
Pure Fiction Stage 4 Guide and Best Teams in Honkai: Star Rail
Pure Fiction is one of the permanent Endgame modes in Honkai: Star Rail. Here is a complete guide for the fourth stage: how to beat the bosses of the latest version, recommended teams, and mechanics.
Stage 4 Guide - Pure Fiction

The current Pure Fiction Phase is Narrative Analysis of Version 3.3. This phase will last from June 9, 2025 until July 21, 2025. Each phase lasts six weeks and resets on a Monday at 04:00 server time.
Pure Fiction Stage 4 Overview
Your goal in this stage of the Narrative Analysis phase of Pure Fiction (Version 3.3) is to earn up to 60,000 points by defeating as many enemies as possible within a limited number of cycles.
Clear Target & Objectives
- Target: Gain 30,000 Points
- Objectives:
- ★ - Gain 40,000 Points
- ★★ - Gain 50,000 Points
- ★★★ - Gain 60,000 Points
Grit Mechanic
The current Grit Mechanic is the following:
After Allies use Ultimate to attack enemy targets, every enemy target hit additionally accumulates 5 Grit Value for Allies.
The current phase will also have the following Grit effects:
- Concordant Truce: After an enemy target is defeated by any unit, all allies gain 1 stack of Resound.
- Surging Grit: When entering Surging Grit, consume all Resound. Each stack of Resound deals 1 instance of a set amount of DMG to a random enemy target. During Surging Grit, increases enemy targets' DMG taken by 50%, and after they are defeated by any unit, all allies additionally gain 1 stack of Resound. When Resound stacks up to 10 or higher, consumes all Resound stacks and deals 1 instance of a set amount of DMG to a random enemy target per stack.
Cacophony Buffs
The following Buffs are available during the current Pure Fiction Phase:
- Universality
- Paradox
- Divine Score
Stage 4 Enemy Breakdown
First Half
Wave 1 - Enemy Type | Weaknesses |
---|---|
Wraith Warden | Physical Ice Wind |
Black Tide's Decrepit Bow | Physical Ice Quantum |
Lordly Trashcan | Obtains 2 Weaknesses depending on the Element you attack it with. |
Wave 2 - Enemy Type | Weaknesses |
The Ascended | Physical Ice Lightning |
Black Tide Council | Fire Lightning Wind |
Disciples of Sanctus Medicus: Ballistarius | Physical Ice Wind |
Wave 3 - Enemy Type | Weaknesses |
Argenti | Physical Fire Ice |
The Honored | Physical Ice |
Speartip | Physical Fire |
Second Half
Wave 1 - Enemy Type | Weaknesses |
---|---|
Furiae Philosopher | Fire Ice Imaginary |
Tide-Eroded Blade | Lightning Quantum Imaginary |
Lordly Trashcan | Obtains 2 Weaknesses depending on the Element you attack it with. |
Wave 2 - Enemy Type | Weaknesses |
Noontide Gryphon | Physical Quantum Imaginary |
Meteoric Eagle | Wind Quantum Imaginary |
Black Tide's Decrepit Bow | Physical Ice Quantum |
Wave 3 - Enemy Type | Weaknesses |
The Swarm - True Sting | Ice Quantum Imaginary |
Tide-Eroded Blade | Lightning Quantum Imaginary |
Juvenile Sting | Quantum Imaginary |
Enemy Mechanics & Strategy
First Half
During the first half you want to focus on the Wraith Warde first, otherwise they can prevent you to take action.
After that you want to get rid of the Trash Can as it gains more ATK each round, and if you leave it up too long it can really cause issues.
Wave 2 take out the Ascended first because they can impair you.
Wave 3 you want to target Argenti's Honored adds first. It is the one with the Rose. When they die they apply one stack of DMG boost to the attacker, which will help you deal more damage and get the other adds down quickly, as well as Argenti.
Second Half
During Wave 1, focus on the Philosopher first because he can increase other enemies' SPD and DMG, which can quickly become annoying.
Wave 2 take out the Meteoric Eagle first. They can allow other enemies to directly take action, and you do not want the Gryphon to constantly be able to add stacks. Those can make your loose a ton of energy
Wave 3 you want to target the Juvenile Stings first, otherwise they can inflict vulnerability. When the Juvenile Sting die they also inflict DMG to the other enemies, and have a chance to increase the DMG they take.
Pure Fiction Best Teams for Stage 4
Best Teams - Stage 4 - First Half
Main DPS | Support / DPS | Support | Sustain | Buff |
---|---|---|---|---|
Firefly | Fugue | Ruan Mei | Lingsha | Paradox |
The Herta | Jade | Robin | Lingsha | Divine Score |
The Herta | Anaxa | Robin | Aventurine | Divine Score |
The Herta | Herta | Robin | Aventurine | Divine Score |
Best Teams - Stage 4 - Second Half
Main DPS | Support / DPS | Support | Sustain | Buff |
---|---|---|---|---|
Castorice | Remembrance Trailblazer | Tribbie | Hyacine | Divine Score |
Castorice | Remembrance Trailblazer | Ruan Mei | Hyacine | Divine Score |
Rappa | Fugue | Ruan Mei | Lingsha | Paradox |
Castorice | Mydei | Tribbie | Hyacine | Universality |
Mydei | Remembrance Trailblazer | Sunday | Luocha | Universality |
Guides for Each Pure Fiction Phase
For more information on Pure Fiction, how to unlock it, how it works, and the rewards you can get, you can head to ourPure Fiction Overview:
For each current Phase's Stages you will find detailed guides, boss mechanics, tips, and recommended teams:
Changelog
- 20 Jun. 2025: Guide Created.