Aria Skills, Kit and Mindscapes
Introduction — Aria
Aria is an S-Rank Ether Strike Anomaly Agent in Zenless Zone Zero. Our Aria guide and best builds cover everything you need to know about Aria's best builds, including skills, drive discs, team compositions, and more. To learn more about Aria, use the tabs above to switch to our build information for Aria or her team compositions.
Aria is one of the available members of the Angels of Delusion Faction alongside Sunna and Nangong Yu.
"Pulling all-nighters to write songs? No sweat! Just thinking about
having my music brought to life by Aria's voice makes me feel like I could
write a hundred more!" — Sunna, while interacting with her fan group late at night
"Sunna, quick, grab your phone! Play any song from Lady Cersea or
Miss Vesper!!" — Nangong has her own tricks for dealing with a tired Aria
"She's the lead vocalist, but she can dance non-stop for so long... Are we
sure she's not an intelligent construct in disguise?" — Blurted out
unintentionally by an audience member, who's already out of breath just
from cheering
"Mom! There was this super pretty lady in the Hollow just now... She
saved me while singing and dancing!" — Ethereals may not be into music, but
luckily, Aria's got some pretty metal skills up her sleeve
Aria Character Demo - "Prelude: Mechanical Desire"
Banner Availability & How to Pull Aria
Aria is not currently available on any Banners. Aria was last available to be pulled in Version 2.6.
Aria's Strengths & Weaknesses
Efficient and Effective Gameplay, Even at M0.
Infinite Buff Uptime at M6.
Simple to Learn and Master.
Cute Idol Animations.
Simple Gameplay may be seen as Boring.
Difficult to build high Anomaly Mastery with Available Best-in-Slot options.
Desires a heavy investment in all Angels of Delusion Agents.
Most Other Stun Agents may not work well with her.
Aria's Core Passives
Aria's Anomaly Proficiency increases by 90.
If Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG equal to 27.5%/14.3%/35.7%/2.5%/3.6%/1.4 per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.
When another character in your squad is a Stun or Support character, or shares the same Faction:
When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s.
When any squad member applies Corruption to an enemy, its duration is extended by 3s.
Aria's Skills
Basic Attacks
Press
to activate:
Launches up to four consecutive attacks forward, dealing Ether DMG.
After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.
Hold
to activate:
Aria enters a charging state and can reach three levels of charge. Releasing
or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG.
If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends.
After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold
to consume 2 Fandom Power and quickly activate the 3rd hit of Basic Attack: Perfect Pitch. After the 3rd hit of Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, the 3rd hit of Basic Attack: Perfect Pitch can also be quickly activated by pressing
within a short window, consuming 2 Fandom Power.
Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%. Character is invulnerable while using this attack.
Dodge Attacks
Press
to activate:
A quick dash dodge.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Character is invulnerable while using this skill.
Press
during a dodge to activate:
Launches a swift slashing attack forward, dealing Ether DMG.
If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.
Press
during a Perfect Dodge to activate:
Unleashes a powerful slash against the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.
Assist
When the active character is launched, press
to activate:
Delivers a powerful slash to the target, dealing Ether DMG.
After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody.
Character is invulnerable while using this skill.
When the on-field character is about to be attacked, press
to activate:
Parries the enemy's attack, dealing massive Daze.
Character is invulnerable while using this skill.
Press
after a Defensive Assist to activate:
Unleashes a powerful series of slashes on the target, dealing massive Ether DMG.
Character is invulnerable while using this skill.
Special Attacks
Press
to activate:
Delivers a forward kick, dealing Ether DMG.
Anti-Interrupt level is increased while using this skill.
After the 4th hit of Basic Attack: Sweet Melody, an Assist Follow-Up, a Chain Attack, or an Ultimate, press
to activate:
Delivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends.
Character is invulnerable while using this skill.
With enough energy, press
to activate:
Delivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.
Character is invulnerable while using this skill.
After launching EX Special Attack: Fall Into Delusion, and with enough Energy, press
to activate:
Performs a powerful downward attack in front, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends.
Character is invulnerable while using this skill.
Chain Attacks
When a Chain Attack is triggered, select the character to activate:
Launches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation.
Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press
to activate:
Releases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG.
Upon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise.
While Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2.
Upon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.
Moment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd attack is upgraded to an enhanced version.
When exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power.
Character is invulnerable while using this skill.
Aria's Mindscapes
When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES. Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.
When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2
Upon entering the battlefield, Aria immediately gains 1,200 Decibels. In Investigation Zone mode, this effect can trigger once every 180s. After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG. While in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s. When gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.
Changelog
- 23 Mar. 2026: Updated Nangong Yu in Aria's recommended teams.
- 02 Mar. 2026: Updated Character Demo Video, Skills, Strengths and Weaknesses, Best in Slots, How to Play, Mindscape Recommendations, and Recommended Team Compositions.
- 03 Jan. 2026: Page added.
Piyo is possibly recovering from a gambling addiction, but that does not stop her from playing gacha games. If you like her content, feel free to check her Twitch streams for more Honkai: Star Rail and other games. Praise Madam Herta!
- Zenless Zone Zero 2.8 Leak Changes Starlight Billy and Promeia
- Billy Gets a Wild Upgrade in Zenless Zone Zero
- Is the Nangong Yu Worth Your Pulls in Zenless Zone Zero?
- Zenless Zone Zero Collector’s Edition Is Here, but Is It Really Worth It?
- Zenless Zone Zero 2.7 Is Making the Game Better in All the Right Ways
- Zenless Zone Zero Leak Reveals Promeia and Players Are Unsure
- Who Benefits From the New Zenless Zone Zero 2.7 Drive Discs?
- You Do Not Need to Pull All Angels Now to Get the Rewards in ZZZ 2.7