Damien

[Archived] S20 Hearthstone Token Druid Violet Teacher GvG

Sign in to follow this  

10 posts in this topic

This thread is for comments about our Token Druid Violet Teacher Deck for GvG.

Share this post


Link to post
Share on other sites

Cool fun theory, but it gets rocked at rank 20 so its probably missing something to put it in a better place. Also if you dont get innervates and wild growths at the beginning it is terribly slow

Share this post


Link to post
Share on other sites

I used mind control tech in order to substitute bgh, as bgh is used against handlocks for giants and any class which uses dr boom in which most of the cases are having more than 4 minions on the board. Is that ok?

Share this post


Link to post
Share on other sites

Cool fun theory, but it gets rocked at rank 20 so its probably missing something to put it in a better place. Also if you dont get innervates and wild growths at the beginning it is terribly slow

 

If it gets rocked at rank 20, but wins games in high level tournaments, i'd suspect it's something to do with the player :P

Seriously though, if you're facing a bunch of Zoo and Hunter at lower ranks as you tend to, this is not the best deck to play.

Share this post


Link to post
Share on other sites

I used mind control tech in order to substitute bgh, as bgh is used against handlocks for giants and any class which uses dr boom in which most of the cases are having more than 4 minions on the board. Is that ok?

 

If you're finding it's working out for you then sure, but it's not a change that I would make personally.

Share this post


Link to post
Share on other sites

I find that almost every game I hold big game hunter till the end and go to the grave with it. Especially with all the Mech Mages it's just useless. I replaced it with Kel'thuzad you could do that or you could replace it with The Black Knight to clear those taunts. Thoughts?

Share this post


Link to post
Share on other sites

Great deck! Super fun and good. Consistent. The only problem is i tend to face a lot of Face Hunter, ZooLocks, and Mech Mages, which just melt me before i can even do anything, so have to switch decks every once in a while. I replaced a Force of Nature for a KT, since i still don't have enough dust for TBK and puts immense pressure in trading terms. Also, would you consider swapping a Loatheb for a Piloted Shredder? Yes/no and why, please? :)

Share this post


Link to post
Share on other sites

I would definitely keep Loatheb, it's just too important to protect a board. Once you've generated your big Teacher board, Loatheb can then protect them from removal for a turn, and you can follow up later with a Savage Roar.

Share this post


Link to post
Share on other sites

I didn't have Dr. Boom, however I replaced it with dark wispers and seems to synergize well with Savage Roar.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      Hallow's End is going to last from October 17 until October 31.
      As we've already discussed, you can log in to enjoy the spooky festivities and receive a free Golden Witch's Cauldron.
      You will also get a free Arena entry ticket in order to test your mettle in the Dual Class Arena. Pick a Hero, choose the Hero Power of a second Hero and try to make the perfect mix with the combined might of both Heroes' class cards.
      We'll have two Tavern Brawls during Hallow's end: Monster Smash (October 17-22) and The Headless Horseman Rides Again (October 24 - 29)!
      Lastly, for a limited time you can purchase the new Paladin hero, Sir Annoy-o, as a Bundle along with 20 Witchwood packs at the price of $19.99 or 19.99 EUR. This mighty new hero even has his own backstory which you can read here.
      Later today, we should also see the balance changes go live.
    • By Zadina
      The update will take effect on October 18.
      Well, the balance changes were smaller than expected as only three cards were affected this time.
      As expected, Giggling Inventor was affected as it now costs 7 mana, up from 5. The team actually considered it too powerful for 6 mana, which raises the question why it was 5 mana in the first place. Anyway, it still remains an odd card if this is still relevant.

      Now, a big and unexpected change was Mana Wyrm being raised to 2 mana. The iconic Classic minion has undergone the Tunnel Trogg treatment and after 4+ years of power, it is ready to retire.

      And a Wild change to alleviate the devastating Druid combo: Aviana will now cost 10 mana. This means she can't be played at the same turn as Kun the Forgotten King and Juicy Psychmelon won't be able to draw both Kun the Forgotten King and Aviana with it.

      The update will go live on October 18th with the weekly reset. What do you guys think about the changes?
    • By Zadina
      The rewards on Hearthstone for purchasing a BlizzCon Virtual Ticket have been revealed.
      You will receive a very elegant card back and 2 packs from each of the following expansions: Classic, The Witchwood, Kobolds & Catacombs, Knights of the Frozen Throne and Journey to Un'Goro.
      You can purchase the virtual ticket for this year's BlizzCon here.
    • By Zadina
      Bosses from various Hearthstone adventure battle it out in this week's Tavern Brawl.
      This is the second time we see Boss Battle Royale 2, which itself is a variation of the original Tavern Brawl. This time, we have a new Druid hero and the Warlock hero Sindragosa has been slightly nerfed.
      You pick a class and then you get a specific boss hero, which has its special hero power and a predetermined deck:
      Druid: King Togwaggle (Magic Candle: 3 mana - Find a Treasure) Hunter: Skelesaurus Hex (Ancient Power: 0 mana - Give each player a random cards. It costs 0) Mage: The Curator (Gallery Protection: Passive - Your Hero has Taunt) Paladin: White King (Castle: 2 mana - Discover a chess piece) Priest: Professor Putricide (Mad Science: Passive - All Secrets cost 0) Shaman: Lady Naz'jar (Pearl of the Tides: At the end of your turn, replace all minions with new ones that cost 1 more) Rogue: Grobbulus (Poison Cloud: 2 mana - Deal 1 damage to all minions. If any die, summon a slime) Warlock: Sindragosa (Ice Claw: 2 mana - Do 2 damage. There will be 2 Blocks of Ice on your opponent's side of the board at the beginning of the game) Warrior: Coren Direbrew (Pile On!: 0 mana - Put a minion from each deck into the battlefield) Sindragosa is pretty powerful. Lady Naz'jar, Coren Direbrew and Skelesaurus Hex have random effects that can benefit your opponent - Lady Naz'jar seem to have more success than the other two. Grobbulus can work too, if you play smartly.
      Good luck!
    • By Zadina
      Twitch streamers are invited to create a new account and raise it to 5000 Gold during the period of Hallow's End. The winner will earn $5000!
      This special Twitch challenge will begin on October 17, the same day as the Hallow's End event. Here are the rules:
      If the Challenge is not completed by any players during the tournament, players will be ranked, highest to lowest, based on the amount of Gold currently held at the end of Hallow's End.
      Registration for the Challenge will stay open throughout the duration of the event.