Fall of the Empire Harton’s Husk Guide
Learn how to defeat Harton's Husk in Last Epoch. Our Harton's Husk guide covers everything including a complete guide on Harton's Husk combat mechanics, the recommended defensive stats, unique rewards, and the Timeline's Harbinger.
Fall of the Empire - Harton’s Husk Boss Guide
Harton's Husk is the final boss of the Fall of the Empire Monolith Timeline in Last Epoch. The fight takes place in the Dreadnought’s Wreckage arena and is a single-phase encounter focused on overlapping AoE pressure and sustained survivability rather than burst damage. Two high-health Idols of Ruin will be present during the fight. They both have as much health as the boss, which incentivizes you to keep them alive during the full fight. You have to evade their attacks, on top of the Boss's attacks. However, defeating Harton ends the fight, so there is no need to kill the minions/idols.
Boss Mechanics
Here is a detailed breakdown of all major abilities and what to watch out for.
Idols of Ruin (Minions)
The Idols of Ruin are the two minions that spawn and have high health. While you can kill them, it's not mandatory. They have the same amount of Health Harton does, however they don't have Ward Threshold, so if you'd prefer to have an easier time killing the Harbinger, you can opt to kill these minions as well. They only have three skills.
- A melee-range bite, which is a Physical Melee attack, so try to not stay too close to them.
- Death Seeker: a Void damage line that will directly target a player. You will see the line stop at a specific spot before it fires, which gives you a second to dash/evade out of it.
- Barrage of Ruin: this attack is a massive AoE void attack that deals damage over time if you get hit, and gets stronger the longer it is channeled.
Oblivion Spike
Harton fire two massive lines in front of him, that both deal Void damage over time if you get hit or stand in them. The lines remain a certain amount of time, so make sure to evade before the attack hits, and to keep an eye on them until they go away, in order to not stand in it. This attack is not too hard to escape as you will see the lines incoming, and should have plenty of time to run out of it.
Abyssal Sunder
Abyssal Sunder will be cumulated with Oblivion Spike, creating additional spikes between the two line AoEs. These spikes start out dealing low Void damage (both Hit and DoT) and increase in damage the longer they persist.
Claw Slam
This attack is rather simple to avoid. Harton just slams the ground in front of him with his claws. If you get hit, it will deal Physical damage. You can evade it by paying attention to the boss's movements; when he raises his claws in the air, he’s about to smash them down, so evade at that moment.
Corrupted Slash
Harton will just slash in front of him with his Staff, and deal minor Physical and Void damage. Can be evaded when you see him pull back his staff, ready to slash.
Void Stab
This attack will leave a large AoE Void circle on the ground in front of Harton. He will raise his staff and begin charging before stabbing in front of him with a void circle. When he starts charging, run away.
Encounter Walkthrough & Strategy
This is a one-phase fight, but it gets hectic due to overlapping AoEs and constant minion interference.
- Stay mobile. Most damage is avoidable if you keep moving.
- Avoid Oblivion Spike, as this deals the most sustained damage over time.
- Keep your movement skills ready (e.g., Shift, Teleport, Lunge) to reposition through incoming AoEs.
- Focus damage on Harton and keep your distance whenever possible.
- Watch your resistances: Void and Physical damage are the main threats here.
Recommended Defensive Stats:
- 75% Void Resistance
- 75% Physical Resistance
- High movement speed greatly improves survival odds.
Unique Boss-Specific Rewards
Harton's Husk has four possible unique drops:
Bulwark of the Last Abyss and Trident of the Last Abyss are both common unique drops with a 50% chance each. However, they are mutually exclusive, which means you will only get one per kill. These can drop in both Normal and Empowered versions, and their drop rates are not affected by Corruption levels.
Nightbringer is a rare unique that can technically drop in Normal timelines, but your best chance to get it is in Empowered Monoliths with higher Corruption.
Anchor of Oblivion is exclusive to Empowered Monoliths and is considered a rare drop. Similar to Nightbringer, its drop rate scales with Corruption.
Monolith Blessings Available
Normal Monoliths | Empowered Monoliths |
---|---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Harbinger of Treason
The Harbinger for this Timeline if the Harbinger of Treason. She follows the Agile Archetype. She will keep some of Harton's skill:
- She will use Harton's Abyssal Sunder and Oblivion Spike, but instead of only two lines in front of her, she will create four lines attacking in a cross shape from the Harbinger outwards.
- Void Stab: She will also use the circle ground Void AoE, but it will deal more damage than it does for Harton
- Idols of Ruin: The disadvantage of not killing the Idols, is that they will keep attacking during the fight against the Harbinger, making it slightly harder for you.
Harbinger of Treason Mechanics
Here is a breakdown of all major skills form the Harbinger of Treason.
Portal Spear
Creates two portals on the ground. One will spawn next to the Harbinger of Treason, and the other one next to a player. After a while she will throw her spear into one portal, making it come back out the other portal. It deals low Physical and Void damage, and you can easily avoid it.
Spear Beam
She charges and fires a beam in a straight line in front and behind her. This attack deals Fire damage.
Spear Dash
The Harbinger dashes towards a player and deals low Physical and Void damage.
Spear Thrust
She sort of slides forwards towards the player while performing quick attacks with her spears in front of her. This attack deals low Physical damage.
Void Blast
Big Orbs will appear all over the arena. They deal Void damage is you touch them. They don't stay forever, so make sure to keep a safe distance.
Void Slam
She will fly up in the air before slamming down heavily on a telegraphed area. This attack deals Void damage.
Void Rush
The Harbinger will rush towards one of the players. Deals Physical and Void damage.
Void Slash
She will perform a quick spin while slashing around her. This creates a blast that moves away from her. This attack deals Void damage.
Void Spears
She will mark the ground with two spears before detonating them into multiple projectiles. This deals low Void damage, but it will apply Frailty and Shred your Armor. You see them on the ground before they detonate, so make sure to move out.
Harbinger Unique Drops
- Wall of Nothing
- Harbinger's Needle
Additionally, Harbingers drop the Harbinger Eye which is needed if you want to summon Aberroth.
Changelog
- 04 May 2025: Guide updated.
- 26 Mar. 2025: Guide added.


Jay is a long time Hoyoverse player in both Genshin and Honkai Star Rail, enjoying the exploration, lore, challenges, and theorycrafting for his favorite characters. Next to creating guides, he is also an avid fan of editing videos, and you can watch him stream on Twitch
- Last Epoch Patch 1.2.5 Notes Is Live!
- Last Epoch Tombs of the Erased Patch 1.2.4 Notes Are Up!
- Last Epoch Reruns Old Season One Twitch Drops!
- Last Epoch Tombs of the Erased Patch Notes 1.2.3!
- Last Epoch Tombs of the Erased Patch Notes 1.2.2!
- Last Epoch Season 2 Reveals First Week Stats!
- Last Epoch Patch 1.2.1 Includes More Than 100 Bug Fixes!
- Last Epoch Rolls Out Patch Featuring Over 130 Improvements!