Damien

[Archived] S20 Hearthstone Legendary Shaman Midrange GvG

26 posts in this topic

You mention Bloodmage thalnos in the article but he's not in the final list. What would you cut for him if you still recommend running him?

Share this post


Link to post
Share on other sites

Sorry, that paragraph was a remnant from the old Midrange Shaman guide, the reference to Bloodmage has been removed now.

Share this post


Link to post
Share on other sites

What would be a good replacement for Neptulon? My list of late game legendaries includes Ragnaros, Alex, Sneed's, Sylvanas or TBK. I have most of the good constructed neutrals as well including faceless, bgh, jeeves, etc.

Share this post


Link to post
Share on other sites

Do you think sludge belcher can be a viable swap for Antique heal bot if you are facing a lot of aggro?

Share this post


Link to post
Share on other sites

Healbot is better, you already play a decent amount of taunt with the Argus, and the issue with Shaman is that they often just end up dying to burst from the hand like Kill Command.

Share this post


Link to post
Share on other sites

What card can I remove to put Ragnaros? That's because I want all elemental lords in the deck ^^! Without the earth one because it was not yet released in Hearthstone ofc XD

Share this post


Link to post
Share on other sites

Built this deck today and have a 7 win streak going. Great explanations for everything, got a lot of good info to up my game. Thanks!

Share this post


Link to post
Share on other sites

Someone brought up today that in ladder harrison jones is played often and doom hammer can be a liability. Thoughts?

Share this post


Link to post
Share on other sites

i have everything except Al'Akir... what could be a good replacement for him? i got Rag, Ysera, Dr. Boom and an extra Doom Hammer. I am leaning towards Rag/Boom, but i get the idea of the windfury on Al'Akir. so suggestions? smile.png

Share this post


Link to post
Share on other sites

Someone brought up today that in ladder harrison jones is played often and doom hammer can be a liability. Thoughts?

 

Yeah, this is a serious concern. If you are encountering a lot of Harrison, you can cut Doomhammer for Dr. Boom.

Share this post


Link to post
Share on other sites

I would favour another card that is less likely to be dead in your hand, Dr. Boom, Ragnaros, Sylvanas, Kel'Thuzad etc. Just another big finisher card.

Share this post


Link to post
Share on other sites

I found the following typo in the strategy section ("Powermace" in place of "Doomhammer"): "getting your Powermace destroyed by Harrison is much less devastating than losing your Powermace."

Also, the full-budget version of the deck was heavily updated on 30 December 2014, but the low-budget one was not, and the update is not recorded on the "Shaman decks" page.

Share this post


Link to post
Share on other sites

sadly in Feb this deck really sucks please vote up stats of 40% speak the truth you have to have a good early game the cards in a 20 game streak never came out for me there aren't enough good starters earth shock is useless as silence on an early game card is usless most people platy 2/2 or 2/3 or 3/2 turn on turn 2 so having earth shock is useless until mid game. Why would you mulligan for it?

 

Rockbiter causes you 3 damage crackle never appears had it 2 time in 20 rolls most games to turn 7 when I run out of cards

 

Hex is another late game card and annoy-o-tron is easily killed by clerics while they put their 3-2 on the board leaving you with earth shock in your hand....

 

I doubt someone got to legend with this deck if they did chapeau it was pure luck.

 

Share this post


Link to post
Share on other sites

"earth shock is useless as silence on an early game card is usless most people platy 2/2 or 2/3 or 3/2 turn on turn 2 so having earth shock is useless until mid game. Why would you mulligan for it?"

Haunted Creeper, Leper Gnome, Webspinner, Annoy-o-tron, Clockwork Gnome, Mechwarper, Shall I continue?

"Rockbiter causes you 3 damage crackle never appears had it 2 time in 20 rolls most games to turn 7 when I run out of cards"

If you think taking damage to your hero make a card bad, I guess every weapon in the game is useless? And how is it the deck's fault you don't draw Crackle?

"Hex is another late game card and annoy-o-tron is easily killed by clerics while they put their 3-2 on the board leaving you with earth shock in your hand...."

So Annoy-o-Tron matching up poorly against one specific card in one specific matchup makes the deck bad? Gotcha. Hex is another late-game card? Firstly, no, it's a removal card, that can be used at various points in the game, Secondly, what does that even mean? Is that a bad thing? Is late-game bad?

"I doubt someone got to legend with this deck if they did chapeau it was pure luck."

Doubt away.

Sorry, I'm used to the odd person misunderstanding, or playing decks badly, and just deciding to come over and call them terrible. But this post was so particularly nonsensical that it deserved special attention.

 

1 person likes this

Share this post


Link to post
Share on other sites

My dust will only allow me to make on legendarie. Neptulor or Al'Akir?

Thanks by the way, great deck!

Share this post


Link to post
Share on other sites

I feel like there has to be a decent Shaman Murloc deck since the release of Neptulon? I don't know if anyone is doing Murloc decks anymore or if they even work in the current meta (i doubt it) but i feel like the synergy is decent with Neptulon, with a deck of at 5-6 Murlocs with doomhammer & removal spells (Earth shock, rockbitter, crackle lightning storm). thoughts?

Edited by KevinGarnett

Share this post


Link to post
Share on other sites

Murlocs are just completely outclassed by Mechs at this point so you don't see it. Neptulon is just good enough to play in a non-Murloc deck anyway.

Share this post


Link to post
Share on other sites

Hi, thank you for your help. I really like this deck but I don't have Al'Akir... I use Doomhammer instead but I don't know if it's worth it. Can u help me pls ?

Share this post


Link to post
Share on other sites

I'm having a hard time hunter early game pressure, no matter how much removel I seem to throw out they kill me before I can get any board control... any thoughts? Stuck at 8-10 almost pure hunters

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By FreezedIce
      Im making a telegram bot that can send you new decks and news from https://www.icy-veins.com/hearthstone.
      It already can send some decks and filter them by class and deck format.
      Im going to open bot for all users in next few weeks. 
      Any suggestions?
      Pic1 Pic2 Pic3 Pic4


    • By Oromisism
      Hi guys,
      i just done Elisande on Heroic and i am not really satisfied with my dmg overall, so i wanna ask if someone could take a look over my logs and give me some advices. Thank you :)
      logs: https://www.warcraftlogs.com/rankings/character/11194942/latest/
      armory: http://eu.battle.net/wow/de/character/malorne/Jybril/simple
    • By Damien
      This thread is for comments about our Kazakus Zoo Warlock Gadgetzan Standard deck.
    • By Ririxia
      ABOUT US
      We Tried is a mythic progression raiding guild formed by an ambitious raid leader seeking like minded, progression oriented players who would work together towards clearing the latest content while it is still considered relevant. After suffering some roster issues, We Tried merged with Procrastination in late December 2016 and together we have fully cleared Emerald Nightmare Mythic within just two weeks.
      OUR PAST ACCOMPLISHMENTS & FUTURE GOALS
      Although we have since slowed down, we are proud ourselves of holding the realm 27th Nythendra Mythic and 24th Elerathe Renferal Mythic kills.
      Today we are actively working towards forming a raid team that would be able to attain our previous glory and compete on a realm wide level.
      CURRENTLY RECRUITING
      Frost DK
      BM/MM Hunter
      Retri Paladin
      Shadow Priest
      Elemental & Resto Shaman
      Arms/Fury Warrior
      *Applications from exceptional players will always be considered regardless of recruitment status*
      RAID TIMES
      Wednesday 20.30 - 23.00
      Thursday 20.00 - 23.00
      Sunday 20.00 - 23.00
      IDEAL RECRUIT
      Our ideal recruits are players who are passionate about the game and about progress. Each raider is expected to do whatever they can to improve their skills outside of the raiding environment and pull their own weight within the raid.
      We are looking for mythic ready players who, without fail, know the tactics for every boss prior to entering the instance; have solid knowledge of their class and continuously strive to improve themselves; have a near 100% attendance rating; are prepared to wipe often on progression nights and can not only take the constructive criticism that comes their way but are also able to give constructive criticism back, as well as share new ideas and approaches relevant to the content we are clearing at the time.
      CONTACT & INFO
      If you have any questions or concerns you're welcome to contact me in game (Ririxia#2172) or on Discord (Ririxia#1469). You can find more info about our guild, guidelines, raiding policies, trials and the loot system, as well as apply on our website - http://we-tried.enjin.com