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The Bloodborn is currently a Heroic raiding guild that is trying to break into Mythic progression raiding. We have a talented core and are very enthusiastic about raiding, but unfortunately we lack the numbers to attempt Mythic. We are a mostly adult guild ages 25-35 and would prefer like-aged people.
A little history: The Bloodborn is a guild that has been around since The Burning Crusade. We started on the Lethon server and transferred to Illidan at the start of Warlords in an effort to find more players on a high-pop server.
We have earned AoTC during every raid tier this expansion (and before!). We are a close-knit guild who help boost keys weekly, PvP, achievement hunt, and much more.
We are willing to help people gear up for their tier. Voice is optional, but we use Discord and will require you at a minimum to listen.
DPS (Death Knight, Shadow Priest) are in high demand.
Accepting applications from all specs/classes.
Monday - Tuesday - Wednesday 9:30pm-12:30am(pst) 11:30pm-2:30am(server-time)
Battle Tag-Vengente#11907 (Guild Leader)
Battle Tag-Berd#11168 (Guild Officer)
Battle Tag-Khrispy#1471 (Guild Officer)
Battle Tag-Papawoot#1446 (Veteran Raider)
[H][Stormreaver]<Skunkworks> 8/11M, Tues/Thurs 10PM-2AM EST 7PM to 11PM PST - NEED RANGE DPS - All Exceptional PlayersBy Casdon
[US] Stormreaver — Skunkworks
Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
3/3M Trial of Valor
7/7M Emerald Nightmare
Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
Past Raiding Achievements
#US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
How to Apply
Apply with Google Forms
All applications are kept private.
Please include at least the following.
Prominent links to relevant armory pages ]A guild history with reasons for departure
The reason(s) you have chosen to apply to this guild
UI screenshots or fraps/Stream footage
Aerivore (Recruitment Officers)
Real ID: Aerivore#1581
Real ID: Sov#1192
Question regarding WW stat priority - is there ever a point where I'll want to choose something like Vers or Haste over Mastery or Crit, in a single-target situation? (I understand that Haste > Crit in multi-target)
I'm still a little new to WW in Legion, here's a link to my character if that helps at all. At the moment I'm sitting at 52% Mastery and 47% Crit, since I'm still missing 1 tier piece to complete my 4-set. Tier will definitely change up my stats, but with such high Crit I've been wondering if Legion has some sort of soft cap on stats, especially this late in the expansion, or if there are certain percentages where I'll want to start taking other stats?...
I started running HC Nighthold resently, and my damage is sub par. Also was in NHC. I just can't figure out completely why.
A small thing I do know, sometimes movement is a bit too tricky for me. Losing stacks because of that makes me want to slam my head on the table.
I use, if I remember right, the "rotation" as given on icy-veins.
Here my Armory
Here some Logs
Another thing is, sometimes I don't relize a button press of my didn't register and I use the same skill twice.... Is there an add on that prevents me from doing so? I also keep forgeting that activation SEF/Elixir isnt considered an offensive move on its own.
But even if I don't mess up movement and combo stacks, My dps in raids sucks. Dummies in Orderhall avg 518k. HC NH AVG on bosses 398k :| Simcraft tells me I SHOULD be able to do 648k
I am espacially having Problems with that god forsaken #&%?$ Botanist I don't know if we allready did in with those logs, afer 4 hours of wiping yesterday I didn't feel like uploading them.
My problems with Botanist, especially if the tanks decide to kite him every time the black soup comes on the ground, and when I am fixated by one of the adds:
Rolling out of harms way, trying not to land in the sunburst thing, looking if tank went the way I would have moved to the called location, Lighting to keep the stacks up, roll/tigers lust in, want to resume clobbering that flower sniffer, tank 2 spots of tank 1 and it runs out of melee range and is being "kited" out of sunburst, oh good Chi Burst ist open Phase 1) Well OK, I healed some, but Tank 2 voked again and it ran out of my cast; Phase 2) either as in P1 or BOOOM an orb spawned right into it.
tl;dr version with Questions:
Unable to keep right distance to targeted mob due tank kiting, how to change this movement problem on my part
Keeping the god damn mob in fron of me, without hitting mobs I should not.
Staying away from Plants without losing stacks
I would like to pose a few questions and share some thoughts regarding the trinket Draught of Souls.
It seems that you should never use SoF and DoS at the same time since the clonens don't rage while you do.
How do I use DoS in the opener? It enhances ToD's dmg through Gale Burst but at the same time you are not able to make full use of SEF since you are unable to make any actions during the 3 secs of channeling. So do you delay the DoS use until after clones have gone or do you delay clones? I believe DoS does way more dmg during the Fel-Crazed Rage than the clones would in the 3 secs. But what about the remaining 5 secs. of ToD? Do you use SEF right after DoS and then Fists of Fury or Strike of the Windlord?
What buffs/stats applies to the DoS use effect? Does Hit Combo? Because then you would like to have it stacked to 8 before using DoS. And then it might be better to delay the trinket until after clones are gone losing the trinket dmg in Gale Burst...
After the first use how do you proceed? Just use it on CD (outside SEF) or line it up with anything interesting?
Looking forward to interesting input. Seems like the monks in the forum are laying low.