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By ShawnJackson
Some players seem to be stuck on the "Brought to Heel" quest in Diablo 4.As great as Diablo 4 and all of its quests may be, some players seem to get stuck on certain side quests, but don't worry, we will take care of you. If you are stuck on the side quest "Brought to Heel" in Diablo 4, here is a short walkthrough.
Brought To Heel Walkthrough
Brought to Heel is a side quest that can be found in Act 4 in the region called Hawezar. The quest will be given to you by Lumir, who asks you to bring him some red mushrooms to get back at Glin.
To do so, you need to head into east Hawezar to the Forsaken Coast. Here you need to find a nauseating red swamp mushroom. However, this is easier said than done, because you only get a huge blue circle marking the area in which you can find said mushroom.
Just head to the Forsaken Coast area in Hawezar and you will find the red mushroom in the northern subregion called Exile's Heap.
That's it, get the mushroom and return to Lumir to complete the "Brought to Heel" side quest in Diablo 4.
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By ShawnJackson
One of the most likely candidates to become Diablo 4's new class post-launch is the Paladin or Crusader, an archetype that was first introduced with Diablo 2 and then found a lot of success with Diablo 3. Since the series is all about defeating demons and protecting the land from evil, this is not only a fantastic choice in terms of different playstyle compared to the existing Diablo 4 classes, but it also makes a lot of sense from a lore standpoint and could even be used to expand on seasonal storylines. With Diablo 4 putting a lot of emphasis on the live-service model Blizzard has been working on, it seems reasonable to expect a new class to come alongside major story beats.
For these reasons, considering that none of the existing classes comes close to the playstyle of the Paladin and the Crusader, this is the most likely option for a sixth Diablo 4 class - but not the only one. Another archetype that could find itself at home in the lands of Sanctuary is the Amazon. A fierce warrior introduced in Diablo 2 and recently rediscovered in Diablo 2: Resurrected, the Amazon does share similarities with Diablo 4's Rogue, but it brings something unique to the table via the javelin.
Not only that, though, as the Amazon is mainly focused on ranged play, and that would be an incredible addition to Diablo 4 given how melee-focused most of the game can feel like. Even in the face of some tie-ins with the way some of the Rogue's current abilities can achieve, Diablo 2: Resurrected's Amazon would be a fantastic class to bring to Diablo 4 - especially since it skipped a generation and never made it into Diablo 3. Lastly, a fan-favorite class from Diablo 3 was the Monk, and that was the only game in the series that featured this archetype.
With a similar background as that of the Paladin and Crusader, the Monk would most likely be a great fit in Diablo 4's Sanctuary and iteration of the war between angels and demons. It would be another melee-centered class in the game, much like Diablo 4's Barbarian and Druid, but it would bring interesting options to the title when it comes to gear and abilities. Given that some classes don't have high mobility, the Monk could easily add more value to that department while still retaining its identity from Diablo 3.
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By gabrielgarciapro
Looking to the new path minor changes, I was wondering if people are also expecting a lot more from Blizzard for Diablo IV then what we saw in DIII...
I am a fan of Diablo since diablo I.
Diablo two was fantastic due to the ability we had to create our custom rooms, and interact with players and negotiate. A communication gap that made Diablo III too impersonal and lost a lot of the game soul.
Now, I just fell that the changes are too minimal. We want more items, a lot more items! More innovation more crazy items like charms and the "Anny". Big variaty of crazy receipts and ingredients like we could do in diablo II cube.
I still like diablo but is getting boring and boring each season.
Our current big surprises are just fixes and minimal adjusts on items properties and cosmetic rewards that doesn't give any real excitement.
Diablo became a very repetitive play, a eternal dejavu with not really much space for different builds and personality. Everybody has too end up with the same two or three options that really work for specific class and the are no real player interation. I hope DIV completelly redesign the game to be again that small world that we could have more space for creation and with 100 times more items...
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By Neptune
I m hyped for Diablo IV as you guys are and an cool new character idea bumped into my head which will never happen...
So whats this epic idea of mine?
Blizzard should make... REAPER A PLAYABLE CHARACTER... yes i know pretty dumb
But here comes the fun part. The story of the reaper... The reaper you are playing with has decided to left the other reapers behind and start his own life. Something like Tryael. The reaper then decided to join humans to conquer the other evils remaining in the Sanctuary, but of course the humans denied you. So you come up with a plan to tell them your good, and they believe you, somehow. That's the story of him
But now comes the Abilities and the Character design. The abilities would be pretty cool. The primary attack would be the one that Malthael has, when he attacks you in the boss fight with his small scythes. Now the othe abilities is just like's Malthael's abilities. So if you want more details, then post in the comments. I love talking about my ideas :)))
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By Blurrybob
I want to know people what was not announced yet that will be announce later on. From what we know right this game will be very different from the other one in the series. Let me know what you want in this game. Me I would say a good PVP.
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