TBC Classic Frost Mage Spec, Builds, and Talents
On this page, you will find out the best PvE talent choices and builds for your Frost Mage in TBC Classic.
Talent Builds for Frost Mages
Frost Mage talents aim to maximize single target and AoE damage, as well as survivability.
Leveling Builds
If you were looking for a leveling oriented build please refer to our Mage leveling guide.
Talent Build
For raiding, we recommended Frost Mages to focus on a 
Arcane Concentration based build with slow talents for 
Blizzard. We skip the 
Shatter talent because, 
although it works on many trash mobs in raids, freezing effects, such as 
Frostbite or 
Frost Nova, often break from damage other 
 players do before you can cast your next 
Frostbolt cast. The 
improved slow on your AoE spell Blizzard can further help especially Protection
 Paladins to mitigate damage while a bunch of clumped up mobs run after him 
through is 
Consecration, and further can buy time on or even 
save unsuccessful pulls. The improved slow on Blizzard is also useful for solo 
AoE farming outside of raids. Further, with this spec the Arcane tree offers 
your 
Arcane Explosion a higher crit chance, which is your most used
 AoE.
If you are absolutely sure that you will never need the improved slow on 
Blizzard, and want to benefit slightly from 
Shatter 
and 
Frostbite, you can take away the talent points from 
Arcane Impact, 
Permafrost, 
Improved Blizzard, and one point from 
Ice Floes and put
 them into 
Frostbite, 
Improved Frost Nova and 
Shatter, however this is not recommended for raiding.
Important Frost Mage Talents
Frost Tree
As almost all Frost talents are very important, here is a brief explanation of what the most important talents do.
Elemental Precision increases your chance to Hit with Frost 
spells 
by 3%. 
Frostbolt gains 6% Hit from this talent, even though it is 
not stated in the tooltip.
Improved Frostbolt makes your main nuke 
Frostbolt 
cast 0.5 seconds faster. While this does not sound like much, this cast time 
increase equals about 20% more damage for Frostbolt.
Ice Shards makes your Frost Spell Critical Strikes deal 200% 
damage, 209% with 
 Chaotic Skyfire Diamond.
Frostbite gives your Frost spells a 15% chance to freeze 
enemies for 5 seconds. This also works on many trash mobs, however attacks of 
other players can break this freezing effect.
Permafrost and 
Improved Blizzard are responsible 
for a 75% slow on 
Blizzard that lasts for 4.5 seconds. In 
addition, all your slow effects last 3 seconds longer and give a 10% increased 
slow effect.
Icy Veins increases your casting speed by 20% and gives you 
a 100% spell pushback protection for 20 seconds. Does not protect from 
interupt effects or stuns.
Piercing Ice increases all Frost damage done by 6%.
Arctic Reach gives 
Frostbolt, 
Ice Lance 
and 
Blizzard a 20%
higher range and increases the radius of Blizzard and 
Cone of Cold 
by 20%. This allows to outrange some enemies' abilities.
Frost Channeling reduces your Frost spells' Mana cost by 15% 
and their threat caused by 10%, so your Frost spells do only 90% (90% = 
100%-10%) threat. A 1000 damage Frost spell would do 900 instead of 1000 
threat with this talent. This talent allows for 10% more damage to be done 
before becoming threat-capped.
Shatter is the mightiest of all Frost talents if you look 
only at what it does, however it is impractical in raids, as most of your 
Frost Nova and 
Frostbite effects will be broken by 
other players. This talent increases the Critical Strike chance of all 
spells against frozen targets by 50%. While not all enemies can and will be 
frozen, the effect of this talent is still absurdly strong and also allows 
for the so-called "Shatter Combo". A Shatter combo is if you cast a spell 
with a cast time, followed by an instant spell on a frozen target and both 
spells benefit from the 50% crit chance increase. An examples for this are 
casting 
Frostbolt followed by 
Ice Lance or 
Flamestrike followed by 
Cone of Cold on frozen 
targets.
Cold Snap resets the cooldown of all Frost abilities, allowing 
for using cooldowns 
Icy Veins and 
Summon Water Elemental
 or absorbing damage with 
Ice Barrier twice in a row. This ability 
comes with a 8 minutes (6.4 minutes talented) cooldown.
Ice Floes reduces the cooldown of 
Cone of Cold (10s 
-> 8s), 
Cold Snap (8min -> 6.4 min), 
Ice Barrier (30s 
-> 24s) and 
Ice Block (5min -> 4min) by 20%.
Winter's Chill each Frost damage spell applies a debuff on the 
target that increases the Critical Strike chance of Frost spells against that 
enemy by 2%, up to a total of 10%, for 15 seconds. That means after 5 
successful Frost attacks, your target has a 10% higher chance to be crit by 
anybody's Frost spells. This effect can already be stacked or be refreshed with 
Ice Lance while positioning for an enemy.
Ice Barrier absorbs all but falling damage for one minute and 
gives your protection against spell pushback. This is very useful, if you take 
small but very frequent portions of damage and even better if that damage is 
magical and can be reduced with 
Dampen Magic. This ability comes 
with a 30 seconds (24 talented) cooldown.
Arctic Winds increases all your Frost damage by 5% and reduces 
the chance physical attacks will hit you by 5%.
Empowered Frostbolt gives your 
Frostbolt a 10% 
higher spell damage coefficient and a 5% higher Critical Strike chance.
Summon Water Elemental summons a Water Elemental with the 
Waterbolt and 
Freeze abilities to fight for for 45 
seconds. This pet will benefit from 
Bloodlust/
Heroism, if cast after the Elemental has been summoned.
Arcane Tree
Arcane Subtlety makes your 
Arcane Explosion spell 
the safest AoE spell in the whole game and decrease the target's resistance 
to all schools of magic by 10. This talent is key for doing maximum AoE damage 
without dying to pulling aggro.
Arcane Concentration gives you a 10% chance of entering a 
Clearcasting state after any attack goes off. This gives you an average 10% 
reduced Mana cost on your damaging spells.
Arcane Impact gives your 
Arcane Blast and most 
importantly your 
Arcane Explosion a 6% increased Critical Strike 
chance.
Changelog
- 31 Jul. 2025: Reviewed for TBC Anniversary.
 - 30 May 2021: Guide added.
 
This guide has been written by Wrdlbrmpft aka Arcanaenus, playing Mage since 2008. He is usually found in the Mage Discord, where you may also ask him questions his guides do not answer.
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