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Arcane Mage DPS Stat Priority (WoD 6.2.4)

Last updated on Jun 22, 2015 at 05:19 by Damien 87 comments

Table of Contents

General Information

On this page, we explain what the best statistics are for Arcane Mages in World of Warcraft WoD 6.2.4, how the class benefits from each of them.

The statistics priority is important as it influences itemisation choices (gear, enchants, and gems).

The other pages of our Arcane Mage guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by an Arcane Mage theorycrafter and SimulationCraft developer, who wishes to remain anonymous.

1. Basics

The stat priority for an Arcane Mage is:

  1. Intellect;
  2. Mastery;
  3. Haste;
  4. Multistrike;
  5. Critical Strike;
  6. Versatility.

With the T18 set bonuses, Haste becomes very slightly better than Mastery. The reason is that Haste increases the number of heroes you summon with the T18 2-piece bonus (you cast spells faster, so you get more procs of Arcane Missiles Icon Arcane Missiles) and increases their damage (because they cast faster). In turn, the increased number of heroes means increased uptime on the damage buff they give you through the T18 4-piece bonus.

These statistics have been obtained by combining common sense, in-game testing, and simulations using Simulation Craft.

2. Getting a Better Understanding

2.1. Statistics Explanations

Intellect is your primary stat. You should look for this stat in all of your upgrades. It provides you with Spell Power, which increases the damage of your spells.

Mastery, thanks to Mastery: Mana Adept Icon Mastery: Mana Adept, causes your damage to scale with the amount of unspent Mana you have.

Haste increases the cast speed of your spells and your Mana regeneration.

Multistrike causes abilities to have an increased chance to hit/heal a second and a third time, each time dealing 30% of the initial damage/heal.

Critical Strike increases your chance to critically hit with all spells and abilities.

Versatility is a flat-out damage done increase and damage taken reduction.

3. ChangeLog

  • 22 Jun. 2015: Patch 6.2 update. With the T18 4-piece bonus, Haste becomes very slightly better than Mastery.
  • 30 Jan. 2015: Fixed the stat priority. I had misunderstood our dear reviewer on the Multistrike vs Haste point.
  • 14 Jan. 2015: Slight adjustment to the stat priority. Multistrike is now strictly better than Haste.
  • 16 Nov. 2014: Updated for Level 100.
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