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Damien

[Archived] Restoration Shaman 5.4

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I would like to point out that the talent "Primal Elementalist" grants your elementals abilitys that can be channeled on the caster. Earth elemental casts Reinforce which reduces damage taken by 20% and increases healing by 10%.Fire elemental can channel Empower, which increases damage and healing dealt by 10%.

Edited by FatCheeseMan
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I would like to point out that the talent "Primal Elementalist" grants your elementals abilitys that can be channeled on the caster. Earth elemental casts Reinforce which reduces damage taken by 20% and increases healing by 10%.Fire elemental can channel Empower, which increases damage and healing dealt by 10%.

Thank you! I added descriptions of these abilities to the talent page ;)

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The elemental tier gloves with haste/mastery/red socket vs the resto tier gloves with spirit/crit/blue socket should be considered for the BiS gear list.

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So for the 30% haste cap. With 5% buff and AS. you say the cap is 2294 Rating. I am at 2301. And I am not getting that last tic. How many should I be getting? I am couting the first heal i am getting 9 ticks below and above that cap. Shouldn't I be getting a 10th stack?

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So for the 30% haste cap. With 5% buff and AS. you say the cap is 2294 Rating. I am at 2301. And I am not getting that last tic. How many should I be getting? I am couting the first heal i am getting 9 ticks below and above that cap. Shouldn't I be getting a 10th stack?

What spell are you looking at? For as far as I can see the 30% only adds an extra tick on ability_shaman_healingtide.jpgHealing Tide Totem and spell_nature_giftofthewaterspirit.jpgHealing Rain putting both spells on 7 ticks total.

Are you testing this in a raid environment with both AS and the 5% haste buff?

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What spell are you looking at? For as far as I can see the 30% only adds an extra tick on ability_shaman_healingtide.jpgHealing Tide Totem and spell_nature_giftofthewaterspirit.jpgHealing Rain putting both spells on 7 ticks total.

Are you testing this in a raid environment with both AS and the 5% haste buff?

Yeah after looking more into it you are correct, i was gettting my numbers all mixed up. I did figure out what you just said. I had riptide on the mind and assumed wrong :D thanks for clarifying.

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I just want to say that Haugennr1's feedback is very good, and if you haven't seen and implemented his suggestions yet you should consider it Posted Image

Edited by Stoove

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Hi!

--lot of interesting comments--

Thank you for the detailed feedback. I agree that the guide (all guides actually) have one foot at level 85 and the other one at level 90. It's inevitable at this stage and everything will be back on track when MoP is released.

I'll discuss all your points further tomorrow, as it is time for me to head to bed ;)

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Thank you! I added descriptions of these abilities to the talent page Posted Image

It appears that you need to look at another change; you say on the talents page that "Primal Elementalist will increase your damage throughput only", when it will in fact increase healing throughput (in bursts) as well through the abilities described above.

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Guest Ralven

Just wanted to point out that now that Elemental Mastery is a talent now you can use elemental Tier 2 set bonus and get the same cooldown as resto 4 piece with the added bonus of a 1k mastery buff.

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Guest Mulch

About the Elemental Mastery talent. What you say about the Elemental 2 piece and 1k extra mastery is true, but don't forget that you also lose the 5% haste and instant cast cd that Ancestral Swiftness provides.

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Just wanted to point out that now that Elemental Mastery is a talent now you can use elemental Tier 2 set bonus and get the same cooldown as resto 4 piece with the added bonus of a 1k mastery buff.

About the Elemental Mastery talent. What you say about the Elemental 2 piece and 1k extra mastery is true, but don't forget that you also lose the 5% haste and instant cast cd that Ancestral Swiftness provides.

About that, I should probably make a note in the guide, but Tier 13 bonuses will no longer be useful in 2 weeks and a half. So I'm not sure it is worth updating the guide.

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A significant new thing came about recently; well known theorycrafter Vixsin (of Life in Group Five fame) published a new analysis of Crit and Mastery and the interplay between them. You can find it here. The important result is that Crit and Mastery are very closely comparable in terms of their throughput and benefits in MoP.

Hence, for MoP I recommend that you reconsider the stat priorities you state; for progression, I suggest Int>Spi>Haste Breakpoint>Mastery~Crit>Haste, rather than the current Int>Spi>Haste Breakpoint>Mastery>Haste>Crit. The argument between Crit and Haste is a long one, but I believe that Vixsin provides a reasonable argument within that article to support the change in stat priorities.

I would also suggest that you note to the reader that exactly which stat you like best has to depend on your spell distribution and the average health level of your raid, and explain that balancing this is for more advanced players.

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A significant new thing came about recently; well known theorycrafter Vixsin (of Life in Group Five fame) published a new analysis of Crit and Mastery and the interplay between them. You can find it here. The important result is that Crit and Mastery are very closely comparable in terms of their throughput and benefits in MoP.

Hence, for MoP I recommend that you reconsider the stat priorities you state; for progression, I suggest Int>Spi>Haste Breakpoint>Mastery~Crit>Haste, rather than the current Int>Spi>Haste Breakpoint>Mastery>Haste>Crit. The argument between Crit and Haste is a long one, but I believe that Vixsin provides a reasonable argument within that article to support the change in stat priorities.

I would also suggest that you note to the reader that exactly which stat you like best has to depend on your spell distribution and the average health level of your raid, and explain that balancing this is for more advanced players.

Thanks for the link! I'll mention this post when I'll redo the stat page for Restoration Shaman. But that will happen only after MoP is released ;)

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Thanks for the link! I'll mention this post when I'll redo the stat page for Restoration Shaman. But that will happen only after MoP is released Posted Image

's cool. As long as it's on your radar :) Thanks for all the hard work!

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Further to my comments on stat priorities, I did a bit of Theorycraft myself on the topic of Crit/Spirit/Intellect and what's known as "pseudo-throughput". I found that Crit is a good stat, though you can't replace Spirit with it completely. It's somewhere on the level of Intellect overall (roughly). I think this supports Vixsin's conclusions and what I was saying earlier about Crit, Haste, Mastery tradeoffs.

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Guest Arcalin

FYI on the resto shaman BIS listings for the tier pieces you have the elemental pieces listed. Not catastrophic, but potentially confusing.

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FYI on the resto shaman BIS listings for the tier pieces you have the elemental pieces listed. Not catastrophic, but potentially confusing.

Really? They have the Resto Tier set listed...

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FYI on the resto shaman BIS listings for the tier pieces you have the elemental pieces listed. Not catastrophic, but potentially confusing.

Really? They have the Resto Tier set listed...

In the gearing up guides, Elemental pieces were listed, but not Restoration pieces. In the Elemental Shaman guide, Restoration pieces were listed, but not Elemental pieces. Hopefully, you see what I did there :P

In any case, thank you for spotting the issue, it is now fixed.

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Since I always use this website as a reference, I just want to point out one of my observation.

At this point in time (MV and early HoF raids), many of the "top" (log-wise) resto shamans are gemming for Spirit > Int. In addition, they all use Revitalizing Primal Diamond over the recommended Burning Primal Diamond. This is probably because at this gear level, mana regeneration is the biggest problem right now. Also, keep in mind that Int no longer affects mana pool, so your mana will remain static at 300k. I am sure this will turnaround to Int > Spirit until comfortable in a couple of tiers.

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I think that Artemas raised what my analysis (posted earlier) was trying to say. That's certainly how I'm running as well.

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As it is a fix value in the healing rotation, i think, you should add the HST to it instead of "just" mentioning it in the CD Section.

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