Windwalker Monk DPS Spec, Builds, Talents, and Glyphs (WoD 6.0.2)

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Windwalker Monk Art Image
General Information

On this page, we present the viable talent and glyph choices for Windwalker Monks in World of Warcraft WoD 6.0.2. We detail what each of the talents and glyphs do and in which situations they should be taken.

The other pages of our Windwalker Monk guide can be accessed from the table of contents on the right.

About Our Reviewer

This guide has been reviewed and approved by Justmonk, one of the best Windwalker Monks in the world, who raids in Method. You can follow him on Twitter: @Justw8.

6.0.2 Transition Guide

If you want to read all about the Patch 6.0.2 changes and learn how they affect your character, make sure to read our Monk Transition Guide!

1. Talent Choices↑top

Level Choices
15 Celerity Tiger's Lust Momentum
30 Chi Wave Zen Sphere Chi Burst
45 Power Strikes Ascension Chi Brew
60 Ring of Peace Charging Ox Wave Leg Sweep
75 Healing Elixirs Dampen Harm Diffuse Magic
90 Rushing Jade Wind Invoke Xuen, the White Tiger Chi Torpedo
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  • Performance-enhancing
  • Survival
  • Crowd Control
  • Movement
  • Utility
  • Situational

Talents can easily be changed, thanks to Tome of the Clear Mind Icon Tomes of the Clear Mind. You will frequently find yourself changing talents and glyphs between encounters, in order to adapt your play style to different mechanics. Therefore, it is important to understand what each of your talents does and how they affect your play style.

2. Tier 1 Talents↑top

Tier 1 talents offer you a choice between 3 ways of improving your mobility.

  • Celerity Icon Celerity passively increases the number of charges of Roll Icon Roll and Chi Torpedo Icon Chi Torpedo by 1, and reduces their cooldown by 5 seconds.
  • Tiger's Lust Icon Tiger's Lust removes all roots and snares from the target, and grants 70% increased movement speed for 6 seconds. It has a 30-second cooldown. It is targeted, so it can be cast on yourself or on another ally.
  • Momentum Icon Momentum passively causes each Roll Icon Roll and Chi Torpedo Icon Chi Torpedo to increase your movement speed by 25% for 10 seconds, stacking up 2 times.

While the choice of talent here is somewhat encounter-dependant, we believe that Tiger's Lust Icon Tiger's Lust is preferable in the vast majority of situations. Roll Icon Roll (which both of the other two talents in this tier improve) is mostly sufficient on its own. Tiger's Lust provides an additional movement speed burst, and the snare-removal component is also useful in some PvE situations.

3. Tier 2 Talents↑top

Tier 2 talents offer you a choice between 3 hybrid, DPS-healing abilities.

  • Chi Wave Icon Chi Wave is essentially a chain-heal that bounces to the 7 nearest targets. The bounces target allies and enemies alternatively. Each target that the wave bounces to is healed or damaged, depending on their alignment. The healing portion of Chi Wave is a smart heal, in the sense that it prefers healing low health players. It has a 15-second cooldown, and it is free of cost.
  • Zen Sphere Icon Zen Sphere summons a sphere above the head of a friendly target (yourself included), which lasts for 16 seconds. Every 2 seconds, the sphere heals the target, and deals damage to the nearest enemy within 10 yards. It has a 10-second cooldown, and it is free of cost. You can have a maximum of two spheres at one time. Finally, the Zen Sphere will detonate, causing it to deal a moderate amount of damage and healing to all targets within 10 yards, whenever its target drops below 35% health, or after its duration runs out.
  • Chi Burst Icon Chi Burst heals all friendly targets, and damages all hostile targets in a 40-yard cone in front of the caster. The spell has a 30-second cooldown, a very short cast time, and it is free of cost.

Chi Wave Icon Chi Wave is used in your single-target rotation, and it provides you with a solid single-target DPS increase. In AoE situations (when hitting 3 or more targets), Chi Burst Icon Chi Burst is a better DPS increase.

Zen Sphere Icon Zen Sphere is not a viable DPS alternative.

4. Tier 3 Talents↑top

  • Power Strikes Icon Power Strikes passively causes Jab Icon Jab, Expel Harm Icon Expel Harm, Spinning Crane Kick Icon Spinning Crane Kick (when it hits at least 3 targets), and Crackling Jade Lightning Icon Crackling Jade Lightning to generate 1 additional Chi. The effect has a 15-second internal cooldown. If you are at maximum Chi when this effect procs, a Chi sphere will spawn next to you. A Chi sphere grants you 1 Chi each time you walk through/over it, consuming the sphere in the process.
  • Ascension Icon Ascension increases your maximum Chi by 1 (from 4 to 5, and from 5 to 6 once you gain the Empowered Chi Icon Empowered Chi perk), your maximum Mana by 20%, and your Energy regeneration rate by 15%.
  • Chi Brew Icon Chi Brew instantly restores 2 Chi, and generates 2 stacks of Tigereye Brew Icon Tigereye Brew. It has a 1-minute cooldown.

Currently, Chi Brew Icon Chi Brew is the best talent in this tier.

5. Tier 4 Talents↑top

Tier 4 talents offer you a choice between 3 crowd-control abilities.

  • Ring of Peace Icon Ring of Peace is an ability that can be cast on a friendly player. It creates a ring with an 8-yard radius around the player, lasting 8 seconds. When Ring of Peace is cast, enemy players who are inside this area are instantly incapacitated for 3 seconds. Enemies inside the area who cast spells or use any abilities other than melee attacks are incapacitated for 3 seconds (the incapacitate being subject to diminishing returns). This ability has a 45-second cooldown.
  • Charging Ox Wave Icon Charging Ox Wave summons an ox that stuns all enemies located in a 30-yard path in front of you for 3 seconds. It has a 30-second cooldown.
  • Leg Sweep Icon Leg Sweep stuns all enemies within a 5-yard radius of you for 5 seconds. It has a 45-second cooldown.

These talents have no meaningful impact on your gameplay and will not affect your performance. Therefore, you can choose them based on your own preference or the crowd-control requirements of the encounter.

That said, Leg Sweep Icon Leg Sweep is probably the most useful talent in the majority of Tier 17 raid encounters, and this should be your default choice. Ring of Peace Icon Ring of Peace can have some fruitful situational uses, but this is quite rare.

6. Tier 5 Talents↑top

Tier 5 talents offer you a choice between 3 survival abilities.

  • Healing Elixirs Icon Healing Elixirs heals you for 15% of your maximum health each time you drink from a Brew or Tea. The effect has an 18-second internal cooldown, and it does not proc when you are at full health. It procs automatically when you have less than 35% health.
  • Dampen Harm Icon Dampen Harm causes the next 3 attacks against you (within 45 seconds), which deal 15% or more of your maximum health in damage, to have their damage reduced by 50%. This ability can be used while stunned, and it has a 1.5-minute cooldown.
  • Diffuse Magic Icon Diffuse Magic transfers all magical debuffs from you onto their caster, where possible. Additionally, for 6 seconds, it reduces all magic damage taken by 90%.

We believe the best choice is either Diffuse Magic Icon Diffuse Magic or Dampen Harm Icon Dampen Harm.

  • Diffuse Magic Icon Diffuse Magic is mostly the best option. It will help you greatly mitigate magic damage against you (most raid damage is magic damage), as well as clear harmful debuffs from yourself.
  • Dampen Harm Icon Dampen Harm works against both magic damage and physical attacks, despite the tooltip mentioning attacks. It can prove beneficial, but it will always provide a smaller damage reduction than Diffuse Magic. Due to its 45-second duration, you can also use this to mitigate the damage of several large blows that are spread out over a longer period of time.

While Healing Elixirs Icon Healing Elixirs may provide substantial self-healing over the course of the fight, the fact that this healing is tied to your usage of other abilities makes it less flexible. Therefore, you will often have to either have the healing be wasted, or you will have to delay using an important ability just to benefit more from the healing.

7. Tier 6 Talents↑top

Tier 6 talents offer you a choice between 3 multiple target abilities.

  • Rushing Jade Wind Icon Rushing Jade Wind is an improvement over Spinning Crane Kick Icon Spinning Crane Kick, which it replaces. It summons a tornado that moves around you, dealing damage to any enemies within 8 yards of you. If it hits at least 3 targets, it grants you 1 Chi. It has a very short cooldown, and it costs 40 Energy.
  • Invoke Xuen, the White Tiger Icon Invoke Xuen, the White Tiger summons a tiger that will attack your current target, and 3 other nearby enemies. The tiger persists for 45 seconds, and it can be controlled by means of a pet action bar. It has a 3-minute cooldown.
  • Chi Torpedo Icon Chi Torpedo is an improvement over Roll Icon Roll, which it replaces. It causes you to roll a short distance in front of you (but further than with Roll), dealing damage to all enemies, and healing all allies in your path.

Currently, Invoke Xuen, the White Tiger Icon Invoke Xuen, the White Tiger provides the greatest single-target DPS increase of the three talents.

Rushing Jade Wind Icon Rushing Jade Wind is viable for periods of sustained AoE damage against 3 or more targets.

Chi Torpedo Icon Chi Torpedo provides a hybrid role of DPS and healing. Currently, from a DPS standpoint, it is undesirable.

8. Major Glyphs↑top

There are several Major Glyphs that are interesting for Windwalker Monks, although they do not offer anything in the way of performance improvements. We only mention those which we consider to be the most important.

  • Glyph of Touch of Karma Icon Glyph of Touch of Karma increases the range of your Touch of Karma Icon Touch of Karma ability. Touch of Karma is a very powerful survival cooldown, and this glyph allows you to use it even if there isn't an enemy in your melee range.
  • Glyph of Zen Meditation Icon Glyph of Zen Meditation allows you to move while channeling Zen Meditation Icon Zen Meditation. This is particularly useful since Zen Meditation is often used to soak damage, so having the ability to move away from the raid while Zen Meditation is active is a great benefit.
  • Glyph of Fortuitous Spheres Icon Glyph of Fortuitous Spheres causes a healing sphere to be summoned near the Monk, when their health drops below 25%. It has no cost, and it has a 30-second internal cooldown. This glyph is useful when you have a spare glyph slot, and especially so in fights where your health often drops below 25% health.
  • Glyph of Touch of Death Icon Glyph of Touch of Death removes the Chi cost of Touch of Death Icon Touch of Death, but increases its cooldown by 2 minutes. Deciding whether or not to use this glyph depends on the number of times that you believe you will be able to use Touch of Death during the fight (depending on how many bosses will be below 10% health, at what intervals, and for how long). If you will only get the chance to use Touch of Death once in the fight, then using this glyph is a DPS increase, as it saves you 3 Chi. If, however, you can use Touch of Death more than once, the glyph will probably be a DPS loss since the increased cooldown that the glyph causes will mean you will miss out on additional casts (due to the ability being on cooldown).

9. Minor Glyphs↑top

None of the Minor Glyphs offer any boost in performance, so they are all entirely optional. Glyph of Spirit Roll Icon Glyph of Spirit Roll and Glyph of Water Roll Icon Glyph of Water Roll allow you to use Roll Icon Roll and Chi Torpedo Icon Chi Torpedo while dead, and while traveling over water respectively. They have no raid applicability, but they can prove to be very convenient.