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Just throwing this shower thought out there because why not.
Would it be possible with reasonable amount of resources and time that you have available, to create couple of generic general gameplay/map guides for Heroes of the Storm? There are already a couple for other games, although mostly pretty old ones. Things like general guidelines for tanking, healing and stutter stepping as well as map guides of what heroes are which priority and how the maps play out? You already have some maps covered at the "map specific advice", but as the "new hero guide format" cuts the map specific advice part off, would adding such thing be possible. Not that I would be desperately in need of one, but if I had to guess, a lot of people would be glad to get them available.
I have now, 4 trinkets that I am conflicted on using as they all seem to have decent stats and usages/passives. I am mainly tanking mythic dungeons, although our guild does normal EN but I have no problem there.
What do you think would be the best 2 to use in general?
I have the following:
Goblet of Nightmarish Ichor
What do y'all think?
I recently switched from DK Tank to Paladin Tank (Similar stat prios) and I was wondering how much haste should I aim for and is Versatility more important than Haste like AskMrRobot says?
I raid twice a week but I mainly do M+ Content and I seem to be stuck at M+7 so if you have any advice there I will gladly take it.
Here's a link to my Paladin. http://eu.battle.net/wow/en/character/eonar/Stenbock/simple
I am in my raid spec currently and I switch my lvl 100 talent to Last Defender when I do M+.
Any help is appreciated. :)
I'm curious just how married to Versatility as the primary stat are we as Vengeance?
I ask because I've noticed a marked upswing in my own success once I just started focusing on Haste and Mastery, in that order. Granted, what I've done so far tops out at Mythic 5mans (as of this writing nothing higher has been made available). Quicker CDs on some key abilities, Mastery affecting Demon Spikes + Attack Power+Damage/Healing from Soul Cleave, and the fact that it takes a lot of Versatility to move the needle, it FEELS better. I'm just curious if this is the kind of stat prioritization you see the benefit of once you get into the Heroic and Mythic and Mythic+ levels of content?