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The 2016 Hearthstone World Champion revealed this rare Druid card.
Grizzled Guardian was unveiled on Pavel's YouTube channel. It's a rare Druid Beast, that costs 8 mana and has 3 attack and 5 health. It has Taunt and Deathrattle: "Recruit 2 minions that cost (4) or less". Pavel's video is in Russian, but you can enable accurate English subtitles to see what the World Champion has to say about that card.
After watching Pavel's video, I am convinced that Grizzled Guardian isn't as bad as it looks at first sight. Sure, its stats are garbage, but you should also factor in the stats of the minions it pulls from your deck when it dies. Still, it's hard to see it fit into the current meta. Perhaps, it can see play when the Year of the Kraken sets rotate out of Standard. It also weakens the 8-mana slot for Evolve and similar effect.
What's your opinion on Grizzled Veteran? As always, all the cards of the new expansion can be found in our Kobolds & Catacombs hub.
PS: Turns out it's not Hogger 3.0 :(
In this article, we are covering two new cards: Temporus, a Priest legendary minion, and a Paladin common minion, whose official name hasn't been confirmed yet.
"Merciful Djinni" was revealed earlier today by Thai player Anothersayoran1. The name of the card hasn’t been officially confirmed yet.
Image and nickname by Hearthpwn.
It is difficult to judge this card without seeing it in action. It’s comparable to Friendly Bartender: while the Djinni heals for more, its 2 attack value is a bit mediocre for a 3-mana minion. Shaman’s Hot Spring Guardian is slightly better, since it has Taunt and a targeted heal effect. Then again, Djinni also acts like a Taunt, in the sense that your opponent probably has to spend early resources to remove its powerful effect. Both cards, though, are beaten by Tar Creeper.
This make the Djinni a great anti-aggro tool. Additionally, it synergises well with Blackguard and its Elemental tribe means that maybe we’ll get to see an Elemental Paladin. This is definitely a powerful Arena card. But can it secure a spot in constructed mode? It looks difficult, since Paladin already has some great 3-mana minions.
This intriguing minion was revealed by Eurogamer. Its sister site, Metabomb, sat down with Peter Whalen and Ben Thompson to talk about this card. Both developers think that Temporus can be run in either the classic OTK Priest (Divine Spirit + Inner Fire) or in two new versions of Dragon Priest: a more midrange one and an OTK one with Malygos.
It would be interesting to see what it's interaction is going to be with Brann Bronzebeard. Temporus is a "high risk, high reward" card and, even if you don't like it or it turns out to be bad, you'd still have to commend its design.
Don't forget to check out our Kobolds & Catacombs hub for everything you need to know about the upcoming expansion!
The newest Legendary Shaman minion has me shaking in my boots. Is this the card that will put Elemental Shaman over the top?
Chinese Hearthstone streamer Snowkiss has revealed the Legendary Shaman minion from K&C. This bad boy appears to pack quite the punch - my mind is already racing with potential combos and synergies for Grumble, World Shaker:
Card image courtesy of Hearthpwn.com
Elementals have plenty of powerful Battlecry triggers which Grumble could play for a second time. Kalimos, Primal Lord, Servant of Kalimos, Blazecaller, and Jade Spirit immediately come to mind as potent synergies for the shaker of worlds. Grumble could also be used to double down of Jade cards such as Jade Chieftain and Aya Blackpaw, or could even be used to recycle the Battlecry triggers of the old gods. All of this on a 7/7 for 6 mana? Sign me up!
Is this the card that Elemental Shaman has been waiting for? Let us know what you think about Grumble in the comment section, and check out our Kobolds and Catacombs hub for more information on the upcoming set.
I am glad I'm watching Chump because not only he's an inspiration but also because I was browsing through the standard priest deck lists provided here and even though it's a long list they are all pretty much the same (many of them no fun anymore, at least to me and def. no fun to play against) and I get the feeling lately Icy Veins tries to provide the most expensive decks only. No doubt they are effective and successful but as I said, getting bored and it's kind of bad for every new player visiting this page and just seeing (s)he has to play longer than some cards take to rotate out of standard to acquire a viable deck.
So, I was wondering why are the no decks like the following in this list, something wrong with adding such decks? Of course you can't add every possible deck type/variation but with a dozen Highlander and Dragon priest decks already being in this list there should be room for at least one or two others.
All credit goes to Chump for this deck, I'm just posting it as well as his first video with it.
Total Arcane Dust cost: 1600
With all of the cards being basic, common or rare we can assume most players have most of the cards maybe a few to craft. Pretty cheap imo.
2x Emerald Reaver 2x Northshire Cleric 2x Potion of Madness 2x Power Word: Shield 2x Voodoo Doctor 2x Golakka Crawler 2x Radiant Elemental 2x Shadow Ascendant 1x Deathspeaker 2x Happy Ghoul 2x Kabal Talonpriest 2x Auchenai Soulpriest 2x Keening Banshee 1x Darkscale Healer 2x Sunborne Val'kyr 2x Bonemare Deck Code: AAECAa0GAsYEmssCDoQB7QHlBPIMtbsC8LsC2MEC3cIC5MICyMsCzswCn84Cps4ClegCAA==
He was playing 2 version of this deck with the other being a bit more expensive using Genzo, the Shark and Leeroy Jenkins instead of the 2 Auchenai Soulpriest.
Have Fun :)
-> Budget Cannibal Warlock -> Budget Handbuff Paladin
The second of three Unidentified Magic Items to be revealed from Kobolds and Catacombs, will Unidentified Maul be a smashing success on the ladder?
Kripparrian revealed the second of three Unidentified Magic Items in Kobolds and Catacombs today on his Twitter accounter, Unidentifed Maul:
A Paladin Weapon, Unidentified Maul begins each game with an unknown effect and will become "identified" upon drawing the card from your deck. The weapon will always be a 3 mana 2/2, but will be randomly bestowed with one of the four following effects when drawn:
A couple of the potential modes on this card are very enticing. Two Silver Hand Recruits and a 2/2 weapon for 3 mana is a screaming deal, and the other three modes offer some serious value if you're already ahead on board. Given that three of the four potential modes on Unidentified Maul aren't very good when you're behind, I doubt this card will slot in as an instant replacement for Rallying Blade. Unidentified Maul could end up seeing play in token-based strategies, as granting +1 Attack or Divine Shield to a wide board of minions drawn from Small-Time Recruits is nothing to shake a hammer at.
Will the random nature of Unidentified Maul be its downfall, or will its synergies with token strategies enable it to see some play on the ladder? Let us know what you think in the comments, and be sure to check out our Kobolds and Catacombs hub for more information on the upcoming set.