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Warcraft Radio Interview with Morgan Day on the Race to World First

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Warcraft Radio sat down with Associate Game Director Morgan Day to discuss the Race to World First.

Interview Highlights

  • The WoW team used health modifiers for easier boss tuning in Sepulcher
  • Overall, the team's happy with how the final Shadowlands tier turned out.
  • According to Morgan Day, a Season in WoW ideally lasts between 6-8 months. This information gives us a solid estimate as to when we can expect Shadowlands Season 4 to start.
  • The final 3 bosses were inaccessible during Week 1, which later resulted in more split runs for Tier Sets for most guilds.
  • The last 3 bosses were unavailable during Week 1 for story purposes. This may return in the future where it makes sense, but it won't be the new standard (also applies to PTR raid testing).
  • Shards of Domination will not be making a comeback in Season 4. 
  • The team is aware that the current timing of the Creation Catalyst isn't fortunate and they are discussing the correct timing of similar features based on community feedback going forward.
  • Shadowlands was always meant to have 3 raid tiers.
  • The team's excited to experiment with old content in Shadowlands Season 4.

Blizzard Logo(Source)

Athalus of Warcraft Radio sat down with Associate Game Director Morgan Day on March 30th to discuss the Race to World First, insights on topics like Class Sets, the Great Vault, the upcoming Season 4 of Shadowlands, and more. The whole interview is available in podcast format through Spotify, Apple Podcasts and other hubs, and on Warcraft Radio’s YouTube Channel. You can find a direct link to the interview here: https://blizz.ly/3LHLzvD


We hope you’ll enjoy the post-race discussion—and we’ll see you in the Shadowlands!

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  • Quote

    Shards of Domination will not be making a comeback in Season 4. 

    Thank goodness.   This was the most annoying gear system they ever implemented, and yes I'm counting the bfa stuff.

  • Quote

    Shadowlands was always meant to have 3 raid tiers.

    It's sad that they keep saying they'll be more open and honest, yet continue to post such obvious, obvious falsehoods.  

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Corruption was arguably more annoying with it's effects that you had to negate eventually. As for Shards of Domination, at least I was able to ignore them.

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41 minutes ago, Arcling said:

Corruption was arguably more annoying with it's effects that you had to negate eventually. As for Shards of Domination, at least I was able to ignore them.

Wrong. Corruption was fine with maxed resistance and after the vendor was implemented.

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2 hours ago, Arcling said:

Corruption was arguably more annoying with it's effects that you had to negate eventually. As for Shards of Domination, at least I was able to ignore them.

Play any spec that has to change Shards to go dps/tank/heals, or different gems for different content.     It was super annoying to do it so often.    Not even to mention the problems with not domination gear/pvp/etc.

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