Apocalyptic Shadow Guide and Rewards in Honkai: Star Rail
Apocalyptic Shadow is one of the permanent Endgame modes in Honkai: Star Rail. Here is a complete guide on how it works, how to beat the bosses of the latest version, recommended teams, and the rewards you can obtain.
Apocalyptic Shadow Guide - Honkai: Star Rail Version 4.6 - 4.7
The current Apocalyptic Shadow Phase is the Dominance of Oblivion of the Version 4.6 Treasures Lightward series. This phase will last from October 5th, 2026 in Version 4.6 until November 16th, 2026 in Version 4.7. Each phase lasts about six weeks, and will reset on a Monday at 04:00 server time.
Honkai: Star Rail Endgame Reset Calendar
How to Unlock Apocalyptic Shadow?
In order to unlock Apocalyptic Shadow, you need to reach Penacony and complete the Grim Film of Finality in Dreamflux Reef. The very first stage will be accessible once you speak with Elegy.
Apocalyptic Shadow is located in Dreamflux Reef in Penacony:
About Apocalyptic Shadow
Apocalyptic Shadow is one of the available endgame modes in Honkai: Star Rail where you face off against two different bosses featuring new combat mechanics.
Apocalyptic Shadow can be a relatively challenging mode if you come unprepared. You will need two fully leveled and properly equipped teams as you will have to beat two different bosses.
The two bosses you have to face are essentially projections of the Finality, or bosses you already encountered during previous quests. However, this time they function differently than their normal version: they are stronger, more tanky, and come with different attacks and mechanics. The amount of new mechanics depends on the stage or difficulty level of the current fight.
When you enter the main menu, you can view the current Phase, the remaining time for the active phase, and the two current bosses you need to face.
Each Apocalyptic Shadow Phase has a total of 4 stages you need to complete. Each stage ramps up in difficulty. Defeating the two bosses of a difficulty will unlock the next one. The difficulty is not set by Equilibrium Level. It is fixed difficulties for each challenge.
Apocalyptic Shadow also has specific rules:
- Ruinous Embers - Each Phase has a different Ruinous Embers which are specific effects taking place during the battles.
- Finality's Axiom - Those are three different buffs that are available for each Phase. When you pick your team for a boss, you can choose which buff you want active. Pick wisely depending on your team's strength and the available buffs.
- Boss Trait - Each boss will have specific additional abilities or effects compared to their normal version. As you go up in difficulty, they also gain more traits.
Apocalyptic Shadow Score System
Apocalyptic Shadow works with a value timer. Every time allies or enemies take action, the corresponding values is deducted from the timer. Your goal is to defeat the boss before the value timer is depleted if you want to get the most points. The points you get at the end of a battle depends on the percentage of HP left on the boss, and the remaining Action Value after successfully defeating the boss.
This means that the less HP the boss has left, and the faster you defeat him, the more points you will get at the end of the fight.
If you want the max rewards for a stage you need to reach a total of 60,000 points at the end.
If you don't defeat the Boss, you get less points. You can rechallenge each boss as many times as you want in order to try and get a better score. Just know that once your team is used, it is recorded for that stage. If you want to swap the team for any of the two bosses of one difficulty, you will have to reset both bosses of that same difficulty. Otherwise you have to retry with the same team and same equipment on both bosses.
When a new Phase starts, everything resets. However, if you complete with 3-stars each challenges, you can directly challenge the higher difficulties which will then automatically unlock the rewards for the previous ones if you manage to complete it with 3-stars again.
Apocalyptic Shadow Starward Mode
With the introduction of Starward Mode in Version 4.3, Apocalyptic Shadow now has an expanded Starward stage that can be challenged alongside Stage 4. By enabling Starward Mode, an additional harder third boss must be defeated without using duplicate characters. Beating the stage and earning the Prismatic Star by achieving the new score threshold earns you 100 Stellar Jades and a badge you can display in the Collection Showcase.
Current Phase Breakdown - Version 4.6
The Current Phase is called Dominance of Oblivion and the two bosses you have to face are Soulhook Sovereign and the Arbiter of the Lost Abyss. In the Starward Stage, you'll face off against Fulminating Wolflord.
Bosses, Mechanics, and Recommended Teams
Here is a breakdown of all bosses, as well as recommended teams and best tips to get the maximum points!
Soulhook Sovereign
The first boss you can face is the Soulhook Sovereign, also know as the Stellaron Hunter Kafka.
Boss Traits
| Boss Trait | Description |
|---|---|
| Steadfast Safeguard | Boss Mirage takes 50% less DMG. After Weakness is Broken, action gets additionally delayed and DMG taken increases by 100%. |
| Battlefield Transfer | Boss Mirage summons 2 Elite Enemies to assist in battle. Boss Mirage will transmit its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced. |
| Stellar Aegis (Difficulty 3+) | For every unit on the enemy's side of the field aside from Boss Mirage, all enemies receive less DMG. |
| Turn Back the Tide (Difficulty 4) | When the Boss Mirage uses "Puppet Understudy" in its second phase, it will apply Enhancement effects to all summons. |
Special Mechanics Tips
Kafka returns again, this time gracing us with 2 Corrosion level 3 elites. As usual, Kafka is best dealt with by dealing with the summons so you can deal proper toughness damage to Kafka. Bring ways to cleanse crowd control, and aim to defeat the summons as fast as possible for the best score.
Ruinous Embers
The current Ruinous Embers effect is:
When an enemy target with "Steadfast Safeguard" is inflicted with Weakness Break, dispels control states from all allies, action advances, and grants Aha an extra turn (this turn will count as 10 fixed Punchline points). Increases Ultimate DMG dealt to all enemies by 25% and Elation DMG by 15%.
Finality's Axiom
The current Finality's Axiom are:
- Magic Time - At the start of battle, when there are 1/2/3/4 Elation character(s) in the team, increases the Elation of all allies by 10%/20%/30%/60%.
- Collapse on Sight - Increases all enemies' Break DMG taken by 10%. After Breaking an enemy's Weakness, increases all allies' SPD by 15% for 2 turn(s).
- Moment of Opportunity - Increases Follow-Up ATK and Ultimate DMG dealt by all allies by 50%, and additionally increases by 50% against enemy targets in Weakness Broken state.
Recommended Teams
| Finality's Axiom | DPS | Sub-DPS/Support/ | Support | Sustain |
|---|---|---|---|---|
| Magic Time | Silver Wolf LV.999 | Sparxie | Yao Guang | Pearl |
| Magic Time | Evanescia | Yao Guang | Elation Trailblazer | Pearl |
| Collapse on Sight | Firefly | The Dahlia | Fugue | Lingsha |
| Moment of Opportunity | Ashveil | Mortenax Blade | Tribbie | Huohuo |
| Moment of Opportunity | Saber | Gilgamesh | Robin • Summeretto | Huohuo |
Arbiter of the Lost Abyss
The second boss you can face is The Arbiter of the Lost Abyss, also known as the Ichor Memosprite:
- Recommended Elements: Physical, Fire, Lightning, Imaginary.
- Resistances: Wind, Ice, Quantum.
- This boss also resists Control Effects.
Boss Traits
| Boss Trait | Description |
|---|---|
| Steadfast Safeguard | Boss Mirage takes 50% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by 100%. |
| Singularity Split | At the start of combat and during phase transitions, the Boss Mirage splits into 5 "Ichor Memosprites" and applies "Monoform Merger" to these summons. When all "Ichor Memosprites" with "Monoform Merger" enter the "Feigned Death" state, they merge back into the Boss Mirage. |
| Mutual Complement (Difficulty 3+) | Increases the Max HP of the "Ichor Memosprites" summoned after the Boss Mirage's split, and the "Ichor Memosprites" summoned after the split in the second phase have Shared HP. |
| Economies of Scale (Difficulty 4+) | For every unit on the enemy's side of the field that is not in the "Feigned Death" state aside from Boss Mirage, all enemies receive less DMG and deal more DMG. |
Special Mechanics
The Ichor Memosprite boss mechanics incentivize using teams that deal well in both Area of Effect and Single Target damage. By quickly defeating the phase where the boss is split, you can quickly return to dealing direct toughness damage to the boss. Make sure to bring some form of sustain to deal with the large outgoing damage from both the summons and the boss, and try to hold big damage for after weakness break occurs so you are not losing damage to the DEF Up.
Ruinous Embers
The current Ruinous Embers effect is:
When an enemy target with "Steadfast Safeguard" is inflicted with Weakness Break, dispels control states from all allies, action advances, and grants Aha an extra turn (this turn will count as 10 fixed Punchline points). Increases Ultimate DMG dealt to all enemies by 25% and Elation DMG by 15%.
Finality's Axiom
The current Finality's Axiom are:
- Comic Relief - After an ally target uses an attack that deals Elation DMG, inflicts Vulnerability on the target receiving Elation DMG, increasing the DMG they take by 15% for 2 turn(s). This effect can trigger up to 1 time per enemy target per attack.
- Exploit Opening - After any ally target inflicts a debuff to an enemy target, increases their CRIT DMG by 75% for 2 turn(s).
- Land of Fertility - Increases Skill and Ultimate DMG dealt by all allies by 30%, and additionally increases Skill and Ultimate DMG dealt by the 1st character in the lineup by 30%.
Recommended Teams
| Finality's Axiom | DPS | Sub-DPS/Support | Support | Sustain |
|---|---|---|---|---|
| Land of Fertility | Himeko • Nova | Welt | Mortenax Blade | Dan Heng • Permansor Terrae |
| Exploit Opening | Ashveil | Mortenax Blade | Tribbie | Huohuo |
| Exploit Opening | Acheron | Mortenax Blade | Cipher | Huohuo |
| Comic Relief | Evanescia | Yao Guang | Elation Trailblazer | Pearl |
| Comic Relief | Silver Wolf LV.999 | Sparxie | Yao Guang | Pearl |
Fulminating Wolflord
The Starward Mode boss you can face is the Fulminating Wolflord, also known as Hoolay, Borison Warhead.
Boss Traits
| Boss Trait | Description |
|---|---|
| Steadfast Safeguard | Boss Mirage takes 50% less DMG. After Weakness is broken, action gets additionally delayed and DMG taken increases by 100%. |
| Better Safe Than Sorry | When the Boss Mirage uses "Barrenness of Earth Gouged," all other Wolftroopers will be eliminated. |
| Apex Predator (Difficulty 3+) | After Boss Mirage enters Phase II, it gains extra action per turn during "Going Solo." |
| Till Death (Difficulty 4) | After Boss Mirage enters "Going Solo," reduces its DMG taken by an additional 60%. |
Special Mechanics Tips
Hoolay's toughness cannot be broken until you enter the "Going Solo" state. To quickly enter this state, defeat the wolftroopers that Hoolay spawns in as fast as possible. Once in Going Solo, deal as much toughness damage to Hoolay as possible, then repeat the cycle. Make sure that when you enter the solo state, the unit you select can deal a large amount of toughness damage and that all applicable buffs and sustain tools are active. Being able to break Hoolay in Going Solo once per phase should net you a good score.
Ruinous Embers
The current Ruinous Embers effect is:
When an enemy target with "Steadfast Safeguard" is inflicted with Weakness Break, dispels control states from all allies, action advances, and grants Aha an extra turn (this turn will count as 10 fixed Punchline points). Increases Ultimate DMG dealt to all enemies by 25% and Elation DMG by 15%.
Finality's Axiom
The current Finality's Axiom are:
- Unstoppable Force - DMG dealt by memosprites ignores 20% of the target's DEF.
- Heroic Vanguard - After the character in position 1 in the team uses Ultimate, their Weakness Break Efficiency increases by 50% and increases CRIT DMG by 50%, lasting for 1 turn(s).
- Unto Apotheosis - When ally targets consume Skill Points, increases their CRIT DMG by 6%, stacking up to 10 times.
Recommended Teams
| Finality's Axiom | DPS | Sub-DPS/Support/ | Support | Sustain |
|---|---|---|---|---|
| Unto Apotheosis | Archer | Rin Tohsaka | Sparkle | Dan Heng • Permansor Terrae |
| Heroic Vanguard | Aventurine • Waveflair | Ashveil | Robin • Summeretto | Huohuo |
| Unstoppable Force | Castorice | Evernight | Cyrene | Hyacine |
| Heroic Vanguard | Phainon | Cyrene | Cerydra | Robin • Summeretto |
| Heroic Vanguard | Himeko • Nova | Sunday | Sparkle | Dan Heng • Permansor Terrae |
Apocalyptic Shadow Rewards
Each time the Apocalyptic Shadow resets, you will be able to obtain the following rewards. These are split into Kalpa's Gift and Finale's Gift with Kalpa's Gift being for each Star obtained and Finale's Gift being for each stage cleared.
Kalpa's Gift
| Number of Stars Obtained | Rewards |
|---|---|
| 1 Star | 60 Stellar Jade + 20,000 Credits |
| 2 Stars | 60 Stellar Jade + 20,000 Credits |
| 3 Stars | 60 Stellar Jade + 20,000 Credits |
| 4 Stars | 60 Stellar Jade + 20,000 Credits |
| 5 Stars | 60 Stellar Jade + 20,000 Credits |
| 6 Stars | 60 Stellar Jade + 20,000 Credits |
| 7 Stars | 60 Stellar Jade + 100 Jade Feather + 20,000 Credits |
| 8 Stars | 60 Stellar Jade + 100 Jade Feather + 20,000 Credits |
| 9 Stars | 80 Stellar Jade + 100 Jade Feather + 20,000 Credits |
| 10 Stars | 80 Stellar Jade + 100 Jade Feather + 20,000 Credits |
| 11 Stars | 80 Stellar Jade + 100 Jade Feather + 20,000 Credits |
| 12 Stars | 80 Stellar Jade + 100 Jade Feather + 20,000 Credits |
| Prismatic Star | 100 Stellar Jade + 100 Jade Feather + 20,000 Credits |
Finale's Gift
| Difficulty | Rewards |
|---|---|
| Difficulty 1 | 24 Lucent Afterglow + 6 Traveler's Guide + 3 Refined Aether + 6 Lost Crystal + 30,000 Credits |
| Difficulty 2 | 24 Lucent Afterglow + 6 Traveler's Guide + 3 Refined Aether + 6 Lost Crystal + 30,000 Credits |
| Difficulty 3 | 24 Lucent Afterglow + 6 Traveler's Guide + 3 Refined Aether + 6 Lost Crystal + 30,000 Credits |
| Difficulty 4 | 24 Lucent Afterglow + 6 Traveler's Guide + 3 Refined Aether + 6 Lost Crystal + 30,000 Credits |
Free Character from Apocalyptic Shadow
Clearing Difficulty 2 of Apocalyptic Shadow for the very first time will allow you to claim Xueyi for free! On top of that you will also obtain 300 Stellar Jade and 1 Self-Modeling Resin.
For more information on the other free characters, you can check out our dedicated guide:
Changelog
- 04 Oct. 2026: Updated for Version 4.6 Treasures Lightward.
- 30 Aug. 2026: Updated for Version 4.5 Treasures Lightward.
- 20 Jul. 2026: Updated for Version 4.4 Treasures Lightward.
- 14 Mar. 2026: Updated for Version 4.0 Treasures Lightward.
- 30 Jan. 2026: Updated for Version 3.8 Treasures Lightward.
- 22 Dec. 2025: Updated for 3.8.
- 10 Nov. 2025: Updated for 3.7.
- 29 Sep. 2025: Updated for 3.6.
- 18 Aug. 2025: Updated for 3.5.
- 07 Jul. 2025: Updated for 3.4.
- 17 Jun. 2025: Guide created.