Shadow Priest DPS Spec, Builds, and Talents — Midnight Season 1

Last updated on Mar 29, 2026 at 20:31 by Publik 76 comments

On this page, you will find out the best talents for each tier for your Shadow Priest in World of Warcraft — Midnight Season 1. We also have default talent lists for various types of content, such as raiding or Mythic+. If you play with Warmode on, we have your PvP talents covered as well.

If you were looking for TBC Classic content, please refer to our TBC Classic Shadow Priest Builds and Talents.

1.

Best Midnight Talents for Shadow Priest

While optimizing talents on a contextual basis is the highly recommended method of setting up your build, the Talent builds listed below work great for specific purposes.

2.

Talent Cheat Sheet for Shadow Priest

As a Shadow Priest in Midnight Season 1 we have the freedom to run either Hero Talent Tree, and both of them are very strong. I would strongly suggest starting out with Voidweaver and the adapting to Archon should you want a more sustained damage pattern.

To see fully specialized builds in full detail for both Archon and Voidweaver use the tool below to toggle recommendations based on your desired Hero Talent Tree. Note that whichever you pick will affect the entire page and information will be tailored to that selection.

3.

Midnight Shadow Priest Talent Builds

Use the boxes below to navigate builds
Archon
Raid
Archon
3 Target
Archon
Mythic+
Archon
Delves
Voidweaver
Raid
Voidweaver
3 Target
Voidweaver
Mythic+
Voidweaver
Delves
3.1.

Archon Raid Build

Archon Shadow Priests revolve around casting Halo Icon Halo to empower Voidform Icon Voidform. Use this build as your default for most raid encounters.

This build is roughly 4% ahead of Voidweaver in pure Single Target.

FAQWhat is the point of Psychic Link Icon Psychic Link in Single Target?
Nothing. However, in raiding environments there is rarely any pure single target situation. If a fight ever has an add or second target spawning Psychic Link Icon Psychic Link is a massive increase to take. For those 100% pure single target situations you can theoretically drop that talent for Descending Darkness Icon Descending Darkness.

Use the Copy button below to generate an Import Code to use in-game!

Raid - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAMMjZGAAAAAAAAAAAgxYxMGLzMMz2MDzw2MzYmZGbIzYxMNAzAMzmZY2MAkxYBAzAMmZmxsNmZbZAmBD
3.2.

Archon 3 Target Build

This Archon build is specifically designed for the 3 target encounter in The Voidspire raid, Lightblinded Vanguard. This is designed to get mostly 2 of the 3 targets stacked during the encounter.

This build in particular utilizes Distorted Reality Icon Distorted Reality to make spreading Shadow Word: Madness Icon Shadow Word: Madness more effective in the 3 target scenario, which is why it is different from the Raid build. With this talent you simply cast Shadow Word: Madness on a new target each time you have enough resources to cast it. This is about 3% better than playing the typical Raid Build on this encounter.

Use the Copy button below to generate an Import Code to use in-game!

Raid 3T - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAMMjZGAAAAAAAAAAAghZzMGLzMMz2MDzw2MzYmZGbIzYxMNAzAMzmZY2MAkxYBAzMgxMzMmtxMbLDwMYA
3.3.

Archon Mythic+ Build

Archon thrives when you need large sustained damage in AoE. If you are just starting out in your Dungeons journey, or are just pugging keys in uncoordinated groups it might feel a bit sluggish to start and you should consider trying out Voidweaver instead.

I would suggest defaulting to Misery Icon Misery for most situations, but with enough setup and good gameplay you can make Invoked Nightmare Icon Invoked Nightmare work in Dungeons as well.

Check out the dedicated Mythic+ page for more talent build information and tips for every dungeon.

Use the Copy button below to generate an Import Code to use in-game!

Misery Mythic+ - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAMMDDAAAAAAAAAAAgxYxMGLzMmZWmZYG2mZGzMzYDZGLmpBYGgZWMDzmBgMGLAYmZgxMzMmNmZbZAmBD
Invoked Nightmare Mythic+ - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAMMDDAAAAAAAAAAAgxYxMGLzMmZ2mZYG2mZGzMzYDZGLmpBYGgZWMDzmBgMGLAYmZgxMzMmNmZbZAmBD
3.4.

Archon Delves Build

This build is specifically crafted for Delves in Midnight Season 1. The spec tree is near identical to the Dungeons build, but the Class tree has heavy modifications to prioritize utility that is relevant in Delves.

  • Dominate Mind Icon Dominate Mind - Can be used to take control over an extra enemy to help you progress through difficult sections.
  • Shackle Horror Icon Shackle Horror - Hard crowd control ability to use where possible.
  • Spectral Illusion Icon Spectral Illusion - Turns Fade Icon Fade into a mini-taunt, allows you to use either the Healing or Damage spec with Valeera.
  • Dispel Magic Icon Dispel Magic and Mass Dispel Icon Mass Dispel - Easily remove nasty debuffs on enemies.
  • Purify Disease Icon Purify Disease - Easily get rid of any Diseases that you are afflicted with.
  • Phantasm Icon Phantasm - Causes Fade Icon Fade to also remove certain movement impairing effects.

Note: This build specifically drops Twins of the Sun Priestess Icon Twins of the Sun Priestess to pick up more utility. If you are playing with another player consider adding this back into your talent tree.

Shadow Word: Death Icon Shadow Word: Death has been removed from this build since its damage contribution is already quite low. This allows us to get even more utility talents.

Use the Copy button below to generate an Import Code to use in-game!

Delves - Archon
CIQAAAAAAAAAAAAAAAAAAAAAAMMDDAAAAAAAAAAAgxYxMGLzMmZWmZYG2mZGzMzMbIzYZjGgZAmZxMMbGAyYsAgZmBGzMzY2YmtlBYGMA
3.5.

Voidweaver Raid Build

Voidweaver Shadow Priests revolve around casting Void Torrent Icon Void Torrent to create an Entropic Rift Icon Entropic Rift and cast as many Void Blast Icon Void Blast as possible. Use this build as your default for most raid encounters.

This build is roughly 4% behind Archon in pure Single Target.

FAQWhy does this build not use Thought Harvester Icon Thought Harvester?
Right now Mind Blast Icon Mind Blast and even Void Blast Icon Void Blast are fairly weak in comparison to other spells. On top of this Thought Harvester Icon Thought Harvester is in a tough spot to pickup as our top section of the talent tree is very crowded, especially when it is gated behind Psychic Link Icon Psychic Link. In addition, Mind Blast itself no longer generates a Shadowy Apparitions Icon Shadowy Apparitions, which severely hurst the value of the spell. Luckily Shadowy Insight Icon Shadowy Insight helps make up for this loss.
FAQWhat is the point of Psychic Link Icon Psychic Link in Single Target?
Nothing. However, in raiding environments there is rarely any pure single target situation. If a fight ever has an add or second target spawning Psychic Link Icon Psychic Link is a massive increase to take. For those 100% pure single target situations you can theoretically drop that talent for Descending Darkness Icon Descending Darkness.

Use the Copy button below to generate an Import Code to use in-game!

Raid - Voidweaver
CIQAAAAAAAAAAAAAAAAAAAAAAMMjZGAAAAAAAAAAAgxYxMGLzMMz2MDzw2MzYmZGbIzYxMNAzMzAABY2mtFwsxAMDwYmZGz2YGMzgZwA
3.6.

Voidweaver 3 Target Build

This Voidweaver build is specifically designed for the 3 target encounter in The Voidspire raid, Lightblinded Vanguard. This is designed to get mostly 2 of the 3 targets stacked during the encounter.

This build in particular utilizes Distorted Reality Icon Distorted Reality to make spreading Shadow Word: Madness Icon Shadow Word: Madness more effective in the 3 target scenario, which is why it is different from the Raid build. With this talent you simply cast Shadow Word: Madness on a new target each time you have enough resources to cast it. This is about 3% better than playing the typical Raid Build on this encounter.

Use the Copy button below to generate an Import Code to use in-game!

Raid 3T - Voidweaver
CIQAAAAAAAAAAAAAAAAAAAAAAMMjZGAAAAAAAAAAAghZzMGLzMmZ2mZYG2mZGzMzYDZGLmpBYmZGAIAz2stAmNGAYwYmZGz2YGMzgZwA
3.7.

Voidweaver Mythic+ Dungeons Build

This build is your starting point for your journey into Dungeons dungeons, or other AoE scenarios. While doing great AoE damage, these builds also deal great priority target damage during AoE while also having decent single target.

I would suggest defaulting to Misery Icon Misery for most situations, but with enough setup and good gameplay you can make Invoked Nightmare Icon Invoked Nightmare work in Dungeons as well.

FAQWhy does this build not use Thought Harvester Icon Thought Harvester?
Right now Mind Blast Icon Mind Blast and even Void Blast Icon Void Blast are fairly weak in comparison to other spells. On top of this Thought Harvester Icon Thought Harvester is in a tough spot to pickup as our top section of the talent tree is very crowded, especially when it is gated behind Psychic Link Icon Psychic Link. In addition, Mind Blast itself no longer generates a Shadowy Apparitions Icon Shadowy Apparitions, which severely hurst the value of the spell. Luckily Shadowy Insight Icon Shadowy Insight helps make up for this loss.

Check out the dedicated Mythic+ page for more talent build information and tips for every dungeon.

Use the Copy button below to generate an Import Code to use in-game!

Misery Mythic+ - Voidweaver
CIQAAAAAAAAAAAAAAAAAAAAAAMMDDAAAAAAAAAAAgxYxMGLzMmZWmZYG2mZGzMzYDZGLmpBYmZGAIAz2stAmNGgZmBGzMzY2YGMzgZwA
Invoked Nightmare Mythic+ - Voidweaver
CIQAAAAAAAAAAAAAAAAAAAAAAMMDDAAAAAAAAAAAgxYxMGLzMmZ2mZYG2mZGzMzYDZGLmpBYmZGAIAz2stAmNGgZmBGzMzY2YGMzgZwA
3.8.

Voidweaver Delves Build

This build is specifically crafted for Delves in Midnight Season 1. The spec tree is near identical to the Dungeons build, but the Class tree has heavy modifications to prioritize utility that is relevant in Delves.

  • Dominate Mind Icon Dominate Mind - Can be used to take control over an extra enemy to help you progress through difficult sections.
  • Shackle Horror Icon Shackle Horror - Hard crowd control ability to use where possible.
  • Spectral Illusion Icon Spectral Illusion - Turns Fade Icon Fade into a mini-taunt, allows you to use either the Healing or Damage spec with Valeera.
  • Dispel Magic Icon Dispel Magic and Mass Dispel Icon Mass Dispel - Easily remove nasty debuffs on enemies.
  • Purify Disease Icon Purify Disease - Easily get rid of any Diseases that you are afflicted with.
  • Phantasm Icon Phantasm - Causes Fade Icon Fade to also remove certain movement impairing effects.

Note: This build specifically drops Twins of the Sun Priestess Icon Twins of the Sun Priestess to pick up more utility. If you are playing with another player consider adding this back into your talent tree.

Shadow Word: Death Icon Shadow Word: Death has been removed from this build since its damage contribution is already quite low. This allows us to get even more utility talents.

Use the Copy button below to generate an Import Code to use in-game!

Delves - Voidweaver
CIQAAAAAAAAAAAAAAAAAAAAAAMMDDAAAAAAAAAAAgxYxMGLzMmZWmZYG2mZGzMzMbIzYZjGgZmZAgAMbz2CY2YAmZGYMzMjZjZwMDmBD

Several of our talents actively change your rotation, specifically your priority in given situations. You can find out more about it in the rotation section below.

4.

Apex Talent for Shadow Priest: Void Apparitions

The Apex Talents are available once you start leveling throughout Midnight, as a capstone in the spec tree. There are 4 total points to commit here, with the last one being the most impactful.

  • Void Apparitions Icon Void Apparitions
  • Void Apparitions Icon Void Apparitions (2 points)
  • Void Apparitions Icon Void Apparitions

These talents do more than simply cap the tree with extra power, they actively reshape how we approach the rest of our build. While their baseline functionality may be straightforward, their downstream impact is where the real gameplay shift occurs.

One of the most noticeable effects is how strongly they incentivize investing in talents that enhance Shadowy Apparitions Icon Shadowy Apparitions. Due to this synergy we are strongly encouraged to build around maximizing our Shadowy Apparitions Icon Shadowy Apparitions generation and damage, which in turn encourages us to take more talents that support this playstyle.

With the full power of all Apex talents you are also introduced to the new gameplay loop with encouraging Idol spawns to proc more Shadowy Apparitions Icon Shadowy Apparitions. This becomes one of the core gameplay loops of the spec in Midnight, where you want to generate as many Idol procs as possible to spawn more Shadowy Apparitions Icon Shadowy Apparitions.

5.

Hero Talents

Starting at level 71 you gain access to brand new Hero Talents. This is where you get to pick between Archon or Voidweaver.

5.1.

Archon

Archon Shadow Priest gameplay revolves around using Halo Icon Halo to empower your Voidform Icon Voidform and to cast extremely powerful Mind Flay: Insanity Icon Mind Flay: Insanity spells.

Utility wise Archon gives you Word of Supremacy Icon Word of Supremacy for 5% more stamina. This only applies to yourself as the Priest. For Mythic+ Archon also brings important utility for your group in the form of Incessant Screams Icon Incessant Screams for an extra stop.

5.2.

Voidweaver

Voidweaver Shadow Priests get access to Void Torrent Icon Void Torrent to create a heavy hitting Entropic Rift Icon Entropic Rift that pulses AoE damage to enemies in its radius. This then gives you access to an upgraded Mind Blast Icon Mind Blast in the form of Void Blast Icon Void Blast while the Rift is active. Voidweaver gets even better during raid encounters where you can take advantage of Devour Matter Icon Devour Matter.

Utility of Voidweaver is much better compared to Archon for Raiding as it not only has great self-defensive options with Void Leech Icon Void Leech or Embrace the Shadow Icon Embrace the Shadow but also grants cast while moving to Void Torrent Icon Void Torrent with Dark Energy Icon Dark Energy.

6.

Shadow Priest Choice Nodes - Explained

This section is intended to give more context on the various choice nodes we have in the Shadow Priest spec tree and when each choice might make sense.

6.1.

Invoked Nightmare vs. Misery

This is one of the most impactful and playstyle defining choice nodes in the Shadow Priest tree.Invoked Nightmare Icon Invoked Nightmare and Misery Icon Misery fundamentally change how damage is ramped and applied, making this decision highly dependent on encounter structure and target longevity.

Invoked Nightmare Icon Invoked Nightmare is best suited for low target count situations where enemies live long enough to justify manually applying Shadow Word: Pain Icon Shadow Word: Pain. When these conditions are met, it offers a significant damage gain and rewards deliberate, methodical gameplay. While it can function in certain AoE scenarios, its effectiveness drops sharply if targets die too quickly, as the ramp time becomes a liability.

Misery Icon Misery is the preferred option for most dungeon and burst oriented environments. By automatically applying Shadow Word: Pain Icon Shadow Word: Pain through Vampiric Touch Icon Vampiric Touch, it removes a major setup cost and allows Shadow Priest to enter its damage profile much faster. This makes Misery the more practical and consistent choice in Mythic+ and any encounter where rapid target swapping or short-lived enemies are common.

6.2.

Improved Voidform vs. Ancient Madness

This choice node directly augments Voidform Icon Voidform and is almost always taken for both power and pathing reasons, as it leads into key talents like Mind's Eye Icon Mind's Eye or Distorted Reality Icon Distorted Reality. While both talents modify the same cooldown, they cater to very different damage profiles and hero talent synergies.

Improved Voidform Icon Improved Voidform is the default and most commonly selected option, as it adds a direct damage modifier to Voidform Icon Voidform. Without this talent, Voidform simply replaces Shadowform Icon Shadowform and does not inherently increase damage. This makes Improved Voidform the stronger burst-oriented choice and particularly well-suited for Voidweaver builds, which gain little value from extending Voidform duration and instead benefit from front-loaded damage.

Ancient Madness Icon Ancient Madness represents the classic Voidform Icon Voidform extension playstyle, increasing the base value of the cooldown and synergizing well with Archon. Due to the decay mechanic, this talent typically results in an additional 10 - 12 seconds of Voidform uptime when played correctly. While powerful in sustained scenarios, its value diminishes in encounters that favor short cooldown cycles or rapid target turnover.

6.3.

Mind's Eye vs. Distorted Reality

Modifying the way we spend Insanity can have large implications when it comes to playstyle and damage output, which is what makes Mind's Eye Icon Mind's Eye and Distorted Reality Icon Distorted Reality often a big choice to make in your build.

Builds that prefer Mind's Eye Icon Mind's Eye will typically already have a good amount of Insanity generation so that you can keep up high uptime of Shadow Word: Madness Icon Shadow Word: Madness and also play off of interactions that reward more casts of Shadow Word: Madness, such as generating Shadowy Apparitions Icon Shadowy Apparitions or more Screams of the Void Icon Screams of the Void uptime.

On the other hand, builds that prefer Distorted Reality Icon Distorted Reality will typically like this choice when you are looking to maximize uptime on Shadow Word: Madness Icon Shadow Word: Madness (especially at lower gear levels). Distorted Reality builds also can make more use of spreading Shadow Word: Madness in AoE situations to take advantage of effects like Spectral Horrors Icon Spectral Horrors if you are okay giving up some priority target damage.

6.4.

Deathspeaker vs. Death and Madness

This choice node is currently one of the weakest points in the Shadow Priest tree due to the undertuned state of Shadow Word: Death Icon Shadow Word: Death. As a result, most builds will avoid both options unless forced by pathing or encounter specific add patterns. While Deathspeaker Icon Deathspeaker and Death and Madness Icon Death and Madness historically synergized well together, being mutually exclusive causes their value propositions to clash, limiting the effectiveness of either choice in practical play.

Between the two, Deathspeaker Icon Deathspeaker is generally the superior option when a point must be spent, largely because it enhances execute phase value and synergizes better with Shadowfiend Icon Shadowfiend starting at 35% health. This provides more consistent value in longer boss encounters where execute damage matters. Death and Madness Icon Death and Madness, by contrast, is highly situational and primarily useful for encounters with frequent, predictable low health add spawns that can be reliably sniped.

7.

Priest Class Talent Choices

While the builds above have sane defaults for Class Talents, this section will go in-depth about the various choices we have with class talents depending on the situation you are in.

7.1.

Always Use Class Talents

The following is a list of class talents I would always use as a Shadow Priest. These are useful in just about every situation in PvE and will be the core talents for any build.

  • Mind Blast Icon Mind Blast - Baseline
  • Psychic Scream Icon Psychic Scream - Baseline
  • Angelic Feather Icon Angelic Feather and/or Body and Soul Icon Body and Soul - Movement talents, typically I would suggest having both.
  • Dispel Magic Icon Dispel Magic and Leap of Faith Icon Leap of Faith - Useful for pathing and great utility.
  • Power Infusion Icon Power Infusion and Twins of the Sun Priestess Icon Twins of the Sun Priestess - Damage cooldown and massive group throughput utility.
  • Spiritual Guidance Icon Spiritual Guidance, Painful Invocation Icon Painful Invocation, Strength of Soul Icon Strength of Soul, Twin Disciplines Icon Twin Disciplines, Mindpierce Icon Mindpierce, Focused Power Icon Focused Power, and Dark Enlightenment Icon Dark Enlightenment all provide minor offensive or defensive benefits we always take.
  • Shadow Word: Death Icon Shadow Word: Death is typically taken, in some cases you can skip this but you then need to take Sanguine Teachings Icon Sanguine Teachings.
  • Twist of Fate Icon Twist of Fate - Execute damage that unlocks nodes in the bottom section.
  • Fade Icon Fade - One of our most powerful utility and defensive spells.
  • Binding Heals Icon Binding Heals into Desperate Prayer Icon Desperate Prayer for another defensive.
  • Phantom Reach Icon Phantom Reach gives us a large increase in the range of our spells.
  • Translucent Image Icon Translucent Image turns Fade Icon Fade into a key defensive.
7.2.

Situational Class Talents

Now that you have an idea of the baseline suggested class talents, you can finish off your build based on the content that you are doing. Depending on the specific raid boss or dungeon environment you should tweak these choices based on what you need. In some situations, you might need more utility, and for others, if you do not need that utility, you can instead pick up more defensive choices.

The following talents are the utility choices we have as a Priest. You should only take these if you need them; otherwise, fill out points elsewhere.

  • Psychic Voice Icon Psychic Voice - Gives a reduction in the cooldown of Psychic Scream Icon Psychic Scream, which can be useful to get more AoE CC available.
  • Phantasm Icon Phantasm - Transforms Fade Icon Fade to also break snare effects. Note that this is different from root effects.
  • Shackle Horror Icon Shackle Horror - Hard CC ability that works on Undead or Aberration enemies.
  • Void Tendrils Icon Void Tendrils - AoE root ability for enemies after Psychic Scream Icon Psychic Scream ends.
  • Dominate Mind Icon Dominate Mind - Turns your Mind Control Icon Mind Control spell into one that instead makes the enemy a pet. This can be particularly useful in some Mythic+ Dungeons. This node is also required for certain pathing decisions and is often taken for just that reason.
  • Mass Dispel Icon Mass Dispel - Powerful dispel tool.
  • Spectral Illusion Icon Spectral Illusion can be useful while leveling.

Once you get all the utility points you need for the content you are doing, you can then add the defensive points you need. This part is tricky as depending on the content, this can vary wildly, but here are your options roughly ranked in terms of strength.

  1. Spell Warding Icon Spell Warding - 4% magic damage reduction
  2. Improved Fade Icon Improved Fade - Allows you to press Fade Icon Fade more often for the defensive value.
  3. Protective Light Icon Protective Light
  4. Angel's Mercy Icon Angel's Mercy - Can be useful depending on timings of a mechanic you are trying to counter, but pathing into it can be cumbersome.
  5. Light's Inspiration Icon Light's Inspiration - Makes Desperate Prayer Icon Desperate Prayer stronger but usually, this increase does not actually change what would be considered lethal.
  6. Angelic Bulwark Icon Angelic Bulwark - Inconsistent cheat death-like shield that usually does not proc when you actually need it.
8.

PvP Talents (War Mode) for Shadow Priest

In the open world, you can go into "War Mode." Enabling War Mode provides the following benefits:

  • PvP talents enabled in the outdoor world.
  • 10%+ increase in World Quest rewards at maximum level.
  • 10%+ more experience gained while leveling.
  • Earn Conquest Points, which can reward gear every week.

With the benefits of enabling War Mode for leveling and PvE content, it is recommended enabling the feature to maximize your leveling and rewards at maximum level. However, you will make yourself available for open-world PvP, and the possibility of being "ganked" while leveling or doing World Quests exists.

In this section, we will rank the PvP talents best for leveling and doing solo / small group PvE content. Below is a ranking of Shadow Priest-specific PvE talents.

  • Driven to Madness Icon Driven to Madness gives you your cooldown back faster for better uptime.
  • Mind Trauma Icon Mind Trauma is great for Archon builds as Mind Flay: Insanity Icon Mind Flay: Insanity stacks this up.
  • The final choice is typically Cascading Horrors Icon Cascading Horrors for more overall damage, although Mindgames Icon Mindgames or Psyfiend Icon Psyfiend can also be considerations for more single target.
9.

Changelog

  • 29 Mar. 2026: Update 3 Target Talent build for Raiding.
  • 22 Mar. 2026: Add 3 Target build for Raiding.
  • 18 Mar. 2026: Update Mythic+ and Delve talent builds.
  • 16 Mar. 2026: Builds reviewed for launch of Season 1.
  • 26 Feb. 2026: Updated with new builds for the launch of the Midnight expansion.
  • 10 Feb. 2026: Updated Talent Trees for changes to class point gating.
  • 23 Jan. 2026: Added more FAQ entries for Pre-Patch.
  • 19 Jan. 2026: Updated for the Midnight Pre-Patch.
  • 30 Nov. 2025: Reviewed for Patch 11.2.7.
  • 05 Oct. 2025: Reviewed for Patch 11.2.5.
  • 26 Aug. 2025: Add video guide.
  • 07 Aug. 2025: Update Voidweaver builds after Deathspeaker bug was fixed.
  • 04 Aug. 2025: Update for Patch 11.2.0.
  • 15 Jun. 2025: Review information for Patch 11.1.7.
  • 21 Apr. 2025: Reviewed for Patch 11.1.5.
  • 02 Apr. 2025: Update Archon Single Target builds to remove Yogg-Saron.
  • 24 Feb. 2025: Added new talent builds for 11.1.0.
  • 15 Dec. 2024: Suggest starting out with Archon builds for most content.
  • 04 Nov. 2024: Update Minds Eye vs. Distorted Reality section to be more clear.
  • 21 Oct. 2024: Swapped to using Sustained Potency by default for the pause mechanic out of combat for Archon builds.
  • 10 Oct. 2024: Use Mental Decay for Voidweaver builds and use Inescapable Torment for ST + Crash variant. UFD is now optional for Mythic+.
  • 09 Oct. 2024: Swap out Voidwraith for Depth of Shadows for Voidweaver Raid builds.
  • 07 Oct. 2024: Update talent builds from recent hotfixes.
  • 15 Sep. 2024: Refactor talent build section to be easier to use.
  • 13 Sep. 2024: Update default Delve build to use Archon.
  • 09 Sep. 2024: Add variant to Archon M+ build to get more single target.
  • 31 Aug. 2024: Update Voidweaver Single Target + Shadow Crash build, add Unfurling Darkness to Delve builds, and consolidate Archon AoE into one build.
  • 25 Aug. 2024: Add Delve build and Pre-Season Archon Dungeon variants and adjust percent difference for Archon vs. Voidweaver.
  • 21 Aug. 2024: Updated talent builds for the launch The War Within.
  • 13 Aug. 2024: Update talent builds to start using Idol of C'Thun again and adjust for Class Tree changes.
  • 25 Jul. 2024: Update talent builds to not use Idol of C'Thun while it is still bugged.
  • 23 Jul. 2024: Updated for The War Within pre-patch.
  • 07 May 2024: Reviewed for 10.2.7.
  • 30 Apr. 2024: Add note about Maddening Touch in the Mythic+ build.
  • 25 Apr. 2024: Add new talent video.
  • 22 Apr. 2024: Update all builds for Season 4 and replace pathing sections with an in-depth Class Talent guide.
  • 19 Mar. 2024: Reviewed for Patch 10.2.6.
  • 13 Feb. 2024: Update default class talents and utility choices in the Mythic+ build.
  • 21 Jan. 2024: Update 3-target council build from recent buffs.
  • 15 Jan. 2024: Updated for Patch 10.2.5.
  • 15 Jan. 2023: Add optional change to the ST + Shadow Crash build and update the 3 target council build.
  • 19 Dec. 2023: Remove outdated section and adjust Mind Flay options.
  • 18 Dec. 2023: Update flex point talents in default Mythic+ build and update the 3 target council build.
  • 18 Dec. 2023: Add note for loss in ST on the Shadow Crash build.
  • 12 Dec. 2023: Update default Mythic+ build to not use Idol of Y'Shaarj.
  • 03 Dec. 2023: Update default Mythic+ build to use Mind Flay.
  • 01 Dec. 2023: Update 3 Target council build to default to Mind Flay.
  • 17 Nov. 2023: Update builds for 3 target and Mythic+ to be more streamlined.
  • 14 Nov. 2023: Add Mind Flay build option to the Single Target + Shadow Crash build.
  • 06 Nov. 2023: Update talent builds and suggestions for Patch 10.2 and Season 3.
  • 04 Sep. 2023: Reorganize headers to be more readable and move talent spell breakdown.
  • 18 Aug. 2023: Correct typo in the description for the Triple Idol Dark Ascension build.
  • 13 Aug. 2023: Clarify note on Triple Idol setups in high keys and update video link.
  • 08 Aug. 2023: Fix issue where Dark Ascension Single Target build was not using Distorted Reality.
  • 07 Aug. 2023: Add new builds from the recent hotfixes.
  • 31 Jul. 2023: Swap to Distorted Reality by default for the Dark Ascension ST build.
  • 25 Jul. 2023: Add Dark Ascension + Shadow Crash build.
  • 23 Jul. 2023: Reviewed from the recent hotfixes. Noted difference in single target builds.
  • 17 Jul. 2023: Refactor to use new talent layout.
  • 10 Jul. 2023: Update talent strings for Patch 10.1.5.
  • 28 Jun. 2023: Swap out Malediction for Deathspeaker on the Dark Ascension build.
  • 27 Jun. 2023: Add new talent builds from the recent hotfixes.
  • 23 Jun. 2023: Adjust notes about Distorted Reality.
  • 02 May 2023: Small caveat to the flex points
  • 01 May 2023: Update talent builds for the 10.1.0 rework.
  • 20 Mar. 2023: Reviewed for Patch 10.0.7.
  • 04 Feb. 2023: Update 2-target build and add a note about VF on single target.
  • 24 Jan. 2023: Update talent builds for Patch 10.0.5.
  • 11 Jan. 2023: Update Mythic+ talent builds from the recent changes.
  • 23 Dec. 2022: Update talent builds to account for Screams of the Void bug.
  • 13 Dec. 2022: Add alternate ST build that offers more burst.
  • 11 Dec. 2022: Updated for Dragonflight Season 1.
  • 28 Nov. 2022: Updated for Dragonflight launch.
  • 31 Oct. 2022: Updated talent builds to no longer suggest Psychic Link and changed default Mythic+ build to Yogg-Saron.
  • 26 Oct. 2022: Updated talent builds from recent bug finding for Screams of the Void.
  • 25 Oct. 2022: Updated for Dragonflight pre-patch.
Show more
Show less