Pure Fiction Stage 4 Guide and Best Teams

Pure Fiction Stage 4 Guide and Best Teams in Honkai: Star Rail

Pure Fiction is one of the permanent Endgame modes in Honkai: Star Rail. Here is a complete guide for the fourth stage: how to beat the bosses of the latest version, recommended teams, and mechanics.

Last updated on Jun 20, 2025 at 22:00 by Jaymo
1.

Stage 4 Guide - Pure Fiction

Pure Fiction

The current Pure Fiction Phase is Narrative Analysis of Version 3.3. This phase will last from June 9, 2025 until July 21, 2025. Each phase lasts six weeks and resets on a Monday at 04:00 server time.

2.

Pure Fiction Stage 4 Overview

Your goal in this stage of the Narrative Analysis phase of Pure Fiction (Version 3.3) is to earn up to 60,000 points by defeating as many enemies as possible within a limited number of cycles.

2.1.

Clear Target & Objectives

  • Target: Gain 30,000 Points
  • Objectives:
    • ★ - Gain 40,000 Points
    • ★★ - Gain 50,000 Points
    • ★★★ - Gain 60,000 Points
2.2.

Grit Mechanic

The current Grit Mechanic is the following:

After Allies use Ultimate to attack enemy targets, every enemy target hit additionally accumulates 5 Grit Value for Allies.

The current phase will also have the following Grit effects:

  • Concordant Truce: After an enemy target is defeated by any unit, all allies gain 1 stack of Resound.
  • Surging Grit: When entering Surging Grit, consume all Resound. Each stack of Resound deals 1 instance of a set amount of DMG to a random enemy target. During Surging Grit, increases enemy targets' DMG taken by 50%, and after they are defeated by any unit, all allies additionally gain 1 stack of Resound. When Resound stacks up to 10 or higher, consumes all Resound stacks and deals 1 instance of a set amount of DMG to a random enemy target per stack.
2.3.

Cacophony Buffs

The following Buffs are available during the current Pure Fiction Phase:

  • Universality
  • Paradox
  • Divine Score
3.

Stage 4 Enemy Breakdown

3.1.

First Half

Wave 1 - Enemy Type Weaknesses
Wraith Warden Physical Ice Wind
Black Tide's Decrepit Bow Physical Ice Quantum
Lordly Trashcan Obtains 2 Weaknesses depending on the Element you attack it with.
Wave 2 - Enemy Type Weaknesses
The Ascended Physical Ice Lightning
Black Tide Council Fire Lightning Wind
Disciples of Sanctus Medicus: Ballistarius Physical Ice Wind
Wave 3 - Enemy Type Weaknesses
Argenti Physical Fire Ice
The Honored Physical Ice
Speartip Physical Fire
3.2.

Second Half

Wave 1 - Enemy Type Weaknesses
Furiae Philosopher Fire Ice Imaginary
Tide-Eroded Blade Lightning Quantum Imaginary
Lordly Trashcan Obtains 2 Weaknesses depending on the Element you attack it with.
Wave 2 - Enemy Type Weaknesses
Noontide Gryphon Physical Quantum Imaginary
Meteoric Eagle Wind Quantum Imaginary
Black Tide's Decrepit Bow Physical Ice Quantum
Wave 3 - Enemy Type Weaknesses
The Swarm - True Sting Ice Quantum Imaginary
Tide-Eroded Blade Lightning Quantum Imaginary
Juvenile Sting Quantum Imaginary
4.

Enemy Mechanics & Strategy

4.1.

First Half

During the first half you want to focus on the Wraith Warde first, otherwise they can prevent you to take action.

After that you want to get rid of the Trash Can as it gains more ATK each round, and if you leave it up too long it can really cause issues.

Wave 2 take out the Ascended first because they can impair you.

Wave 3 you want to target Argenti's Honored adds first. It is the one with the Rose. When they die they apply one stack of DMG boost to the attacker, which will help you deal more damage and get the other adds down quickly, as well as Argenti.

4.2.

Second Half

During Wave 1, focus on the Philosopher first because he can increase other enemies' SPD and DMG, which can quickly become annoying.

Wave 2 take out the Meteoric Eagle first. They can allow other enemies to directly take action, and you do not want the Gryphon to constantly be able to add stacks. Those can make your loose a ton of energy

Wave 3 you want to target the Juvenile Stings first, otherwise they can inflict vulnerability. When the Juvenile Sting die they also inflict DMG to the other enemies, and have a chance to increase the DMG they take.

5.

Pure Fiction Best Teams for Stage 4

5.1.

Best Teams - Stage 4 - First Half

Main DPS Support / DPS Support Sustain Buff
Firefly Fugue Ruan Mei Lingsha Paradox
The Herta Jade Robin Lingsha Divine Score
The Herta Anaxa Robin Aventurine Divine Score
The Herta Herta Robin Aventurine Divine Score
5.2.

Best Teams - Stage 4 - Second Half

Main DPS Support / DPS Support Sustain Buff
Castorice Remembrance Trailblazer Tribbie Hyacine Divine Score
Castorice Remembrance Trailblazer Ruan Mei Hyacine Divine Score
Rappa Fugue Ruan Mei Lingsha Paradox
Castorice Mydei Tribbie Hyacine Universality
Mydei Remembrance Trailblazer Sunday Luocha Universality
6.

Guides for Each Pure Fiction Phase

For more information on Pure Fiction, how to unlock it, how it works, and the rewards you can get, you can head to ourPure Fiction Overview:

For each current Phase's Stages you will find detailed guides, boss mechanics, tips, and recommended teams:

Jaymo
Staff Author
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Written by Jaymo, a longtime gamer who spends way too many hours exploring open worlds, grinding in MMOs, and pulling for his favorite gacha characters. He covers news and guides for all kinds of games, and just likes helping people enjoy them more. You can find him hanging out on Twitch or chatting in Discord (jaym0).

7.

Changelog

  • 20 Jun. 2025: Guide Created.
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