Jump to content
FORUMS
Damien

Hearthstone 4-Mana Minions

Recommended Posts

Guest hung

You place evil heckler in a tier below lost tall strider...this makes no sense to me. one is a 4 mana 5/4 and the other is 4 mana 5/4 with taunt clearly an awesome deal. the rule of thumb about taunt minions having more health than attack is all well and dandy but not when the cost is this efficient. I run evil hecklers over senjin shield masters on most occasions, i prefer the high attack also the 5 attack forces players to deal with it.

Share this post


Link to post
Share on other sites

About Old Murk-Eye. Contrary to other cards, it is not specified how to obtain the card.

Also, perhaps the most relevant part of this post, you talk about how, despite Shaman having cards to support Murlocs, Warlock continues to be the class to play this card consistently. This isn't true anymore with Everyfin is Awesome. The article doesn't take Paladin into account at all even though we now have a Legendary OTK Paladin Deck. I know LoE just came out, just trying to help.

Share this post


Link to post
Share on other sites

About Old Murk-Eye. Contrary to other cards, it is not specified how to obtain the card.

Also, perhaps the most relevant part of this post, you talk about how, despite Shaman having cards to support Murlocs, Warlock continues to be the class to play this card consistently. This isn't true anymore with Everyfin is Awesome. The article doesn't take Paladin into account at all even though we now have a Legendary OTK Paladin Deck. I know LoE just came out, just trying to help.

You can get him by owning all the murlocs from classic packs.

Yes, Paladin and Warlock are currently the most used murloc decks. Murloc Shaman is still not a thing. 

Share this post


Link to post
Share on other sites

 

About Old Murk-Eye. Contrary to other cards, it is not specified how to obtain the card.

Also, perhaps the most relevant part of this post, you talk about how, despite Shaman having cards to support Murlocs, Warlock continues to be the class to play this card consistently. This isn't true anymore with Everyfin is Awesome. The article doesn't take Paladin into account at all even though we now have a Legendary OTK Paladin Deck. I know LoE just came out, just trying to help.

You can get him by owning all the murlocs from classic packs.

Yes, Paladin and Warlock are currently the most used murloc decks. Murloc Shaman is still not a thing. 

I saw some incredible board swing to Everyfin is Awesome, but okay. My comment was more about improving the card's description than obtaining information from the forum, but thanks anyway.

Edited by EDL666

Share this post


Link to post
Share on other sites

About Dread Corsair. The description still mention it synergizing with Warsong Commander. Warsong Commander buffs charge minions, Dread Corsair doesn't have charge.

  • Like 1

Share this post


Link to post
Share on other sites

You place evil heckler in a tier below lost tall strider...this makes no sense to me. one is a 4 mana 5/4 and the other is 4 mana 5/4 with taunt clearly an awesome deal. the rule of thumb about taunt minions having more health than attack is all well and dandy but not when the cost is this efficient. I run evil hecklers over senjin shield masters on most occasions, i prefer the high attack also the 5 attack forces players to deal with it.

Is it in a specific spreadsheet? The one I have opened have both of them on the same tier (ie. Tier 4). 

Share this post


Link to post
Share on other sites
6 hours ago, Guest James said:

IS this card still available? I don't see a way to craft it anymore.

Hi, what card are you talking about? This topic is for every 4-cost neutral card in game, and you will need to specify which card you mean.

Share this post


Link to post
Share on other sites
Guest Willtato

About Kobold Monk, the analysis seems to imply that the minion, not your hero, is untargetable.

Share this post


Link to post
Share on other sites

is this not the comments section for keening banshee?

i dont know why the description is saying that this 
card is good in arena.
ive used it twice and it was not good.

i ran out of cards. and yes the stats are good
but its not good if i cant play any cards. and
all my opponent has to do is ignore the minion.
or use a low attack taunt.

useless card for my play style.
maybe it might work in other decks
but they have to be pretty specific decks.

Share this post


Link to post
Share on other sites
12 hours ago, cannedpeaches said:

is this not the comments section for keening banshee?

i dont know why the description is saying that this 
card is good in arena.
ive used it twice and it was not good.

i ran out of cards. and yes the stats are good
but its not good if i cant play any cards. and
all my opponent has to do is ignore the minion.
or use a low attack taunt.

useless card for my play style.
maybe it might work in other decks
but they have to be pretty specific decks.

It is a difficult card to use properly. Sometimes, when you are behind, it is wiser not to play it. However, if it is played on curve, it can contest the board, and you can almost always afford to lose 3 or 6 cards from your deck when it is offset by dominating the board. If your opponent ignores it, you can either deliver a massive amount of damage to his face, or trade it off on your own terms, ultimately yielding huge value.

Share this post


Link to post
Share on other sites
On 6/30/2018 at 2:23 AM, positiv2 said:

It is a difficult card to use properly. Sometimes, when you are behind, it is wiser not to play it. However, if it is played on curve, it can contest the board, and you can almost always afford to lose 3 or 6 cards from your deck when it is offset by dominating the board. If your opponent ignores it, you can either deliver a massive amount of damage to his face, or trade it off on your own terms, ultimately yielding huge value.

thank you for the feedback.

im officially going to avoid this card.

i tried it for the third time today.

i really wanted to give it a chance to work.
but i feel with my play style its just not a card
i can use properly.
my opponent pretty much ignored it and
went face.
i would have to be ridiculously ahead to play this.
i definitely think it would be a for sure win if i was
ahead.
but i feel it gets in the way of my deck synergy.
im a huge fan of huge statted minions.
im a huge fan of getting decent stats for
my mana cost.
i just have a hard time putting a deck together.
i focus on trying to get individual value for the card
but overall my decks are substandard.
its almost like i need to be able to predict what my 
deck will look like without having built it.

i learned about decks with the icy veins basic decks.
so im a huge fan getting stat value.
idk it feels like theres more to arena than that though.
 

Share this post


Link to post
Share on other sites
10 hours ago, cannedpeaches said:

thank you for the feedback.

im officially going to avoid this card.

i tried it for the third time today.

i really wanted to give it a chance to work.
but i feel with my play style its just not a card
i can use properly.
my opponent pretty much ignored it and
went face.
i would have to be ridiculously ahead to play this.
i definitely think it would be a for sure win if i was
ahead.
but i feel it gets in the way of my deck synergy.
im a huge fan of huge statted minions.
im a huge fan of getting decent stats for
my mana cost.
i just have a hard time putting a deck together.
i focus on trying to get individual value for the card
but overall my decks are substandard.
its almost like i need to be able to predict what my 
deck will look like without having built it.

i learned about decks with the icy veins basic decks.
so im a huge fan getting stat value.
idk it feels like theres more to arena than that though.
 

Yes, it is a card that can be hard to use efficiently, but when you are able to do exactly that, you will find that the card offers huge boost in tempo (as it can trade into 4/5s and 4/4s without dying) and provides you with nice value basically for free, though is not really a good draw in the late game.

That's a skill that comes with experience, being able to see the best card choices through synergy rather than through the value of the card in vacuum. The more you play arena, the better you will get at drafting.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Lemon1
      Chinese streamer YiLingShu has revealed a new Rogue card from Saviors of Uldum on the streaming platform Douyu.
       
      Chinese streamer YiLingShu has revealed a new Rogue card from Saviors of Uldum on the streaming platform Douyu: Bazaar Mugger.

      It's a fine addition to Rogue's kit of Burgle-themed cards. The "from another class" text is in keeping with the new design philosophy for the mechanic which enables cards like Vendetta to be active in Rogue mirror matches. Older cards such as Blink Fox and Burgle itself tend to say "from your opponent's class". Pilfer, a Classic set card, was changed in Patch 9.14 to reflect the commitment to the new direction.
      Check out our Saviors of Uldum hub for more info on the new expansion and all the cards revealed so far.
    • By Lemon1
      Hunter's latest additions are two massive creepy-crawlies with powerful effects.
       
       
      Two new Saviors of Uldum cards have been revealed via the PlayHearthstone Instagram story. This time, it's a pair of massive creepy-crawlies for Hunter: Wild Bloodstinger and Scarlet Webweaver.

      Wild Bloodstinger is slightly over-statted as a 6 Mana 6/9, but it will have to do battle with a Minion from your opponent's hand before you get to use those stats. This kind of effect has been seen occasionally before in Hearthstone: Dirty Rat was a much-loved (and much-hated) combo disruption card that denied many a Raza the Chained before they rotated to Wild together. Unseen Saboteur is a similar option in the current Standard card pool, but can be wildly inconsistent.
      Scarlet Webweaver is pretty much a Dreampetal Florist for Beasts. You could play King Krush for 4 Mana and do some big damage. You could also play Tundra Rhino for 0 Mana and do some big damage. The possibilities are endless.
      Taken together, these cards suggest Hunter might be playing with some bigger beasts than usual in Saviors of Uldum. This could be a nice change of pace after six months of messing around with Springpaw and various other 1/1s.
      Check out our Saviors of Uldum hub for all the latest info on the new expansion, including every card revealed so far.
    • By Lemon1
      A new Druid Spell has been revealed on Firebat's Youtube channel - and it looks to have a lot of untapped potential.
       
      Firebat has shared his exclusive Saviors of Uldum card reveal on Youtube: Hidden Oasis!

      The card has huge synergy with the new Druid quest, Untapped Potential, and makes it look potentially very strong - the card can be played on turn 6 with both of its Choose One effects combined every time if you're willing to be patient.

      That's all of today's scheduled card reveals - the next one is slated for Sunday at 6.00 AM BST, although it's always possible that we get some surprise reveals in the interim. See you then!
      Check out our Saviors of Uldum hub for the latest info on the new expansion, including new Quests and every card revealed so far.
    • By Lemon1
      The Legendary Quest card for Paladin in Saviors of Uldum has been revealed by Spanish Youtuber Atlas (alongside an adorable 1-drop that will help you complete it).
       
      The Legendary Quest card for Paladin in Saviors of Uldum has been revealed by Spanish Youtuber Atlas (alongside an adorable 1-drop that will help you complete it).
      It's all about playing minions with Reborn, the new expansion keyword. Reborn Minions come back with 1 Health the first time they die, making them especially tough to get rid of (and great to copy with Emperor Wraps, the Quest reward.)
      Alongside Making Mummies we also got Murmy, a new 1 Mana 1/1 Murloc with Reborn.

       
      Seems like Paladin's identity in Saviors of Uldum is beginning to take shape: it's playing a lot of dudes with 1 Health, whether drawing them with Salhet's Pride, generating them with Sandwasp Queen, or resurrecting them with the Reborn keyword.
      Murmy has actually been teased already during a Reddit developer AMA. Asked if there were any cute cards forthcoming in Saviors of Uldum, designer Alec Dawson said:
      Alec Dawson (/u/HS_Alec)
      There are definitely a few in this expansion, especially if you like mummies! So there you have it. Murmy. Cute. In an undead, fish monster sort of way.
      (Also quite probably a terror in Murloc Shaman.)
      Watch the full reveal video below:
      Check out our Saviors of Uldum hub for more information, including details on the new Reborn mechanic and every new card revealed so far.
    • By Lemon1
      A new Warlock card has been revealed by the Chinese streamer 瓦莉拉 (Valeera). It's the first of 51 Saviors of Uldum cards to be revealed at scheduled times by community figures and content creators.
       
      A new Warlock card has been revealed by the Chinese streamer 瓦莉拉 (Valeera). It's the first of 51 Saviors of Uldum cards to be revealed at scheduled times by community figures and content creators.
      It's a new 2 Mana 2/1 Rare for Warlock. Here's Expired Merchant:

      This kind of targeted discard effect has been seen before on Shriek and Reckless Diretroll - it's a nice way of mitigating the randomness of the discard mechanic. In this case it can be used to duplicate one of your power cards. That could mean an extra copy of Mountain Giant, endless chains of Soulwardens and more.
      Pour one out for the Wild players though - one Bloodreaver Gul'dan was bad enough.
      Check out our Saviors of Uldum hub for more info on the new expansion and every card revealed so far.
×
×
  • Create New...