TBC Classic Destruction Warlock Spell Summary
On this page, we present you with all spells and procs that you need to understand as a Destruction Warlock in TBC Classic.
Debuff Cap
Warlocks have many spells, more than any other Class actually. And as you can imagine, with that comes much confusion on which spells we even use. Many of them we do use, but quite a few we never use in PvE content. With the debuff cap raised to 40 in TBC, you will find yourself able to use more of your toolkit as well. This page will showcase each spell in the Warlock arsenal, what they do, when you use them and why you should.
Damage Spells for Destruction
Shadow Bolt is your main spell that will be spammed frequently.
Use this as your filler after your DoTs are up.
Drain Life is used frequently to keep yourself alive. Do
not depend on Healers to keep you alive. If you are low on Health, drain for a little bit.
Corruption should be kept up with 100% uptime.
Searing Pain is used mainly if you are Warlock Tanking,
since this generates High threat. This is also an excellent spell for low HP targets.
Immolate does some damage up front and then the
rest is a DoT. Keep this up with 100% uptime.
Hellfire should be used to stack your Darkmoon Trinket
Darkmoon Card: Crusade pre-pull. Keep your Darkmoon stacks at 10 mid-fight
when you cannot reach the boss or to fish for procs right before pull.
Shadowburn is a Destruction-only spell and costs a Soul Shard.
Use this if you cannot finish a
Shadow Bolt or you are moving and do NOT need to
Life Tap and cannot
Conflagrate, due to not being specced into it or
it is on cooldown.
Conflagrate is a Destruction-only talent that is used only if you
need to move and do not need to Life Tap. Must have
Immolate up to use it and it
consumes said
Immolate charge.
Incinerate is spammed in place of
Shadow Bolt
if you are Fire Destruction. As Shadow Destruction, it is never used unless you are locked out
of the Shadow school.
Seed of Corruption is your primary AoE ability. It puts out massive
damage. Ensure that your Tank has a lot of aggro and wait even longer if it is NOT a Protection
Paladin. This spell procs off of damage done or death to the target after you apply Seed of
Corruption.
Soul Fire is a slow casting spell, costs a Soul Shard and
also has the lowest damage per cast time of all the other available Fire Spells. It is never used,
even as Fire Destruction.
Defensive and Utility Spells for Destruction
Soulshatter cuts your threat in half against all mobs within 50 yards.
This is one of the reasons Warlocks are so strong in TBC.
Life Tap — Gives you Mana in exchange for your health.
Use when you need Mana, but make sure you do not get too low and die.
Create Healthstone are used like health potions and when
healing is focused on other people.
Fear will be used frequently in raids as CC.
Curse of Recklessness overrides Fear, so if one starts to run into another pack, you
can quickly put
Curse of Recklessness on the enemy and it will stop the enemy
from running away.
Ritual of Souls allows your raid members to click on this for a
Create Healthstone.
This has 10 Healthstones total and a 5-minute cooldown. This also requires two others to help finish
the cast.
Ritual of Summoning will summon your party members to you. This requires
two others to help summon.
Howl of Terror is an AoE Fear that will fear around you, rather than one
enemy at a time. This is not used too often in raids, except occasionally on trash packs, however it is really
helpful in dungeons. Just be careful not to pull extra packs with it.
Death Coil is an instant cast, 3-second Horrify that heals you for
the damage Dealt. Use this when you need Health and have to move. This can also be used as a form of
CC/interrupt on trash packs.
Shadowfury is a Destruction-only talent. This does AoE damage and
stuns them for 2 seconds and has a 20-second cooldown. Used in some AoE dungeon farming
groups.
Demon Armor is no longer used, as it is replaced by
Fel Armor at
Level 62.
Fel Domination reduces the summoning time for your next demon by 5.5s
and the Mana cost by 50%.
Fel Armor increases healing taken by 20% and your Spell Power by 100.
This will be the only armor you will use in Raid. You can spec into
Demonic Aegis
to make it even stronger.
Health Funnel heals your pet at the cost of your own health. Used
as Afflicton to keep demons alive if they are not getting heals.
Enslave Demon does not have too many uses in a raiding environment,
however there are a few niche times where you can enslave an enemy demon to do your bidding,
especially in dungeons.
Detect Invisibility allows targets to see invisible mobs in PvE.
Not that useful, but gets some action in a couple dungeons.
Shadow Ward absorbs Shadow damage. It is great while farming mobs
that do Shadow damage or in raids and dungeons.
Drain Soul is only used for Soul Shards. Only use rank 1, since
you only need it to get Shards, not do damage.
Demonic Sacrifice is a Demonology-only talent, but is only used by Destruction,
regardless of Fire or Shadow. If farming as Destruction, you can sacrifice the
Summon Voidwalker for sustain.
Eye of Kilrogg will summon an eye you control. Useful for safely
pulling certain packs or building AoE threat for a paladin.
Banish is the other primary CCs you use in raids. It banishes a
demon or elemental. Make sure to slot rank 1 and rank 2
Banish, as
you switch between the two frequently.
Create Firestone will conjure a +30 Fire damage wand.
Destruction Warlock Curses
Warlocks have a multitude of Curses that we use situationally. It can be daunting to some as to which we use in each scenario, so we have put together advice on when to use them.
Curse of Doom is a very unique spell. This is technically a DoT,
however it acts differently. Instead of doing damage consistently over time, after 60 seconds it will
blow up for a ton of damage. It is the highest DPS curse we have. Use this on cooldown and only if the
target will live for the duration. Doom is considered a DoT, therefore it cannot crit and does not consume
an
Improved Shadow Bolt charge.
Curse of Agony is a slow ramping DoT. You use this when Doom is on
cooldown, such as when cursing multiple targets, or when the target will live for less than 1 minute.
Curse of the Elements is Curse of the Elements and Curse of Shadows, from WoW Classic,
combined. Simply put, this buffs all Warlocks', Mages', and Shadow Priests' damage by
10% (13% if Specced into
Malediction). This is the bread and butter curse that should always
be up on the target.
Curse of Recklessness is the twin to Elements. Always keep this up unless
there is a specific reason not to, such as if you need to fear a mob or there are damage concerns for the Tank.
Curse of Tongues has niche uses, but it does get used in raids on some
trash packs and a few bosses.
Curse of Weakness has limited use in a raiding scenario due to Warrior
and Druids having
Demoralizing Shout and
Demoralizing Roar.
This can be used more in dungeons, since you will more than likely find yourself with a Protection Paladin tanking.
Changelog
- 01 Jun. 2021: Guide added.
This guide has been written by Abide, TBC veteran for nearly a decade. Abide is a Warrior tank and multi-class expert currently playing on Faerlina as Horde. You can find him in the the Icy Veins Discord. You can also see him live on Twitch.
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