Gunbreaker Tank Advanced Optimization Guide — Dawntrail 7.4

Last updated Yesterday at 00:00 by Tor 14 comments

On this page, you will find information regarding advanced techniques and optimization geared towards Gunbreaker. The information presented is not for beginners and may include intermediate math or non-standard rotational changes.

1.

Rotation Optimization

Recent changes have invalidated what was in this rotation section previously, and it has been moved into the Tank Rotation page.

2.

Mitigations and How They Stack

All mitigation in FFXIV interacts multiplicatively, like all other buffs in the game. However, perhaps counterintuitively, mitigation stacking gives less than the sum of the individual mitigations used. For example, using Heart of Corundum Icon Heart of Corundum does not give 30% mitigation for 4 seconds. Instead, it gives 15% * 15% mitigation for 4 seconds, which equals out to 28% mitigation for the first 4 seconds, and 15% mitigation for the final 4 seconds. This is because the way the game calculates the mitigation in is terms of %damage taken by the player.

This formula is always represented as 100 * (1-mitigation value as a decimal), repeating the * (1-mitigation value) for each individual mitigation source. Using Heart of Corundum Icon Heart of Corundum again as an example, the damage formula would be calculated as 100 * (1-0.15) * (1-0.15) = 72. This means the player takes 72% of incoming damage, which is the same as saying 28% mitigation, instead of 70% damage taken or 30% mitigation as some might expect. This effect is even more noticeable when stacking multiple mitigations. Heart of Corundum Icon Heart of Corundum, Rampart Icon Rampart, and Great Nebula Icon Great Nebula when used at the same time do not equal 70% mitigation. Instead we again use the damage taken formula of 100 * (1-0.15) * (1-0.15) * (1-0.40) * (1-0.20) = ~34% damage taken, or 66% mitigation. Please note that it is not exactly 34%/66%, as there is some rounding that the game systems do on the backend. However, this is good enough for explanation of how mitigation interacts.

3.

Application Delay

All abilities have some time between when they start their ability clock and when they actually apply the damage. This is called application delay. This delay can be extremely important to know because there are situations where using a higher potency ability on paper is a loss because it ghosts, or in other words the damage does not apply before the target becomes invulnerable due to fight phasing or the target dies. Please note that application delay does not have any effect on whether an ability retains a buff or not. Buffs are snapshot when the cooldown clock begins to spin for instant cast abilities. Especially in the case of Gunbreaker having some abilities with fairly long application delays, it is possible for an ability such as Solid Barrel Icon Solid Barrel to be used with the No Mercy Icon No Mercy buff still active, the buff expires, and then the damage applies. Because the buff was present for the snapshot, the damage will be buffed despite being applied after the buff expired.

Below is a list of Gunbreaker application delays. For abilities that apply a buff, such as No Mercy Icon No Mercy or Great Nebula Icon Great Nebula, the time between the skill activating and the buff applying is between 0.5 and 0.6 seconds on average.

Skill Name Type Delay Length (in seconds)
Keen Edge Icon Keen Edge Weaponskill 0.89
Brutal Shell Icon Brutal Shell Weaponskill 1.07
Solid Barrel Icon Solid Barrel Weaponskill 1.65
Burst Strike Icon Burst Strike Weaponskill 0.71
Hypervelocity Icon Hypervelocity Ability 0.76
Gnashing Fang Icon Gnashing Fang Weaponskill 0.62
Jugular Rip Icon Jugular Rip Ability 0.80
Savage Claw Icon Savage Claw Weaponskill 0.62
Abdomen Tear Icon Abdomen Tear Ability 0.76
Wicked Talon Icon Wicked Talon Weaponskill 1.16
Eye Gouge Icon Eye Gouge Ability 0.98
Double Down Icon Double Down Weaponskill 0.72
Sonic Break Icon Sonic Break Weaponskill 0.62
Bow Shock Icon Bow Shock Ability 0.62
Blasting Zone Icon Blasting Zone Ability 0.62
Lightning Shot Icon Lightning Shot Weaponskill 0.72
Reign of Beasts Icon Reign of Beasts Weaponskill 1.16
Noble Blood Icon Noble Blood Weaponskill 1.65
Lion Heart Icon Lion Heart Weaponskill 1.79
Demon Slice Icon Demon Slice Weaponskill 0.62
Demon Slaughter Icon Demon Slaughter Weaponskill 0.62
Fated Circle Icon Fated Circle Weaponskill 0.54
Fated Brand Icon Fated Brand Ability 1.16