Affliction Warlock DPS Statistics Priority (WoD 6.0.3)

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General Information

On this page, we explain what the best statistics are for Affliction Warlocks in World of Warcraft WoD 6.0.3, how the class benefits from each of them.

The statistics priority is important as it influences itemisation choices (gear, enchants, and gems).

The other pages of our Affliction Warlock guide can be accessed from the table of contents on the right.

About Our Reviewers

This guide has been reviewed and approved by two prominent Warlock theorycrafters: Gahddo, who maintains the Warlock profiles and rotations in Simulation Craft, and Zagam, our in-house Warlock theorycrafter.

6.0.2 Transition Guide

If you want to read all about the Patch 6.0.2 changes and learn how they affect your character, make sure to read our Warlock Transition Guide!

1. Basics↑top

The stat priority for an Affliction Warlock is:

  1. Intellect;
  2. Mastery = Haste;
  3. Multistrike;
  4. Critical Strike;
  5. Versatility.

Mastery is technically a little bit better than Haste, but you should try to keep these stats balanced.

These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.

If you are unsure how to conform your gear to the above priority, you can Ask Mr. Robot for a personalised optimisation of your character's gear, by filling the form below.

2. Getting a Better Understanding↑top

2.1. Statistics Explanations

Intellect is your primary stat. You should look for this stat in all of your upgrades. It provides you with Spell Power, which increases the damage of your spells.

Haste influences the cast speed of your spells and increases the number of ticks from your DoTs. Thanks to Eradication Icon Eradication, you get +5% Haste from all sources.

Mastery, through Mastery: Potent Afflictions Icon Mastery: Potent Afflictions increases the damage of your DoTs (Agony Icon Agony, Corruption Icon Corruption, and Unstable Affliction Icon Unstable Affliction).

Multistrike causes your abilities to have an increased chance to hit/heal a second and a third time, each time dealing 30% of the initial damage/heal.

Critical Strike increases your chance to critically hit with all spells and abilities.

Versatility is a flat-out damage done increase and damage taken reduction.

3. Changelog↑top

  • 30 Nov. 2014: Mastery is now valued slightly better than Haste.
  • 16 Nov. 2014: Updated for Level 100.