Worgen, for a 3 mana replace of Harvest Golem ?

 

I like the idea of activating the enrage of either with Fireblast, but do you feel that is truly viable? Do any even survive one round to be able to pull that off?

 

For this deck, since it's an agressive deck, I would think the Worgen would be a better fit. 

 

But can you think of other good cards to trade for Harvest Golem for the noobs like me that haven't got one yet in a booster? smile.png

Hey, WurmD!

I know Enrage minions might be appealing, but you need to consider the impact they will have on the board. Tauren Warrior is absolutely horrible and you should not consider it in any constructed deck - it is simply too expensive and Amani Berserker will always make a much better alternative - it would, however, make your deck heavy on 2 mana drops.

Raging Worgen could work, however you need to understand that it will get taken out by a single spell and you will rarely get to enrage it. Check the new deck list, you might like it a lot with Kirin Tor Mage, can be a really nasty play :)

 

 

Share this post


Link to post
Share on other sites

This deck seriously need some tweaking. I can only reach rank 17-16 with this deck -.- last season i reached rank 10 with a bit weaker deck

Share this post


Link to post
Share on other sites

Agreed with above poster. Got to rank 14 with my own, bad aggro deck (mage) that is minion heavy. Drew the Archmage and started using this, but I just keep losing almost every game. It feels like this deck loses to nearly all aggro decks (who have far more minions), as well as any shaman control deck.

Nearly all my few victories have been against players who have had weak early or if I had miraculously good early with perfect starting hand and draws. I don't know if it's me doing something really wrong or if thr deck isn't working as intended.

Share this post


Link to post
Share on other sites

This deck got me down to about rank 14...  then promptly kicked back up to 18 or so, because not everyone is retarded. It's just not an aggro deck with the Secrets and Archmage synergy. Trying to roll a Counterspell with an Archmage, and hoping for an Antonidas by turn 7?

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Aleco
      Quest rewards from today until July 30th will be doubled during the triumphant return of the Midsummer Fire Festival!
       
      Just in time for the upcoming Hearthstone expansion on August 7th, the Midsummer Fire Festival will reward double the gold for all quests completed from now until July 30th.
      Much like last year's festival, Ragnaros has come to "CURE US OF BOREDOM" by bringing us some fresh Hearthstone content. Announced in today's post were new emotes and a new Tavern Brawl, but we can probably also expect a number of daily login surprises if this year's festival is anything like last year's. Expect to hear plenty of amusing dialogue when you log in to Hearthstone over the next few weeks, including plenty of jabs at Ahune the frost elemental.
    • By Aleco
      A new Shaman card was revealed in today's blog post, which shed light on the backstory behind The Boomsday Project.
      A new Shaman card was revealed today on the official Blizzard blog in a post titled The Boomsday Project: Lab Logs Part 1:

       
      A 2/2 Elemental isn't quite worth 2 Mana, while the Battlecry effect on Menacing Nimbus isn't quite worth 1 Mana. Together, the 2 effects add up to a card which likely provides you with more than 2 Mana of value, which makes Menacing Nimbus a playable card in my opinion. If there's an Elemental Shaman deck in the new meta, I expect Menacing Nimbus to be a valuable curve-filler in it.
       

       
      It's hard to say whether the most exciting part of today's post was the new card, or the amount of backstory, hidden clues, and new art which was provided for The Boomsday Project. I'm sure that someone smarter than myself can decode today's post to discover a number of things about the upcoming expansion.
    • By Zadina
      This Mage Legendary card was revealed in collaboration with Wronchi!
      If you remember from the expansion announcement video, Hearthstone's developers were sucked into Netherstorm and it's up to Levi the intern to rescue them! As he ventures into Boom Labs, he encounters Stargazer Luna.
      The video was made by Wronchi Animations, who have created many beloved and hilarious Hearthstone cartoons. There's probably going to be a second part, so expect more card reveals!
      Now, let's talk about the card itself.

      With a Netherstorm expansion, one would expect that the magnificent Kael'thas would have been the Mage Legendary. Instead, we get Stargazer Luna which is a very interesting card with a decent statline. She can complement perfectly Aggro/Burn Mage, but you could perhaps find her in Minion-based Mage decks: mostly Murloc Mage, but maybe Elemental Mage as well. She has potentially better tempo than Aluneth, but is more risky. You obviously don't want to play her on turn 3. Let the topdeck wars begin!
      The reveal schedule is unclear at the moment, but it should go as with previous expansions: an initial reveal livestream on July 23, followed by roughly two weeks of card reveals by community sites and personalities, then a final stream before The Boomsday Project releases on August 7.
    • By Damien
      This thread is for comments about the episode 20 of our podcast.
    • By Zadina
      New features include Legendary spells, the Magnetic keyword, Omega cards and Project spells.
      The second expansion of the Year of the Raven was indeed related to Netherstorm, home of the unforgettable Dr. Boom, and it's called the Boomsday Project. Apart from the new features, five cards were also revealed.
      The announcement video has an appropriate 80s science fiction movie vibe, featuring notable faces from the Hearthstone team.
      It's Goblins vs Gnomes 2.0 as the Mech tribe is definitely going to return with a vengeance! There's a new keyword called Magnetic: Magnetic minions can either be played on their own or they can be fused with a Mech minion that's on the board to add to their health, attack and ability.

      Omega cards can also be played regularly. However, if you play them at 10 Mana Crystals, you will get a powerful boost. The Battlecry assures that the OP version cannot be cheated out. Druid, the only class that can ramp its Mana up, will surely find a use for this type of minion. Curiously enough, the Omega Defender isn't a Mech, even though it definitely looks like one.

      Projects are powerful spells, that will benefit both players. Assumedly, all classes will have a Project spell. "Research" and "Weapons" Projects were teased, with the latter probably belonging to Warrior.

      We've seen all kinds of Legendary cards: minions, Quests, Weapons, Hero cards. Now it's time for Legendary Spells to make their appearance. I wonder if there are any special rules when it comes to Discovering or playing discounted versions of Legendary Spells, because they can potentially be powerful. Here's the Rogue one:

      That's all with the new features, but don't forget: The Boomsday Project isn't all about mechs and projects. It's also about science, crazy discoveries and the manipulation of elements. Under this thematic, we can find the Shaman Legendary minion:

      It's almost certain that Dr. Boom will be making a grand return for this Hearthstone Expansion; after all, he's the big boss on The Boomsday Project. He was shortly teased in the announcement video: unfortunately, this time around not all classes will be able to enjoy the Dr. Boom goodness as he looks like a Warrior card. Lord Jaraxxus will also reinvent himself as a new Warlock Hero skin: Mecha-Jaraxxus!

      According to the official announcement post, the new expansion will go live on August 7, 2018 - a week earlier than August expansions from previous years. The official site of The Boomsday Project is also up!
      The Boomsday Project will also bring along new PvE Adventure content: The Puzzle Lab! It will go live on August 21 and from the description on the official site, it looks slightly different from the Dungeon Run and the Missions. Players will have to participate in successful experiments against nine bosses. These include goals like "Lethal", which is kill the enemy in one turn; Mirror, which requires you to create a perfect copy of your opponent's board; Board Clear; and Survival, which requires you stay alive from the opponent's attacks! You will earn the following card back for completing The Puzzle Lab:

      Here is the new Boomsday board:

      The login launch reward for The Boomsday Project will be three packs and a random Class Legendary card. A card reveal livestream will be held on July 23 at 10:00 am PST on the official Hearthstone Twitch channel.
      Pre-ordering The Boomsday Project has some additional perks compared to other expansions and two different options. You can preorder the normal Bundle which will contain 50 The Boomsday Project packs, a random Golden Legendary card from the expansion and the Mecha-Jaraxxus card back. Or you can get the Mega Bundle, which contains 80 packs, a random Golden Legendary, the Mecha-Jaraxxus card back and the Mecha-Jaraxxus Warlock Hero skin.